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Sync video frame delay / skip by audio play progress.
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@@ -1530,6 +1530,7 @@ void MainWidget::ui_autoplayMediaInlineAsync(qint32 channelId, qint32 msgId) {
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void MainWidget::audioPlayProgress(const AudioMsgId &audioId) {
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if (audioId.type() == AudioMsgId::Type::Video) {
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audioPlayer()->videoSoundProgress(audioId);
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return;
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}
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