mirror of
https://github.com/kotatogram/kotatogram-desktop
synced 2025-08-31 06:35:14 +00:00
Extract float player controller.
This commit is contained in:
@@ -214,28 +214,6 @@ StackItemSection::StackItemSection(
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, _memento(std::move(memento)) {
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}
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template <typename ToggleCallback, typename DraggedCallback>
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MainWidget::Float::Float(
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QWidget *parent,
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not_null<Window::Controller*> controller,
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not_null<HistoryItem*> item,
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ToggleCallback toggle,
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DraggedCallback dragged)
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: animationSide(RectPart::Right)
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, column(Window::Column::Second)
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, corner(RectPart::TopRight)
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, widget(
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parent,
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controller,
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item,
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[this, toggle = std::move(toggle)](bool visible) {
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toggle(this, visible);
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},
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[this, dragged = std::move(dragged)](bool closed) {
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dragged(this, closed);
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}) {
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}
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MainWidget::MainWidget(
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QWidget *parent,
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not_null<Window::Controller*> controller)
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@@ -250,7 +228,8 @@ MainWidget::MainWidget(
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this,
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_controller,
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Media::Player::Panel::Layout::OnlyPlaylist)
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, _playerPanel(this, _controller, Media::Player::Panel::Layout::Full) {
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, _playerPanel(this, _controller, Media::Player::Panel::Layout::Full)
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, _playerFloats(floatPlayerDelegate()) {
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Messenger::Instance().mtp()->setUpdatesHandler(rpcDone(&MainWidget::updateReceived));
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Messenger::Instance().mtp()->setGlobalFailHandler(rpcFail(&MainWidget::updateFail));
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@@ -294,9 +273,6 @@ MainWidget::MainWidget(
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) | rpl::start_with_next(
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[this] { updateControlsGeometry(); },
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lifetime());
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subscribe(_controller->floatPlayerAreaUpdated(), [this] {
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checkFloatPlayerVisibility();
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});
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// MSVC BUG + REGRESSION rpl::mappers::tuple :(
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using namespace rpl::mappers;
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@@ -358,11 +334,6 @@ MainWidget::MainWidget(
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}
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}
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});
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subscribe(Media::Player::instance()->trackChangedNotifier(), [this](AudioMsgId::Type type) {
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if (type == AudioMsgId::Type::Voice) {
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checkCurrentFloatPlayer();
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}
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});
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subscribe(Adaptive::Changed(), [this]() { handleAdaptiveLayoutUpdate(); });
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@@ -388,170 +359,20 @@ void MainWidget::setupConnectingWidget() {
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Window::AdaptiveIsOneColumn() | rpl::map(!_1));
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}
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void MainWidget::checkCurrentFloatPlayer() {
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const auto state = Media::Player::instance()->current(AudioMsgId::Type::Voice);
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const auto fullId = state.contextId();
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const auto last = currentFloatPlayer();
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if (last
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&& !last->widget->detached()
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&& last->widget->item()->fullId() == fullId) {
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return;
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}
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if (last) {
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last->widget->detach();
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}
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if (const auto item = App::histItemById(fullId)) {
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if (const auto media = item->media()) {
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if (const auto document = media->document()) {
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if (document->isVideoMessage()) {
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createFloatPlayer(item);
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}
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}
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}
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}
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not_null<Media::Player::FloatDelegate*> MainWidget::floatPlayerDelegate() {
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return static_cast<Media::Player::FloatDelegate*>(this);
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}
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void MainWidget::createFloatPlayer(not_null<HistoryItem*> item) {
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_playerFloats.push_back(std::make_unique<Float>(
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this,
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_controller,
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item,
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[this](not_null<Float*> instance, bool visible) {
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instance->hiddenByWidget = !visible;
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toggleFloatPlayer(instance);
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},
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[this](not_null<Float*> instance, bool closed) {
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finishFloatPlayerDrag(instance, closed);
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}));
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currentFloatPlayer()->column = Auth().settings().floatPlayerColumn();
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currentFloatPlayer()->corner = Auth().settings().floatPlayerCorner();
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checkFloatPlayerVisibility();
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not_null<Ui::RpWidget*> MainWidget::floatPlayerWidget() {
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return this;
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}
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void MainWidget::toggleFloatPlayer(not_null<Float*> instance) {
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auto visible = !instance->hiddenByHistory && !instance->hiddenByWidget && instance->widget->isReady();
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if (instance->visible != visible) {
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instance->widget->resetMouseState();
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instance->visible = visible;
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if (!instance->visibleAnimation.animating() && !instance->hiddenByDrag) {
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auto finalRect = QRect(getFloatPlayerPosition(instance), instance->widget->size());
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instance->animationSide = getFloatPlayerSide(finalRect.center());
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}
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instance->visibleAnimation.start([this, instance] {
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updateFloatPlayerPosition(instance);
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}, visible ? 0. : 1., visible ? 1. : 0., st::slideDuration, visible ? anim::easeOutCirc : anim::linear);
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updateFloatPlayerPosition(instance);
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}
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not_null<Window::Controller*> MainWidget::floatPlayerController() {
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return _controller;
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}
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void MainWidget::checkFloatPlayerVisibility() {
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auto instance = currentFloatPlayer();
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if (!instance) {
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return;
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}
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auto amVisible = false;
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if (auto item = instance->widget->item()) {
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Auth().data().queryItemVisibility().notify({ item, &amVisible }, true);
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}
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instance->hiddenByHistory = amVisible;
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toggleFloatPlayer(instance);
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updateFloatPlayerPosition(instance);
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}
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void MainWidget::updateFloatPlayerPosition(not_null<Float*> instance) {
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auto visible = instance->visibleAnimation.current(instance->visible ? 1. : 0.);
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if (visible == 0. && !instance->visible) {
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instance->widget->hide();
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if (instance->widget->detached()) {
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InvokeQueued(instance->widget, [this, instance] {
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removeFloatPlayer(instance);
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});
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}
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return;
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}
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if (!instance->widget->dragged()) {
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if (instance->widget->isHidden()) {
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instance->widget->show();
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}
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auto dragged = instance->draggedAnimation.current(1.);
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auto position = QPoint();
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if (instance->hiddenByDrag) {
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instance->widget->setOpacity(instance->widget->countOpacityByParent());
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position = getFloatPlayerHiddenPosition(instance->dragFrom, instance->widget->size(), instance->animationSide);
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} else {
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instance->widget->setOpacity(visible * visible);
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position = getFloatPlayerPosition(instance);
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if (visible < 1.) {
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auto hiddenPosition = getFloatPlayerHiddenPosition(position, instance->widget->size(), instance->animationSide);
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position.setX(anim::interpolate(hiddenPosition.x(), position.x(), visible));
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position.setY(anim::interpolate(hiddenPosition.y(), position.y(), visible));
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}
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}
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if (dragged < 1.) {
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position.setX(anim::interpolate(instance->dragFrom.x(), position.x(), dragged));
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position.setY(anim::interpolate(instance->dragFrom.y(), position.y(), dragged));
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}
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instance->widget->move(position);
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}
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}
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QPoint MainWidget::getFloatPlayerHiddenPosition(QPoint position, QSize size, RectPart side) const {
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switch (side) {
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case RectPart::Left: return QPoint(-size.width(), position.y());
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case RectPart::Top: return QPoint(position.x(), -size.height());
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case RectPart::Right: return QPoint(width(), position.y());
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case RectPart::Bottom: return QPoint(position.x(), height());
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}
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Unexpected("Bad side in MainWidget::getFloatPlayerHiddenPosition().");
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}
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QPoint MainWidget::getFloatPlayerPosition(not_null<Float*> instance) const {
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auto section = getFloatPlayerSection(instance->column);
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auto rect = section->rectForFloatPlayer();
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auto position = rect.topLeft();
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if (IsBottomCorner(instance->corner)) {
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position.setY(position.y() + rect.height() - instance->widget->height());
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}
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if (IsRightCorner(instance->corner)) {
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position.setX(position.x() + rect.width() - instance->widget->width());
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}
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return mapFromGlobal(position);
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}
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RectPart MainWidget::getFloatPlayerSide(QPoint center) const {
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auto left = qAbs(center.x());
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auto right = qAbs(width() - center.x());
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auto top = qAbs(center.y());
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auto bottom = qAbs(height() - center.y());
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if (left < right && left < top && left < bottom) {
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return RectPart::Left;
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} else if (right < top && right < bottom) {
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return RectPart::Right;
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} else if (top < bottom) {
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return RectPart::Top;
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}
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return RectPart::Bottom;
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}
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void MainWidget::removeFloatPlayer(not_null<Float*> instance) {
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auto widget = std::move(instance->widget);
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auto i = std::find_if(_playerFloats.begin(), _playerFloats.end(), [instance](auto &item) {
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return (item.get() == instance);
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});
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Assert(i != _playerFloats.end());
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_playerFloats.erase(i);
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// ~QWidget() can call HistoryInner::enterEvent() which can
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// lead to repaintHistoryItem() and we'll have an instance
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// in _playerFloats with destroyed widget. So we destroy the
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// instance first and only after that destroy the widget.
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widget.destroy();
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}
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Window::AbstractSectionWidget *MainWidget::getFloatPlayerSection(Window::Column column) const {
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not_null<Window::AbstractSectionWidget*> MainWidget::floatPlayerGetSection(
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Window::Column column) {
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if (Adaptive::ThreeColumn()) {
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if (column == Window::Column::First) {
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return _dialogs;
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@@ -581,100 +402,52 @@ Window::AbstractSectionWidget *MainWidget::getFloatPlayerSection(Window::Column
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return _dialogs;
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}
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void MainWidget::updateFloatPlayerColumnCorner(QPoint center) {
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Expects(!_playerFloats.empty());
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auto size = _playerFloats.back()->widget->size();
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auto min = INT_MAX;
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auto column = Auth().settings().floatPlayerColumn();
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auto corner = Auth().settings().floatPlayerCorner();
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auto checkSection = [this, center, size, &min, &column, &corner](
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Window::AbstractSectionWidget *widget,
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Window::Column widgetColumn) {
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auto rect = mapFromGlobal(widget->rectForFloatPlayer());
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auto left = rect.x() + (size.width() / 2);
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auto right = rect.x() + rect.width() - (size.width() / 2);
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auto top = rect.y() + (size.height() / 2);
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auto bottom = rect.y() + rect.height() - (size.height() / 2);
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auto checkCorner = [&](QPoint point, RectPart checked) {
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auto distance = (point - center).manhattanLength();
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if (min > distance) {
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min = distance;
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column = widgetColumn;
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corner = checked;
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}
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};
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checkCorner({ left, top }, RectPart::TopLeft);
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checkCorner({ right, top }, RectPart::TopRight);
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checkCorner({ left, bottom }, RectPart::BottomLeft);
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checkCorner({ right, bottom }, RectPart::BottomRight);
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};
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void MainWidget::floatPlayerEnumerateSections(Fn<void(
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not_null<Window::AbstractSectionWidget*> widget,
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Window::Column widgetColumn)> callback) {
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if (Adaptive::ThreeColumn()) {
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checkSection(_dialogs, Window::Column::First);
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callback(_dialogs, Window::Column::First);
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if (_mainSection) {
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checkSection(_mainSection, Window::Column::Second);
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callback(_mainSection, Window::Column::Second);
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} else {
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checkSection(_history, Window::Column::Second);
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callback(_history, Window::Column::Second);
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}
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if (_thirdSection) {
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checkSection(_thirdSection, Window::Column::Third);
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callback(_thirdSection, Window::Column::Third);
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}
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} else if (Adaptive::Normal()) {
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checkSection(_dialogs, Window::Column::First);
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callback(_dialogs, Window::Column::First);
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if (_mainSection) {
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checkSection(_mainSection, Window::Column::Second);
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callback(_mainSection, Window::Column::Second);
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} else {
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checkSection(_history, Window::Column::Second);
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callback(_history, Window::Column::Second);
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}
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} else {
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if (Adaptive::OneColumn() && selectingPeer()) {
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checkSection(_dialogs, Window::Column::First);
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callback(_dialogs, Window::Column::First);
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} else if (_mainSection) {
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checkSection(_mainSection, Window::Column::Second);
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callback(_mainSection, Window::Column::Second);
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} else if (!Adaptive::OneColumn() || _history->peer()) {
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checkSection(_history, Window::Column::Second);
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callback(_history, Window::Column::Second);
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} else {
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checkSection(_dialogs, Window::Column::First);
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callback(_dialogs, Window::Column::First);
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}
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}
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if (Auth().settings().floatPlayerColumn() != column) {
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Auth().settings().setFloatPlayerColumn(column);
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Auth().saveSettingsDelayed();
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}
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if (Auth().settings().floatPlayerCorner() != corner) {
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Auth().settings().setFloatPlayerCorner(corner);
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Auth().saveSettingsDelayed();
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}
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}
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void MainWidget::finishFloatPlayerDrag(not_null<Float*> instance, bool closed) {
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instance->dragFrom = instance->widget->pos();
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auto center = instance->widget->geometry().center();
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if (closed) {
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instance->hiddenByDrag = true;
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instance->animationSide = getFloatPlayerSide(center);
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}
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updateFloatPlayerColumnCorner(center);
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instance->column = Auth().settings().floatPlayerColumn();
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instance->corner = Auth().settings().floatPlayerCorner();
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instance->draggedAnimation.finish();
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instance->draggedAnimation.start([this, instance] { updateFloatPlayerPosition(instance); }, 0., 1., st::slideDuration, anim::sineInOut);
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updateFloatPlayerPosition(instance);
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if (closed) {
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if (auto item = instance->widget->item()) {
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auto voiceData = Media::Player::instance()->current(AudioMsgId::Type::Voice);
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if (_player && voiceData.contextId() == item->fullId()) {
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_player->entity()->stopAndClose();
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}
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void MainWidget::floatPlayerCloseHook(FullMsgId itemId) {
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if (_player) {
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const auto voiceData = Media::Player::instance()->current(
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AudioMsgId::Type::Voice);
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if (voiceData.contextId() == itemId) {
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_player->entity()->stopAndClose();
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}
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instance->widget->detach();
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}
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}
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bool MainWidget::setForwardDraft(PeerId peerId, MessageIdsList &&items) {
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Expects(peerId != 0);
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const auto peer = App::peer(peerId);
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const auto error = GetErrorTextForForward(
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peer,
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@@ -876,7 +649,7 @@ void MainWidget::noHider(HistoryHider *destroyed) {
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} else {
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_history->showAnimated(Window::SlideDirection::FromRight, animationParams);
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}
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checkFloatPlayerVisibility();
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_playerFloats.checkVisibility();
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}
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} else {
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if (_forwardConfirm) {
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@@ -915,7 +688,7 @@ void MainWidget::hiderLayer(object_ptr<HistoryHider> h) {
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updateControlsGeometry();
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_dialogs->activate();
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}
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checkFloatPlayerVisibility();
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_playerFloats.checkVisibility();
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}
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void MainWidget::showForwardLayer(MessageIdsList &&items) {
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@@ -2047,7 +1820,7 @@ void MainWidget::ui_showPeerHistory(
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_dialogs->update();
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}
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checkFloatPlayerVisibility();
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_playerFloats.checkVisibility();
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}
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PeerData *MainWidget::ui_getPeerForMouseAction() {
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@@ -2132,16 +1905,10 @@ Window::SectionSlideParams MainWidget::prepareThirdSectionAnimation(Window::Sect
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if (!_thirdSection->hasTopBarShadow()) {
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result.withTopBarShadow = false;
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}
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for (auto &instance : _playerFloats) {
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instance->widget->hide();
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}
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_playerFloats.hideAll();
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auto sectionTop = getThirdSectionTop();
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result.oldContentCache = _thirdSection->grabForShowAnimation(result);
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for (auto &instance : _playerFloats) {
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if (instance->visible) {
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instance->widget->show();
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}
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}
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_playerFloats.showVisible();
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return result;
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}
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@@ -2159,9 +1926,7 @@ Window::SectionSlideParams MainWidget::prepareShowAnimation(
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result.withTopBarShadow = false;
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}
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for (auto &instance : _playerFloats) {
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instance->widget->hide();
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}
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_playerFloats.hideAll();
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if (_player) {
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_player->hideShadow();
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}
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@@ -2209,11 +1974,7 @@ Window::SectionSlideParams MainWidget::prepareShowAnimation(
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if (_player) {
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_player->showShadow();
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}
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for (auto &instance : _playerFloats) {
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if (instance->visible) {
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instance->widget->show();
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}
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}
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_playerFloats.showVisible();
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return result;
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}
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@@ -2355,7 +2116,7 @@ void MainWidget::showNewSection(
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}
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}
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checkFloatPlayerVisibility();
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_playerFloats.checkVisibility();
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orderWidgets();
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}
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@@ -2462,9 +2223,7 @@ void MainWidget::orderWidgets() {
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_connecting->raise();
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_playerPlaylist->raise();
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_playerPanel->raise();
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for (auto &instance : _playerFloats) {
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instance->widget->raise();
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}
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_playerFloats.raiseAll();
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if (_hider) _hider->raise();
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}
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@@ -2477,9 +2236,7 @@ QRect MainWidget::historyRect() const {
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||||
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||||
QPixmap MainWidget::grabForShowAnimation(const Window::SectionSlideParams ¶ms) {
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QPixmap result;
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for (auto &instance : _playerFloats) {
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||||
instance->widget->hide();
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||||
}
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||||
_playerFloats.hideAll();
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if (_player) {
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||||
_player->hideShadow();
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||||
}
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||||
@@ -2530,11 +2287,7 @@ QPixmap MainWidget::grabForShowAnimation(const Window::SectionSlideParams ¶m
|
||||
if (_player) {
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||||
_player->showShadow();
|
||||
}
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||||
for (auto &instance : _playerFloats) {
|
||||
if (instance->visible) {
|
||||
instance->widget->show();
|
||||
}
|
||||
}
|
||||
_playerFloats.showVisible();
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -2671,9 +2424,7 @@ void MainWidget::hideAll() {
|
||||
_player->setVisible(false);
|
||||
_playerHeight = 0;
|
||||
}
|
||||
for (auto &instance : _playerFloats) {
|
||||
instance->widget->hide();
|
||||
}
|
||||
_playerFloats.hideAll();
|
||||
}
|
||||
|
||||
void MainWidget::showAll() {
|
||||
@@ -2746,12 +2497,8 @@ void MainWidget::showAll() {
|
||||
_playerHeight = _player->contentHeight();
|
||||
}
|
||||
updateControlsGeometry();
|
||||
if (auto instance = currentFloatPlayer()) {
|
||||
checkFloatPlayerVisibility();
|
||||
if (instance->visible) {
|
||||
instance->widget->show();
|
||||
}
|
||||
}
|
||||
_playerFloats.checkVisibility();
|
||||
_playerFloats.showVisible();
|
||||
|
||||
App::wnd()->checkHistoryActivation();
|
||||
}
|
||||
@@ -2861,9 +2608,8 @@ void MainWidget::updateControlsGeometry() {
|
||||
updateMediaPlayerPosition();
|
||||
updateMediaPlaylistPosition(_playerPlaylist->x());
|
||||
_contentScrollAddToY = 0;
|
||||
for (auto &instance : _playerFloats) {
|
||||
updateFloatPlayerPosition(instance.get());
|
||||
}
|
||||
|
||||
_playerFloats.updatePositions();
|
||||
}
|
||||
|
||||
void MainWidget::refreshResizeAreas() {
|
||||
@@ -3105,16 +2851,12 @@ bool MainWidget::eventFilter(QObject *o, QEvent *e) {
|
||||
_controller->showBackFromStack();
|
||||
return true;
|
||||
}
|
||||
} else if (e->type() == QEvent::Wheel && !_playerFloats.empty()) {
|
||||
for (auto &instance : _playerFloats) {
|
||||
if (instance->widget == o) {
|
||||
auto section = getFloatPlayerSection(
|
||||
instance->column);
|
||||
return section->wheelEventFromFloatPlayer(e);
|
||||
}
|
||||
} else if (e->type() == QEvent::Wheel) {
|
||||
if (const auto result = _playerFloats.filterWheelEvent(o, e)) {
|
||||
return *result;
|
||||
}
|
||||
}
|
||||
return TWidget::eventFilter(o, e);
|
||||
return RpWidget::eventFilter(o, e);
|
||||
}
|
||||
|
||||
void MainWidget::handleAdaptiveLayoutUpdate() {
|
||||
|
Reference in New Issue
Block a user