2
0
mirror of https://github.com/kotatogram/kotatogram-desktop synced 2025-08-31 14:45:14 +00:00

Use new HistoryWallPaper media type for wallpaper.

This commit is contained in:
John Preston
2019-01-29 19:26:19 +03:00
parent fd8e9dad92
commit 5ca12a73c3
24 changed files with 683 additions and 192 deletions

View File

@@ -104,63 +104,6 @@ std::optional<QColor> ColorFromString(const QString &string) {
255);
}
QImage PreparePatternImage(QImage image, QColor bg, QColor fg, int intensity) {
if (image.format() != QImage::Format_ARGB32_Premultiplied) {
image = std::move(image).convertToFormat(
QImage::Format_ARGB32_Premultiplied);
}
// Similar to ColorizePattern.
// But here we set bg to all 'alpha=0' pixels and fg to opaque ones.
const auto width = image.width();
const auto height = image.height();
const auto alpha = anim::interpolate(
0,
255,
fg.alphaF() * std::clamp(intensity / 100., 0., 1.));
if (!alpha) {
image.fill(bg);
return image;
}
fg.setAlpha(255);
const auto patternBg = anim::shifted(bg);
const auto patternFg = anim::shifted(fg);
const auto resultBytesPerPixel = (image.depth() >> 3);
constexpr auto resultIntsPerPixel = 1;
const auto resultIntsPerLine = (image.bytesPerLine() >> 2);
const auto resultIntsAdded = resultIntsPerLine - width * resultIntsPerPixel;
auto resultInts = reinterpret_cast<uint32*>(image.bits());
Assert(resultIntsAdded >= 0);
Assert(image.depth() == static_cast<int>((resultIntsPerPixel * sizeof(uint32)) << 3));
Assert(image.bytesPerLine() == (resultIntsPerLine << 2));
const auto maskBytesPerPixel = (image.depth() >> 3);
const auto maskBytesPerLine = image.bytesPerLine();
const auto maskBytesAdded = maskBytesPerLine - width * maskBytesPerPixel;
// We want to read the last byte of four available.
// This is the difference with style::colorizeImage.
auto maskBytes = image.constBits() + (maskBytesPerPixel - 1);
Assert(maskBytesAdded >= 0);
Assert(image.depth() == (maskBytesPerPixel << 3));
for (auto y = 0; y != height; ++y) {
for (auto x = 0; x != width; ++x) {
const auto maskOpacity = static_cast<anim::ShiftedMultiplier>(
*maskBytes) + 1;
const auto fgOpacity = (maskOpacity * alpha) >> 8;
const auto bgOpacity = 256 - fgOpacity;
*resultInts = anim::unshifted(
patternBg * bgOpacity + patternFg * fgOpacity);
maskBytes += maskBytesPerPixel;
resultInts += resultIntsPerPixel;
}
maskBytes += maskBytesAdded;
resultInts += resultIntsAdded;
}
return image;
}
} // namespace
WallPaper::WallPaper(WallPaperId id) : _id(id) {
@@ -258,7 +201,7 @@ WallPaper WallPaper::withUrlParams(
if (const auto string = params.value("intensity"); !string.isEmpty()) {
auto ok = false;
const auto intensity = string.toInt(&ok);
if (ok && base::in_range(intensity, 0, 100)) {
if (ok && base::in_range(intensity, 0, 101)) {
result._intensity = intensity;
}
}
@@ -442,6 +385,81 @@ bool IsDefaultWallPaper(const WallPaper &paper) {
return (paper.id() == kDefaultBackground);
}
QColor PatternColor(QColor background) {
const auto hue = background.hueF();
const auto saturation = background.saturationF();
const auto value = background.valueF();
return QColor::fromHsvF(
hue,
std::min(1.0, saturation + 0.05 + 0.1 * (1. - saturation)),
(value > 0.5
? std::max(0., value * 0.65)
: std::max(0., std::min(1., 1. - value * 0.65))),
0.4
).toRgb();
}
QImage PreparePatternImage(
QImage image,
QColor bg,
QColor fg,
int intensity) {
if (image.format() != QImage::Format_ARGB32_Premultiplied) {
image = std::move(image).convertToFormat(
QImage::Format_ARGB32_Premultiplied);
}
// Similar to ColorizePattern.
// But here we set bg to all 'alpha=0' pixels and fg to opaque ones.
const auto width = image.width();
const auto height = image.height();
const auto alpha = anim::interpolate(
0,
255,
fg.alphaF() * std::clamp(intensity / 100., 0., 1.));
if (!alpha) {
image.fill(bg);
return image;
}
fg.setAlpha(255);
const auto patternBg = anim::shifted(bg);
const auto patternFg = anim::shifted(fg);
const auto resultBytesPerPixel = (image.depth() >> 3);
constexpr auto resultIntsPerPixel = 1;
const auto resultIntsPerLine = (image.bytesPerLine() >> 2);
const auto resultIntsAdded = resultIntsPerLine - width * resultIntsPerPixel;
auto resultInts = reinterpret_cast<uint32*>(image.bits());
Assert(resultIntsAdded >= 0);
Assert(image.depth() == static_cast<int>((resultIntsPerPixel * sizeof(uint32)) << 3));
Assert(image.bytesPerLine() == (resultIntsPerLine << 2));
const auto maskBytesPerPixel = (image.depth() >> 3);
const auto maskBytesPerLine = image.bytesPerLine();
const auto maskBytesAdded = maskBytesPerLine - width * maskBytesPerPixel;
// We want to read the last byte of four available.
// This is the difference with style::colorizeImage.
auto maskBytes = image.constBits() + (maskBytesPerPixel - 1);
Assert(maskBytesAdded >= 0);
Assert(image.depth() == (maskBytesPerPixel << 3));
for (auto y = 0; y != height; ++y) {
for (auto x = 0; x != width; ++x) {
const auto maskOpacity = static_cast<anim::ShiftedMultiplier>(
*maskBytes) + 1;
const auto fgOpacity = (maskOpacity * alpha) >> 8;
const auto bgOpacity = 256 - fgOpacity;
*resultInts = anim::unshifted(
patternBg * bgOpacity + patternFg * fgOpacity);
maskBytes += maskBytesPerPixel;
resultInts += resultIntsPerPixel;
}
maskBytes += maskBytesAdded;
resultInts += resultIntsAdded;
}
return image;
}
namespace details {
WallPaper UninitializedWallPaper() {
@@ -907,7 +925,7 @@ void ChatBackground::set(const Data::WallPaper &paper, QImage image) {
Data::PreparePatternImage(
image,
*fill,
PatternColor(*fill),
Data::PatternColor(*fill),
_paper.patternIntensity()));
setPreparedImage(std::move(image), std::move(prepared));
} else {
@@ -1592,19 +1610,5 @@ bool ReadPaletteValues(const QByteArray &content, Fn<bool(QLatin1String name, QL
return true;
}
QColor PatternColor(QColor background) {
const auto hue = background.hueF();
const auto saturation = background.saturationF();
const auto value = background.valueF();
return QColor::fromHsvF(
hue,
std::min(1.0, saturation + 0.05 + 0.1 * (1. - saturation)),
(value > 0.5
? std::max(0., value * 0.65)
: std::max(0., std::min(1., 1. - value * 0.65))),
0.4
).toRgb();
}
} // namespace Theme
} // namespace Window