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Moved sending of bot's CallbackData and CallbackGame to separate file.
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@@ -134,8 +134,9 @@ struct MessageUpdate {
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DialogRowRefresh = (1 << 3),
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CallAdded = (1 << 4),
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ReplyMarkup = (1 << 5),
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BotCallbackSent = (1 << 6),
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LastUsedBit = (1 << 5),
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LastUsedBit = (1 << 6),
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};
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using Flags = base::flags<Flag>;
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friend inline constexpr auto is_flag_type(Flag) { return true; }
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