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			73 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| This file is part of Telegram Desktop,
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| the official desktop application for the Telegram messaging service.
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| 
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| For license and copyright information please follow this link:
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| https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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| */
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| #pragma once
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| 
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| #include "platform/platform_window_title.h"
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| 
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| namespace Ui {
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| class IconButton;
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| class PlainShadow;
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| } // namespace Ui
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| 
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| namespace Window {
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| namespace Theme {
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| 
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| int DefaultPreviewTitleHeight();
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| void DefaultPreviewWindowFramePaint(QImage &preview, const style::palette &palette, QRect body, int outerWidth);
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| 
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| } // namespace Theme
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| } // namespace Window
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| 
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| namespace Platform {
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| 
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| class TitleWidget : public Window::TitleWidget, private base::Subscriber {
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| 	Q_OBJECT
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| 
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| public:
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| 	TitleWidget(QWidget *parent);
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| 
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| 	void init() override;
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| 
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| 	Window::HitTestResult hitTest(const QPoint &p) const override;
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| 
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| public slots:
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| 	void onWindowStateChanged(Qt::WindowState state = Qt::WindowNoState);
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| 	void updateControlsVisibility();
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| 
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| protected:
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| 	void paintEvent(QPaintEvent *e) override;
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| 	void resizeEvent(QResizeEvent *e) override;
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| 
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| private:
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| 	void updateButtonsState();
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| 	void updateControlsPosition();
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| 
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| 	object_ptr<Ui::IconButton> _minimize;
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| 	object_ptr<Ui::IconButton> _maximizeRestore;
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| 	object_ptr<Ui::IconButton> _close;
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| 	object_ptr<Ui::PlainShadow> _shadow;
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| 
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| 	bool _maximizedState = false;
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| 	bool _activeState = false;
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| 
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| };
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| 
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| inline object_ptr<Window::TitleWidget> CreateTitleWidget(QWidget *parent) {
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| 	return object_ptr<TitleWidget>(parent);
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| }
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| 
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| inline int PreviewTitleHeight() {
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| 	return Window::Theme::DefaultPreviewTitleHeight();
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| }
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| 
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| inline void PreviewWindowFramePaint(QImage &preview, const style::palette &palette, QRect body, int outerWidth) {
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| 	return Window::Theme::DefaultPreviewWindowFramePaint(preview, palette, body, outerWidth);
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| }
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| 
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| } // namespace Platform
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