617 lines
17 KiB
C++
617 lines
17 KiB
C++
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/*************************************************************************
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*
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* $RCSfile: wall.cxx,v $
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*
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* $Revision: 1.1.1.1 $
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*
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* last change: $Author: hr $ $Date: 2000-09-18 17:05:39 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#define _SV_WALL_CXX
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#ifndef _STREAM_HXX
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#include <tools/stream.hxx>
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#endif
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#ifndef _VCOMPAT_HXX
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#include <tools/vcompat.hxx>
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#endif
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#ifndef _DEBUG_HXX
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#include <tools/debug.hxx>
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#endif
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#ifndef _SV_BITMAPEX_HXX
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#include <bitmapex.hxx>
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#endif
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#ifndef _SV_GRADIENT_HXX
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#include <gradient.hxx>
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#endif
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#ifndef _SV_WALL_HXX
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#include <wall.hxx>
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#endif
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// =======================================================================
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DBG_NAME( Wallpaper );
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// -----------------------------------------------------------------------
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ImplWallpaper::ImplWallpaper() :
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maColor( COL_TRANSPARENT )
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{
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mnRefCount = 1;
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mpBitmap = NULL;
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mpCache = NULL;
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mpGradient = NULL;
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mpRect = NULL;
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meStyle = WALLPAPER_NULL;
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}
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// -----------------------------------------------------------------------
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ImplWallpaper::ImplWallpaper( const ImplWallpaper& rImplWallpaper ) :
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maColor( rImplWallpaper.maColor )
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{
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mnRefCount = 1;
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meStyle = rImplWallpaper.meStyle;
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if ( rImplWallpaper.mpBitmap )
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mpBitmap = new BitmapEx( *rImplWallpaper.mpBitmap );
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else
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mpBitmap = NULL;
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if( rImplWallpaper.mpCache )
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mpCache = new BitmapEx( *rImplWallpaper.mpCache );
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else
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mpCache = NULL;
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if ( rImplWallpaper.mpGradient )
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mpGradient = new Gradient( *rImplWallpaper.mpGradient );
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else
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mpGradient = NULL;
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if ( rImplWallpaper.mpRect )
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mpRect = new Rectangle( *rImplWallpaper.mpRect );
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else
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mpRect = NULL;
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}
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// -----------------------------------------------------------------------
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ImplWallpaper::~ImplWallpaper()
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{
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delete mpBitmap;
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delete mpCache;
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delete mpGradient;
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delete mpRect;
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}
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// -----------------------------------------------------------------------
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void ImplWallpaper::ImplSetCachedBitmap( BitmapEx& rBmp )
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{
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if( !mpCache )
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mpCache = new BitmapEx( rBmp );
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else
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*mpCache = rBmp;
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}
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// -----------------------------------------------------------------------
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void ImplWallpaper::ImplReleaseCachedBitmap()
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{
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delete mpCache;
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mpCache = NULL;
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}
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// -----------------------------------------------------------------------
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SvStream& operator>>( SvStream& rIStm, ImplWallpaper& rImplWallpaper )
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{
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VersionCompat aCompat( rIStm, STREAM_READ );
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UINT16 nTmp16;
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delete rImplWallpaper.mpRect;
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rImplWallpaper.mpRect = NULL;
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delete rImplWallpaper.mpGradient;
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rImplWallpaper.mpGradient = NULL;
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delete rImplWallpaper.mpBitmap;
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rImplWallpaper.mpBitmap = NULL;
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// version 1
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rIStm >> rImplWallpaper.maColor;
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rIStm >> nTmp16; rImplWallpaper.meStyle = (WallpaperStyle) nTmp16;
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// version 2
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if( aCompat.GetVersion() >= 2 )
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{
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BOOL bRect, bGrad, bBmp, bDummy;
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rIStm >> bRect >> bGrad >> bBmp >> bDummy >> bDummy >> bDummy;
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if( bRect )
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{
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rImplWallpaper.mpRect = new Rectangle;
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rIStm >> *rImplWallpaper.mpRect;
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}
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if( bGrad )
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{
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rImplWallpaper.mpGradient = new Gradient;
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rIStm >> *rImplWallpaper.mpGradient;
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}
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if( bBmp )
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{
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rImplWallpaper.mpBitmap = new BitmapEx;
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rIStm >> *rImplWallpaper.mpBitmap;
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}
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// version 3 (new color format)
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if( aCompat.GetVersion() >= 3 )
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{
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rImplWallpaper.maColor.Read( rIStm, TRUE );
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}
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}
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return rIStm;
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}
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// -----------------------------------------------------------------------
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SvStream& operator<<( SvStream& rOStm, const ImplWallpaper& rImplWallpaper )
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{
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VersionCompat aCompat( rOStm, STREAM_WRITE, 3 );
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BOOL bRect = ( rImplWallpaper.mpRect != NULL );
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BOOL bGrad = ( rImplWallpaper.mpGradient != NULL );
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BOOL bBmp = ( rImplWallpaper.mpBitmap != NULL );
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BOOL bDummy = FALSE;
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// version 1
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rOStm << rImplWallpaper.maColor << (UINT16) rImplWallpaper.meStyle;
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// version 2
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rOStm << bRect << bGrad << bBmp << bDummy << bDummy << bDummy;
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if( bRect )
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rOStm << *rImplWallpaper.mpRect;
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if( bGrad )
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rOStm << *rImplWallpaper.mpGradient;
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if( bBmp )
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rOStm << *rImplWallpaper.mpBitmap;
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// version 3 (new color format)
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( (Color&) rImplWallpaper.maColor ).Write( rOStm, TRUE );
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return rOStm;
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}
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// -----------------------------------------------------------------------
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inline void Wallpaper::ImplMakeUnique( BOOL bReleaseCache )
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{
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// Falls noch andere Referenzen bestehen, dann kopieren
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if ( mpImplWallpaper->mnRefCount != 1 )
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{
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if ( mpImplWallpaper->mnRefCount )
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mpImplWallpaper->mnRefCount--;
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mpImplWallpaper = new ImplWallpaper( *(mpImplWallpaper) );
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}
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if( bReleaseCache )
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mpImplWallpaper->ImplReleaseCachedBitmap();
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper()
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{
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DBG_CTOR( Wallpaper, NULL );
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#ifdef WIN
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static ImplWallpaper _near aStaticImplWallpaper;
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#else
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static ImplWallpaper aStaticImplWallpaper;
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#endif
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aStaticImplWallpaper.mnRefCount = 0;
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mpImplWallpaper = &aStaticImplWallpaper;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Wallpaper& rWallpaper )
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{
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DBG_CTOR( Wallpaper, NULL );
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DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
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DBG_ASSERT( rWallpaper.mpImplWallpaper->mnRefCount < 0xFFFE, "Wallpaper: RefCount overflow" );
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// Instance Daten uebernehmen und Referenzcounter erhoehen
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mpImplWallpaper = rWallpaper.mpImplWallpaper;
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// RefCount == 0 fuer statische Objekte
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if ( mpImplWallpaper->mnRefCount )
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mpImplWallpaper->mnRefCount++;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Color& rColor )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->maColor = rColor;
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const BitmapEx& rBmpEx )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->mpBitmap = new BitmapEx( rBmpEx );
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Gradient& rGradient )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->mpGradient = new Gradient( rGradient );
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::~Wallpaper()
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{
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DBG_DTOR( Wallpaper, NULL );
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// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
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// die letzte Referenz ist, sonst Referenzcounter decrementieren
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if ( mpImplWallpaper->mnRefCount )
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{
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if ( mpImplWallpaper->mnRefCount == 1 )
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delete mpImplWallpaper;
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else
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mpImplWallpaper->mnRefCount--;
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}
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetColor( const Color& rColor )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique();
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mpImplWallpaper->maColor = rColor;
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle )
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetStyle( WallpaperStyle eStyle )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique( FALSE );
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mpImplWallpaper->meStyle = eStyle;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetBitmap( const BitmapEx& rBitmap )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( !rBitmap )
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{
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if ( mpImplWallpaper->mpBitmap )
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{
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ImplMakeUnique();
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delete mpImplWallpaper->mpBitmap;
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mpImplWallpaper->mpBitmap = NULL;
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}
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}
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else
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{
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ImplMakeUnique();
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if ( mpImplWallpaper->mpBitmap )
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*(mpImplWallpaper->mpBitmap) = rBitmap;
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else
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mpImplWallpaper->mpBitmap = new BitmapEx( rBitmap );
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}
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle )
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetBitmap()
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpBitmap )
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{
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ImplMakeUnique();
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delete mpImplWallpaper->mpBitmap;
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mpImplWallpaper->mpBitmap = NULL;
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}
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}
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// -----------------------------------------------------------------------
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BitmapEx Wallpaper::GetBitmap() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpBitmap )
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return *(mpImplWallpaper->mpBitmap);
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else
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{
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BitmapEx aBmp;
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return aBmp;
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}
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetGradient( const Gradient& rGradient )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique();
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if ( mpImplWallpaper->mpGradient )
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*(mpImplWallpaper->mpGradient) = rGradient;
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else
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mpImplWallpaper->mpGradient = new Gradient( rGradient );
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle )
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetGradient()
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpGradient )
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{
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ImplMakeUnique();
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delete mpImplWallpaper->mpGradient;
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mpImplWallpaper->mpGradient = NULL;
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}
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}
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// -----------------------------------------------------------------------
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Gradient Wallpaper::GetGradient() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpGradient )
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return *(mpImplWallpaper->mpGradient);
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else
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{
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Gradient aGradient;
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return aGradient;
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}
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetRect( const Rectangle& rRect )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique( FALSE );
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if ( rRect.IsEmpty() )
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{
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if ( mpImplWallpaper->mpRect )
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{
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delete mpImplWallpaper->mpRect;
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mpImplWallpaper->mpRect = NULL;
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}
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}
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else
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{
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if ( mpImplWallpaper->mpRect )
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*(mpImplWallpaper->mpRect) = rRect;
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else
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mpImplWallpaper->mpRect = new Rectangle( rRect );
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}
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}
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// -----------------------------------------------------------------------
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|
||
|
void Wallpaper::SetRect()
|
||
|
{
|
||
|
DBG_CHKTHIS( Wallpaper, NULL );
|
||
|
|
||
|
if ( mpImplWallpaper->mpRect )
|
||
|
{
|
||
|
ImplMakeUnique( FALSE );
|
||
|
delete mpImplWallpaper->mpRect;
|
||
|
mpImplWallpaper->mpRect = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
Rectangle Wallpaper::GetRect() const
|
||
|
{
|
||
|
DBG_CHKTHIS( Wallpaper, NULL );
|
||
|
|
||
|
if ( mpImplWallpaper->mpRect )
|
||
|
return *(mpImplWallpaper->mpRect);
|
||
|
else
|
||
|
{
|
||
|
Rectangle aRect;
|
||
|
return aRect;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
BOOL Wallpaper::IsFixed() const
|
||
|
{
|
||
|
if ( mpImplWallpaper->meStyle == WALLPAPER_NULL )
|
||
|
return FALSE;
|
||
|
else
|
||
|
return (!mpImplWallpaper->mpBitmap && !mpImplWallpaper->mpGradient);
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
BOOL Wallpaper::IsScrollable() const
|
||
|
{
|
||
|
if ( mpImplWallpaper->meStyle == WALLPAPER_NULL )
|
||
|
return FALSE;
|
||
|
else if ( !mpImplWallpaper->mpBitmap && !mpImplWallpaper->mpGradient )
|
||
|
return TRUE;
|
||
|
else if ( mpImplWallpaper->mpBitmap )
|
||
|
return (mpImplWallpaper->meStyle == WALLPAPER_TILE);
|
||
|
else
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
Wallpaper& Wallpaper::operator=( const Wallpaper& rWallpaper )
|
||
|
{
|
||
|
DBG_CHKTHIS( Wallpaper, NULL );
|
||
|
DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
|
||
|
DBG_ASSERT( rWallpaper.mpImplWallpaper->mnRefCount < 0xFFFE, "Wallpaper: RefCount overflow" );
|
||
|
|
||
|
// Zuerst Referenzcounter erhoehen, damit man sich selbst zuweisen kann
|
||
|
if ( rWallpaper.mpImplWallpaper->mnRefCount )
|
||
|
rWallpaper.mpImplWallpaper->mnRefCount++;
|
||
|
|
||
|
// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
|
||
|
// die letzte Referenz ist, sonst Referenzcounter decrementieren
|
||
|
if ( mpImplWallpaper->mnRefCount )
|
||
|
{
|
||
|
if ( mpImplWallpaper->mnRefCount == 1 )
|
||
|
delete mpImplWallpaper;
|
||
|
else
|
||
|
mpImplWallpaper->mnRefCount--;
|
||
|
}
|
||
|
|
||
|
mpImplWallpaper = rWallpaper.mpImplWallpaper;
|
||
|
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
BOOL Wallpaper::operator==( const Wallpaper& rWallpaper ) const
|
||
|
{
|
||
|
DBG_CHKTHIS( Wallpaper, NULL );
|
||
|
DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
|
||
|
|
||
|
if ( mpImplWallpaper == rWallpaper.mpImplWallpaper )
|
||
|
return TRUE;
|
||
|
|
||
|
if ( ( mpImplWallpaper->meStyle != rWallpaper.mpImplWallpaper->meStyle ) ||
|
||
|
( mpImplWallpaper->maColor != rWallpaper.mpImplWallpaper->maColor ) )
|
||
|
return FALSE;
|
||
|
|
||
|
if ( mpImplWallpaper->mpRect != rWallpaper.mpImplWallpaper->mpRect
|
||
|
&& ( !mpImplWallpaper->mpRect
|
||
|
|| !rWallpaper.mpImplWallpaper->mpRect
|
||
|
|| *(mpImplWallpaper->mpRect) != *(rWallpaper.mpImplWallpaper->mpRect) ) )
|
||
|
return FALSE;
|
||
|
|
||
|
if ( mpImplWallpaper->mpBitmap != rWallpaper.mpImplWallpaper->mpBitmap
|
||
|
&& ( !mpImplWallpaper->mpBitmap
|
||
|
|| !rWallpaper.mpImplWallpaper->mpBitmap
|
||
|
|| *(mpImplWallpaper->mpBitmap) != *(rWallpaper.mpImplWallpaper->mpBitmap) ) )
|
||
|
return FALSE;
|
||
|
|
||
|
if ( mpImplWallpaper->mpGradient != rWallpaper.mpImplWallpaper->mpGradient
|
||
|
&& ( !mpImplWallpaper->mpGradient
|
||
|
|| !rWallpaper.mpImplWallpaper->mpGradient
|
||
|
|| *(mpImplWallpaper->mpGradient) != *(rWallpaper.mpImplWallpaper->mpGradient) ) )
|
||
|
return FALSE;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
SvStream& operator>>( SvStream& rIStm, Wallpaper& rWallpaper )
|
||
|
{
|
||
|
rWallpaper.ImplMakeUnique();
|
||
|
return( rIStm >> *rWallpaper.mpImplWallpaper );
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------------------------------------
|
||
|
|
||
|
SvStream& operator<<( SvStream& rOStm, const Wallpaper& rWallpaper )
|
||
|
{
|
||
|
return( rOStm << *rWallpaper.mpImplWallpaper );
|
||
|
}
|