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libreoffice/basegfx/source/tools/canvastools.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: canvastools.cxx,v $
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*
* $Revision: 1.6 $
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*
* last change: $Author: kz $ $Date: 2005-11-02 14:00:43 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
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*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
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*
************************************************************************/
#ifndef _COM_SUN_STAR_GEOMETRY_REALSIZE2D_HPP__
#include <com/sun/star/geometry/RealSize2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_REALPOINT2D_HPP__
#include <com/sun/star/geometry/RealPoint2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_REALRECTANGLE2D_HPP__
#include <com/sun/star/geometry/RealRectangle2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_REALBEZIERSEGMENT2D_HPP__
#include <com/sun/star/geometry/RealBezierSegment2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_AFFINEMATRIX2D_HPP_
#include <com/sun/star/geometry/AffineMatrix2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_INTEGERSIZE2D_HPP__
#include <com/sun/star/geometry/IntegerSize2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_INTEGERPOINT2D_HPP__
#include <com/sun/star/geometry/IntegerPoint2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_GEOMETRY_INTEGERRECTANGLE2D_HPP__
#include <com/sun/star/geometry/IntegerRectangle2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_RENDERING_XPOLYPOLYGON2D_HPP__
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
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#endif
#ifndef _COM_SUN_STAR_RENDERING_XGRAPHICDEVICE_HPP__
#include <com/sun/star/rendering/XGraphicDevice.hpp>
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#endif
#ifndef _COM_SUN_STAR_AWT_SIZE_HPP__
#include <com/sun/star/awt/Size.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_POINT_HPP__
#include <com/sun/star/awt/Point.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_RECTANGLE_HPP__
#include <com/sun/star/awt/Rectangle.hpp>
#endif
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#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/vector/b2dsize.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/point/b2ipoint.hxx>
#include <basegfx/range/b2irectangle.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <limits>
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using namespace ::com::sun::star;
namespace basegfx
{
namespace unotools
{
namespace
{
uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
{
const sal_uInt32 nNumPoints( rPoly.count() );
uno::Sequence< geometry::RealBezierSegment2D > outputSequence( nNumPoints );
geometry::RealBezierSegment2D* pOutput = outputSequence.getArray();
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// fill sequence from polygon
sal_uInt32 i;
for( i=0; i<nNumPoints; ++i )
{
const ::basegfx::B2DPoint aStartPoint( rPoly.getB2DPoint(i) );
const ::basegfx::B2DPoint aEndPoint( i+1<nNumPoints ? rPoly.getB2DPoint(i+1) : aStartPoint );
const ::basegfx::B2DPoint aCtrl1( rPoly.getControlPointA(i) );
const ::basegfx::B2DPoint aCtrl2( rPoly.getControlPointB(i) );
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if( aStartPoint.equal( aCtrl1 ) &&
aStartPoint.equal( aCtrl2 ) )
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{
const double nX( aStartPoint.getX() );
const double nY( aStartPoint.getY() );
// ATTN: The following line should match the
// comparison below in
// polygonFromBezier2DSequence()!
pOutput[i] = geometry::RealBezierSegment2D( nX, nY,
nX, nY,
nX, nY );
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}
else
{
pOutput[i] = geometry::RealBezierSegment2D( aStartPoint.getX(),
aStartPoint.getY(),
aCtrl1.getX(),
aCtrl1.getY(),
aCtrl2.getX(),
aCtrl2.getY() );
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}
}
return outputSequence;
}
uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
{
const sal_uInt32 nNumPoints( rPoly.count() );
uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints );
geometry::RealPoint2D* pOutput = outputSequence.getArray();
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// fill sequence from polygon
sal_uInt32 i;
for( i=0; i<nNumPoints; ++i )
{
const ::basegfx::B2DPoint aPoint( rPoly.getB2DPoint(i) );
pOutput[i] = geometry::RealPoint2D( aPoint.getX(),
aPoint.getY() );
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}
return outputSequence;
}
}
//---------------------------------------------------------------------------------------
uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
{
const sal_uInt32 nNumPolies( rPolyPoly.count() );
sal_uInt32 i;
uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies );
uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray();
for( i=0; i<nNumPolies; ++i )
{
pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
}
return outputSequence;
}
//---------------------------------------------------------------------------------------
uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
{
const sal_uInt32 nNumPolies( rPolyPoly.count() );
sal_uInt32 i;
uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies );
uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray();
for( i=0; i<nNumPolies; ++i )
{
pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
}
return outputSequence;
}
//---------------------------------------------------------------------------------------
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uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
const ::basegfx::B2DPolygon& rPoly )
{
uno::Reference< rendering::XPolyPolygon2D > xRes;
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if( !xGraphicDevice.is() )
return xRes;
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if( rPoly.areControlPointsUsed() )
{
uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 );
outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly );
xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ),
uno::UNO_QUERY );
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}
else
{
uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 );
outputSequence[0] = pointSequenceFromB2DPolygon( rPoly );
xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ),
uno::UNO_QUERY );
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}
if( xRes.is() && rPoly.isClosed() )
xRes->setClosed( 0, sal_True );
return xRes;
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}
//---------------------------------------------------------------------------------------
uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
const ::basegfx::B2DPolyPolygon& rPolyPoly )
{
uno::Reference< rendering::XPolyPolygon2D > xRes;
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if( !xGraphicDevice.is() )
return xRes;
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const sal_uInt32 nNumPolies( rPolyPoly.count() );
sal_uInt32 i;
if( rPolyPoly.areControlPointsUsed() )
{
xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon(
bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
uno::UNO_QUERY );
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}
else
{
xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon(
pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
uno::UNO_QUERY );
}
for( i=0; i<nNumPolies; ++i )
{
if( rPolyPoly.getB2DPolygon(i).isClosed() )
xRes->setClosed( i, sal_True );
}
return xRes;
}
//---------------------------------------------------------------------------------------
::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points )
{
const sal_Int32 nCurrSize( points.getLength() );
::basegfx::B2DPolygon aPoly;
for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint )
aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) );
return aPoly;
}
//---------------------------------------------------------------------------------------
::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
{
::basegfx::B2DPolyPolygon aRes;
for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
{
aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) );
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}
return aRes;
}
//---------------------------------------------------------------------------------------
::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves )
{
const sal_Int32 nSize( curves.getLength() );
::basegfx::B2DPolygon aPoly;
for( sal_Int32 nCurrPoint=0; nCurrPoint<nSize; ++nCurrPoint )
{
const geometry::RealBezierSegment2D aCurrSegment( curves[nCurrPoint] );
// ATTN: This line should match the setup in
// bezierSequenceFromB2DPolygon()!
if( aCurrSegment.Px == aCurrSegment.C1x &&
aCurrSegment.Px == aCurrSegment.C2x &&
aCurrSegment.Py == aCurrSegment.C1y &&
aCurrSegment.Py == aCurrSegment.C2y )
{
aPoly.append( ::basegfx::B2DPoint( aCurrSegment.Px,
aCurrSegment.Py ) );
}
else
{
aPoly.append( ::basegfx::B2DPoint( aCurrSegment.Px,
aCurrSegment.Py ) );
aPoly.setControlPointA( nCurrPoint,
::basegfx::B2DPoint( aCurrSegment.C1x,
aCurrSegment.C1y ) );
aPoly.setControlPointB( nCurrPoint,
::basegfx::B2DPoint( aCurrSegment.C2x,
aCurrSegment.C2y ) );
}
}
return aPoly;
}
//---------------------------------------------------------------------------------------
::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves )
{
::basegfx::B2DPolyPolygon aRes;
for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly )
{
aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) );
}
return aRes;
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}
//---------------------------------------------------------------------------------------
::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output,
const geometry::AffineMatrix2D& input )
{
// ensure last row is [0,0,1] (and optimized away)
output.identity();
output.set(0,0, input.m00);
output.set(0,1, input.m01);
output.set(0,2, input.m02);
output.set(1,0, input.m10);
output.set(1,1, input.m11);
output.set(1,2, input.m12);
return output;
}
geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output,
const ::basegfx::B2DHomMatrix& input)
{
output.m00 = input.get(0,0);
output.m01 = input.get(0,1);
output.m02 = input.get(0,2);
output.m10 = input.get(1,0);
output.m11 = input.get(1,1);
output.m12 = input.get(1,2);
return output;
}
//---------------------------------------------------------------------------------------
geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec )
{
return geometry::RealSize2D( rVec.getX(),
rVec.getY() );
}
geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
{
return geometry::RealPoint2D( rPoint.getX(),
rPoint.getY() );
}
geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect )
{
return geometry::RealRectangle2D( rRect.getMinX(),
rRect.getMinY(),
rRect.getMaxX(),
rRect.getMaxY() );
}
::basegfx::B2DVector b2DSizeFromRealSize2D( const geometry::RealSize2D& rSize )
{
return ::basegfx::B2DVector( rSize.Width,
rSize.Height );
}
::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint )
{
return ::basegfx::B2DPoint( rPoint.X,
rPoint.Y );
}
::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect )
{
return ::basegfx::B2DRange( rRect.X1,
rRect.Y1,
rRect.X2,
rRect.Y2 );
}
geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize )
{
return geometry::IntegerSize2D( rSize.getX(),
rSize.getY() );
}
geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
{
return geometry::IntegerPoint2D( rPoint.getX(),
rPoint.getY() );
}
geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& rRectangle )
{
return geometry::IntegerRectangle2D( rRectangle.getMinX(), rRectangle.getMinY(),
rRectangle.getMaxX(), rRectangle.getMaxY() );
}
::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
{
return ::basegfx::B2IVector( rSize.Width,
rSize.Height );
}
::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D& rPoint )
{
return ::basegfx::B2IPoint( rPoint.X,
rPoint.Y );
}
::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
{
return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1,
rRectangle.X2, rRectangle.Y2 );
}
awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& rVec )
{
return awt::Size( rVec.getX(),
rVec.getY() );
}
awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
{
return awt::Point( rPoint.getX(),
rPoint.getY() );
}
awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& rRect )
{
OSL_ENSURE( rRect.getWidth() < ::std::numeric_limits< sal_Int32 >::max() &&
rRect.getWidth() > ::std::numeric_limits< sal_Int32 >::min(),
"awtRectangleFromB2IRectangle(): width overflow" );
OSL_ENSURE( rRect.getHeight() < ::std::numeric_limits< sal_Int32 >::max() &&
rRect.getHeight() > ::std::numeric_limits< sal_Int32 >::min(),
"awtRectangleFromB2IRectangle(): height overflow" );
return awt::Rectangle( rRect.getMinX(),
rRect.getMinY(),
static_cast< sal_Int32 >(rRect.getWidth()),
static_cast< sal_Int32 >(rRect.getHeight()) );
}
::basegfx::B2IVector b2ISizeFromAwtSize( const awt::Size& rSize )
{
return ::basegfx::B2IVector( rSize.Width,
rSize.Height );
}
::basegfx::B2IPoint b2IPointFromAwtPoint( const awt::Point& rPoint )
{
return ::basegfx::B2IPoint( rPoint.X,
rPoint.Y );
}
::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect )
{
return ::basegfx::B2IRange( rRect.X,
rRect.Y,
rRect.X + rRect.Width,
rRect.Y + rRect.Height );
}
::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
{
return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
static_cast<sal_Int32>( floor(rRange.getMinY()) ),
static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
}
::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
{
return ::basegfx::B2DRange( floor(rRange.getMinX()),
floor(rRange.getMinY()),
ceil(rRange.getMaxX()),
ceil(rRange.getMaxY()) );
}
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} // namespace bgfxtools
} // namespace canvas