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/*************************************************************************
*
* $ RCSfile : framecontainer . cxx , v $
*
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* $ Revision : 1.9 $
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*
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* last change : $ Author : as $ $ Date : 2001 - 03 - 09 14 : 42 : 25 $
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*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc . , October , 2000
*
* GNU Lesser General Public License Version 2.1
* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
* Copyright 2000 by Sun Microsystems , Inc .
* 901 San Antonio Road , Palo Alto , CA 94303 , USA
*
* This library is free software ; you can redistribute it and / or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1 , as published by the Free Software Foundation .
*
* This library is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* Lesser General Public License for more details .
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston ,
* MA 02111 - 1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 ( the " License " ) ; You may not use this file
* except in compliance with the License . You may obtain a copy of the
* License at http : //www.openoffice.org/license.html.
*
* Software provided under this License is provided on an " AS IS " basis ,
* WITHOUT WARRANTY OF ANY KIND , EITHER EXPRESSED OR IMPLIED , INCLUDING ,
* WITHOUT LIMITATION , WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS ,
* MERCHANTABLE , FIT FOR A PARTICULAR PURPOSE , OR NON - INFRINGING .
* See the License for the specific provisions governing your rights and
* obligations concerning the Software .
*
* The Initial Developer of the Original Code is : Sun Microsystems , Inc .
*
* Copyright : 2000 by Sun Microsystems , Inc .
*
* All Rights Reserved .
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* Contributor ( s ) : _______________________________________
*
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//_________________________________________________________________________________________________________________
// my own includes
//_________________________________________________________________________________________________________________
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# ifndef __FRAMEWORK_FRAMECONTAINER_HXX_
# include <classes/framecontainer.hxx>
# endif
//_________________________________________________________________________________________________________________
// interface includes
//_________________________________________________________________________________________________________________
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# ifndef _COM_SUN_STAR_FRAME_FRAMESEARCH_FLAG_HPP_
# include <com/sun/star/frame/FrameSearchFlag.hpp>
# endif
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//_________________________________________________________________________________________________________________
// includes of other projects
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// namespace
//_________________________________________________________________________________________________________________
namespace framework {
using namespace : : std ;
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using namespace : : rtl ;
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using namespace : : com : : sun : : star : : uno ;
using namespace : : com : : sun : : star : : frame ;
//_________________________________________________________________________________________________________________
// non exported const
//_________________________________________________________________________________________________________________
# define LOCK_OFF sal_False
# define LOCK_ON sal_True
//_________________________________________________________________________________________________________________
// non exported definitions
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// declarations
//_________________________________________________________________________________________________________________
//*****************************************************************************************************************
// constructor
//*****************************************************************************************************************
FrameContainer : : FrameContainer ( )
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: m_bLock ( LOCK_OFF )
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{
}
//*****************************************************************************************************************
// destructor
//*****************************************************************************************************************
FrameContainer : : ~ FrameContainer ( )
{
// Don't forget to free memory!
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disableQuitTimer ( ) ;
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clear ( ) ;
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}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : append ( const Reference < XFrame > & xFrame )
{
// Safe impossible cases
// This method is not defined for ALL incoming parameters!
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LOG_ASSERT2 ( implcp_append ( xFrame ) , " FrameContainer::append() " , " Invalid parameter detected! " )
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// Warn programmer at already existing elements in container.
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LOG_ASSERT2 ( exist ( xFrame ) = = sal_True , " FrameContainer::append() " , " New frame already exist in container! " )
// Warn programmer if an already existing frame has no component inside!
// These frames are created (e.g. by dispatch()) but not used ...
LOG_ASSERT2 ( impldbg_existZombie ( ) , " FrameContainer::append() " , " Zombie frame detected! " )
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// Work only, if container not locked!
if ( m_bLock = = LOCK_OFF )
{
// Append new frame to container.
m_aContainer . push_back ( xFrame ) ;
}
// Else; Warn programmer.
LOG_ASSERT ( ! ( m_bLock = = LOCK_ON ) , " FrameContainer::append() \n Container is locked! You can't append frame. \n " )
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : remove ( const Reference < XFrame > & xFrame )
{
// Safe impossible cases
// This method is not defined for ALL incoming parameters!
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LOG_ASSERT2 ( implcp_remove ( xFrame ) , " FrameContainer::remove() " , " Invalid parameter detected! " )
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// Warn programmer at non existing elements in container.
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LOG_ASSERT2 ( exist ( xFrame ) = = sal_False , " FrameContainer::remove() " , " Frame to remove not exist in container! " )
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// Work only, if container not locked!
if ( m_bLock = = LOCK_OFF )
{
// Search frame and remove it from container ...
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TFrameIterator aSearchedItem = find ( m_aContainer . begin ( ) , m_aContainer . end ( ) , xFrame ) ;
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// ... if it exist.
if ( aSearchedItem ! = m_aContainer . end ( ) )
{
m_aContainer . erase ( aSearchedItem ) ;
// And if removed frame the current active frame - reset state variable.
if ( m_xActiveFrame = = xFrame )
{
m_xActiveFrame = Reference < XFrame > ( ) ;
}
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// If last frame was removed and special quit timer is enabled by the desktop
// we must terminate the desktop by using this timer!
if (
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( getCount ( ) < 1 ) & &
( m_rQuitTimer . isValid ( ) = = sal_True )
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)
{
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m_rQuitTimer - > start ( ) ;
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}
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}
}
// Else; Warn programmer.
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LOG_ASSERT2 ( m_bLock = = LOCK_ON , " FrameContainer::remove() " , " Container is locked! You can't remove frame. " )
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}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
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sal_Bool FrameContainer : : exist ( const REFERENCE < XFRAME > & xFrame ) const
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{
// Safe impossible cases
// This method is not defined for ALL incoming parameters!
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LOG_ASSERT2 ( implcp_exist ( xFrame ) , " FrameContainer::exist() " , " Invalid parameter detected! " )
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// Set default return value.
sal_Bool bExist = sal_False ;
// We ignore the lock, because we do not change the content of container!
// Search frame.
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TConstFrameIterator aSearchedItem = find ( m_aContainer . begin ( ) , m_aContainer . end ( ) , xFrame ) ;
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// If it exist ...
if ( aSearchedItem ! = m_aContainer . end ( ) )
{
// Set new return value.
bExist = sal_True ;
}
// Return result of this operation.
return bExist ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : clear ( )
{
// This method is only allowed, if no lock is set!
// Warn programmer, if its not true.
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LOG_ASSERT2 ( m_bLock = = LOCK_ON , " FrameContainer::clear() " , " Container is locked! You can't clear it. " )
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if ( m_bLock = = LOCK_OFF )
{
// Clear the container ...
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m_aContainer . erase ( m_aContainer . begin ( ) , m_aContainer . end ( ) ) ;
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m_aContainer . clear ( ) ;
// ... and don't forget to reset the active frame.
// Its an reference to a valid container-item.
// But no container item => no active frame!
m_xActiveFrame = Reference < XFrame > ( ) ;
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// If special quit timer is used - we must terminate the desktop.
// He is the owner of this container and can't work without any visible tasks/frames!
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if ( m_rQuitTimer . isValid ( ) = = sal_True )
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{
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m_rQuitTimer - > start ( ) ;
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}
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}
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : lock ( )
{
// Lock the container and block all append(), remove() and clear() calls.
m_bLock = LOCK_ON ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : unlock ( )
{
// Unlock the container and block all getCount() and operator[] calls.
m_bLock = LOCK_OFF ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
sal_uInt32 FrameContainer : : getCount ( ) const
{
// Return size of current container.
// We ignore the lock, because you can ask for count of container elements ...
// but if you will have full index access you must lock it!
return ( sal_uInt32 ) m_aContainer . size ( ) ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
Reference < XFrame > FrameContainer : : operator [ ] ( sal_uInt32 nIndex ) const
{
// Safe impossible cases
// This method is not defined for ALL incoming parameters!
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LOG_ASSERT2 ( implcp_IndexOperator ( nIndex , getCount ( ) ) , " FrameContainer::operator[]() " , " Invalid parameter detected! " )
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// Set default return value.
Reference < XFrame > xFrame ;
// This operation is allowed only, if lock is set.
// Warn programmer, if this not true.
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LOG_ASSERT2 ( m_bLock = = LOCK_OFF , " FrameContainer::operator[]() " , " Container is not locked! You can't do this. " )
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if ( m_bLock = = LOCK_ON )
{
try
{
// Get element form container WITH automatic test of ranges!
// If index not valid, a out_of_range exception is thrown.
xFrame = m_aContainer . at ( nIndex ) ;
}
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catch ( std : : out_of_range & )
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{
// The index is not valid for current container-content ...
// ... but we must handle this case!
// We return a NULL reference.
xFrame = Reference < XFrame > ( ) ;
}
}
// Return result of this operation.
return xFrame ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
Sequence < Reference < XFrame > > FrameContainer : : getAllElements ( )
{
// Lock the container for this method.
// Nobody should append or remove anything between creation of snapshot.
// But - don't forget to unlock the container.
m_bLock = LOCK_ON ;
// Get memory for return sequence.
sal_uInt32 nCount = ( sal_uInt32 ) m_aContainer . size ( ) ;
Sequence < Reference < XFrame > > seqReturn ( nCount ) ;
// Copy from container to return list.
Reference < XFrame > * pArray = seqReturn . getArray ( ) ;
for ( sal_uInt32 nPosition = 0 ; nPosition < nCount ; + + nPosition )
{
pArray [ nPosition ] = m_aContainer [ nPosition ] ;
}
// Don't forget this!
m_bLock = LOCK_OFF ;
// Return result of this operation.
return seqReturn ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
sal_Bool FrameContainer : : hasElements ( ) const
{
// Has container some elements?
return ( m_aContainer . size ( ) > 0 ) ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : setActive ( const Reference < XFrame > & xFrame )
{
// Safe impossible cases
// This method is not defined for ALL incoming parameters!
// BUT we accept null refrences for reset active state. => No frame is active then.
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LOG_ASSERT2 ( implcp_setActive ( xFrame ) , " FrameContainer::setActive() " , " Invalid parameter detected! " )
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// The new active frame MUST exist in container.
// Control this.
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LOG_ASSERT2 ( xFrame . is ( ) = = sal_True & & exist ( xFrame ) = = sal_False , " FrameContainer::setActive() " , " The new active frame is not a member of current container!You cant activate it. " )
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// All incoming parameters are controlled.
// We have a new active frame or a null reference to reset this state.
// Actualize member.
m_xActiveFrame = xFrame ;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
Reference < XFrame > FrameContainer : : getActive ( ) const
{
// Return member.
// The correct state of this variable we have controlled in setActive()!
// But we accept null reference for these variable. => There is no active frame in the moment.
return m_xActiveFrame ;
}
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//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
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void FrameContainer : : enableQuitTimer ( const Reference < XDesktop > & xDesktop )
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{
// If no current timer exist - create a new one.
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if ( m_rQuitTimer . isEmpty ( ) = = sal_True )
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{
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m_rQuitTimer . bind ( new AsyncQuit ( xDesktop ) ) ;
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}
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void FrameContainer : : disableQuitTimer ( )
{
// Delete current quit timer.
// If user wish to create it again he must do it with "enableQuitTimer()".
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if ( m_rQuitTimer . isValid ( ) = = sal_True )
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{
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m_rQuitTimer . unbind ( ) ;
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}
}
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//*****************************************************************************************************************
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// public method
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//*****************************************************************************************************************
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Reference < XFrame > FrameContainer : : searchDeepDown ( const OUString & sName )
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{
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// Check incoming parameter.
LOG_ASSERT2 ( implcp_searchDeepDown ( sName ) , " FrameContainer::searchDeepDown() " , " Invalid parameter detected! " )
// Set default return value if search failed.
Reference < XFrame > xSearchedFrame ;
// Use snapshot for search ...
// because these search could be a longer process.
// We must protect us against deleting references.
// In our multithreaded environment it could be that some new frames are appended or other are removed
// during this operation - but we hold valid references to it!
// Step over all child frames. But if direct child isnt the right one search on his children first - before
// you go to next direct child of this container!
Sequence < Reference < XFrame > > lFrames = getAllElements ( ) ;
sal_Int32 nCount = lFrames . getLength ( ) ;
for ( sal_Int32 nFrame = 0 ; nFrame < nCount ; + + nFrame )
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{
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if ( lFrames [ nFrame ] - > getName ( ) = = sName )
{
xSearchedFrame = lFrames [ nFrame ] ;
break ;
}
else
{
xSearchedFrame = lFrames [ nFrame ] - > findFrame ( sName , FrameSearchFlag : : CHILDREN ) ;
if ( xSearchedFrame . is ( ) = = sal_True )
{
break ;
}
}
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}
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return xSearchedFrame ;
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}
//*****************************************************************************************************************
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// public method
//*****************************************************************************************************************
Reference < XFrame > FrameContainer : : searchFlatDown ( const OUString & sName )
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{
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// Check incoming parameter.
LOG_ASSERT2 ( implcp_searchFlatDown ( sName ) , " FrameContainer::searchFlatDown() " , " Invalid parameter detected! " )
// Set default return value if search failed.
Reference < XFrame > xSearchedFrame ;
// Use snapshot for search ...
// because these search could be a longer process.
// We must protect us against deleting references.
// In our multithreaded environment it could be that some new frames are appended or other are removed
// during this operation - but we hold valid references to it!
// Step over all direct child frames first.
// Even right frame wasn't found start search at children of direct children.
Sequence < Reference < XFrame > > lFrames = getAllElements ( ) ;
sal_Int32 nCount = lFrames . getLength ( ) ;
sal_Int32 nFrame = 0 ;
for ( nFrame = 0 ; nFrame < nCount ; + + nFrame )
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{
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if ( lFrames [ nFrame ] - > getName ( ) = = sName )
{
xSearchedFrame = lFrames [ nFrame ] ;
break ;
}
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}
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if ( xSearchedFrame . is ( ) = = sal_False )
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{
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nCount = lFrames . getLength ( ) ;
for ( sal_Int32 nFrame = 0 ; nFrame < nCount ; + + nFrame )
{
xSearchedFrame = lFrames [ nFrame ] - > findFrame ( sName , FrameSearchFlag : : CHILDREN | FrameSearchFlag : : SIBLINGS ) ;
if ( xSearchedFrame . is ( ) = = sal_True )
{
break ;
}
}
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}
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return xSearchedFrame ;
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}
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//*****************************************************************************************************************
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// public method
//*****************************************************************************************************************
Reference < XFrame > FrameContainer : : searchDirectChildren ( const OUString & sName )
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{
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// Check incoming parameter.
LOG_ASSERT2 ( implcp_searchDirectChildren ( sName ) , " FrameContainer::searchDirectChildren() " , " Invalid parameter detected! " )
// Set default return value if search failed.
Reference < XFrame > xSearchedFrame ;
// Use snapshot for search ...
// because these search could be a longer process.
// We must protect us against deleting references.
// In our multithreaded environment it could be that some new frames are appended or other are removed
// during this operation - but we hold valid references to it!
// Step over all current container items and search for right target.
Sequence < Reference < XFrame > > lFrames = getAllElements ( ) ;
sal_Int32 nCount = lFrames . getLength ( ) ;
for ( sal_Int32 nFrame = 0 ; nFrame < nCount ; + + nFrame )
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{
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if ( lFrames [ nFrame ] - > getName ( ) = = sName )
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{
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xSearchedFrame = lFrames [ nFrame ] ;
break ;
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}
}
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return xSearchedFrame ;
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}
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} // namespace framework