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/*************************************************************************
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*
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2005-09-08 07:15:28 +00:00
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* OpenOffice.org - a multi-platform office productivity suite
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2004-03-18 09:41:15 +00:00
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*
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2005-09-08 07:15:28 +00:00
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* $RCSfile: sprite.hxx,v $
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*
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* $Revision: 1.6 $
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*
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* last change: $Author: rt $ $Date: 2005-09-08 08:15:11 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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2004-03-18 09:41:15 +00:00
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _CPPCANVAS_SPRITE_HXX
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#define _CPPCANVAS_SPRITE_HXX
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#ifndef _COM_SUN_STAR_UNO_REFERENCE_HXX_
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#include <com/sun/star/uno/Reference.hxx>
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#endif
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#ifndef BOOST_SHARED_PTR_HPP_INCLUDED
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#include <boost/shared_ptr.hpp>
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#endif
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namespace basegfx
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{
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class B2DHomMatrix;
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class B2DPolyPolygon;
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class B2DPoint;
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}
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namespace com { namespace sun { namespace star { namespace rendering
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{
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class XSprite;
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} } } }
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/* Definition of Sprite class */
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namespace cppcanvas
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{
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class Sprite
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{
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public:
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virtual ~Sprite() {}
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virtual void setAlpha( const double& rAlpha ) = 0;
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/** Set the sprite position on screen
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This method differs from the XSprite::move() insofar, as
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no viewstate/renderstate transformations are applied to
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the specified position. The given position is interpreted
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in device coordinates (i.e. screen pixel)
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*/
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virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0;
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/** Set the sprite position on screen
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This method sets the sprite position in the view
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coordinate system of the parent canvas
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*/
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virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0;
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virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0;
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/** Set output clipping
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This method differs from the XSprite::clip() insofar, as
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no viewstate/renderstate transformations are applied to
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the specified clip polygon. The given polygon is
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interpreted in device coordinates (i.e. screen pixel)
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*/
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virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
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/** Set output clipping
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This method applies the clip poly-polygon interpreted in
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the view coordinate system of the parent canvas.
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*/
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virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
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virtual void show() = 0;
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virtual void hide() = 0;
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virtual ::com::sun::star::uno::Reference<
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::com::sun::star::rendering::XSprite > getUNOSprite() const = 0;
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};
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typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr;
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}
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#endif /* _CPPCANVAS_SPRITE_HXX */
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