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libreoffice/basegfx/source/tools/gradienttools.cxx

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basegfx.hxx"
#include <basegfx/tools/gradienttools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
namespace basegfx
{
/** Most of the setup for linear & axial gradient is the same, except
for the border treatment. Factored out here.
*/
static void init1DGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetRange,
sal_uInt32 nSteps,
double fBorder,
double fAngle,
bool bAxial)
{
o_rGradientInfo.maTextureTransform.identity();
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
fAngle = -fAngle;
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
double fTargetOffsetY(rTargetRange.getMinY());
// add object expansion
if(0.0 != fAngle)
{
const double fAbsCos(fabs(cos(fAngle)));
const double fAbsSin(fabs(sin(fAngle)));
const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
fTargetSizeX = fNewX;
fTargetSizeY = fNewY;
}
const double fSizeWithoutBorder=1.0 - fBorder;
if( bAxial )
{
o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder * .5);
o_rGradientInfo.maTextureTransform.translate(0.0, 0.5);
}
else
{
if(!fTools::equal(fSizeWithoutBorder, 1.0))
{
o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder);
o_rGradientInfo.maTextureTransform.translate(0.0, fBorder);
}
}
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
// add texture rotate after scale to keep perpendicular angles
if(0.0 != fAngle)
{
const B2DPoint aCenter(0.5*fTargetSizeX,
0.5*fTargetSizeY);
o_rGradientInfo.maTextureTransform *=
basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
}
// add object translate
o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
// prepare aspect for texture
o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
// build transform from u,v to [0.0 .. 1.0].
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
}
/** Most of the setup for radial & ellipsoidal gradient is the same,
except for the border treatment. Factored out here.
*/
static void initEllipticalGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetRange,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder,
double fAngle,
bool bCircular)
{
o_rGradientInfo.maTextureTransform.identity();
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
fAngle = -fAngle;
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
double fTargetOffsetY(rTargetRange.getMinY());
// add object expansion
if( bCircular )
{
const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY)));
fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0;
fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0;
fTargetSizeX = fOriginalDiag;
fTargetSizeY = fOriginalDiag;
}
else
{
fTargetOffsetX -= (0.4142 / 2.0 ) * fTargetSizeX;
fTargetOffsetY -= (0.4142 / 2.0 ) * fTargetSizeY;
fTargetSizeX = 1.4142 * fTargetSizeX;
fTargetSizeY = 1.4142 * fTargetSizeY;
}
const double fHalfBorder((1.0 - fBorder) * 0.5);
o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
// add texture rotate after scale to keep perpendicular angles
if( !bCircular && 0.0 != fAngle)
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
{
const B2DPoint aCenter(0.5*fTargetSizeX,
0.5*fTargetSizeY);
o_rGradientInfo.maTextureTransform *=
basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
}
// add defined offsets after rotation
if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
{
// use original target size
fTargetOffsetX += (rOffset.getX() - 0.5) * rTargetRange.getWidth();
fTargetOffsetY += (rOffset.getY() - 0.5) * rTargetRange.getHeight();
}
// add object translate
o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
// prepare aspect for texture
o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
// build transform from u,v to [0.0 .. 1.0].
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
}
/** Setup for rect & square gradient is exactly the same. Factored out
here.
*/
static void initRectGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetRange,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
o_rGradientInfo.maTextureTransform.identity();
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
fAngle = -fAngle;
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
double fTargetOffsetY(rTargetRange.getMinY());
// add object expansion
if(0.0 != fAngle)
{
const double fAbsCos(fabs(cos(fAngle)));
const double fAbsSin(fabs(sin(fAngle)));
const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
fTargetSizeX = fNewX;
fTargetSizeY = fNewY;
}
const double fHalfBorder((1.0 - fBorder) * 0.5);
o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
// add texture rotate after scale to keep perpendicular angles
if(0.0 != fAngle)
{
const B2DPoint aCenter(0.5*fTargetSizeX,
0.5*fTargetSizeY);
o_rGradientInfo.maTextureTransform *=
basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
CWS-TOOLING: integrate CWS aw061 2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox 2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build 2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object 2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview 2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages 2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens 2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code 2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct 2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx 2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality 2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors 2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation 2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest 2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run 2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed 2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary 2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing 2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating 2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified 2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect 2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one 2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer 2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2009-01-20 09:49:16 +00:00
}
// add defined offsets after rotation
if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
{
// use scaled target size
fTargetOffsetX += (rOffset.getX() - 0.5) * fTargetSizeX;
fTargetOffsetY += (rOffset.getY() - 0.5) * fTargetSizeY;
}
// add object translate
o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
// prepare aspect for texture
o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
// build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
}
namespace tools
{
ODFGradientInfo& createLinearODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
init1DGradientInfo(o_rGradientInfo,
rTargetArea,
nSteps,
fBorder,
fAngle,
false);
return o_rGradientInfo;
}
ODFGradientInfo& createAxialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
init1DGradientInfo(o_rGradientInfo,
rTargetArea,
nSteps,
fBorder,
fAngle,
true);
return o_rGradientInfo;
}
ODFGradientInfo& createRadialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder)
{
initEllipticalGradientInfo(o_rGradientInfo,
rTargetArea,
rOffset,
nSteps,
fBorder,
0.0,
true);
return o_rGradientInfo;
}
ODFGradientInfo& createEllipticalODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
initEllipticalGradientInfo(o_rGradientInfo,
rTargetArea,
rOffset,
nSteps,
fBorder,
fAngle,
false);
return o_rGradientInfo;
}
ODFGradientInfo& createSquareODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
initRectGradientInfo(o_rGradientInfo,
rTargetArea,
rOffset,
nSteps,
fBorder,
fAngle);
return o_rGradientInfo;
}
ODFGradientInfo& createRectangularODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
const B2DRange& rTargetArea,
const B2DVector& rOffset,
sal_uInt32 nSteps,
double fBorder,
double fAngle)
{
initRectGradientInfo(o_rGradientInfo,
rTargetArea,
rOffset,
nSteps,
fBorder,
fAngle);
return o_rGradientInfo;
}
} // namespace tools
} // namespace basegfx
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */