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libreoffice/drawinglayer/source/primitive3d/textureprimitive3d.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: textureprimitive3d.cxx,v $
*
* $Revision: 1.9 $
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*
* last change: $Author: aw $ $Date: 2008-06-10 09:29:33 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
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#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
{
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namespace primitive3d
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{
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TexturePrimitive3D::TexturePrimitive3D(
const Primitive3DSequence& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate, bool bFilter)
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: GroupPrimitive3D(rChildren),
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maTextureSize(rTextureSize),
mbModulate(bModulate),
mbFilter(bFilter)
{
}
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bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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if(GroupPrimitive3D::operator==(rPrimitive))
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{
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const TexturePrimitive3D& rCompare = (TexturePrimitive3D&)rPrimitive;
return (getModulate() == rCompare.getModulate()
&& getFilter() == rCompare.getFilter());
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}
return false;
}
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
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namespace primitive3d
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{
Primitive3DSequence UnifiedAlphaTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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if(0.0 == getTransparence())
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{
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// no transparence used, so just use content
return getChildren();
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}
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else if(getTransparence() > 0.0 && getTransparence() < 1.0)
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{
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// create AlphaTexturePrimitive3D with fixed transparence as replacement
const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1);
const Primitive3DReference xRef(new AlphaTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
return Primitive3DSequence(&xRef, 1L);
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}
else
{
// completely transparent or invalid definition, add nothing
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return Primitive3DSequence();
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}
}
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UnifiedAlphaTexturePrimitive3D::UnifiedAlphaTexturePrimitive3D(
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double fTransparence,
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const Primitive3DSequence& rChildren)
: TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
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mfTransparence(fTransparence)
{
}
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bool UnifiedAlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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if(TexturePrimitive3D::operator==(rPrimitive))
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{
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const UnifiedAlphaTexturePrimitive3D& rCompare = (UnifiedAlphaTexturePrimitive3D&)rPrimitive;
return (getTransparence() == rCompare.getTransparence());
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}
return false;
}
// provide unique ID
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ImplPrimitrive3DIDBlock(UnifiedAlphaTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDALPHATEXTUREPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
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namespace primitive3d
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{
Primitive3DSequence GradientTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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return getChildren();
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}
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GradientTexturePrimitive3D::GradientTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate,
bool bFilter)
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: TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
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maGradient(rGradient)
{
}
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bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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if(TexturePrimitive3D::operator==(rPrimitive))
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{
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const GradientTexturePrimitive3D& rCompare = (GradientTexturePrimitive3D&)rPrimitive;
return (getGradient() == rCompare.getGradient());
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}
return false;
}
// provide unique ID
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ImplPrimitrive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
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namespace primitive3d
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{
Primitive3DSequence BitmapTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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return getChildren();
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}
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BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
const attribute::FillBitmapAttribute& rBitmap,
const Primitive3DSequence& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate, bool bFilter)
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: TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
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maBitmap(rBitmap)
{
}
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bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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if(TexturePrimitive3D::operator==(rPrimitive))
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{
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const BitmapTexturePrimitive3D& rCompare = (BitmapTexturePrimitive3D&)rPrimitive;
return (getBitmap() == rCompare.getBitmap());
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}
return false;
}
// provide unique ID
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ImplPrimitrive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
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namespace primitive3d
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{
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AlphaTexturePrimitive3D::AlphaTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
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const basegfx::B2DVector& rTextureSize)
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: GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
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{
}
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bool AlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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return (GradientTexturePrimitive3D::operator==(rPrimitive));
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}
// provide unique ID
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ImplPrimitrive3DIDBlock(AlphaTexturePrimitive3D, PRIMITIVE3D_ID_ALPHATEXTUREPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof