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libreoffice/svx/source/table/viewcontactoftableobj.cxx

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: viewcontactoftableobj.cxx,v $
2008-10-17 08:40:10 +00:00
* $Revision: 1.4.18.1 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include "viewcontactoftableobj.hxx"
#include <svx/svdotable.hxx>
#include <com/sun/star/table/XTable.hpp>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/attribute/sdrattribute.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <drawinglayer/attribute/sdrattribute.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <drawinglayer/attribute/fillattribute.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/attribute/sdrtextattribute.hxx>
#include <svx/sdr/attribute/sdrallattribute.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <svx/borderline.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
#include "cell.hxx"
#include "tablelayouter.hxx"
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrCellPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
attribute::SdrFillTextAttribute maSdrFTAttribute;
protected:
// local decomposition.
virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrCellPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const attribute::SdrFillTextAttribute& rSdrFTAttribute)
: BufferedDecompositionPrimitive2D(),
maTransform(rTransform),
maSdrFTAttribute(rSdrFTAttribute)
{
}
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const attribute::SdrFillTextAttribute& getSdrFTAttribute() const { return maSdrFTAttribute; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
Primitive2DSequence SdrCellPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
if(getSdrFTAttribute().getFill() || getSdrFTAttribute().getText())
{
// prepare unit polygon
const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
const basegfx::B2DPolyPolygon aUnitPolyPolygon(basegfx::tools::createPolygonFromRect(aUnitRange));
// add fill
if(getSdrFTAttribute().getFill())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolyPolygonFillPrimitive(
aUnitPolyPolygon,
getTransform(),
*getSdrFTAttribute().getFill(),
getSdrFTAttribute().getFillFloatTransGradient()));
}
// add text
if(getSdrFTAttribute().getText())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createTextPrimitive(
aUnitPolyPolygon,
getTransform(),
*getSdrFTAttribute().getText(),
0,
2008-10-17 08:40:10 +00:00
true, false));
}
}
return aRetval;
}
bool SdrCellPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const SdrCellPrimitive2D& rCompare = (SdrCellPrimitive2D&)rPrimitive;
return (getTransform() == rCompare.getTransform()
&& getSdrFTAttribute() == rCompare.getSdrFTAttribute());
}
return false;
}
// provide unique ID
ImplPrimitrive2DIDBlock(SdrCellPrimitive2D, PRIMITIVE2D_ID_SDRCELLPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrBorderlinePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
SvxBorderLine maLeftLine;
SvxBorderLine maBottomLine;
SvxBorderLine maRightLine;
SvxBorderLine maTopLine;
// bitfield
unsigned mbLeftIsOutside : 1;
unsigned mbBottomIsOutside : 1;
unsigned mbRightIsOutside : 1;
unsigned mbTopIsOutside : 1;
unsigned mbInTwips : 1;
protected:
// local decomposition.
virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrBorderlinePrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const SvxBorderLine& rLeftLine,
const SvxBorderLine& rBottomLine,
const SvxBorderLine& rRightLine,
const SvxBorderLine& rTopLine,
bool bLeftIsOutside,
bool bBottomIsOutside,
bool bRightIsOutside,
bool bTopIsOutside,
bool bInTwips)
: BufferedDecompositionPrimitive2D(),
maTransform(rTransform),
maLeftLine(rLeftLine),
maBottomLine(rBottomLine),
maRightLine(rRightLine),
maTopLine(rTopLine),
mbLeftIsOutside(bLeftIsOutside),
mbBottomIsOutside(bBottomIsOutside),
mbRightIsOutside(bRightIsOutside),
mbTopIsOutside(bTopIsOutside),
mbInTwips(bInTwips)
{
}
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const SvxBorderLine& getLeftLine() const { return maLeftLine; }
const SvxBorderLine& getBottomLine() const { return maBottomLine; }
const SvxBorderLine& getRightLine() const { return maRightLine; }
const SvxBorderLine& getTopLine() const { return maTopLine; }
bool getLeftIsOutside() const { return mbLeftIsOutside; }
bool getBottomIsOutside() const { return mbBottomIsOutside; }
bool getRightIsOutside() const { return mbRightIsOutside; }
bool getTopIsOutside() const { return mbTopIsOutside; }
bool getInTwips() const { return mbInTwips; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
sal_uInt16 getBorderLineOutWidth(const SvxBorderLine& rLineA)
{
return (1 == rLineA.GetOutWidth() ? 0 : rLineA.GetOutWidth());
}
sal_uInt16 getBorderLineDistance(const SvxBorderLine& rLineA)
{
return (1 == rLineA.GetDistance() ? 0 : rLineA.GetDistance());
}
sal_uInt16 getBorderLineInWidth(const SvxBorderLine& rLineA)
{
return (1 == rLineA.GetInWidth() ? 0 : rLineA.GetInWidth());
}
sal_uInt16 getBorderLineWidth(const SvxBorderLine& rLineA)
{
return getBorderLineOutWidth(rLineA) + getBorderLineDistance(rLineA) + getBorderLineInWidth(rLineA);
}
double getInnerExtend(const SvxBorderLine& rLineA, bool bSideToUse)
{
if(!rLineA.isEmpty())
{
if(rLineA.isDouble())
{
// reduce to inner edge of associated matching line
return -((getBorderLineWidth(rLineA) / 2.0) - (bSideToUse ? getBorderLineOutWidth(rLineA) : getBorderLineInWidth(rLineA)));
}
else
{
// extend to overlap with single line
return getBorderLineWidth(rLineA) / 2.0;
}
}
return 0.0;
}
double getOuterExtend(const SvxBorderLine& rLineA)
{
if(!rLineA.isEmpty())
{
// extend to overlap with single line
return getBorderLineWidth(rLineA) / 2.0;
}
return 0.0;
}
double getChangedValue(sal_uInt16 nValue, bool bChangeToMM)
{
if(1 == nValue)
return 1.0;
if(bChangeToMM)
return nValue * (127.0 / 72.0);
return (double)nValue;
}
Primitive2DSequence SdrBorderlinePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence xRetval(4);
sal_uInt32 nInsert(0);
const double fTwipsToMM(getInTwips() ? (127.0 / 72.0) : 1.0);
if(!getLeftLine().isEmpty())
{
// create left line from top to bottom
const basegfx::B2DPoint aStart(getTransform() * basegfx::B2DPoint(0.0, 0.0));
const basegfx::B2DPoint aEnd(getTransform() * basegfx::B2DPoint(0.0, 1.0));
if(!aStart.equal(aEnd))
{
const double fExtendIS(getInnerExtend(getTopLine(), false));
const double fExtendIE(getInnerExtend(getBottomLine(), true));
double fExtendOS(0.0);
double fExtendOE(0.0);
if(getLeftIsOutside())
{
if(getTopIsOutside())
{
fExtendOS = getOuterExtend(getTopLine());
}
if(getBottomIsOutside())
{
fExtendOE = getOuterExtend(getBottomLine());
}
}
xRetval[nInsert++] = Primitive2DReference(new BorderLinePrimitive2D(
aStart,
aEnd,
getChangedValue(getLeftLine().GetOutWidth(), getInTwips()),
getChangedValue(getLeftLine().GetDistance(), getInTwips()),
getChangedValue(getLeftLine().GetInWidth(), getInTwips()),
fExtendIS * fTwipsToMM,
fExtendIE * fTwipsToMM,
fExtendOS * fTwipsToMM,
fExtendOE * fTwipsToMM,
true,
getLeftIsOutside(),
getLeftLine().GetColor().getBColor()));
}
}
if(!getBottomLine().isEmpty())
{
// create bottom line from left to right
const basegfx::B2DPoint aStart(getTransform() * basegfx::B2DPoint(0.0, 1.0));
const basegfx::B2DPoint aEnd(getTransform() * basegfx::B2DPoint(1.0, 1.0));
if(!aStart.equal(aEnd))
{
const double fExtendIS(getInnerExtend(getLeftLine(), true));
const double fExtendIE(getInnerExtend(getRightLine(), false));
double fExtendOS(0.0);
double fExtendOE(0.0);
if(getBottomIsOutside())
{
if(getLeftIsOutside())
{
fExtendOS = getOuterExtend(getLeftLine());
}
if(getRightIsOutside())
{
fExtendOE = getOuterExtend(getRightLine());
}
}
xRetval[nInsert++] = Primitive2DReference(new BorderLinePrimitive2D(
aStart,
aEnd,
getChangedValue(getBottomLine().GetOutWidth(), getInTwips()),
getChangedValue(getBottomLine().GetDistance(), getInTwips()),
getChangedValue(getBottomLine().GetInWidth(), getInTwips()),
fExtendIS * fTwipsToMM,
fExtendIE * fTwipsToMM,
fExtendOS * fTwipsToMM,
fExtendOE * fTwipsToMM,
true,
getBottomIsOutside(),
getBottomLine().GetColor().getBColor()));
}
}
if(!getRightLine().isEmpty())
{
// create right line from top to bottom
const basegfx::B2DPoint aStart(getTransform() * basegfx::B2DPoint(1.0, 0.0));
const basegfx::B2DPoint aEnd(getTransform() * basegfx::B2DPoint(1.0, 1.0));
if(!aStart.equal(aEnd))
{
const double fExtendIS(getInnerExtend(getTopLine(), false));
const double fExtendIE(getInnerExtend(getBottomLine(), true));
double fExtendOS(0.0);
double fExtendOE(0.0);
if(getRightIsOutside())
{
if(getTopIsOutside())
{
fExtendOS = getOuterExtend(getTopLine());
}
if(getBottomIsOutside())
{
fExtendOE = getOuterExtend(getBottomLine());
}
}
xRetval[nInsert++] = Primitive2DReference(new BorderLinePrimitive2D(
aStart,
aEnd,
getChangedValue(getRightLine().GetOutWidth(), getInTwips()),
getChangedValue(getRightLine().GetDistance(), getInTwips()),
getChangedValue(getRightLine().GetInWidth(), getInTwips()),
fExtendOS * fTwipsToMM,
fExtendOE * fTwipsToMM,
fExtendIS * fTwipsToMM,
fExtendIE * fTwipsToMM,
getRightIsOutside(),
true,
getRightLine().GetColor().getBColor()));
}
}
if(!getTopLine().isEmpty())
{
// create top line from left to right
const basegfx::B2DPoint aStart(getTransform() * basegfx::B2DPoint(0.0, 0.0));
const basegfx::B2DPoint aEnd(getTransform() * basegfx::B2DPoint(1.0, 0.0));
if(!aStart.equal(aEnd))
{
const double fExtendIS(getInnerExtend(getLeftLine(), true));
const double fExtendIE(getInnerExtend(getRightLine(), false));
double fExtendOS(0.0);
double fExtendOE(0.0);
if(getTopIsOutside())
{
if(getLeftIsOutside())
{
fExtendOS = getOuterExtend(getLeftLine());
}
if(getRightIsOutside())
{
fExtendOE = getOuterExtend(getRightLine());
}
}
xRetval[nInsert++] = Primitive2DReference(new BorderLinePrimitive2D(
aStart,
aEnd,
getChangedValue(getTopLine().GetOutWidth(), getInTwips()),
getChangedValue(getTopLine().GetDistance(), getInTwips()),
getChangedValue(getTopLine().GetInWidth(), getInTwips()),
fExtendOS * fTwipsToMM,
fExtendOE * fTwipsToMM,
fExtendIS * fTwipsToMM,
fExtendIE * fTwipsToMM,
getTopIsOutside(),
true,
getTopLine().GetColor().getBColor()));
}
}
xRetval.realloc(nInsert);
return xRetval;
}
bool SdrBorderlinePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const SdrBorderlinePrimitive2D& rCompare = (SdrBorderlinePrimitive2D&)rPrimitive;
return (getTransform() == rCompare.getTransform()
&& getLeftLine() == rCompare.getLeftLine()
&& getBottomLine() == rCompare.getBottomLine()
&& getRightLine() == rCompare.getRightLine()
&& getTopLine() == rCompare.getTopLine()
&& getLeftIsOutside() == rCompare.getLeftIsOutside()
&& getBottomIsOutside() == rCompare.getBottomIsOutside()
&& getRightIsOutside() == rCompare.getRightIsOutside()
&& getTopIsOutside() == rCompare.getTopIsOutside()
&& getInTwips() == rCompare.getInTwips());
}
return false;
}
// provide unique ID
ImplPrimitrive2DIDBlock(SdrBorderlinePrimitive2D, PRIMITIVE2D_ID_SDRBORDERLINEPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
void impGetLine(SvxBorderLine& aLine, const sdr::table::TableLayouter& rLayouter, sal_Int32 nX, sal_Int32 nY, bool bHorizontal, sal_Int32 nColCount, sal_Int32 nRowCount, bool bIsRTL)
{
if(nX >= 0 && nX <= nColCount && nY >= 0 && nY <= nRowCount)
{
const SvxBorderLine* pLine = rLayouter.getBorderLine(nX, nY, bHorizontal);
if(pLine)
{
// copy line content
aLine = *pLine;
// check for mirroring. This shall always be done when it is
// not a top- or rightmost line
bool bMirror(aLine.isDouble());
if(bMirror)
{
if(bHorizontal)
{
// mirror all bottom lines
bMirror = (0 != nY);
}
else
{
// mirror all left lines
bMirror = (bIsRTL ? 0 != nX : nX != nColCount);
}
}
if(bMirror)
{
aLine.SetOutWidth(pLine->GetInWidth());
aLine.SetInWidth(pLine->GetOutWidth());
}
return;
}
}
// no success, copy empty line
const SvxBorderLine aEmptyLine;
aLine = aEmptyLine;
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfTableObj::createViewIndependentPrimitive2DSequence() const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
const sdr::table::SdrTableObj& rTableObj = GetTableObj();
const uno::Reference< com::sun::star::table::XTable > xTable = rTableObj.getTable();
const SfxItemSet& rObjectItemSet = rTableObj.GetMergedItemSet();
if(xTable.is())
{
// create primitive representation for table
const sal_Int32 nRowCount(xTable->getRowCount());
const sal_Int32 nColCount(xTable->getColumnCount());
const sal_Int32 nAllCount(nRowCount * nColCount);
if(nAllCount)
{
const sdr::table::TableLayouter& rTableLayouter = rTableObj.getTableLayouter();
const bool bIsRTL(com::sun::star::text::WritingMode_RL_TB == rTableObj.GetWritingMode());
sdr::table::CellPos aCellPos;
sdr::table::CellRef xCurrentCell;
basegfx::B2IRectangle aCellArea;
// create range using the model data directly. This is in SdrTextObj::aRect which i will access using
// GetGeoRect() to not trigger any calculations. It's the unrotated geometry.
const Rectangle& rObjectRectangle(rTableObj.GetGeoRect());
const basegfx::B2DRange aObjectRange(rObjectRectangle.Left(), rObjectRectangle.Top(), rObjectRectangle.Right(), rObjectRectangle.Bottom());
// for each cell we need potentially a cell primitive and a border primitive
// (e.g. single cell). Prepare sequences and input counters
drawinglayer::primitive2d::Primitive2DSequence xCellSequence(nAllCount);
drawinglayer::primitive2d::Primitive2DSequence xBorderSequence(nAllCount);
sal_uInt32 nCellInsert(0);
sal_uInt32 nBorderInsert(0);
// variables for border lines
SvxBorderLine aLeftLine;
SvxBorderLine aBottomLine;
SvxBorderLine aRightLine;
SvxBorderLine aTopLine;
// create single primitives per cell
for(aCellPos.mnRow = 0; aCellPos.mnRow < nRowCount; aCellPos.mnRow++)
{
for(aCellPos.mnCol = 0; aCellPos.mnCol < nColCount; aCellPos.mnCol++)
{
xCurrentCell.set(dynamic_cast< sdr::table::Cell* >(xTable->getCellByPosition(aCellPos.mnCol, aCellPos.mnRow).get()));
if(xCurrentCell.is() && !xCurrentCell->isMerged())
{
if(rTableLayouter.getCellArea(aCellPos, aCellArea))
{
// create cell transformation matrix
basegfx::B2DHomMatrix aCellMatrix;
aCellMatrix.set(0, 0, (double)aCellArea.getWidth());
aCellMatrix.set(1, 1, (double)aCellArea.getHeight());
aCellMatrix.set(0, 2, (double)aCellArea.getMinX() + aObjectRange.getMinX());
aCellMatrix.set(1, 2, (double)aCellArea.getMinY() + aObjectRange.getMinY());
// handle cell fillings and text
const SfxItemSet& rCellItemSet = xCurrentCell->GetItemSet();
const sal_uInt32 nTextIndex(nColCount * aCellPos.mnRow + aCellPos.mnCol);
const SdrText* pSdrText = rTableObj.getText(nTextIndex);
CWS-TOOLING: integrate CWS aw073 2009-07-16 11:21:19 +0200 aw r274036 : corrections after resync 2009-07-15 13:34:18 +0200 aw r274009 : CWS-TOOLING: rebase CWS aw073 to trunk@273858 (milestone: DEV300:m52) 2009-07-01 20:04:27 +0200 aw r273613 : CWS-TOOLING: rebase CWS aw073 to trunk@273468 (milestone: DEV300:m51) 2009-06-24 11:51:03 +0200 aw r273324 : #i102062# added using statement for solaris compiler 2009-06-23 12:53:50 +0200 aw r273278 : #i100158# force filled polygons to closed state 2009-06-23 12:28:33 +0200 aw r273276 : #i100158#, #i102371# corrected all (mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) shortcuts to support line/fill and to be not used when FillMode is not overpaint 2009-06-23 12:15:14 +0200 aw r273274 : #i100158# added PolyPolygon support for snapPointsOfHorizontalOrVerticalEdges helper 2009-06-22 17:28:33 +0200 aw r273244 : #i101508# added taking care of cell's distance-to-border values for cell text primitive creation 2009-06-22 12:59:10 +0200 aw r273218 : #i102253# applied patch from OD (see task) 2009-06-18 17:00:52 +0200 aw r273125 : #i102251# added EE_CNTRL_ONLINESPELLING switch off at DrawOutliner during GraphicExporter::GetGraphic 2009-06-18 14:35:57 +0200 aw r273120 : #i102241# added mergeToSinglePolyPolygon usage to SdrObject::ImpConvertToContourObj 2009-06-18 14:35:20 +0200 aw r273119 : #i102241# improved PolygonStrokePrimitive2D::createLocalDecomposition 2009-06-18 14:34:49 +0200 aw r273118 : #i102241# Made B2DCubicBezier::testAndSolveTrivialBezier() numerically more stable 2009-06-17 16:11:21 +0200 aw r273078 : #i102062# added compare support for OutlireParaObject's WrongList in an extra method; using in primitive comparators 2009-06-16 19:10:18 +0200 aw r273037 : #i101957# corrected: offset needs to be added before rotation and shear 2009-06-16 18:58:43 +0200 aw r273035 : #i101957# added needed offset by object width to SdrTextObj::impDecomposeStretchTextPrimitive for vertical texts 2009-06-16 18:35:55 +0200 aw r273034 : #i101941# corrected object initialisation for 3D Scenes on Clone operator 2009-06-16 16:07:30 +0200 aw r273024 : #i101811# extended renderChartPrimitive2D to create a correct embedding in a new MapMode 2009-06-12 19:38:07 +0200 aw r272940 : #i101734# added test code to experiment on demand with more complex transformations for virtual objects than only translations 2009-06-12 19:37:07 +0200 aw r272939 : #i101734# corrected SvtGraphicStroke preparation in MetaFile renderer (AFAP) 2009-06-12 16:31:55 +0200 aw r272931 : #i101648# re-enabled object creation with objecttype OBJ_NONE for SW Frame creation 2009-06-12 13:59:05 +0200 aw r272917 : #i101598# supported AAed single line paint in VCL 2009-06-12 11:34:25 +0200 aw r272907 : #i101598# adapted Graphic::GetBitmap() usage 2009-06-10 16:34:19 +0200 aw r272830 : #i101598# added VCL_DLLPUBLIC to parameter class 2009-06-10 16:30:27 +0200 aw r272829 : #i101598# extended calls to Graphic::GetBitmap/Ex where conversions to Bitmap objects is needed to user defined parameters like AntiAlisasing 2009-06-10 16:28:44 +0200 aw r272828 : #i101598# extended Graphic::GetBitmap/Ex interfaces to transport raster conversion parameters since these calls potentially need to rasterconvert a contained MetaFile 2009-06-09 16:26:40 +0200 aw r272781 : #i100945# checked in proposed patch for now 2009-06-08 18:01:42 +0200 aw r272742 : #i101239# teached BinTextObject to register at EditEngineItemPool sub-pool, not on given pool directly
2009-07-27 16:24:52 +00:00
drawinglayer::attribute::SdrFillTextAttribute* pAttribute = 0;
if(pSdrText)
{
// #i101508# take cell's local text frame distances into account
const sal_Int32 nLeft(xCurrentCell->GetTextLeftDistance());
const sal_Int32 nRight(xCurrentCell->GetTextRightDistance());
const sal_Int32 nUpper(xCurrentCell->GetTextUpperDistance());
const sal_Int32 nLower(xCurrentCell->GetTextLowerDistance());
pAttribute = drawinglayer::primitive2d::createNewSdrFillTextAttribute(
rCellItemSet,
pSdrText,
&nLeft,
&nUpper,
&nRight,
&nLower);
}
else
{
pAttribute = drawinglayer::primitive2d::createNewSdrFillTextAttribute(
rCellItemSet,
pSdrText);
}
if(pAttribute)
{
if(pAttribute->isVisible())
{
const drawinglayer::primitive2d::Primitive2DReference xCellReference(new drawinglayer::primitive2d::SdrCellPrimitive2D(
aCellMatrix, *pAttribute));
xCellSequence[nCellInsert++] = xCellReference;
}
delete pAttribute;
}
// handle cell borders
const sal_Int32 nX(bIsRTL ? nColCount - aCellPos.mnCol : aCellPos.mnCol);
const sal_Int32 nY(aCellPos.mnRow);
// get access values for X,Y at the cell's end
const sal_Int32 nXSpan(xCurrentCell->getColumnSpan());
const sal_Int32 nYSpan(xCurrentCell->getRowSpan());
const sal_Int32 nXRight(bIsRTL ? nX - nXSpan : nX + nXSpan);
const sal_Int32 nYBottom(nY + nYSpan);
// get basic lines
impGetLine(aLeftLine, rTableLayouter, nX, nY, false, nColCount, nRowCount, bIsRTL);
impGetLine(aBottomLine, rTableLayouter, nX, nYBottom, true, nColCount, nRowCount, bIsRTL);
impGetLine(aRightLine, rTableLayouter, nXRight, nY, false, nColCount, nRowCount, bIsRTL);
impGetLine(aTopLine, rTableLayouter, nX, nY, true, nColCount, nRowCount, bIsRTL);
// create the primtive containing all data for one cell with borders
xBorderSequence[nBorderInsert++] = drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::SdrBorderlinePrimitive2D(
aCellMatrix,
aLeftLine,
aBottomLine,
aRightLine,
aTopLine,
bIsRTL ? nX == nColCount : 0 == nX,
nRowCount == nYBottom,
bIsRTL ? 0 == nXRight : nXRight == nColCount,
0 == nY,
true));
}
}
}
}
// no empty references; reallocate sequences by used count
xCellSequence.realloc(nCellInsert);
xBorderSequence.realloc(nBorderInsert);
// append to target. We want fillings and text first
xRetval = xCellSequence;
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, xBorderSequence);
}
}
if(xRetval.hasElements())
{
// check and create evtl. shadow for created content
drawinglayer::attribute::SdrShadowAttribute* pNewShadowAttribute = drawinglayer::primitive2d::createNewSdrShadowAttribute(rObjectItemSet);
if(pNewShadowAttribute)
{
CWS-TOOLING: integrate CWS aw075 2009-08-12 18:26:05 +0200 aw r274912 : #i97672# use SelectionMaximumLuminancePercent to limit the hilight color to be not too invisible 2009-08-12 18:25:53 +0200 aw r274911 : #i97672# use SelectionMaximumLuminancePercent to limit the hilight color to be not too invisible 2009-08-12 18:25:20 +0200 aw r274910 : #i97672# Added SelectionMaximumLuminancePercent to decide which maximum luminance for the selection color to accept from the system 2009-08-12 18:00:17 +0200 aw r274908 : #i97672# added SelectionMaximumLuminancePercent which limits the luminance of the system's selection color to a maximum luminance (default is 70) 2009-08-11 14:01:07 +0200 aw r274859 : #i104150# take over values from transparence percent field even when disabled 2009-08-11 13:59:33 +0200 aw r274858 : #i103500# corrected the transparent SC overlay pixel alignment 2009-08-11 12:42:46 +0200 jsk r274854 : #i103937# Added two new controls to options/view page for transparency and opacity 2009-08-10 16:20:02 +0200 aw r274823 : #i97672# Adapting MF_SELECTION to #i35956# 2009-08-04 17:50:42 +0200 aw r274626 : #i102109# need to use AlphaMask instead of Bitmap 2009-08-04 17:03:25 +0200 aw r274624 : #i103982# corrected OutlinerParaObject owvership in GetBackgroundTextForwarder() 2009-08-04 12:18:11 +0200 aw r274614 : #i97672# corrected warning due to member initialisation 2009-08-03 11:54:16 +0200 aw r274571 : #i99268# corrected SdrExchangeView::GetObjGraphic 2009-07-31 14:22:57 +0200 aw r274529 : #i101520# added support for not correct 3d polygons for 3D polygon object which is used over API from chart directly 2009-07-31 13:25:20 +0200 aw r274527 : #i97672# added disabling selection options when system does not support them; slightly corrected positions 2009-07-31 13:20:32 +0200 aw r274526 : #i102706# Do not merge closed polygons when converting MetaFiles to SdrObjects 2009-07-30 18:03:07 +0200 aw r274499 : #i102175# corrected 1870 degree rotation situation for MetaFile paints 2009-07-30 17:06:31 +0200 aw r274496 : #i103709# corrected HitTest for callouts and DrawingLayer text objects 2009-07-29 18:55:22 +0200 aw r274465 : #i102956# corrected CutFindProcessor to back-transform all found cuts to the starting 3D coordinate system 2009-07-29 13:38:40 +0200 aw r274448 : #i103720# corrected mpAsynchLoadEvent usage 2009-07-29 12:48:12 +0200 aw r274447 : #i96762# cleanup: spaces 2009-07-28 19:11:31 +0200 aw r274427 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 19:09:39 +0200 aw r274425 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 19:09:27 +0200 aw r274424 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 19:09:14 +0200 aw r274423 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 19:08:59 +0200 aw r274422 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 19:08:47 +0200 aw r274421 : #97672# first version of reworked selection with changeable transparency and frame 2009-07-28 15:44:50 +0200 aw r274411 : #i102556# corrected TextLayouterDevice::getTextBoundRect implementation and usage; empty Rectangles were not handled correctly 2009-07-23 17:48:36 +0200 aw r274277 : #i102063# implemented in-between OLE content holder (SdrOleContentPrimitive2D) and it's decomposition. Cleaned up diverse OLE graphic preparations 2009-07-22 12:55:12 +0200 aw r274227 : #i102109# extended OutputDevice::DrawTransparent (the version with TransparenceGradient) to work correctly with AntiAliased content 2009-07-21 13:31:12 +0200 aw r274191 : #i102611# changed scaling of Z-Range for Z-Buffer for ZBufferProcessor3D 2009-07-20 20:06:46 +0200 aw r274155 : #i103500# moved OverlayObjectCell back to use discrete coordinates for rectangle list 2009-07-16 17:33:26 +0200 aw r274065 : #i103530# corrected parameter preparation for MetaFile::Rotate call
2009-08-26 14:41:39 +00:00
xRetval = drawinglayer::primitive2d::createEmbeddedShadowPrimitive(xRetval, *pNewShadowAttribute);
delete pNewShadowAttribute;
}
}
return xRetval;
}
ViewContactOfTableObj::ViewContactOfTableObj(::sdr::table::SdrTableObj& rTableObj)
: ViewContactOfSdrObj(rTableObj)
{
}
ViewContactOfTableObj::~ViewContactOfTableObj()
{
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof