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libreoffice/svtools/source/contnr/ivctrl.cxx

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2001-05-07 09:33:55 +00:00
/*************************************************************************
*
* $RCSfile: ivctrl.cxx,v $
*
2001-07-04 07:37:00 +00:00
* $Revision: 1.2 $
2001-05-07 09:33:55 +00:00
*
2001-07-04 07:37:00 +00:00
* last change: $Author: pb $ $Date: 2001-07-04 08:37:00 $
2001-05-07 09:33:55 +00:00
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#pragma hdrstop
#include "ivctrl.hxx"
#include "imivctl.hxx"
#ifndef _SV_BITMAPEX_HXX
#include <vcl/bitmapex.hxx>
#endif
/*****************************************************************************
|
| class : SvxIconChoiceCtrlEntry
|
\*****************************************************************************/
SvxIconChoiceCtrlEntry::SvxIconChoiceCtrlEntry( const String& rText, const Image& rImage, USHORT _nFlags )
{
aText = rText;
aImage = rImage;
pUserData = NULL;
nFlags = _nFlags;
eTextMode = IcnShowTextShort;
pblink = 0;
pflink = 0;
}
SvxIconChoiceCtrlEntry::SvxIconChoiceCtrlEntry( USHORT _nFlags )
{
pUserData = NULL;
nFlags = _nFlags;
eTextMode = IcnShowTextShort;
pblink = 0;
pflink = 0;
}
void SvxIconChoiceCtrlEntry::SetMoved( BOOL bMoved )
{
if( bMoved )
nFlags |= ICNVIEW_FLAG_POS_MOVED;
else
nFlags &= ~ICNVIEW_FLAG_POS_MOVED;
}
void SvxIconChoiceCtrlEntry::LockPos( BOOL bLock )
{
if( bLock )
nFlags |= ICNVIEW_FLAG_POS_LOCKED;
else
nFlags &= ~ICNVIEW_FLAG_POS_LOCKED;
}
// ----------------------------------------------------------------------------
SvxIconChoiceCtrlColumnInfo::SvxIconChoiceCtrlColumnInfo( const SvxIconChoiceCtrlColumnInfo& rInfo )
: aColText( rInfo.aColText ), aColImage( rInfo.aColImage )
{
nWidth = rInfo.nWidth;
eAlignment = rInfo.eAlignment;
nSubItem = rInfo.nSubItem;
}
/*****************************************************************************
|
| class : SvtIconChoiceCtrl
|
\*****************************************************************************/
SvtIconChoiceCtrl::SvtIconChoiceCtrl( Window* pParent, WinBits nWinStyle )
: Control( pParent, nWinStyle | WB_CLIPCHILDREN ) // WB_CLIPCHILDREN an, da ScrollBars auf dem Fenster liegen!
{
bAutoFontColor=FALSE;
_pImp = new SvxIconChoiceCtrl_Impl( this, nWinStyle );
SetLineColor();
_pImp->SetGrid( Size(100,70) );
_pImp->InitSettings();
_pImp->SetPositionMode (IcnViewPositionModeAutoArrange);
}
SvtIconChoiceCtrl::SvtIconChoiceCtrl( Window* pParent, const ResId& rResId ) :
Control( pParent, rResId )
{
bAutoFontColor=FALSE;
_pImp = new SvxIconChoiceCtrl_Impl( this, WB_BORDER );
SetLineColor();
_pImp->SetGrid( Size(100,70) );
_pImp->InitSettings();
_pImp->SetPositionMode (IcnViewPositionModeAutoArrange);
}
SvtIconChoiceCtrl::~SvtIconChoiceCtrl()
{
delete _pImp;
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::InsertEntry( ULONG nPos, const Point* pPos, USHORT nFlags )
{
SvxIconChoiceCtrlEntry* pEntry = new SvxIconChoiceCtrlEntry( nFlags );
_pImp->InsertEntry( pEntry, nPos, pPos );
return pEntry;
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::InsertEntry( const String& rText, const Image& rImage, ULONG nPos, const Point* pPos, USHORT nFlags )
{
SvxIconChoiceCtrlEntry* pEntry = new SvxIconChoiceCtrlEntry( rText, rImage, nFlags);
_pImp->InsertEntry( pEntry, nPos, pPos );
return pEntry;
}
BOOL SvtIconChoiceCtrl::EditedEntry( SvxIconChoiceCtrlEntry*, const XubString& rNewText, BOOL bCancelled )
{
return TRUE;
}
BOOL SvtIconChoiceCtrl::EditingEntry( SvxIconChoiceCtrlEntry* pEntry )
{
return TRUE;
}
void SvtIconChoiceCtrl::DrawEntryImage( SvxIconChoiceCtrlEntry* pEntry, const Point& rPos, OutputDevice& rDev )
{
rDev.DrawImage ( rPos, pEntry->GetImage() );
}
String SvtIconChoiceCtrl::GetEntryText( SvxIconChoiceCtrlEntry* pEntry, BOOL bInplaceEdit )
{
return pEntry->GetText();
}
BOOL SvtIconChoiceCtrl::HasBackground() const
{
return FALSE;
}
BOOL SvtIconChoiceCtrl::HasFont() const
{
return FALSE;
}
BOOL SvtIconChoiceCtrl::HasFontTextColor() const
{
return FALSE;
}
BOOL SvtIconChoiceCtrl::HasFontFillColor() const
{
return FALSE;
}
void SvtIconChoiceCtrl::Paint( const Rectangle& rRect )
{
_pImp->Paint( rRect );
}
void SvtIconChoiceCtrl::MouseButtonDown( const MouseEvent& rMEvt )
{
if( !_pImp->MouseButtonDown( rMEvt ) )
Control::MouseButtonDown( rMEvt );
}
void SvtIconChoiceCtrl::MouseButtonUp( const MouseEvent& rMEvt )
{
if( !_pImp->MouseButtonUp( rMEvt ) )
Control::MouseButtonUp( rMEvt );
}
void SvtIconChoiceCtrl::MouseMove( const MouseEvent& rMEvt )
{
if( !_pImp->MouseMove( rMEvt ) )
Control::MouseMove( rMEvt );
}
void SvtIconChoiceCtrl::ArrangeIcons()
{
if ( GetStyle() & WB_ALIGN_TOP )
{
Size aFullSize;
Rectangle aEntryRect;
for ( ULONG i = 0; i < GetEntryCount(); i++ )
{
SvxIconChoiceCtrlEntry* pEntry = GetEntry ( i );
aEntryRect = _pImp->GetEntryBoundRect ( pEntry );
aFullSize.setWidth ( aFullSize.getWidth()+aEntryRect.GetWidth() );
}
_pImp->Arrange ( FALSE, aFullSize.getWidth() );
}
else if ( GetStyle() & WB_ALIGN_LEFT )
{
Size aFullSize;
Rectangle aEntryRect;
for ( ULONG i = 0; i < GetEntryCount(); i++ )
{
SvxIconChoiceCtrlEntry* pEntry = GetEntry ( i );
aEntryRect = _pImp->GetEntryBoundRect ( pEntry );
aFullSize.setHeight ( aFullSize.getHeight()+aEntryRect.GetHeight() );
}
_pImp->Arrange ( FALSE, 0, aFullSize.getHeight() );
}
else
{
_pImp->Arrange();
}
_pImp->Arrange( FALSE, 0, 1000 );
}
void SvtIconChoiceCtrl::Resize()
{
_pImp->Resize();
Control::Resize();
}
Point SvtIconChoiceCtrl::GetLogicPos( const Point& rPosPixel ) const
{
Point aPos( rPosPixel );
aPos -= GetMapMode().GetOrigin();
return aPos;
}
Point SvtIconChoiceCtrl::GetPixelPos( const Point& rPosLogic ) const
{
Point aPos( rPosLogic );
aPos += GetMapMode().GetOrigin();
return aPos;
}
void SvtIconChoiceCtrl::DocumentRectChanged()
{
_aDocRectChangedHdl.Call( this );
}
void SvtIconChoiceCtrl::VisibleRectChanged()
{
_aVisRectChangedHdl.Call( this );
}
void SvtIconChoiceCtrl::GetFocus()
{
_pImp->GetFocus();
Control::GetFocus();
}
void SvtIconChoiceCtrl::LoseFocus()
{
_pImp->LoseFocus();
Control::LoseFocus();
}
void SvtIconChoiceCtrl::SetUpdateMode( BOOL bUpdate )
{
Control::SetUpdateMode( bUpdate );
_pImp->SetUpdateMode( bUpdate );
}
void SvtIconChoiceCtrl::SetFont( const Font& rFont )
{
if( rFont != GetFont() )
{
Control::SetFont( rFont );
_pImp->FontModified();
}
}
void SvtIconChoiceCtrl::SetPointFont( const Font& rFont )
{
if( rFont != GetPointFont() )
{
Control::SetPointFont( rFont );
_pImp->FontModified();
}
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetEntry( const Point& rPixPos, BOOL bHit ) const
{
Point aPos( rPixPos );
aPos -= GetMapMode().GetOrigin();
return ((SvtIconChoiceCtrl*)this)->_pImp->GetEntry( aPos, bHit );
}
void SvtIconChoiceCtrl::SetStyle( WinBits nWinStyle )
{
_pImp->SetStyle( nWinStyle );
}
WinBits SvtIconChoiceCtrl::GetStyle() const
{
return _pImp->GetStyle();
}
void SvtIconChoiceCtrl::Command( const CommandEvent& rCEvt )
{
_pImp->Command( rCEvt );
}
void SvtIconChoiceCtrl::SetEntryTextMode( SvxIconChoiceCtrlTextMode eMode, SvxIconChoiceCtrlEntry* pEntry )
{
_pImp->SetEntryTextMode( eMode, pEntry );
}
SvxIconChoiceCtrlTextMode SvtIconChoiceCtrl::GetEntryTextMode( const SvxIconChoiceCtrlEntry* pEntry ) const
{
return _pImp->GetEntryTextModeSmart( pEntry );
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetNextEntry( const Point& rPixPos, SvxIconChoiceCtrlEntry* pCurEntry, BOOL ) const
{
Point aPos( rPixPos );
aPos -= GetMapMode().GetOrigin();
return ((SvtIconChoiceCtrl*)this)->_pImp->GetNextEntry( aPos, pCurEntry );
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetPrevEntry( const Point& rPixPos, SvxIconChoiceCtrlEntry* pCurEntry, BOOL ) const
{
Point aPos( rPixPos );
aPos -= GetMapMode().GetOrigin();
return ((SvtIconChoiceCtrl*)this)->_pImp->GetPrevEntry( aPos, pCurEntry );
}
ULONG SvtIconChoiceCtrl::GetEntryCount() const
{
return _pImp->GetEntryCount();
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetEntry( ULONG nPos ) const
{
return _pImp->GetEntry( nPos );
}
void SvtIconChoiceCtrl::RemoveEntry( SvxIconChoiceCtrlEntry* pEntry )
{
_pImp->RemoveEntry( pEntry );
}
SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetSelectedEntry( ULONG& rPos ) const
{
return _pImp->GetFirstSelectedEntry( rPos );
}
void SvtIconChoiceCtrl::ClickIcon()
{
/*
ULONG nPos;
SvxIconChoiceCtrlEntry* pSelectedEntry = GetSelectedEntry ( nPos );
*/
_aClickIconHdl.Call( this );
}
BOOL SvtIconChoiceCtrl::IsEntryEditing() const
{
return _pImp->IsEntryEditing();
}
BOOL SvtIconChoiceCtrl::SetChoiceWithCursor ( BOOL bDo )
{
return _pImp->SetChoiceWithCursor (bDo);
}
void SvtIconChoiceCtrl::KeyInput( const KeyEvent& rKEvt )
{
BOOL bKeyUsed = DoKeyInput( rKEvt );
if ( !bKeyUsed )
{
_pCurKeyEvent = (KeyEvent*)&rKEvt;
Control::KeyInput( rKEvt );
_pCurKeyEvent = 0;
}
}
BOOL SvtIconChoiceCtrl::DoKeyInput( const KeyEvent& rKEvt )
{
// unter OS/2 bekommen wir auch beim Editieren Key-Up/Down
if( IsEntryEditing() )
return TRUE;
_pCurKeyEvent = (KeyEvent*)&rKEvt;
BOOL bHandled = _pImp->KeyInput( rKEvt );
_pCurKeyEvent = 0;
return bHandled;
}
ULONG SvtIconChoiceCtrl::GetEntryListPos( SvxIconChoiceCtrlEntry* pEntry ) const
{
return _pImp->GetEntryListPos( pEntry );
}
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void SvtIconChoiceCtrl::SetCursor( SvxIconChoiceCtrlEntry* pEntry )
{
_pImp->SetCursor( pEntry );
}
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void SvtIconChoiceCtrl::InvalidateEntry( SvxIconChoiceCtrlEntry* pEntry )
{
_pImp->InvalidateEntry( pEntry );
}
void SvtIconChoiceCtrl::Clear()
{
_pImp->Clear();
}
void SvtIconChoiceCtrl::StateChanged( StateChangedType nType )
{
Control::StateChanged( nType );
}
void SvtIconChoiceCtrl::DataChanged( const DataChangedEvent& rDCEvt )
{
if ( ((rDCEvt.GetType() == DATACHANGED_SETTINGS) ||
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) ||
(rDCEvt.GetType() == DATACHANGED_FONTS) ) &&
(rDCEvt.GetFlags() & SETTINGS_STYLE) )
{
_pImp->InitSettings();
Invalidate(INVALIDATE_NOCHILDREN);
}
else
Control::DataChanged( rDCEvt );
}
void SvtIconChoiceCtrl::SetBackground( const Wallpaper& rPaper )
{
if( rPaper != GetBackground() )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
Wallpaper aEmpty;
if( rPaper == aEmpty )
Control::SetBackground( rStyleSettings.GetWindowColor() );
else
{
Wallpaper aBackground( rPaper );
// HACK, da Hintergrund sonst transparent sein koennte
if( !aBackground.IsBitmap() )
aBackground.SetStyle( WALLPAPER_TILE );
WallpaperStyle eStyle = aBackground.GetStyle();
Color aBack( aBackground.GetColor());
Color aTrans( COL_TRANSPARENT );
if( aBack == aTrans && (
(!aBackground.IsBitmap() ||
aBackground.GetBitmap().IsTransparent() ||
(eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE))))
{
aBackground.SetColor( rStyleSettings.GetWindowColor() );
}
if( aBackground.IsScrollable() )
{
Rectangle aRect;
aRect.SetSize( Size(32765, 32765) );
aBackground.SetRect( aRect );
}
else
{
Rectangle aRect( _pImp->GetOutputRect() );
aBackground.SetRect( aRect );
}
Control::SetBackground( aBackground );
}
// bei hart attributierter Textfarbe keine 'Automatik', die eine
// lesbare Textfarbe einstellt.
Font aFont( GetFont() );
aFont.SetColor( rStyleSettings.GetWindowTextColor() );
SetFont( aFont );
Invalidate(INVALIDATE_NOCHILDREN);
}
}
void SvtIconChoiceCtrl::Flush()
{
_pImp->Flush();
}
void SvtIconChoiceCtrl::RequestHelp( const HelpEvent& rHEvt )
{
if( !_pImp->RequestHelp( rHEvt ) )
Control::RequestHelp( rHEvt );
}