2005-01-21 16:06:19 +00:00
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/*************************************************************************
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*
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* $RCSfile: basenode.cxx,v $
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*
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2005-04-18 08:50:21 +00:00
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* $Revision: 1.4 $
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2005-01-21 16:06:19 +00:00
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*
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2005-04-18 08:50:21 +00:00
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* last change: $Author: obo $ $Date: 2005-04-18 09:50:21 $
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2005-01-21 16:06:19 +00:00
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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// must be first
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#include <canvas/debug.hxx>
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#include <canvas/verbosetrace.hxx>
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#include <basenode.hxx>
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#include <basecontainernode.hxx>
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#include <delayevent.hxx>
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#include <tools.hxx>
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#include <nodetools.hxx>
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#include <generateevent.hxx>
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#ifndef _COM_SUN_STAR_ANIMATIONS_XANIMATE_HPP_
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#include <com/sun/star/animations/XAnimate.hpp>
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#endif
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#ifndef _COM_SUN_STAR_PRESENTATION_PARAGRAPHTARGET_HPP_
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#include <com/sun/star/presentation/ParagraphTarget.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_ANIMATIONNODETYPE_HPP_
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#include <com/sun/star/animations/AnimationNodeType.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_ANIMATIONCALCMODE_HPP_
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#include <com/sun/star/animations/AnimationCalcMode.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_TIMING_HPP_
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#include <com/sun/star/animations/Timing.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_EVENTTRIGGER_HPP_
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#include <com/sun/star/animations/EventTrigger.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_ANIMATIONFILL_HPP_
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#include <com/sun/star/animations/AnimationFill.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_EVENT_HPP_
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#include <com/sun/star/animations/Event.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_ANIMATIONRESTART_HPP_
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#include <com/sun/star/animations/AnimationRestart.hpp>
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#endif
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#ifndef _COM_SUN_STAR_PRESENTATION_SHAPEANIMATIONSUBTYPE_HPP_
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#include <com/sun/star/presentation/ShapeAnimationSubType.hpp>
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#endif
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#ifndef _COM_SUN_STAR_PRESENTATION_EFFECTNODETYPE_HPP_
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#include <com/sun/star/presentation/EffectNodeType.hpp>
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#endif
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#ifndef _COM_SUN_STAR_ANIMATIONS_ANIMATIONADDITIVEMODE_HPP_
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#include <com/sun/star/animations/AnimationAdditiveMode.hpp>
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#endif
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#ifndef _COM_SUN_STAR_BEANS_XPROPERTYSET_HPP_
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#include <com/sun/star/beans/XPropertySet.hpp>
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#endif
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#ifndef BOOST_BIND_HPP_INCLUDED
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#include <boost/bind.hpp>
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#endif
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#ifndef BOOST_MEM_FN_HPP_INCLUDED
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#include <boost/mem_fn.hpp>
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#endif
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#include <vector>
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#include <algorithm>
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#include <iterator>
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using namespace ::com::sun::star;
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namespace presentation
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{
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namespace internal
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{
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namespace
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{
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// State transition tables
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// =========================================================================
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const int* getStateTransitionTable( sal_Int16 nRestartMode,
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sal_Int16 nFillMode )
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{
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// transition table for restart=NEVER, fill=REMOVE
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static const StateTransitionTable stateTransitionTable_Never_Remove =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::ENDED, // active successors for ACTIVE: no freeze here
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID, // active successors for FROZEN: this state is unreachable here
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED // active successors for ENDED: this state is a sink here (cannot restart)
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};
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// transition table for restart=WHEN_NOT_ACTIVE, fill=REMOVE
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static const StateTransitionTable stateTransitionTable_NotActive_Remove =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::ENDED, // active successors for ACTIVE: no freeze here
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID, // active successors for FROZEN: this state is unreachable here
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE // active successors for ENDED: restart possible when ended
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};
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// transition table for restart=ALWAYS, fill=REMOVE
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static const StateTransitionTable stateTransitionTable_Always_Remove =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED, // active successors for ACTIVE: restart
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID, // active successors for FROZEN: this state is unreachable here
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED // active successors for ENDED: restart
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};
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// transition table for restart=NEVER, fill=FREEZE
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static const StateTransitionTable stateTransitionTable_Never_Freeze =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::FROZEN|AnimationNode::ENDED, // active successors for ACTIVE: freeze object
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED, // active successors for FROZEN: end
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED, // active successors for ENDED: this state is a sink here (cannot restart)
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};
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// transition table for restart=WHEN_NOT_ACTIVE, fill=FREEZE
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static const StateTransitionTable stateTransitionTable_NotActive_Freeze =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::FROZEN|AnimationNode::ENDED, // active successors for ACTIVE: freeze object
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE, // active successors for FROZEN: restart possible when ended
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE // active successors for ENDED: restart possible when ended
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};
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// transition table for restart=ALWAYS, fill=FREEZE
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static const StateTransitionTable stateTransitionTable_Always_Freeze =
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{
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AnimationNode::INVALID,
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AnimationNode::RESOLVED|AnimationNode::ENDED, // active successors for UNRESOLVED
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AnimationNode::ACTIVE|AnimationNode::ENDED, // active successors for RESOLVED
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AnimationNode::INVALID,
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AnimationNode::FROZEN|AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED, // active successors for ACTIVE: end object, restart
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::RESOLVED|AnimationNode::ACTIVE, // active successors for FROZEN: restart possible
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::INVALID,
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AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED // active successors for ENDED: restart
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};
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static const StateTransitionTable* tableGuide[] =
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{
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&stateTransitionTable_Never_Remove,
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&stateTransitionTable_NotActive_Remove,
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&stateTransitionTable_Always_Remove,
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&stateTransitionTable_Never_Freeze,
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&stateTransitionTable_NotActive_Freeze,
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&stateTransitionTable_Always_Freeze
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};
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int nRestartValue;
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switch( nRestartMode )
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{
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default:
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case animations::AnimationRestart::DEFAULT:
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// same value: animations::AnimationRestart::INHERIT:
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OSL_ENSURE( false, "getStateTransitionTable(): unexpected case for restart" );
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// FALLTHROUGH intended
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case animations::AnimationRestart::NEVER:
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nRestartValue = 0;
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break;
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case animations::AnimationRestart::WHEN_NOT_ACTIVE:
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nRestartValue = 1;
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break;
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case animations::AnimationRestart::ALWAYS:
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nRestartValue = 2;
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break;
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}
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int nFillValue;
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switch( nFillMode )
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{
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default:
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case animations::AnimationFill::AUTO:
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case animations::AnimationFill::DEFAULT:
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// same value: animations::AnimationFill::INHERIT:
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OSL_ENSURE( false, "getStateTransitionTable(): unexpected case for fill" );
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// FALLTHROUGH intended
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case animations::AnimationFill::REMOVE:
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nFillValue = 0;
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break;
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case animations::AnimationFill::FREEZE:
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case animations::AnimationFill::HOLD:
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case animations::AnimationFill::TRANSITION:
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nFillValue = 1;
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break;
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}
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return *tableGuide[ 3*nFillValue + nRestartValue ];
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}
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/// Little helper predicate, to detect main sequence root node
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bool isMainSequenceRootNode( const uno::Reference< animations::XAnimationNode >& xNode )
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{
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// detect main sequence root node (need that for
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// end-of-mainsequence signalling below)
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beans::NamedValue aSearchKey(
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::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "node-type" ) ),
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uno::makeAny( ::com::sun::star::presentation::EffectNodeType::MAIN_SEQUENCE ) );
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uno::Sequence<beans::NamedValue> userData(xNode->getUserData());
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return findNamedValue( userData,
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aSearchKey );
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}
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}
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// BaseNode implementation
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//=========================================================================
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BaseNode::BaseNode( const uno::Reference< animations::XAnimationNode >& xNode,
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const BaseContainerNodeSharedPtr& rParent,
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const NodeContext& rContext ) :
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2005-03-30 07:06:25 +00:00
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maContext( rContext.maContext ),
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2005-01-21 16:06:19 +00:00
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maDeactivatingListeners(),
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mxNode( xNode ),
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mpParent( rParent ),
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mpSelf(),
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mpStateTransitionTable( NULL ),
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mnStartDelay( rContext.mnStartDelay ),
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meCurrState( UNRESOLVED ),
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mbIsMainSequenceRootNode( isMainSequenceRootNode( xNode ) )
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{
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|
|
ENSURE_AND_THROW( mxNode.is(),
|
|
|
|
"BaseNode::BaseNode(): Invalid XAnimationNode" );
|
|
|
|
|
|
|
|
// setup state transition table
|
|
|
|
mpStateTransitionTable = getStateTransitionTable( getRestartMode(),
|
2005-04-18 08:50:21 +00:00
|
|
|
getFillMode() );
|
2005-01-21 16:06:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::dispose()
|
|
|
|
{
|
|
|
|
meCurrState = INVALID;
|
|
|
|
|
|
|
|
maDeactivatingListeners.clear();
|
|
|
|
mxNode.clear();
|
|
|
|
mpParent.reset();
|
|
|
|
mpSelf.reset();
|
|
|
|
maContext.dispose();
|
|
|
|
}
|
|
|
|
|
|
|
|
uno::Reference< animations::XAnimationNode > BaseNode::getXAnimationNode() const
|
|
|
|
{
|
|
|
|
return mxNode;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BaseNode::init()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ENSURE_AND_THROW( mpSelf.get(),
|
|
|
|
"BaseNode::init(): no self set" );
|
|
|
|
|
|
|
|
meCurrState = UNRESOLVED;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BaseNode::resolve()
|
|
|
|
{
|
|
|
|
if( meCurrState == RESOLVED )
|
|
|
|
return true; // avoid duplicate event generation
|
|
|
|
|
|
|
|
// is this state reachable from meCurrState?
|
|
|
|
if( !(mpStateTransitionTable[meCurrState] & RESOLVED) )
|
|
|
|
return false; // nope, cannot resolv
|
|
|
|
|
|
|
|
ENSURE_AND_THROW( mpSelf.get(),
|
|
|
|
"BaseNode::resolve(): no self set" );
|
|
|
|
|
|
|
|
// change state
|
|
|
|
meCurrState = RESOLVED;
|
|
|
|
|
|
|
|
// schedule begin event (if ACTIVE state is reachable)
|
|
|
|
if( !(mpStateTransitionTable[meCurrState] & ACTIVE) )
|
|
|
|
return false; // nope, cannot become active
|
|
|
|
|
|
|
|
scheduleActivationEvent();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BaseNode::activate()
|
|
|
|
{
|
|
|
|
if( meCurrState == ACTIVE )
|
|
|
|
return true; // avoid duplicate event generation
|
|
|
|
|
|
|
|
// is the requested state reachable from meCurrState?
|
|
|
|
if( !(mpStateTransitionTable[meCurrState] & ACTIVE) )
|
|
|
|
return false; // nope, cannot become active
|
|
|
|
|
|
|
|
// change state
|
|
|
|
meCurrState = ACTIVE;
|
|
|
|
|
|
|
|
// notify state change
|
|
|
|
maContext.mrEventMultiplexer.notifyAnimationStart( mpSelf );
|
|
|
|
|
|
|
|
scheduleDeactivationEvent();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::deactivate()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// is state FROZEN reachable from meCurrState?
|
|
|
|
if( !(mpStateTransitionTable[meCurrState] & FROZEN) )
|
|
|
|
end(); // nope, use end instead
|
|
|
|
else
|
|
|
|
meCurrState = FROZEN; // change state
|
|
|
|
|
|
|
|
// notify all listeners
|
|
|
|
::std::for_each( maDeactivatingListeners.begin(),
|
|
|
|
maDeactivatingListeners.end(),
|
|
|
|
::boost::bind(
|
|
|
|
&AnimationNode::notifyDeactivating,
|
|
|
|
_1,
|
|
|
|
::boost::cref(mpSelf) ) );
|
|
|
|
|
|
|
|
// notify state change
|
|
|
|
maContext.mrEventMultiplexer.notifyAnimationEnd( mpSelf );
|
|
|
|
|
|
|
|
// notify main sequence end (iff we're the main
|
|
|
|
// sequence root node). This is because the main
|
|
|
|
// sequence determines the active duration of the
|
|
|
|
// slide. All other sequences are secondary, in that
|
|
|
|
// they don't prevent a slide change from happening,
|
|
|
|
// even if they have not been completed. In other
|
|
|
|
// words, all sequences except the main sequence are
|
|
|
|
// optional for the slide lifetime.
|
|
|
|
if( mbIsMainSequenceRootNode )
|
|
|
|
maContext.mrEventMultiplexer.notifySlideAnimationsEnd();
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::end()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// END must always be reachable. If not, that's an error in the
|
|
|
|
// transition tables
|
|
|
|
OSL_ENSURE( mpStateTransitionTable[meCurrState] & ENDED,
|
|
|
|
"BaseNode::end(): end state not reachable in transition table" );
|
|
|
|
|
|
|
|
// change state
|
|
|
|
meCurrState = ENDED;
|
|
|
|
}
|
|
|
|
|
|
|
|
AnimationNode::NodeState BaseNode::getState() const
|
|
|
|
{
|
|
|
|
return meCurrState;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BaseNode::registerDeactivatingListener( const AnimationNodeSharedPtr& rNotifee )
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ENSURE_AND_RETURN( rNotifee.get(),
|
|
|
|
"BaseNode::registerDeactivatingListener(): invalid notifee" );
|
|
|
|
maDeactivatingListeners.push_back( rNotifee );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::setSelf( const BaseNodeSharedPtr& rSelf )
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return;
|
|
|
|
|
|
|
|
ENSURE_AND_THROW( rSelf.get() == this,
|
|
|
|
"BaseNode::setSelf(): got ptr to different object" );
|
|
|
|
ENSURE_AND_THROW( !mpSelf.get(),
|
|
|
|
"BaseNode::setSelf(): called multiple times" );
|
|
|
|
|
|
|
|
mpSelf = rSelf;
|
|
|
|
}
|
|
|
|
|
|
|
|
sal_Int16 BaseNode::getFillDefaultMode() const
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if( mxNode->getFillDefault() == animations::AnimationFill::DEFAULT )
|
|
|
|
{
|
|
|
|
return mpParent.get() ? mpParent->getFillDefaultMode() : animations::AnimationFill::AUTO;
|
|
|
|
}
|
|
|
|
|
|
|
|
return mxNode->getFillDefault();
|
|
|
|
}
|
|
|
|
|
|
|
|
sal_Int16 BaseNode::getRestartDefaultMode() const
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if( mxNode->getRestartDefault() == animations::AnimationRestart::DEFAULT )
|
|
|
|
{
|
|
|
|
return mpParent.get() ? mpParent->getRestartDefaultMode() : animations::AnimationRestart::ALWAYS;
|
|
|
|
}
|
|
|
|
|
|
|
|
return mxNode->getRestartDefault();
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::notifyUserEvent()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// TODO(F2): Check whether this here goes conform with SMILs
|
|
|
|
// user event and restart specifications.
|
|
|
|
|
|
|
|
// we're called from e.g. OnClick, try to become active
|
|
|
|
if( !activate() )
|
|
|
|
{
|
|
|
|
// could not start, call parent to activate us
|
|
|
|
if( mpParent.get() )
|
|
|
|
mpParent->requestResolveOnChildren();
|
|
|
|
}
|
|
|
|
|
|
|
|
// DEBUG_NODES_SHOWTREE_WITHIN(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::scheduleActivationEvent()
|
|
|
|
{
|
|
|
|
// This method takes the NodeContext::mnStartDelay value into account,
|
|
|
|
// to cater for iterate container time shifts. We cannot put different
|
|
|
|
// iterations of the iterate container's children into different
|
|
|
|
// subcontainer (such as a 'DelayContainer', which delays resolving its
|
|
|
|
// children by a fixed amount), since all iterations' nodes must be
|
|
|
|
// resolved at the same time (otherwise, the delayed subset creation
|
|
|
|
// will not work, i.e. deactivate the subsets too late in the master
|
|
|
|
// shape).
|
|
|
|
|
|
|
|
// For some leaf nodes, PPT import yields empty begin time,
|
|
|
|
// although semantically, it should be 0.0
|
|
|
|
if( !mxNode->getBegin().hasValue() )
|
|
|
|
{
|
|
|
|
// TODO(F3): That should really be provided by the PPT import
|
|
|
|
|
|
|
|
// schedule delayed activation event. Take iterate node
|
|
|
|
// timeout into account
|
|
|
|
maContext.mrEventQueue.addEvent(
|
2005-03-30 07:06:25 +00:00
|
|
|
makeDelay( boost::bind( &BaseNode::activate, mpSelf ),
|
|
|
|
mnStartDelay ) );
|
2005-01-21 16:06:19 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
generateEvent( mxNode->getBegin(),
|
2005-03-30 07:06:25 +00:00
|
|
|
boost::bind( &BaseNode::activate, mpSelf ),
|
|
|
|
maContext, mnStartDelay );
|
2005-01-21 16:06:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::scheduleDeactivationEvent() const
|
|
|
|
{
|
|
|
|
// This method need not take the
|
|
|
|
// NodeContext::mnStartDelay value into account,
|
|
|
|
// because the deactivation event is only scheduled
|
|
|
|
// when the effect is started: the timeout is then
|
|
|
|
// already respected.
|
|
|
|
|
|
|
|
// TODO(F2): Handle end time attribute, too
|
|
|
|
generateEvent( mxNode->getDuration(),
|
2005-03-30 07:06:25 +00:00
|
|
|
boost::bind( &BaseNode::deactivate, mpSelf ),
|
|
|
|
maContext, 0.0 );
|
2005-01-21 16:06:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Helper
|
|
|
|
// ------
|
|
|
|
|
|
|
|
sal_Int16 BaseNode::getRestartMode()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
const sal_Int16 nTmp( mxNode->getRestart() );
|
|
|
|
return (nTmp != animations::AnimationRestart::DEFAULT &&
|
|
|
|
nTmp != animations::AnimationRestart::INHERIT) ? nTmp : getRestartDefaultMode();
|
|
|
|
}
|
|
|
|
|
|
|
|
sal_Int16 BaseNode::getFillMode()
|
|
|
|
{
|
|
|
|
// early exit on invalid nodes
|
|
|
|
if( meCurrState == INVALID )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
const sal_Int16 nTmp( mxNode->getFill() );
|
|
|
|
const sal_Int16 nFill((nTmp != animations::AnimationFill::DEFAULT &&
|
|
|
|
nTmp != animations::AnimationFill::INHERIT) ? nTmp : getFillDefaultMode());
|
|
|
|
|
|
|
|
// For AUTO fill mode, SMIL specifies that fill mode is FREEZE, if no explicit
|
|
|
|
// active duration is given (no duration, end, repeatCound or repeatDuration given),
|
|
|
|
// and REMOVE otherwise
|
|
|
|
if( nFill == animations::AnimationFill::AUTO )
|
|
|
|
{
|
|
|
|
return (isIndefiniteTiming( mxNode->getDuration() ) &&
|
|
|
|
isIndefiniteTiming( mxNode->getEnd() ) &&
|
|
|
|
!mxNode->getRepeatCount().hasValue() &&
|
|
|
|
isIndefiniteTiming( mxNode->getRepeatDuration() )) ?
|
|
|
|
animations::AnimationFill::FREEZE : animations::AnimationFill::REMOVE;}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return nFill;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Debug
|
|
|
|
//=========================================================================
|
|
|
|
|
|
|
|
#if defined(VERBOSE) && defined(DBG_UTIL)
|
|
|
|
void BaseNode::showState() const
|
|
|
|
{
|
|
|
|
const AnimationNode::NodeState eNodeState( getState() );
|
|
|
|
|
|
|
|
if( eNodeState == AnimationNode::INVALID )
|
|
|
|
VERBOSE_TRACE( "Node state: n0x%X [label=\"%s\",style=filled,fillcolor=\"0.5,0.2,0.5\"]",
|
|
|
|
(const char*)this+debugGetCurrentOffset(),
|
|
|
|
getDescription() );
|
|
|
|
else
|
|
|
|
VERBOSE_TRACE( "Node state: n0x%X [label=\"%s\",style=filled,fillcolor=\"%f,1.0,1.0\"]",
|
|
|
|
(const char*)this+debugGetCurrentOffset(),
|
|
|
|
getDescription(),
|
|
|
|
log((double)getState())/4.0 );
|
|
|
|
|
|
|
|
// determine additional node information
|
|
|
|
uno::Reference< animations::XAnimate > xAnimate( mxNode,
|
|
|
|
uno::UNO_QUERY );
|
|
|
|
if( xAnimate.is() )
|
|
|
|
{
|
|
|
|
uno::Reference< drawing::XShape > xTargetShape( xAnimate->getTarget(),
|
|
|
|
uno::UNO_QUERY );
|
|
|
|
|
|
|
|
if( !xTargetShape.is() )
|
|
|
|
{
|
|
|
|
::com::sun::star::presentation::ParagraphTarget aTarget;
|
|
|
|
|
|
|
|
// no shape provided. Maybe a ParagraphTarget?
|
|
|
|
if( (xAnimate->getTarget() >>= aTarget) )
|
|
|
|
xTargetShape = aTarget.Shape;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( xTargetShape.is() )
|
|
|
|
{
|
|
|
|
uno::Reference< beans::XPropertySet > xPropSet( xTargetShape,
|
|
|
|
uno::UNO_QUERY );
|
|
|
|
|
|
|
|
// read shape name
|
|
|
|
::rtl::OUString aName;
|
|
|
|
if( (xPropSet->getPropertyValue(
|
|
|
|
::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM("Name") ) ) >>= aName) )
|
|
|
|
{
|
|
|
|
const ::rtl::OString& rAsciiName(
|
|
|
|
::rtl::OUStringToOString( aName,
|
|
|
|
RTL_TEXTENCODING_ASCII_US ) );
|
|
|
|
|
|
|
|
VERBOSE_TRACE( "Node info: n0x%X, name \"%s\"",
|
|
|
|
(const char*)this+debugGetCurrentOffset(),
|
|
|
|
rAsciiName.getStr() );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* BaseNode::getDescription() const
|
|
|
|
{
|
|
|
|
return "BaseNode";
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseNode::showTreeFromWithin() const
|
|
|
|
{
|
|
|
|
// find root node
|
|
|
|
BaseNodeSharedPtr pCurrNode( mpSelf );
|
|
|
|
while( pCurrNode->mpParent.get() ) pCurrNode = pCurrNode->mpParent;
|
|
|
|
|
|
|
|
pCurrNode->showState();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|