2000-09-18 16:07:07 +00:00
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/*************************************************************************
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*
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* $RCSfile: extrud3d.cxx,v $
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*
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2001-12-04 13:13:17 +00:00
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* $Revision: 1.9 $
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2000-09-18 16:07:07 +00:00
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*
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2001-12-04 13:13:17 +00:00
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* last change: $Author: aw $ $Date: 2001-12-04 14:13:17 $
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2000-09-18 16:07:07 +00:00
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#include "svdstr.hrc"
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#include "svdglob.hxx"
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#ifndef _SVDPAGE_HXX
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#include "svdpage.hxx"
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#endif
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#ifndef _E3D_GLOBL3D_HXX
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#include "globl3d.hxx"
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#endif
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#ifndef _E3D_POLYOB3D_HXX
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#include "polyob3d.hxx"
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#endif
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#ifndef _E3D_EXTRUD3D_HXX
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#include "extrud3d.hxx"
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#endif
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#ifndef _E3D_E3DIOCMPT_HXX
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#include "e3dcmpt.hxx"
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#endif
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#ifndef _POLY3D_HXX
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#include "poly3d.hxx"
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#endif
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#ifndef _E3D_SCENE3D_HXX
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#include "scene3d.hxx"
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#endif
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#ifndef _SVX_SVXIDS_HRC
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#include "svxids.hrc"
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#endif
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#ifndef _XPOLY_HXX
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#include "xpoly.hxx"
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#endif
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#ifndef _SVDOPATH_HXX
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#include "svdopath.hxx"
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#endif
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#ifndef _SVDMODEL_HXX
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#include "svdmodel.hxx"
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#endif
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2000-10-30 10:00:01 +00:00
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#ifndef _SVX3DITEMS_HXX
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#include "svx3ditems.hxx"
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#endif
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2000-09-18 16:07:07 +00:00
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TYPEINIT1(E3dExtrudeObj, E3dCompoundObject);
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/*************************************************************************
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|*
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|* Konstruktor, erzeugt zwei Deckelflaechen-PolyPolygone und (PointCount-1)
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|* Seitenflaechen-Rechtecke aus dem uebergebenen PolyPolygon
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|*
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\************************************************************************/
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E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const PolyPolygon& rPP, double fDepth)
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: E3dCompoundObject(rDefault),
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2000-11-07 11:58:28 +00:00
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aExtrudePolygon(rPP, rDefault.GetDefaultExtrudeScale())
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2000-09-18 16:07:07 +00:00
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{
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// Defaults setzen
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SetDefaultAttributes(rDefault);
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2000-11-07 11:58:28 +00:00
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// set extrude depth
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mpObjectItemSet->Put(Svx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
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2000-09-18 16:07:07 +00:00
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// Geometrie erzeugen
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CreateGeometry();
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}
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/*************************************************************************
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|*
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|* wie voriger Konstruktor, nur mit XPolygon; das XPolygon wird
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|* jedoch nicht Bezier-konvertiert, sondern es werden nur seine
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|* Punktkoordinaten uebernommen
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|*
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\************************************************************************/
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E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const XPolyPolygon& rXPP, double fDepth)
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: E3dCompoundObject(rDefault),
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2000-11-07 11:58:28 +00:00
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aExtrudePolygon(rXPP, rDefault.GetDefaultExtrudeScale())
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2000-09-18 16:07:07 +00:00
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{
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// Defaults setzen
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SetDefaultAttributes(rDefault);
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2000-11-07 11:58:28 +00:00
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// set extrude depth
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mpObjectItemSet->Put(Svx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
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2000-09-18 16:07:07 +00:00
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// Geometrie erzeugen
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CreateGeometry();
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}
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E3dExtrudeObj::E3dExtrudeObj()
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: E3dCompoundObject()
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{
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// Defaults setzen
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E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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}
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void E3dExtrudeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
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{
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// Defaults setzen
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2000-11-07 11:58:28 +00:00
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ImpForceItemSet();
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2000-09-18 16:07:07 +00:00
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fExtrudeScale = rDefault.GetDefaultExtrudeScale();
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bExtrudeSmoothed = rDefault.GetDefaultExtrudeSmoothed();
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bExtrudeSmoothFrontBack = rDefault.GetDefaultExtrudeSmoothFrontBack();
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bExtrudeCharacterMode = rDefault.GetDefaultExtrudeCharacterMode();
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bExtrudeCloseFront = rDefault.GetDefaultExtrudeCloseFront();
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bExtrudeCloseBack = rDefault.GetDefaultExtrudeCloseBack();
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// Bei extrudes defaultmaessig StdTexture in X und Y
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2000-11-07 11:58:28 +00:00
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mpObjectItemSet->Put(Svx3DTextureProjectionXItem(1));
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mpObjectItemSet->Put(Svx3DTextureProjectionYItem(1));
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2000-09-18 16:07:07 +00:00
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}
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/*************************************************************************
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|*
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|* Geometrieerzeugung
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|*
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\************************************************************************/
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PolyPolygon3D E3dExtrudeObj::GetFrontSide()
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{
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// Polygon als Grundlage holen
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PolyPolygon3D aPolyPoly3D(aExtrudePolygon);
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// Ueberfluessige Punkte entfernen, insbesondere doppelte
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// Start- und Endpunkte verhindern
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aPolyPoly3D.RemoveDoublePoints();
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// Normale holen
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Vector3D aNormal = aPolyPoly3D.GetNormal();
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2000-11-07 11:58:28 +00:00
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if((aNormal.Z() > 0.0) != (GetExtrudeDepth() != 0))
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2000-09-18 16:07:07 +00:00
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aPolyPoly3D.FlipDirections();
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// Orientierung evtl. vorhandener Loecher in einen definierten
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// Ausgangszustand bringen
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aPolyPoly3D.SetDirections();
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return aPolyPoly3D;
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}
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PolyPolygon3D E3dExtrudeObj::GetBackSide(const PolyPolygon3D& rFrontSide)
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{
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PolyPolygon3D aBackSide(rFrontSide);
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2000-11-07 11:58:28 +00:00
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if(GetExtrudeDepth() != 0)
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2000-09-18 16:07:07 +00:00
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{
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// Extrudevektor bilden
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Vector3D aNormal = aBackSide.GetNormal();
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if(aNormal.Z() < 0.0)
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aNormal.Z() = -aNormal.Z();
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2000-11-07 11:58:28 +00:00
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Vector3D aOffset = aNormal * (double)GetExtrudeDepth();
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2000-09-18 16:07:07 +00:00
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// eventuell Skalieren
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2000-11-07 11:58:28 +00:00
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if(GetPercentBackScale() != 100)
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ScalePoly(aBackSide, (double)GetPercentBackScale() / 100.0);
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2000-09-18 16:07:07 +00:00
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// Verschieben
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Matrix4D aTrans;
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aTrans.Translate(aOffset);
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aBackSide.Transform(aTrans);
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}
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return aBackSide;
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}
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2001-07-10 09:09:51 +00:00
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/*************************************************************************
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|*
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|* Give out simple line geometry
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|*
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\************************************************************************/
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void E3dExtrudeObj::GetLineGeometry(PolyPolygon3D& rLinePolyPolygon) const
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{
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2001-07-19 15:59:49 +00:00
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// #78972# add extrude line polys
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rLinePolyPolygon.Insert(maLinePolyPolygon);
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// don't call parent
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// E3dCompoundObject::GetLineGeometry(rLinePolyPolygon);
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2001-07-10 09:09:51 +00:00
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}
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2000-09-18 16:07:07 +00:00
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void E3dExtrudeObj::CreateGeometry()
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{
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// Start der Geometrieerzeugung ankuendigen
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StartCreateGeometry();
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2001-07-19 15:59:49 +00:00
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// #78972# prepare new line geometry creation
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maLinePolyPolygon.Clear();
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2000-09-18 16:07:07 +00:00
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// Polygon als Grundlage holen
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PolyPolygon3D aFrontSide = GetFrontSide();
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2000-11-07 11:58:28 +00:00
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if(GetExtrudeDepth() != 0)
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2000-09-18 16:07:07 +00:00
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{
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// Hinteres Polygon erzeugen
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PolyPolygon3D aBackSide = GetBackSide(aFrontSide);
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// Was muss erzeugt werden?
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if(!aFrontSide.IsClosed())
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2000-11-07 11:58:28 +00:00
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mpObjectItemSet->Put(Svx3DDoubleSidedItem(TRUE));
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2000-09-18 16:07:07 +00:00
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double fTextureDepth=1.0;
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double fTextureStart=0.0;
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// Texturen erzeugen?
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if(!GetCreateTexture())
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fTextureStart = fTextureDepth = 0.0;
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// Falls Texturen erzeugen Randbreite fuer diese bestimmen
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double fSurroundFactor = 1.0;
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if(GetCreateTexture())
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{
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fSurroundFactor = aFrontSide.GetLength() / sqrt(aFrontSide.GetPolyArea());
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fSurroundFactor = (double)((long)(fSurroundFactor - 0.5));
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if(fSurroundFactor == 0.0)
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fSurroundFactor = 1.0;
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}
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// Segment erzeugen
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2001-07-19 15:59:49 +00:00
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ImpCreateSegment(
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2000-09-18 16:07:07 +00:00
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aFrontSide,
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aBackSide,
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0L,
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0L,
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bExtrudeCloseFront,
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bExtrudeCloseBack,
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2000-11-07 11:58:28 +00:00
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(double)GetPercentDiagonal() / 200.0,
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2000-09-18 16:07:07 +00:00
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GetExtrudeSmoothed(),
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GetExtrudeSmoothed(),
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GetExtrudeSmoothFrontBack(),
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fSurroundFactor,
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fTextureStart,
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fTextureDepth,
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GetCreateNormals(),
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GetCreateTexture(),
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bExtrudeCharacterMode,
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2001-07-19 15:59:49 +00:00
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FALSE,
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// #78972#
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&maLinePolyPolygon);
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2000-09-18 16:07:07 +00:00
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}
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else
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{
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// nur ein Polygon erzeugen
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2000-11-07 11:58:28 +00:00
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mpObjectItemSet->Put(Svx3DDoubleSidedItem(TRUE));
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2000-09-18 16:07:07 +00:00
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// Fuer evtl. selbst erzeugte Normalen
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PolyPolygon3D aNormalsFront;
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// Extrudevektor bilden
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Vector3D aNormal = aFrontSide.GetNormal();
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2000-11-07 11:58:28 +00:00
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Vector3D aOffset = aNormal * (double)GetExtrudeDepth();
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2000-09-18 16:07:07 +00:00
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// Normalen und Vorderseite selbst erzeugen
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AddFrontNormals(aFrontSide, aNormalsFront, aOffset);
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CreateFront(aFrontSide, aNormalsFront, GetCreateNormals(), GetCreateTexture());
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2001-07-19 15:59:49 +00:00
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// #78972#
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maLinePolyPolygon.Insert(aFrontSide);
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2000-09-18 16:07:07 +00:00
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}
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2001-07-19 15:59:49 +00:00
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// #78972#
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ImpCompleteLinePolygon(maLinePolyPolygon, aFrontSide.Count(), FALSE);
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2000-09-18 16:07:07 +00:00
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// call parent
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E3dCompoundObject::CreateGeometry();
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}
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/*************************************************************************
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|*
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|* Identifier zurueckgeben
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|*
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\************************************************************************/
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UINT16 E3dExtrudeObj::GetObjIdentifier() const
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{
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return E3D_EXTRUDEOBJ_ID;
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}
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/*************************************************************************
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|*
|
|
|
|
|* Wireframe erzeugen
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::CreateWireframe(Polygon3D& rWirePoly, const Matrix4D* pTf,
|
|
|
|
E3dDragDetail eDetail)
|
|
|
|
{
|
|
|
|
if ( eDetail == E3DDETAIL_ALLLINES ||
|
|
|
|
(eDetail == E3DDETAIL_DEFAULT && GetDragDetail() == E3DDETAIL_ALLLINES) )
|
|
|
|
{
|
|
|
|
// Detailliert erzeugen
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// call parent
|
|
|
|
E3dObject::CreateWireframe(rWirePoly, pTf, eDetail);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Objektdaten in Stream speichern
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::WriteData(SvStream& rOut) const
|
|
|
|
{
|
2001-07-17 06:04:31 +00:00
|
|
|
#ifndef SVX_LIGHT
|
2000-09-18 16:07:07 +00:00
|
|
|
long nVersion = rOut.GetVersion(); // Build_Nr * 10 z.B. 3810
|
|
|
|
if(nVersion < 3800)
|
|
|
|
{
|
|
|
|
// Alte Geometrie erzeugen, um die E3dPolyObj's zu haben
|
|
|
|
((E3dCompoundObject*)this)->ReCreateGeometry(TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
// call parent
|
|
|
|
E3dCompoundObject::WriteData(rOut);
|
|
|
|
|
|
|
|
E3dIOCompat aCompat(rOut, STREAM_WRITE, 1);
|
|
|
|
rOut << aExtrudePolygon;
|
|
|
|
rOut << fExtrudeScale;
|
2000-11-07 11:58:28 +00:00
|
|
|
|
|
|
|
rOut << (double)GetExtrudeDepth();
|
|
|
|
|
|
|
|
rOut << (double)GetPercentBackScale() / 100.0;
|
|
|
|
|
|
|
|
rOut << (double)GetPercentDiagonal() / 200.0;
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
rOut << (BOOL)bExtrudeSmoothed;
|
|
|
|
rOut << (BOOL)bExtrudeSmoothFrontBack;
|
|
|
|
rOut << (BOOL)bExtrudeCharacterMode;
|
|
|
|
|
|
|
|
// Ab Version 513a (5.2.99): Parameter fuer das
|
|
|
|
// Erzeugen der Vorder/Rueckwand
|
|
|
|
rOut << (BOOL)bExtrudeCloseFront;
|
|
|
|
rOut << (BOOL)bExtrudeCloseBack;
|
|
|
|
|
|
|
|
if(nVersion < 3800)
|
|
|
|
{
|
|
|
|
// Geometrie neu erzeugen, um E3dPolyObj's wieder loszuwerden
|
|
|
|
((E3dCompoundObject*)this)->ReCreateGeometry();
|
|
|
|
}
|
2001-07-17 06:04:31 +00:00
|
|
|
#endif
|
2000-09-18 16:07:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Objektdaten aus Stream laden
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn)
|
|
|
|
{
|
|
|
|
// call parent
|
|
|
|
E3dCompoundObject::ReadData(rHead, rIn);
|
|
|
|
|
|
|
|
// Fuer Abwaertskompatibilitaet (Lesen neuer Daten mit altem Code)
|
|
|
|
BOOL bAllDone(FALSE);
|
|
|
|
|
|
|
|
if(AreBytesLeft())
|
|
|
|
{
|
|
|
|
E3dIOCompat aIoCompat(rIn, STREAM_READ);
|
|
|
|
if(aIoCompat.GetVersion() >= 1)
|
|
|
|
{
|
|
|
|
BOOL bTmp;
|
2000-11-07 11:58:28 +00:00
|
|
|
double fTmp;
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
rIn >> aExtrudePolygon;
|
|
|
|
rIn >> fExtrudeScale;
|
2000-11-07 11:58:28 +00:00
|
|
|
|
|
|
|
rIn >> fTmp;
|
|
|
|
mpObjectItemSet->Put(Svx3DDepthItem(sal_uInt32(fTmp + 0.5)));
|
|
|
|
|
|
|
|
rIn >> fTmp;
|
|
|
|
mpObjectItemSet->Put(Svx3DBackscaleItem(sal_uInt16(fTmp * 100.0)));
|
|
|
|
|
|
|
|
rIn >> fTmp;
|
|
|
|
mpObjectItemSet->Put(Svx3DPercentDiagonalItem(sal_uInt16(fTmp * 200.0)));
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
rIn >> bTmp; bExtrudeSmoothed = bTmp;
|
|
|
|
rIn >> bTmp; bExtrudeSmoothFrontBack = bTmp;
|
|
|
|
rIn >> bTmp; bExtrudeCharacterMode = bTmp;
|
|
|
|
|
|
|
|
bAllDone = TRUE;
|
|
|
|
|
|
|
|
if(aIoCompat.GetBytesLeft())
|
|
|
|
{
|
|
|
|
// Ab Version 513a (5.2.99): Parameter fuer das
|
|
|
|
// Erzeugen der Vorder/Rueckwand
|
|
|
|
BOOL bTmp;
|
|
|
|
|
|
|
|
rIn >> bTmp; bExtrudeCloseFront = bTmp;
|
|
|
|
rIn >> bTmp; bExtrudeCloseBack = bTmp;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bExtrudeCloseFront = TRUE;
|
|
|
|
bExtrudeCloseBack = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!bAllDone)
|
|
|
|
{
|
|
|
|
// Geometrie aus geladenen PolyObj's rekonstruieren
|
|
|
|
SdrObjList* pSubList = GetSubList();
|
|
|
|
if(pSubList && pSubList->GetObjCount())
|
|
|
|
{
|
|
|
|
// Vorderseite und Rueckseite sind die ersten
|
|
|
|
// PolyObj's in der Liste, hole diese
|
|
|
|
E3dPolyObj* pFront = NULL;
|
|
|
|
E3dPolyObj* pBack = NULL;
|
|
|
|
E3dPolyObj* pOther = NULL;
|
|
|
|
|
|
|
|
UINT16 a;
|
|
|
|
for(a=0;a<pSubList->GetObjCount();a++)
|
|
|
|
{
|
|
|
|
E3dPolyObj* pCandidate = (E3dPolyObj*)pSubList->GetObj(a);
|
|
|
|
if(pCandidate->ISA(E3dPolyObj))
|
|
|
|
{
|
|
|
|
// Die Nromalen der Vorder/Rueckseiten zeigen in Z-Richtung,
|
|
|
|
// nutze dies aus
|
|
|
|
const Vector3D& rNormal = pCandidate->GetNormal();
|
|
|
|
if(fabs(rNormal.X()) < 0.0000001 && fabs(rNormal.Y()) < 0.0000001)
|
|
|
|
{
|
|
|
|
if(rNormal.Z() > 0.0)
|
|
|
|
{
|
|
|
|
// Vorderseite
|
|
|
|
pFront = pCandidate;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Rueckseite
|
|
|
|
pBack = pCandidate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(!pOther)
|
|
|
|
pOther = pCandidate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Extrude-Tiefe feststellen
|
|
|
|
if(pOther)
|
|
|
|
{
|
|
|
|
const PolyPolygon3D& rOtherPoly = pOther->GetPolyPolygon3D();
|
|
|
|
// Hintereinanderliegende Paare in der alten Version waren
|
|
|
|
// 0,1 und 3,2 (0,3 vorne)
|
2000-11-07 11:58:28 +00:00
|
|
|
double fVal = (rOtherPoly[0][1] - rOtherPoly[0][0]).GetLength();
|
|
|
|
mpObjectItemSet->Put(Svx3DDepthItem(sal_uInt32(fVal + 0.5)));
|
2000-09-18 16:07:07 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
// Einen Default vorsehen, kann aber eigentlich nie geschehen
|
2000-11-07 11:58:28 +00:00
|
|
|
mpObjectItemSet->Put(Svx3DDepthItem(100));
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
// Polygon fuer Vorderseite holen
|
|
|
|
if(pFront)
|
|
|
|
{
|
|
|
|
aExtrudePolygon = pFront->GetPolyPolygon3D();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(pBack)
|
|
|
|
{
|
|
|
|
// Rueckseite benutzen und um -fExtrudeDepth in Z
|
|
|
|
// verschieben
|
|
|
|
aExtrudePolygon = pBack->GetPolyPolygon3D();
|
|
|
|
Matrix4D aMat;
|
2000-11-07 11:58:28 +00:00
|
|
|
aMat.Translate(Vector3D(0.0, 0.0, -(double)GetExtrudeDepth()));
|
2000-09-18 16:07:07 +00:00
|
|
|
aExtrudePolygon.Transform(aMat);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Die Polygondaten koennen aus den Vorderkanten
|
|
|
|
// der weiteren Polygone (Punkte 0,3) restauriert werden.
|
|
|
|
// evtl. spaeter ergaenzen
|
|
|
|
aExtrudePolygon.Clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Bestimmen, ob die Teilpolygone von aExtrudePolygon
|
|
|
|
// geschlossen waren. Sie waren geschlossen, wenn ein
|
|
|
|
// entsprechendes PolyObj existiert
|
|
|
|
for(a=0;a<aExtrudePolygon.Count();a++)
|
|
|
|
{
|
|
|
|
Polygon3D &rPoly = aExtrudePolygon[a];
|
|
|
|
USHORT nCnt = rPoly.GetPointCount();
|
|
|
|
|
|
|
|
if(nCnt)
|
|
|
|
{
|
|
|
|
Vector3D& rFirst = rPoly[0];
|
|
|
|
Vector3D& rLast = rPoly[nCnt - 1];
|
|
|
|
BOOL bClosePoly(FALSE);
|
|
|
|
|
|
|
|
for(UINT16 b=0;b<pSubList->GetObjCount();b++)
|
|
|
|
{
|
|
|
|
E3dPolyObj* pCandidate = (E3dPolyObj*)pSubList->GetObj(b);
|
|
|
|
if(pCandidate->ISA(E3dPolyObj)
|
|
|
|
&& pCandidate != pFront && pCandidate != pBack)
|
|
|
|
{
|
|
|
|
const PolyPolygon3D& rCandPoly = pCandidate->GetPolyPolygon3D();
|
|
|
|
if(rCandPoly[0].GetPointCount() > 2)
|
|
|
|
{
|
|
|
|
if(rCandPoly[0][0] == rFirst && rCandPoly[0][3] == rLast)
|
|
|
|
bClosePoly = TRUE;
|
|
|
|
if(rCandPoly[0][3] == rFirst && rCandPoly[0][0] == rLast)
|
|
|
|
bClosePoly = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
rPoly.SetClosed(bClosePoly);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Setze die weiteren Parameter auf die defaults
|
|
|
|
fExtrudeScale = 1.0;
|
2000-11-07 11:58:28 +00:00
|
|
|
|
|
|
|
mpObjectItemSet->Put(Svx3DBackscaleItem(100));
|
|
|
|
|
|
|
|
mpObjectItemSet->Put(Svx3DPercentDiagonalItem(10));
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
bExtrudeSmoothed = TRUE;
|
|
|
|
bExtrudeSmoothFrontBack = FALSE;
|
|
|
|
bExtrudeCharacterMode = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-12-20 08:54:19 +00:00
|
|
|
// correct position of extrude polygon, in case it's not positioned
|
|
|
|
// at the Z==0 layer
|
|
|
|
if(aExtrudePolygon.Count() && aExtrudePolygon[0].GetPointCount())
|
|
|
|
{
|
|
|
|
const Vector3D& rFirstPoint = aExtrudePolygon[0][0];
|
|
|
|
if(rFirstPoint.Z() != 0.0)
|
|
|
|
{
|
|
|
|
// change transformation so that source poly lies in Z == 0,
|
|
|
|
// so it can be exported as 2D polygon
|
|
|
|
//
|
|
|
|
// ATTENTION: the translation has to be multiplied from LEFT
|
|
|
|
// SIDE since it was executed as the first translate for this
|
|
|
|
// 3D object during it's creation.
|
|
|
|
double fTransDepth(rFirstPoint.Z());
|
|
|
|
Matrix4D aTransMat;
|
|
|
|
aTransMat.TranslateZ(fTransDepth);
|
|
|
|
NbcSetTransform(aTransMat * GetTransform());
|
|
|
|
|
|
|
|
// correct polygon itself
|
|
|
|
aTransMat.Identity();
|
|
|
|
aTransMat.TranslateZ(-fTransDepth);
|
|
|
|
aExtrudePolygon.Transform(aTransMat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-09-18 16:07:07 +00:00
|
|
|
// Geometrie neu erzeugen
|
|
|
|
ReCreateGeometry();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Zuweisungsoperator
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::operator=(const SdrObject& rObj)
|
|
|
|
{
|
|
|
|
// erstmal alle Childs kopieren
|
|
|
|
E3dCompoundObject::operator=(rObj);
|
|
|
|
|
|
|
|
// weitere Parameter kopieren
|
|
|
|
const E3dExtrudeObj& r3DObj = (const E3dExtrudeObj&)rObj;
|
|
|
|
|
|
|
|
aExtrudePolygon = r3DObj.aExtrudePolygon;
|
|
|
|
fExtrudeScale = r3DObj.fExtrudeScale;
|
|
|
|
|
2001-12-04 13:13:17 +00:00
|
|
|
// #95519# copy LinePolygon info, too
|
|
|
|
maLinePolyPolygon = r3DObj.maLinePolyPolygon;
|
|
|
|
|
2000-09-18 16:07:07 +00:00
|
|
|
bExtrudeSmoothed = r3DObj.bExtrudeSmoothed;
|
|
|
|
bExtrudeSmoothFrontBack = r3DObj.bExtrudeSmoothFrontBack;
|
|
|
|
bExtrudeCharacterMode = r3DObj.bExtrudeCharacterMode;
|
|
|
|
bExtrudeCloseFront = r3DObj.bExtrudeCloseFront;
|
|
|
|
bExtrudeCloseBack = r3DObj.bExtrudeCloseBack;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Lokale Parameter setzen mit Geometrieneuerzeugung
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudePolygon(const PolyPolygon3D &rNew)
|
|
|
|
{
|
|
|
|
if(aExtrudePolygon != rNew)
|
|
|
|
{
|
|
|
|
aExtrudePolygon = rNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeScale(double fNew)
|
|
|
|
{
|
|
|
|
if(fExtrudeScale != fNew)
|
|
|
|
{
|
|
|
|
fExtrudeScale = fNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeSmoothed(BOOL bNew)
|
|
|
|
{
|
|
|
|
if(bExtrudeSmoothed != bNew)
|
|
|
|
{
|
|
|
|
bExtrudeSmoothed = bNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeSmoothFrontBack(BOOL bNew)
|
|
|
|
{
|
|
|
|
if(bExtrudeSmoothFrontBack != bNew)
|
|
|
|
{
|
|
|
|
bExtrudeSmoothFrontBack = bNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeCharacterMode(BOOL bNew)
|
|
|
|
{
|
|
|
|
if(bExtrudeCharacterMode != bNew)
|
|
|
|
{
|
|
|
|
bExtrudeCharacterMode = bNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeCloseFront(BOOL bNew)
|
|
|
|
{
|
|
|
|
if(bExtrudeCloseFront != bNew)
|
|
|
|
{
|
|
|
|
bExtrudeCloseFront = bNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void E3dExtrudeObj::SetExtrudeCloseBack(BOOL bNew)
|
|
|
|
{
|
|
|
|
if(bExtrudeCloseBack != bNew)
|
|
|
|
{
|
|
|
|
bExtrudeCloseBack = bNew;
|
|
|
|
bGeometryValid = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2001-01-26 13:01:08 +00:00
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// private support routines for ItemSet access
|
2000-09-18 16:07:07 +00:00
|
|
|
|
2001-01-26 13:01:08 +00:00
|
|
|
void E3dExtrudeObj::PostItemChange(const sal_uInt16 nWhich)
|
2000-09-18 16:07:07 +00:00
|
|
|
{
|
2001-01-26 13:01:08 +00:00
|
|
|
// call parent
|
|
|
|
E3dCompoundObject::PostItemChange(nWhich);
|
|
|
|
|
|
|
|
switch(nWhich)
|
2000-09-18 16:07:07 +00:00
|
|
|
{
|
2000-10-30 10:00:01 +00:00
|
|
|
case SDRATTR_3DOBJ_PERCENT_DIAGONAL:
|
|
|
|
{
|
2000-11-07 11:58:28 +00:00
|
|
|
bGeometryValid = FALSE;
|
2000-10-30 10:00:01 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case SDRATTR_3DOBJ_BACKSCALE:
|
|
|
|
{
|
2000-11-07 11:58:28 +00:00
|
|
|
bGeometryValid = FALSE;
|
2000-10-30 10:00:01 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case SDRATTR_3DOBJ_DEPTH:
|
|
|
|
{
|
2000-11-07 11:58:28 +00:00
|
|
|
bGeometryValid = FALSE;
|
2000-10-30 10:00:01 +00:00
|
|
|
break;
|
|
|
|
}
|
2000-09-18 16:07:07 +00:00
|
|
|
}
|
2000-10-30 10:00:01 +00:00
|
|
|
}
|
|
|
|
|
2000-09-18 16:07:07 +00:00
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Get the name of the object (singular)
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::TakeObjNameSingul(XubString& rName) const
|
|
|
|
{
|
|
|
|
rName=ImpGetResStr(STR_ObjNameSingulExtrude3d);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Get the name of the object (plural)
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
void E3dExtrudeObj::TakeObjNamePlural(XubString& rName) const
|
|
|
|
{
|
|
|
|
rName=ImpGetResStr(STR_ObjNamePluralExtrude3d);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|
|
|*
|
|
|
|
|* Aufbrechen
|
|
|
|
|*
|
|
|
|
\************************************************************************/
|
|
|
|
|
|
|
|
BOOL E3dExtrudeObj::IsBreakObjPossible()
|
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
SdrAttrObj* E3dExtrudeObj::GetBreakObj()
|
|
|
|
{
|
|
|
|
// create PathObj
|
|
|
|
XPolyPolygon aPoly = TransformToScreenCoor(GetBackSide(GetFrontSide()));
|
|
|
|
SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aPoly);
|
|
|
|
|
|
|
|
if(pPathObj)
|
|
|
|
{
|
|
|
|
// set position ans size
|
|
|
|
Rectangle aNewPosSize(aPoly.GetBoundRect());
|
|
|
|
pPathObj->SetSnapRect(aNewPosSize);
|
|
|
|
|
|
|
|
// Objekt ggf. schliessen
|
|
|
|
BOOL bDistSmallerTen = FALSE;
|
|
|
|
for(UINT16 nCnt=0;nCnt<pPathObj->GetPathPoly().Count();nCnt++)
|
|
|
|
if(((XPolygon)(pPathObj->GetPathPoly()[0])).CalcDistance(0, pPathObj->GetPathPoly()[0].GetPointCount()-1) < 10)
|
|
|
|
bDistSmallerTen = TRUE;
|
|
|
|
if (!pPathObj->IsClosed() && bDistSmallerTen)
|
|
|
|
pPathObj->ToggleClosed(0);
|
|
|
|
|
|
|
|
// Attribute setzen
|
2000-10-30 10:00:01 +00:00
|
|
|
SfxItemSet aSet(GetItemSet());
|
2000-09-18 16:07:07 +00:00
|
|
|
|
|
|
|
// Linien aktivieren, um Objekt garantiert sichtbar zu machen
|
2000-10-30 10:00:01 +00:00
|
|
|
aSet.Put(XLineStyleItem (XLINE_SOLID));
|
2000-09-18 16:07:07 +00:00
|
|
|
|
2000-10-30 10:00:01 +00:00
|
|
|
pPathObj->SetItemSet(aSet);
|
2000-09-18 16:07:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return pPathObj;
|
|
|
|
}
|
|
|
|
|
2000-10-30 10:00:01 +00:00
|
|
|
// EOF
|