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libreoffice/drawinglayer/source/primitive2d/graphicprimitive2d.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: graphicprimitive2d.cxx,v $
*
* $Revision: 1.3 $
2007-03-06 11:36:13 +00:00
*
* last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
2007-03-06 11:36:13 +00:00
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <drawinglayer/animation/animationtiming.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
// helper class for animated graphics
#include <vcl/animate.hxx>
#include <vcl/graph.hxx>
#include <vcl/virdev.hxx>
#include <vcl/svapp.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace
{
struct animationStep
{
BitmapEx maBitmapEx;
sal_uInt32 mnTime;
};
class animatedBitmapExPreparator
{
::Animation maAnimation;
::std::vector< animationStep > maSteps;
sal_uInt32 generateStepTime(sal_uInt32 nIndex) const;
public:
animatedBitmapExPreparator(const Graphic& rGraphic);
sal_uInt32 count() const { return maSteps.size(); }
sal_uInt32 loopCount() const { return (sal_uInt32)maAnimation.GetLoopCount(); }
sal_uInt32 stepTime(sal_uInt32 a) const { return maSteps[a].mnTime; }
const BitmapEx& stepBitmapEx(sal_uInt32 a) const { return maSteps[a].maBitmapEx; }
};
sal_uInt32 animatedBitmapExPreparator::generateStepTime(sal_uInt32 nIndex) const
{
const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(nIndex));
sal_uInt32 nWaitTime(rAnimBitmap.nWait * 10);
// #115934#
// Take care of special value for MultiPage TIFFs. ATM these shall just
// show their first page. Later we will offer some switching when object
// is selected.
if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait)
{
// ATM the huge value would block the timer, so
// use a long time to show first page (whole day)
nWaitTime = 100 * 60 * 60 * 24;
}
// Bad trap: There are animated gifs with no set WaitTime (!).
// In that case use a default value.
if(0L == nWaitTime)
{
nWaitTime = 100L;
}
return nWaitTime;
}
animatedBitmapExPreparator::animatedBitmapExPreparator(const Graphic& rGraphic)
: maAnimation(rGraphic.GetAnimation())
{
OSL_ENSURE(GRAPHIC_BITMAP == rGraphic.GetType() && rGraphic.IsAnimated(), "animatedBitmapExPreparator: graphic is not animated (!)");
// #128539# secure access to Animation, looks like there exist animated GIFs out there
// with a step count of zero
if(maAnimation.Count())
{
VirtualDevice aVirtualDevice(*Application::GetDefaultDevice());
VirtualDevice aVirtualDeviceMask(*Application::GetDefaultDevice(), 1L);
// Prepare VirtualDevices and their states
aVirtualDevice.EnableMapMode(sal_False);
aVirtualDeviceMask.EnableMapMode(sal_False);
aVirtualDevice.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
aVirtualDeviceMask.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
aVirtualDevice.Erase();
aVirtualDeviceMask.Erase();
for(sal_uInt16 a(0L); a < maAnimation.Count(); a++)
{
animationStep aNextStep;
aNextStep.mnTime = generateStepTime(a);
// prepare step
const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(a));
switch(rAnimBitmap.eDisposal)
{
case DISPOSE_NOT:
{
aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
Bitmap aMask = rAnimBitmap.aBmpEx.GetMask();
if(aMask.IsEmpty())
{
const Point aEmpty;
const Rectangle aRect(aEmpty, aVirtualDeviceMask.GetOutputSizePixel());
const Wallpaper aWallpaper(COL_BLACK);
aVirtualDeviceMask.DrawWallpaper(aRect, aWallpaper);
}
else
{
BitmapEx aExpandVisibilityMask = BitmapEx(aMask, aMask);
aVirtualDeviceMask.DrawBitmapEx(rAnimBitmap.aPosPix, aExpandVisibilityMask);
}
break;
}
case DISPOSE_BACK:
{
// #i70772# react on no mask, for primitives, too.
const Bitmap aMask(rAnimBitmap.aBmpEx.GetMask());
const Bitmap aContent(rAnimBitmap.aBmpEx.GetBitmap());
aVirtualDeviceMask.Erase();
aVirtualDevice.DrawBitmap(rAnimBitmap.aPosPix, aContent);
if(aMask.IsEmpty())
{
const Rectangle aRect(rAnimBitmap.aPosPix, aContent.GetSizePixel());
aVirtualDeviceMask.SetFillColor(COL_BLACK);
aVirtualDeviceMask.SetLineColor();
aVirtualDeviceMask.DrawRect(aRect);
}
else
{
aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, aMask);
}
break;
}
case DISPOSE_FULL:
{
aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
break;
}
case DISPOSE_PREVIOUS :
{
aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx.GetMask());
break;
}
}
// create BitmapEx
Bitmap aMainBitmap = aVirtualDevice.GetBitmap(Point(), aVirtualDevice.GetOutputSizePixel());
Bitmap aMaskBitmap = aVirtualDeviceMask.GetBitmap(Point(), aVirtualDeviceMask.GetOutputSizePixel());
aNextStep.maBitmapEx = BitmapEx(aMainBitmap, aMaskBitmap);
// add to vector
maSteps.push_back(aNextStep);
}
}
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence GraphicPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
Primitive2DSequence aRetval;
if(255L != getGraphicAttr().GetTransparency())
{
// get transformed graphic. Suppress rotation and cropping, only filtering is needed
// here (and may be replaced later on). Cropping is handled below as mask primitive (if set)
GraphicAttr aSuppressGraphicAttr(getGraphicAttr());
aSuppressGraphicAttr.SetCrop(0L, 0L, 0L, 0L);
aSuppressGraphicAttr.SetRotation(0);
Graphic aTransformedGraphic(getGraphicObject().GetTransformedGraphic(&aSuppressGraphicAttr));
Primitive2DReference xPrimitive;
switch(aTransformedGraphic.GetType())
{
case GRAPHIC_BITMAP :
{
if(aTransformedGraphic.IsAnimated())
{
// prepare animation data
animatedBitmapExPreparator aData(aTransformedGraphic);
if(aData.count())
{
// create sub-primitives for animated bitmap and the needed animation loop
animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff);
Primitive2DSequence aBitmapPrimitives(aData.count());
for(sal_uInt32 a(0L); a < aData.count(); a++)
{
animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count());
aAnimationLoop.append(aTime);
const Primitive2DReference xRef(new BitmapPrimitive2D(aData.stepBitmapEx(a), getTransform()));
aBitmapPrimitives[a] = xRef;
}
// prepare animation list
animation::AnimationEntryList aAnimationList;
aAnimationList.append(aAnimationLoop);
// create and add animated switch primitive
xPrimitive = Primitive2DReference(new AnimatedSwitchPrimitive2D(aAnimationList, aBitmapPrimitives, false));
}
}
else
{
xPrimitive = Primitive2DReference(new BitmapPrimitive2D(aTransformedGraphic.GetBitmapEx(), getTransform()));
}
break;
}
case GRAPHIC_GDIMETAFILE :
{
xPrimitive = Primitive2DReference(new MetafilePrimitive2D(getTransform(), aTransformedGraphic.GetGDIMetaFile()));
break;
}
default:
{
// nothing to create
break;
}
}
if(xPrimitive.is())
{
// check for cropping
if(getGraphicAttr().IsCropped())
{
// decompose to get current pos and size
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
// create ranges. The current object range is just scale and translate
const basegfx::B2DRange aCurrent(aTranslate.getX(), aTranslate.getY(), aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
// calculate scalings between real image size and logic object size. This
// is necessary since the crop values are relative to original bitmap size
double fFactorX(1.0);
double fFactorY(1.0);
{
const MapMode aMapMode100thmm(MAP_100TH_MM);
CWS-TOOLING: integrate CWS aw059 2008-12-16 16:15:40 +0100 aw r265557 : #i95645# avoid expensive tries to stream in graphic data when stream is at end anyways 2008-12-15 16:49:58 +0100 wg r265512 : i97278 2008-12-12 16:02:15 +0100 aw r265427 : #i95645# new formulation was wrong in two places; thanks go to THB. Thanks! 2008-12-12 15:49:06 +0100 aw r265425 : #i95645# refined formulation of AA on/off constraints for VCLCanvas 2008-12-12 14:51:26 +0100 aw r265420 : #i95645# workaround for DrawTransparent of button hilighting when remote displayed; somehow GDI+ does bad dithering in that case 2008-12-12 13:23:00 +0100 aw r265414 : removed temporary build hack; it made it's way in using the rebase; with SVN the rebase is not based on pure checkouts, but uses local changes. 2008-12-11 19:35:59 +0100 aw r265352 : #i95645# need to switch off AA for WNT and UNX, the VCLCanvas is currently not able to handle AA correctly 2008-12-11 16:05:17 +0100 thb r265327 : #i95645# Changed defaults to on; as for the while svx dialog is not changed 2008-12-10 13:40:38 +0100 aw r265180 : #i95645# changed pixel snap to basegfx::fround 2008-12-10 13:25:45 +0100 aw r265177 : corrected linux warning 2008-12-10 12:28:02 +0100 aw r265167 : #i95645# added support for pixel snap/linux resp. no AA for mac (also pixel snap) when AA is switched off to the basegfx::B2DPolyPolygon painting VCL methods; needed for e.g. selection in SC and SW 2008-12-09 18:44:39 +0100 aw r265136 : #i95645# corrected filled path construction 2008-12-09 18:12:40 +0100 aw r265133 : #i95645# added support for non-AAd transparent paints 2008-12-09 18:11:58 +0100 aw r265132 : #i95645# forced selection without AA 2008-12-09 18:11:29 +0100 aw r265131 : #i88893# smoothed/corrected SW selection rects for transparent selection, forced selection without AA 2008-12-09 15:21:39 +0100 aw r265094 : #i95645# corrected FormControl full drag 2008-12-09 15:11:26 +0100 aw r265093 : #i95645# make gdiplus usages more safe when no line or fill color is selected 2008-12-09 14:30:09 +0100 aw r265085 : #i95645# added GDIPlus support 2008-12-09 13:41:06 +0100 aw r265081 : #i95645# added simple AA using GDIPlis to VCL 2008-12-09 13:40:46 +0100 aw r265080 : #i95645# added simple AA using GDIPlis to VCL 2008-12-09 13:40:29 +0100 aw r265079 : #i95645# added simple AA using GDIPlis to VCL 2008-12-09 13:33:16 +0100 aw r265078 : #i95645# changes to requirements, discussed with FPE 2008-12-08 14:11:39 +0100 aw r264995 : #i95646# added missing extra-wireframe for SdrDragObjOwn implementations when object has no border 2008-12-08 14:11:00 +0100 aw r264994 : #i95646# corrected RenderMarkerArrayPrimitive2D OutDev usage in VclProcessor2D 2008-12-08 12:15:10 +0100 ufi r264987 : aw059 2008-12-08 12:14:40 +0100 ufi r264986 : aw059 2008-12-05 13:16:18 +0100 aw r264905 : CWS-TOOLING: rebase CWS aw059 to trunk@264807 (milestone: DEV300:m37) 2008-12-04 11:29:48 +0100 aw r264827 : #i95645# corrected warning 2008-12-03 14:43:39 +0100 aw r264783 : #i95645# simplified overlay manager and objects to stl vector; added stuff to render some more overlay to primitive renderer to get AA support for WIN32 2008-12-03 14:42:43 +0100 aw r264782 : #i95645# added test for WIN32 for AA if cairo canvas is available 2008-12-03 14:42:13 +0100 aw r264781 : #i95645# removed unused options for writer selection overlay 2008-12-03 14:41:51 +0100 aw r264780 : #i95645# removed unused options for calc overlay 2008-12-03 14:41:21 +0100 aw r264779 : #i95645# small corrections in canvas renderer 2008-12-02 18:32:31 +0100 aw r264730 : #i95646# merged cairo version from THB's CWS cairosource01 2008-12-02 15:25:45 +0100 aw r264705 : #i95645# added helpers for the MarkerArrayPrimitive2D change which support buffered creation of the most used markers 2008-12-02 12:50:01 +0100 aw r264690 : #i95645# added a non-saved method IsAAPossibleOnThisSystem to SvtOptionsDrawinglayer to quickly test if AA can be offered on the system, added buffering of that check. 2008-12-02 12:48:51 +0100 aw r264689 : #i95645# unified MarkerArrayPrimitive2D to work bitmap-orientated, adapted usages. Added buffered preparation for needed markers. Minor adaptions for AA 2008-12-02 12:47:53 +0100 aw r264688 : #i95645# unified MarkerArrayPrimitive2D to no longer work on a enum and types of markers, but to use a BitmapEx (or any other Bitmap object) which will be displayed centerd and in discrete coordinates at positions. Adapted decomposition and all usages. Corrected minor stuff with grid primitive 2008-11-28 17:11:12 +0100 thb r264565 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities 2008-11-28 17:03:27 +0100 thb r264563 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities 2008-11-28 17:00:07 +0100 thb r264562 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities 2008-11-28 16:59:51 +0100 thb r264561 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities 2008-11-27 19:13:42 +0100 aw r264519 : #i95646# optimized getLength() a little bit 2008-11-27 19:12:50 +0100 aw r264518 : #i95646# corrected AA expansion of invalidate frame; buffered discrete distance at OM 2008-11-27 18:50:05 +0100 aw r264516 : #i95646# corrected fit to frame texts for WIN32 2008-11-27 15:32:15 +0100 aw r264496 : #i95646# helplines corrected 2008-11-27 15:32:05 +0100 aw r264495 : #i95646# helplines corrected 2008-11-27 15:01:30 +0100 aw r264492 : #i95646# enable AA support for old polygons, especially to get support for MetaFile output 2008-11-27 14:33:28 +0100 aw r264489 : #i95646# AA support for wireframe overlays 2008-11-27 13:40:54 +0100 aw r264485 : #i95646# added full repaint when AA option changes 2008-11-27 13:29:19 +0100 aw r264482 : #i95646# corrected handling of bSolidDragging config entries 2008-11-27 13:29:08 +0100 aw r264481 : #i95646# corrected handling of bSolidDragging config entries 2008-11-27 11:30:12 +0100 aw r264469 : #i95646# corrected IsAAPossibleOnThisSystem implementation 2008-11-26 16:33:04 +0100 aw r264420 : #i95646# adapted OfaViewTabPage to use disable mechanism for AA and HWAccel 2008-11-26 15:49:19 +0100 aw r264406 : #i95646# added DlgEdObj::getFullDragClone() to create specialized simple SdrUnoObj clones for solid dragging 2008-11-26 15:48:11 +0100 aw r264405 : #i95646# changed derivation of ViewObjectContactOfUnoControl to get a valid isPrimitiveVisible() implementation 2008-11-26 14:11:37 +0100 aw r264385 : #i88893# added new look for selection in sw 2008-11-26 11:32:33 +0100 aw r264360 : corrected compiler warning 2008-11-25 18:46:29 +0100 aw r264328 : #i95646# snapshot with FullDrag clones 2008-11-25 18:46:07 +0100 aw r264327 : #i95646# snapshot with FullDrag clones 2008-11-25 18:45:43 +0100 aw r264326 : #i95646# snapshot with FullDrag clones 2008-11-25 18:19:04 +0100 thb r264324 : #i96585# Added missing inline specifier 2008-11-25 13:16:25 +0100 aw r264285 : #i95646# next snapshot 2008-11-25 13:15:33 +0100 aw r264284 : #i95646# next snapshot 2008-11-25 13:15:12 +0100 aw r264283 : #i95646# next snapshot 2008-11-25 13:14:51 +0100 aw r264282 : #i95646# next snapshot 2008-11-20 13:40:49 +0100 aw r264045 : #i95646# stable snapshot 2008-11-20 13:40:29 +0100 aw r264044 : #i95646# stable snapshot 2008-11-20 13:40:06 +0100 aw r264043 : #i95646# stable snapshot 2008-11-20 13:39:45 +0100 aw r264042 : #i95646# stable snapshot 2008-11-18 11:53:39 +0100 aw r263758 : #i95646# snapshot for linux test build 2008-11-18 11:52:54 +0100 aw r263757 : #i95646# snapshot for linux test build 2008-11-18 11:52:02 +0100 aw r263756 : #i95646# snapshot for linux test build 2008-11-14 18:17:49 +0100 aw r263692 : #i95646# snapshot with most stuff working 2008-11-14 18:14:26 +0100 aw r263691 : #i95646# snapshot with most stuff working 2008-11-14 18:12:50 +0100 aw r263690 : #i95646# snapshot with most stuff working 2008-11-14 18:12:16 +0100 aw r263689 : #i95646# snapshot with most stuff working 2008-11-14 18:11:41 +0100 aw r263688 : #i95646# snapshot with most stuff working 2008-11-07 18:44:22 +0100 aw r263479 : #i95968# better support PrefMapMode; special for MAP_PIXEL was missing 2008-11-05 17:39:15 +0100 aw r263356 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment 2008-11-05 17:39:02 +0100 aw r263355 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment 2008-11-05 12:28:32 +0100 aw r263350 : #i95644# #i95645# #i95646# in-between state before bigger change 2008-11-05 12:27:51 +0100 aw r263349 : #i95644# #i95645# #i95646# in-between state before bigger change 2008-11-05 12:26:58 +0100 aw r263348 : #i95644# #i95645# #i95646# in-between state before bigger change 2008-11-05 12:26:17 +0100 aw r263347 : #i95644# #i95645# #i95646# in-between state before bigger change 2008-11-05 12:25:55 +0100 aw r263346 : #i95644# #i95645# #i95646# in-between state before bigger change
2009-01-05 13:44:12 +00:00
Size aBitmapSize(getGraphicObject().GetPrefSize());
// #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
if(MAP_PIXEL == getGraphicObject().GetPrefMapMode().GetMapUnit())
{
aBitmapSize = Application::GetDefaultDevice()->PixelToLogic(aBitmapSize, aMapMode100thmm);
}
else
{
aBitmapSize = Application::GetDefaultDevice()->LogicToLogic(aBitmapSize, getGraphicObject().GetPrefMapMode(), aMapMode100thmm);
}
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const double fDivX(aBitmapSize.Width() - getGraphicAttr().GetLeftCrop() - getGraphicAttr().GetRightCrop());
const double fDivY(aBitmapSize.Height() - getGraphicAttr().GetTopCrop() - getGraphicAttr().GetBottomCrop());
if(!basegfx::fTools::equalZero(fDivX))
{
fFactorX = aScale.getX() / fDivX;
}
if(!basegfx::fTools::equalZero(fDivY))
{
fFactorY = aScale.getY() / fDivY;
}
}
// Create cropped range, describes the bounds of the original graphic
basegfx::B2DRange aCropped;
aCropped.expand(aCurrent.getMinimum() - basegfx::B2DPoint(getGraphicAttr().GetLeftCrop() * fFactorX, getGraphicAttr().GetTopCrop() * fFactorY));
aCropped.expand(aCurrent.getMaximum() + basegfx::B2DPoint(getGraphicAttr().GetRightCrop() * fFactorX, getGraphicAttr().GetBottomCrop() * fFactorY));
if(aCropped.isEmpty())
{
// nothing to add since cropped bitmap is completely empty
// xPrimitive will not be used
}
else
{
// build new object transformation for transform primitive which contains xPrimitive
basegfx::B2DHomMatrix aNewObjectTransform(getTransform());
aNewObjectTransform.invert();
aNewObjectTransform.scale(aCropped.getWidth(), aCropped.getHeight());
aNewObjectTransform.translate(aCropped.getMinX() - aCurrent.getMinX(), aCropped.getMinY() - aCurrent.getMinY());
aNewObjectTransform.shearX(fShearX);
aNewObjectTransform.rotate(fRotate);
aNewObjectTransform.translate(aTranslate.getX(), aTranslate.getY());
// prepare TransformPrimitive2D with xPrimitive
const Primitive2DReference xTransformPrimitive(new TransformPrimitive2D(aNewObjectTransform, Primitive2DSequence(&xPrimitive, 1L)));
if(aCurrent.isInside(aCropped))
{
// cropped just got smaller, no need to really use a mask. Add to destination directly
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xTransformPrimitive);
}
else
{
// cropped got bigger, mask it with original object's bounds
basegfx::B2DPolyPolygon aMaskPolyPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
aMaskPolyPolygon.transform(getTransform());
// create maskPrimitive with aMaskPolyPolygon and aMaskContentVector
const Primitive2DReference xRefB(new MaskPrimitive2D(aMaskPolyPolygon, Primitive2DSequence(&xTransformPrimitive, 1L)));
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xRefB);
}
}
}
else
{
// add to decomposition
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xPrimitive);
}
}
}
return aRetval;
}
GraphicPrimitive2D::GraphicPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const GraphicObject& rGraphicObject,
const GraphicAttr& rGraphicAttr)
: BufDecPrimitive2D(),
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maTransform(rTransform),
maGraphicObject(rGraphicObject),
maGraphicAttr(rGraphicAttr)
{
}
GraphicPrimitive2D::GraphicPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const GraphicObject& rGraphicObject)
: BufDecPrimitive2D(),
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maTransform(rTransform),
maGraphicObject(rGraphicObject),
maGraphicAttr()
{
}
bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufDecPrimitive2D::operator==(rPrimitive))
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{
const GraphicPrimitive2D& rCompare = (GraphicPrimitive2D&)rPrimitive;
return (getTransform() == rCompare.getTransform()
&& getGraphicObject() == rCompare.getGraphicObject()
&& getGraphicAttr() == rCompare.getGraphicAttr());
}
return false;
}
basegfx::B2DRange GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
aRetval.transform(getTransform());
return aRetval;
}
// provide unique ID
ImplPrimitrive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof