2007-03-06 11:36:13 +00:00
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/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: graphicprimitive2d.cxx,v $
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*
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2008-05-27 13:11:34 +00:00
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* $Revision: 1.3 $
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2007-03-06 11:36:13 +00:00
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*
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2008-05-27 13:11:34 +00:00
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* last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
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2007-03-06 11:36:13 +00:00
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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2008-03-05 08:18:45 +00:00
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_drawinglayer.hxx"
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2007-03-06 11:36:13 +00:00
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#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
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#include <drawinglayer/animation/animationtiming.hxx>
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#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
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#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
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#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// helper class for animated graphics
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#include <vcl/animate.hxx>
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#include <vcl/graph.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/svapp.hxx>
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//////////////////////////////////////////////////////////////////////////////
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namespace
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{
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struct animationStep
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{
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BitmapEx maBitmapEx;
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sal_uInt32 mnTime;
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};
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class animatedBitmapExPreparator
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{
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::Animation maAnimation;
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::std::vector< animationStep > maSteps;
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sal_uInt32 generateStepTime(sal_uInt32 nIndex) const;
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public:
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animatedBitmapExPreparator(const Graphic& rGraphic);
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sal_uInt32 count() const { return maSteps.size(); }
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sal_uInt32 loopCount() const { return (sal_uInt32)maAnimation.GetLoopCount(); }
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sal_uInt32 stepTime(sal_uInt32 a) const { return maSteps[a].mnTime; }
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const BitmapEx& stepBitmapEx(sal_uInt32 a) const { return maSteps[a].maBitmapEx; }
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};
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sal_uInt32 animatedBitmapExPreparator::generateStepTime(sal_uInt32 nIndex) const
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{
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const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(nIndex));
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sal_uInt32 nWaitTime(rAnimBitmap.nWait * 10);
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// #115934#
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// Take care of special value for MultiPage TIFFs. ATM these shall just
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// show their first page. Later we will offer some switching when object
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// is selected.
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if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait)
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{
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// ATM the huge value would block the timer, so
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// use a long time to show first page (whole day)
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nWaitTime = 100 * 60 * 60 * 24;
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}
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// Bad trap: There are animated gifs with no set WaitTime (!).
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// In that case use a default value.
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if(0L == nWaitTime)
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{
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nWaitTime = 100L;
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}
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return nWaitTime;
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}
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animatedBitmapExPreparator::animatedBitmapExPreparator(const Graphic& rGraphic)
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: maAnimation(rGraphic.GetAnimation())
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{
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OSL_ENSURE(GRAPHIC_BITMAP == rGraphic.GetType() && rGraphic.IsAnimated(), "animatedBitmapExPreparator: graphic is not animated (!)");
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// #128539# secure access to Animation, looks like there exist animated GIFs out there
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// with a step count of zero
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if(maAnimation.Count())
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{
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VirtualDevice aVirtualDevice(*Application::GetDefaultDevice());
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VirtualDevice aVirtualDeviceMask(*Application::GetDefaultDevice(), 1L);
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// Prepare VirtualDevices and their states
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aVirtualDevice.EnableMapMode(sal_False);
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aVirtualDeviceMask.EnableMapMode(sal_False);
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aVirtualDevice.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
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aVirtualDeviceMask.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
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aVirtualDevice.Erase();
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aVirtualDeviceMask.Erase();
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for(sal_uInt16 a(0L); a < maAnimation.Count(); a++)
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{
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animationStep aNextStep;
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aNextStep.mnTime = generateStepTime(a);
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// prepare step
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const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(a));
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switch(rAnimBitmap.eDisposal)
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{
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case DISPOSE_NOT:
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{
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aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
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Bitmap aMask = rAnimBitmap.aBmpEx.GetMask();
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if(aMask.IsEmpty())
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{
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const Point aEmpty;
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const Rectangle aRect(aEmpty, aVirtualDeviceMask.GetOutputSizePixel());
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const Wallpaper aWallpaper(COL_BLACK);
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aVirtualDeviceMask.DrawWallpaper(aRect, aWallpaper);
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}
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else
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{
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BitmapEx aExpandVisibilityMask = BitmapEx(aMask, aMask);
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aVirtualDeviceMask.DrawBitmapEx(rAnimBitmap.aPosPix, aExpandVisibilityMask);
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}
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break;
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}
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case DISPOSE_BACK:
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{
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// #i70772# react on no mask, for primitives, too.
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const Bitmap aMask(rAnimBitmap.aBmpEx.GetMask());
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const Bitmap aContent(rAnimBitmap.aBmpEx.GetBitmap());
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aVirtualDeviceMask.Erase();
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aVirtualDevice.DrawBitmap(rAnimBitmap.aPosPix, aContent);
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if(aMask.IsEmpty())
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{
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const Rectangle aRect(rAnimBitmap.aPosPix, aContent.GetSizePixel());
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aVirtualDeviceMask.SetFillColor(COL_BLACK);
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aVirtualDeviceMask.SetLineColor();
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aVirtualDeviceMask.DrawRect(aRect);
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}
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else
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{
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aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, aMask);
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}
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break;
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}
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case DISPOSE_FULL:
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{
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aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
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break;
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}
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case DISPOSE_PREVIOUS :
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{
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aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
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aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx.GetMask());
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break;
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}
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}
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// create BitmapEx
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Bitmap aMainBitmap = aVirtualDevice.GetBitmap(Point(), aVirtualDevice.GetOutputSizePixel());
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Bitmap aMaskBitmap = aVirtualDeviceMask.GetBitmap(Point(), aVirtualDeviceMask.GetOutputSizePixel());
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aNextStep.maBitmapEx = BitmapEx(aMainBitmap, aMaskBitmap);
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// add to vector
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maSteps.push_back(aNextStep);
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}
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}
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}
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} // end of anonymous namespace
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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2009-09-15 16:06:13 +02:00
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Primitive2DSequence GraphicPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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2007-03-06 11:36:13 +00:00
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{
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Primitive2DSequence aRetval;
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if(255L != getGraphicAttr().GetTransparency())
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{
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// get transformed graphic. Suppress rotation and cropping, only filtering is needed
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// here (and may be replaced later on). Cropping is handled below as mask primitive (if set)
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GraphicAttr aSuppressGraphicAttr(getGraphicAttr());
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aSuppressGraphicAttr.SetCrop(0L, 0L, 0L, 0L);
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aSuppressGraphicAttr.SetRotation(0);
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Graphic aTransformedGraphic(getGraphicObject().GetTransformedGraphic(&aSuppressGraphicAttr));
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Primitive2DReference xPrimitive;
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switch(aTransformedGraphic.GetType())
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{
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case GRAPHIC_BITMAP :
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{
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if(aTransformedGraphic.IsAnimated())
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{
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// prepare animation data
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animatedBitmapExPreparator aData(aTransformedGraphic);
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if(aData.count())
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{
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// create sub-primitives for animated bitmap and the needed animation loop
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animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff);
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Primitive2DSequence aBitmapPrimitives(aData.count());
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for(sal_uInt32 a(0L); a < aData.count(); a++)
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{
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animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count());
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aAnimationLoop.append(aTime);
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const Primitive2DReference xRef(new BitmapPrimitive2D(aData.stepBitmapEx(a), getTransform()));
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aBitmapPrimitives[a] = xRef;
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}
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// prepare animation list
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animation::AnimationEntryList aAnimationList;
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aAnimationList.append(aAnimationLoop);
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// create and add animated switch primitive
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xPrimitive = Primitive2DReference(new AnimatedSwitchPrimitive2D(aAnimationList, aBitmapPrimitives, false));
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}
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}
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else
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{
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xPrimitive = Primitive2DReference(new BitmapPrimitive2D(aTransformedGraphic.GetBitmapEx(), getTransform()));
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}
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break;
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}
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case GRAPHIC_GDIMETAFILE :
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{
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xPrimitive = Primitive2DReference(new MetafilePrimitive2D(getTransform(), aTransformedGraphic.GetGDIMetaFile()));
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break;
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}
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default:
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{
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// nothing to create
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break;
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}
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}
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if(xPrimitive.is())
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{
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// check for cropping
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if(getGraphicAttr().IsCropped())
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{
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// decompose to get current pos and size
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basegfx::B2DVector aScale, aTranslate;
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double fRotate, fShearX;
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getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
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// create ranges. The current object range is just scale and translate
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const basegfx::B2DRange aCurrent(aTranslate.getX(), aTranslate.getY(), aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
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// calculate scalings between real image size and logic object size. This
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// is necessary since the crop values are relative to original bitmap size
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double fFactorX(1.0);
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double fFactorY(1.0);
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{
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const MapMode aMapMode100thmm(MAP_100TH_MM);
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CWS-TOOLING: integrate CWS aw059
2008-12-16 16:15:40 +0100 aw r265557 : #i95645# avoid expensive tries to stream in graphic data when stream is at end anyways
2008-12-15 16:49:58 +0100 wg r265512 : i97278
2008-12-12 16:02:15 +0100 aw r265427 : #i95645# new formulation was wrong in two places; thanks go to THB. Thanks!
2008-12-12 15:49:06 +0100 aw r265425 : #i95645# refined formulation of AA on/off constraints for VCLCanvas
2008-12-12 14:51:26 +0100 aw r265420 : #i95645# workaround for DrawTransparent of button hilighting when remote displayed; somehow GDI+ does bad dithering in that case
2008-12-12 13:23:00 +0100 aw r265414 : removed temporary build hack; it made it's way in using the rebase; with SVN the rebase is not based on pure checkouts, but uses local changes.
2008-12-11 19:35:59 +0100 aw r265352 : #i95645# need to switch off AA for WNT and UNX, the VCLCanvas is currently not able to handle AA correctly
2008-12-11 16:05:17 +0100 thb r265327 : #i95645# Changed defaults to on; as for the while svx dialog is not changed
2008-12-10 13:40:38 +0100 aw r265180 : #i95645# changed pixel snap to basegfx::fround
2008-12-10 13:25:45 +0100 aw r265177 : corrected linux warning
2008-12-10 12:28:02 +0100 aw r265167 : #i95645# added support for pixel snap/linux resp. no AA for mac (also pixel snap) when AA is switched off to the basegfx::B2DPolyPolygon painting VCL methods; needed for e.g. selection in SC and SW
2008-12-09 18:44:39 +0100 aw r265136 : #i95645# corrected filled path construction
2008-12-09 18:12:40 +0100 aw r265133 : #i95645# added support for non-AAd transparent paints
2008-12-09 18:11:58 +0100 aw r265132 : #i95645# forced selection without AA
2008-12-09 18:11:29 +0100 aw r265131 : #i88893# smoothed/corrected SW selection rects for transparent selection, forced selection without AA
2008-12-09 15:21:39 +0100 aw r265094 : #i95645# corrected FormControl full drag
2008-12-09 15:11:26 +0100 aw r265093 : #i95645# make gdiplus usages more safe when no line or fill color is selected
2008-12-09 14:30:09 +0100 aw r265085 : #i95645# added GDIPlus support
2008-12-09 13:41:06 +0100 aw r265081 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:40:46 +0100 aw r265080 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:40:29 +0100 aw r265079 : #i95645# added simple AA using GDIPlis to VCL
2008-12-09 13:33:16 +0100 aw r265078 : #i95645# changes to requirements, discussed with FPE
2008-12-08 14:11:39 +0100 aw r264995 : #i95646# added missing extra-wireframe for SdrDragObjOwn implementations when object has no border
2008-12-08 14:11:00 +0100 aw r264994 : #i95646# corrected RenderMarkerArrayPrimitive2D OutDev usage in VclProcessor2D
2008-12-08 12:15:10 +0100 ufi r264987 : aw059
2008-12-08 12:14:40 +0100 ufi r264986 : aw059
2008-12-05 13:16:18 +0100 aw r264905 : CWS-TOOLING: rebase CWS aw059 to trunk@264807 (milestone: DEV300:m37)
2008-12-04 11:29:48 +0100 aw r264827 : #i95645# corrected warning
2008-12-03 14:43:39 +0100 aw r264783 : #i95645# simplified overlay manager and objects to stl vector; added stuff to render some more overlay to primitive renderer to get AA support for WIN32
2008-12-03 14:42:43 +0100 aw r264782 : #i95645# added test for WIN32 for AA if cairo canvas is available
2008-12-03 14:42:13 +0100 aw r264781 : #i95645# removed unused options for writer selection overlay
2008-12-03 14:41:51 +0100 aw r264780 : #i95645# removed unused options for calc overlay
2008-12-03 14:41:21 +0100 aw r264779 : #i95645# small corrections in canvas renderer
2008-12-02 18:32:31 +0100 aw r264730 : #i95646# merged cairo version from THB's CWS cairosource01
2008-12-02 15:25:45 +0100 aw r264705 : #i95645# added helpers for the MarkerArrayPrimitive2D change which support buffered creation of the most used markers
2008-12-02 12:50:01 +0100 aw r264690 : #i95645# added a non-saved method IsAAPossibleOnThisSystem to SvtOptionsDrawinglayer to quickly test if AA can be offered on the system, added buffering of that check.
2008-12-02 12:48:51 +0100 aw r264689 : #i95645# unified MarkerArrayPrimitive2D to work bitmap-orientated, adapted usages. Added buffered preparation for needed markers. Minor adaptions for AA
2008-12-02 12:47:53 +0100 aw r264688 : #i95645# unified MarkerArrayPrimitive2D to no longer work on a enum and types of markers, but to use a BitmapEx (or any other Bitmap object) which will be displayed centerd and in discrete coordinates at positions. Adapted decomposition and all usages. Corrected minor stuff with grid primitive
2008-11-28 17:11:12 +0100 thb r264565 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 17:03:27 +0100 thb r264563 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 17:00:07 +0100 thb r264562 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-28 16:59:51 +0100 thb r264561 : #i95645# Added two more lists to config; to be able to differentiate canvas capabilities
2008-11-27 19:13:42 +0100 aw r264519 : #i95646# optimized getLength() a little bit
2008-11-27 19:12:50 +0100 aw r264518 : #i95646# corrected AA expansion of invalidate frame; buffered discrete distance at OM
2008-11-27 18:50:05 +0100 aw r264516 : #i95646# corrected fit to frame texts for WIN32
2008-11-27 15:32:15 +0100 aw r264496 : #i95646# helplines corrected
2008-11-27 15:32:05 +0100 aw r264495 : #i95646# helplines corrected
2008-11-27 15:01:30 +0100 aw r264492 : #i95646# enable AA support for old polygons, especially to get support for MetaFile output
2008-11-27 14:33:28 +0100 aw r264489 : #i95646# AA support for wireframe overlays
2008-11-27 13:40:54 +0100 aw r264485 : #i95646# added full repaint when AA option changes
2008-11-27 13:29:19 +0100 aw r264482 : #i95646# corrected handling of bSolidDragging config entries
2008-11-27 13:29:08 +0100 aw r264481 : #i95646# corrected handling of bSolidDragging config entries
2008-11-27 11:30:12 +0100 aw r264469 : #i95646# corrected IsAAPossibleOnThisSystem implementation
2008-11-26 16:33:04 +0100 aw r264420 : #i95646# adapted OfaViewTabPage to use disable mechanism for AA and HWAccel
2008-11-26 15:49:19 +0100 aw r264406 : #i95646# added DlgEdObj::getFullDragClone() to create specialized simple SdrUnoObj clones for solid dragging
2008-11-26 15:48:11 +0100 aw r264405 : #i95646# changed derivation of ViewObjectContactOfUnoControl to get a valid isPrimitiveVisible() implementation
2008-11-26 14:11:37 +0100 aw r264385 : #i88893# added new look for selection in sw
2008-11-26 11:32:33 +0100 aw r264360 : corrected compiler warning
2008-11-25 18:46:29 +0100 aw r264328 : #i95646# snapshot with FullDrag clones
2008-11-25 18:46:07 +0100 aw r264327 : #i95646# snapshot with FullDrag clones
2008-11-25 18:45:43 +0100 aw r264326 : #i95646# snapshot with FullDrag clones
2008-11-25 18:19:04 +0100 thb r264324 : #i96585# Added missing inline specifier
2008-11-25 13:16:25 +0100 aw r264285 : #i95646# next snapshot
2008-11-25 13:15:33 +0100 aw r264284 : #i95646# next snapshot
2008-11-25 13:15:12 +0100 aw r264283 : #i95646# next snapshot
2008-11-25 13:14:51 +0100 aw r264282 : #i95646# next snapshot
2008-11-20 13:40:49 +0100 aw r264045 : #i95646# stable snapshot
2008-11-20 13:40:29 +0100 aw r264044 : #i95646# stable snapshot
2008-11-20 13:40:06 +0100 aw r264043 : #i95646# stable snapshot
2008-11-20 13:39:45 +0100 aw r264042 : #i95646# stable snapshot
2008-11-18 11:53:39 +0100 aw r263758 : #i95646# snapshot for linux test build
2008-11-18 11:52:54 +0100 aw r263757 : #i95646# snapshot for linux test build
2008-11-18 11:52:02 +0100 aw r263756 : #i95646# snapshot for linux test build
2008-11-14 18:17:49 +0100 aw r263692 : #i95646# snapshot with most stuff working
2008-11-14 18:14:26 +0100 aw r263691 : #i95646# snapshot with most stuff working
2008-11-14 18:12:50 +0100 aw r263690 : #i95646# snapshot with most stuff working
2008-11-14 18:12:16 +0100 aw r263689 : #i95646# snapshot with most stuff working
2008-11-14 18:11:41 +0100 aw r263688 : #i95646# snapshot with most stuff working
2008-11-07 18:44:22 +0100 aw r263479 : #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
2008-11-05 17:39:15 +0100 aw r263356 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment
2008-11-05 17:39:02 +0100 aw r263355 : #i95644# #i95645# #i95646# bigger change done, saving for another experiment
2008-11-05 12:28:32 +0100 aw r263350 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:27:51 +0100 aw r263349 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:26:58 +0100 aw r263348 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:26:17 +0100 aw r263347 : #i95644# #i95645# #i95646# in-between state before bigger change
2008-11-05 12:25:55 +0100 aw r263346 : #i95644# #i95645# #i95646# in-between state before bigger change
2009-01-05 13:44:12 +00:00
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Size aBitmapSize(getGraphicObject().GetPrefSize());
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// #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
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if(MAP_PIXEL == getGraphicObject().GetPrefMapMode().GetMapUnit())
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{
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aBitmapSize = Application::GetDefaultDevice()->PixelToLogic(aBitmapSize, aMapMode100thmm);
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}
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else
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{
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aBitmapSize = Application::GetDefaultDevice()->LogicToLogic(aBitmapSize, getGraphicObject().GetPrefMapMode(), aMapMode100thmm);
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}
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2007-03-06 11:36:13 +00:00
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const double fDivX(aBitmapSize.Width() - getGraphicAttr().GetLeftCrop() - getGraphicAttr().GetRightCrop());
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const double fDivY(aBitmapSize.Height() - getGraphicAttr().GetTopCrop() - getGraphicAttr().GetBottomCrop());
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if(!basegfx::fTools::equalZero(fDivX))
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{
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fFactorX = aScale.getX() / fDivX;
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}
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if(!basegfx::fTools::equalZero(fDivY))
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{
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fFactorY = aScale.getY() / fDivY;
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}
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}
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// Create cropped range, describes the bounds of the original graphic
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basegfx::B2DRange aCropped;
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aCropped.expand(aCurrent.getMinimum() - basegfx::B2DPoint(getGraphicAttr().GetLeftCrop() * fFactorX, getGraphicAttr().GetTopCrop() * fFactorY));
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aCropped.expand(aCurrent.getMaximum() + basegfx::B2DPoint(getGraphicAttr().GetRightCrop() * fFactorX, getGraphicAttr().GetBottomCrop() * fFactorY));
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if(aCropped.isEmpty())
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{
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// nothing to add since cropped bitmap is completely empty
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// xPrimitive will not be used
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}
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else
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{
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// build new object transformation for transform primitive which contains xPrimitive
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basegfx::B2DHomMatrix aNewObjectTransform(getTransform());
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aNewObjectTransform.invert();
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aNewObjectTransform.scale(aCropped.getWidth(), aCropped.getHeight());
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aNewObjectTransform.translate(aCropped.getMinX() - aCurrent.getMinX(), aCropped.getMinY() - aCurrent.getMinY());
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aNewObjectTransform.shearX(fShearX);
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aNewObjectTransform.rotate(fRotate);
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aNewObjectTransform.translate(aTranslate.getX(), aTranslate.getY());
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// prepare TransformPrimitive2D with xPrimitive
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const Primitive2DReference xTransformPrimitive(new TransformPrimitive2D(aNewObjectTransform, Primitive2DSequence(&xPrimitive, 1L)));
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if(aCurrent.isInside(aCropped))
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{
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// cropped just got smaller, no need to really use a mask. Add to destination directly
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appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xTransformPrimitive);
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}
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else
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{
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// cropped got bigger, mask it with original object's bounds
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basegfx::B2DPolyPolygon aMaskPolyPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
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aMaskPolyPolygon.transform(getTransform());
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// create maskPrimitive with aMaskPolyPolygon and aMaskContentVector
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const Primitive2DReference xRefB(new MaskPrimitive2D(aMaskPolyPolygon, Primitive2DSequence(&xTransformPrimitive, 1L)));
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appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xRefB);
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}
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}
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}
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else
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{
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// add to decomposition
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appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xPrimitive);
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}
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}
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}
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return aRetval;
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}
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GraphicPrimitive2D::GraphicPrimitive2D(
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const basegfx::B2DHomMatrix& rTransform,
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const GraphicObject& rGraphicObject,
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const GraphicAttr& rGraphicAttr)
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2009-09-15 16:06:13 +02:00
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: BufDecPrimitive2D(),
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2007-03-06 11:36:13 +00:00
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maTransform(rTransform),
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maGraphicObject(rGraphicObject),
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maGraphicAttr(rGraphicAttr)
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{
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}
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GraphicPrimitive2D::GraphicPrimitive2D(
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const basegfx::B2DHomMatrix& rTransform,
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const GraphicObject& rGraphicObject)
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2009-09-15 16:06:13 +02:00
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: BufDecPrimitive2D(),
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2007-03-06 11:36:13 +00:00
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maTransform(rTransform),
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maGraphicObject(rGraphicObject),
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maGraphicAttr()
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{
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}
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bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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2009-09-15 16:06:13 +02:00
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if(BufDecPrimitive2D::operator==(rPrimitive))
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2007-03-06 11:36:13 +00:00
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{
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const GraphicPrimitive2D& rCompare = (GraphicPrimitive2D&)rPrimitive;
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return (getTransform() == rCompare.getTransform()
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&& getGraphicObject() == rCompare.getGraphicObject()
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&& getGraphicAttr() == rCompare.getGraphicAttr());
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}
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return false;
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}
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basegfx::B2DRange GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
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aRetval.transform(getTransform());
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return aRetval;
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}
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// provide unique ID
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ImplPrimitrive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D)
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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