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libreoffice/sd/source/ui/slidesorter/view/SlsPageObjectPainter.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: baseprimitive2d.hxx,v $
*
* $Revision: 1.8 $
*
* last change: $Author: aw $ $Date: 2008-05-27 14:11:16 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#include "precompiled_sd.hxx"
#include "view/SlsPageObjectPainter.hxx"
#include "model/SlsPageDescriptor.hxx"
#include "view/SlideSorterView.hxx"
#include "view/SlsPageObjectLayouter.hxx"
#include "view/SlsLayouter.hxx"
#include "view/SlsTheme.hxx"
#include "SlsIcons.hxx"
#include "SlsFramePainter.hxx"
#include "cache/SlsPageCache.hxx"
#include "controller/SlsProperties.hxx"
#include "Window.hxx"
#include "sdpage.hxx"
#include "sdresid.hxx"
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <vcl/svapp.hxx>
#include <vcl/vclenum.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/virdev.hxx>
#include <canvas/elapsedtime.hxx>
using namespace ::drawinglayer::primitive2d;
using namespace ::basegfx;
namespace sd { namespace slidesorter { namespace view {
namespace {
UINT8 Blend (
const UINT8 nValue1,
const UINT8 nValue2,
const double nWeight)
{
const double nValue (nValue1*(1-nWeight) + nValue2 * nWeight);
if (nValue < 0)
return 0;
else if (nValue > 255)
return 255;
else
return (UINT8)nValue;
}
sal_uInt8 ClampColorChannel (const double nValue)
{
if (nValue <= 0)
return 0;
else if (nValue >= 255)
return 255;
else
return sal_uInt8(nValue);
}
sal_uInt8 CalculateColorChannel(
const double nColor1,
const double nColor2,
const double nAlpha1,
const double nAlpha2,
const double nAlpha0)
{
if (nAlpha0 == 0)
return 0;
const double nColor0 ((nAlpha1*nColor1 + nAlpha1*nAlpha2*nColor1 + nAlpha2*nColor2) / nAlpha0);
return ClampColorChannel(255 * nColor0);
}
void AdaptTransparency (AlphaMask& rMask, const double nAlpha)
{
BitmapWriteAccess* pBitmap = rMask.AcquireWriteAccess();
if (pBitmap != NULL)
{
const sal_Int32 nWidth (pBitmap->Width());
const sal_Int32 nHeight (pBitmap->Height());
const BitmapColor aWhite (255,255,255);
for (sal_Int32 nY = 0; nY<nHeight; ++nY)
for (sal_Int32 nX = 0; nX<nWidth; ++nX)
{
const BYTE nValue (255 - pBitmap->GetPixel(nY, nX).GetBlueOrIndex());
const BYTE nNewValue (nValue * (1-nAlpha));
pBitmap->SetPixel(
nY,
nX,
255-nNewValue);
}
}
}
} // end of anonymous namespace
//===== PageObjectPainter =====================================================
PageObjectPainter::PageObjectPainter (
const SlideSorter& rSlideSorter)
: mrLayouter(rSlideSorter.GetView().GetLayouter()),
mpPageObjectLayouter(),
mpCache(rSlideSorter.GetView().GetPreviewCache()),
mpProperties(rSlideSorter.GetProperties()),
mpTheme(rSlideSorter.GetTheme()),
mpPageNumberFont(Theme::GetFont(Theme::PageNumberFont, *rSlideSorter.GetContentWindow())),
maStartPresentationIcon(),
maShowSlideIcon(),
maNewSlideIcon(),
mpShadowPainter(),
maNormalBackground(),
maSelectionBackground(),
maFocusedSelectionBackground(),
maMouseOverBackground()
{
LocalResource aResource (IMG_ICONS);
maStartPresentationIcon = Image(SdResId(IMAGE_PRESENTATION)).GetBitmapEx();
maShowSlideIcon = Image(SdResId(IMAGE_SHOW_SLIDE)).GetBitmapEx();
maNewSlideIcon = Image(SdResId(IMAGE_NEW_SLIDE)).GetBitmapEx();
mpShadowPainter.reset(new FramePainter(mpTheme->GetIcon(Theme::RawShadow)));
}
PageObjectPainter::~PageObjectPainter (void)
{
}
void PageObjectPainter::PaintPageObject (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor)
{
// The page object layouter is quite volatile. It may have been replaced
// since the last call. Update it now.
mpPageObjectLayouter = mrLayouter.GetPageObjectLayouter();
if ( ! mpPageObjectLayouter)
{
OSL_ASSERT(mpPageObjectLayouter);
return;
}
PrepareBackgrounds(rDevice);
// Turn off antialiasing to avoid the bitmaps from being shifted by
// fractions of a pixel and thus show blurry edges.
const USHORT nSavedAntialiasingMode (rDevice.GetAntialiasing());
rDevice.SetAntialiasing(nSavedAntialiasingMode & ~ANTIALIASING_ENABLE_B2DDRAW);
PaintBackground(rDevice, rpDescriptor);
PaintPreview(rDevice, rpDescriptor);
PaintPageNumber(rDevice, rpDescriptor);
PaintTransitionEffect(rDevice, rpDescriptor);
PaintButtons(rDevice, rpDescriptor);
rDevice.SetAntialiasing(nSavedAntialiasingMode);
}
void PageObjectPainter::NotifyResize (void)
{
maNormalBackground.SetEmpty();
maSelectionBackground.SetEmpty();
maFocusedSelectionBackground.SetEmpty();
maMouseOverBackground.SetEmpty();
}
void PageObjectPainter::SetTheme (const ::boost::shared_ptr<view::Theme>& rpTheme)
{
mpTheme = rpTheme;
NotifyResize();
}
void PageObjectPainter::PaintBackground (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor) const
{
const Rectangle aBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::PageObject,
PageObjectLayouter::ModelCoordinateSystem));
if (rpDescriptor->HasState(model::PageDescriptor::ST_MouseOver))
{
rDevice.DrawBitmap(
aBox.TopLeft(),
maMouseOverBackground);
}
else if (rpDescriptor->HasState(model::PageDescriptor::ST_Selected))
{
if (rpDescriptor->HasState(model::PageDescriptor::ST_Focused))
rDevice.DrawBitmap(
aBox.TopLeft(),
maFocusedSelectionBackground);
else
rDevice.DrawBitmap(
aBox.TopLeft(),
maSelectionBackground);
}
else
{
rDevice.DrawBitmap(
aBox.TopLeft(),
maNormalBackground);
if (rpDescriptor->HasState(model::PageDescriptor::ST_Focused))
PaintBorder(rDevice, Theme::SelectedPage, aBox);
}
}
void PageObjectPainter::PaintPreview (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor) const
{
Rectangle aBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::Preview,
PageObjectLayouter::ModelCoordinateSystem));
if (mpCache != NULL)
{
const SdrPage* pPage = rpDescriptor->GetPage();
BitmapEx aBitmap (mpCache->GetPreviewBitmap(pPage));
if (aBitmap.GetSizePixel() != aBox.GetSize())
aBitmap.Scale(aBox.GetSize());
mpCache->SetPreciousFlag(pPage, true);
rDevice.DrawBitmapEx(aBox.TopLeft(), aBitmap);
}
if (rpDescriptor->GetVisualState().GetCurrentVisualState()
== model::VisualState::VS_Excluded)
{
const Region aSavedClip (rDevice.GetClipRegion());
rDevice.IntersectClipRegion(aBox);
const BitmapEx aOverlay (mpTheme->GetIcon(Theme::HideSlideOverlay));
const sal_Int32 nIconWidth (aOverlay.GetSizePixel().Width());
const sal_Int32 nIconHeight (aOverlay.GetSizePixel().Height());
for (sal_Int32 nX=aBox.Left(); nX<aBox.Right(); nX+=nIconWidth)
for (sal_Int32 nY=aBox.Top(); nY<aBox.Bottom(); nY+=nIconHeight)
rDevice.DrawBitmapEx(Point(nX,nY), aOverlay);
rDevice.SetClipRegion(aSavedClip);
}
}
void PageObjectPainter::PaintPageNumber (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor) const
{
const Rectangle aBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::PageNumber,
PageObjectLayouter::ModelCoordinateSystem));
// Paint the page number.
OSL_ASSERT(rpDescriptor->GetPage()!=NULL);
const sal_Int32 nPageNumber ((rpDescriptor->GetPage()->GetPageNum() - 1) / 2 + 1);
const String sPageNumber (String::CreateFromInt32(nPageNumber));
rDevice.SetFont(*mpPageNumberFont);
rDevice.SetTextColor(Color(mpTheme->GetColor(Theme::PageNumberColor)));
rDevice.DrawText(aBox, sPageNumber, TEXT_DRAW_RIGHT | TEXT_DRAW_VCENTER);
if (rpDescriptor->GetVisualState().GetCurrentVisualState()
== model::VisualState::VS_Excluded)
{
// Paint border around the number.
const Rectangle aFrameBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::PageNumberFrame,
PageObjectLayouter::ModelCoordinateSystem));
rDevice.SetLineColor(Color(mpTheme->GetColor(Theme::PageNumberBorder)));
rDevice.SetFillColor();
rDevice.DrawRect(aFrameBox);
rDevice.DrawLine(aFrameBox.TopLeft(), aBox.BottomRight());
}
}
void PageObjectPainter::PaintTransitionEffect (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor) const
{
const SdPage* pPage = rpDescriptor->GetPage();
if (pPage!=NULL && pPage->getTransitionType() > 0)
{
const Rectangle aBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::TransitionEffectIndicator,
PageObjectLayouter::ModelCoordinateSystem));
rDevice.DrawBitmapEx(
aBox.TopLeft(),
mpPageObjectLayouter->GetTransitionEffectIcon().GetBitmapEx());
}
}
void PageObjectPainter::PaintButtons (
OutputDevice& rDevice,
const model::SharedPageDescriptor& rpDescriptor) const
{
if (rpDescriptor->GetVisualState().GetButtonAlpha() >= 1)
return;
const Rectangle aPreviewBox (mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::Preview,
PageObjectLayouter::ModelCoordinateSystem));
const USHORT nSavedAntialiasingMode (rDevice.GetAntialiasing());
rDevice.SetAntialiasing(nSavedAntialiasingMode | ANTIALIASING_ENABLE_B2DDRAW);
rDevice.SetLineColor();
const double nCornerRadius(3);
for (int nButtonIndex=0; nButtonIndex<3; ++nButtonIndex)
{
Color aButtonFillColor (mpTheme->GetColor(Theme::ButtonBackground));
const Rectangle aBox (
mpPageObjectLayouter->GetBoundingBox(
rpDescriptor,
PageObjectLayouter::Button,
PageObjectLayouter::ModelCoordinateSystem,
nButtonIndex));
switch (rpDescriptor->GetVisualState().GetButtonState(nButtonIndex))
{
case model::VisualState::BS_Normal:
break;
case model::VisualState::BS_MouseOver:
aButtonFillColor.IncreaseLuminance(50);
break;
case model::VisualState::BS_Pressed:
aButtonFillColor.DecreaseLuminance(50);
break;
}
rDevice.SetFillColor(aButtonFillColor);
rDevice.DrawTransparent(
::basegfx::B2DPolyPolygon(
::basegfx::tools::createPolygonFromRect(
::basegfx::B2DRectangle(aBox.Left(), aBox.Top(), aBox.Right(), aBox.Bottom()),
nCornerRadius/aBox.GetWidth(),
nCornerRadius/aBox.GetHeight())),
rpDescriptor->GetVisualState().GetButtonAlpha());
// Choose icon.
const BitmapEx* pImage = NULL;
switch (nButtonIndex)
{
case 0:
pImage = &maNewSlideIcon;
break;
case 1:
pImage = &maShowSlideIcon;
break;
case 2:
pImage = &maStartPresentationIcon;
break;
}
// Paint icon over the button background.
if (pImage != NULL)
{
AlphaMask aMask (pImage->GetMask());
AdaptTransparency(
aMask,
rpDescriptor->GetVisualState().GetButtonAlpha());
rDevice.DrawImage(
Point(
aBox.Left()+(aBox.GetWidth()-pImage->GetSizePixel().Width())/2,
aBox.Top()+(aBox.GetHeight()-pImage->GetSizePixel().Height())/2),
BitmapEx(pImage->GetBitmap(), aMask));
}
}
rDevice.SetAntialiasing(nSavedAntialiasingMode);
}
void PageObjectPainter::PrepareBackgrounds (OutputDevice& rDevice)
{
if (maNormalBackground.IsEmpty())
{
maNormalBackground = CreateBackgroundBitmap(rDevice, Theme::NormalPage);
maSelectionBackground = CreateBackgroundBitmap(rDevice, Theme::SelectedPage);
maFocusedSelectionBackground = CreateBackgroundBitmap(
rDevice, Theme::SelectedAndFocusedPage);
maMouseOverBackground = CreateBackgroundBitmap(rDevice, Theme::MouseOverPage);
}
}
Bitmap PageObjectPainter::CreateBackgroundBitmap(
const OutputDevice& rReferenceDevice,
2010-02-12 15:40:43 +01:00
const Theme::GradientColorType eColorType) const
{
const Size aSize (mpPageObjectLayouter->GetPageObjectSize());
VirtualDevice aBitmapDevice (rReferenceDevice);
aBitmapDevice.SetOutputSizePixel(aSize);
// Paint the background with a linear gradient that starts some pixels
// below the top and ends some pixels above the bottom.
const sal_Int32 nDefaultConstantSize(aSize.Height()/4);
const sal_Int32 nMinimalGradientSize(40);
const sal_Int32 nHeight (aSize.Height());
const sal_Int32 nY1 (
::std::max<sal_Int32>(
0,
::std::min<sal_Int32>(
nDefaultConstantSize,
(nHeight - nMinimalGradientSize)/2)));
const sal_Int32 nY2 (nHeight-nY1);
2010-02-12 15:40:43 +01:00
const Color aTopColor(mpTheme->GetGradientColor(eColorType, Theme::Fill1));
const Color aBottomColor(mpTheme->GetGradientColor(eColorType, Theme::Fill2));
for (sal_Int32 nY=0; nY<nHeight; ++nY)
{
if (nY<=nY1)
aBitmapDevice.SetLineColor(aTopColor);
else if (nY>=nY2)
aBitmapDevice.SetLineColor(aBottomColor);
else
{
Color aColor (aTopColor);
aColor.Merge(aBottomColor, 255 * (nY2-nY) / (nY2-nY1));
aBitmapDevice.SetLineColor(aColor);
}
aBitmapDevice.DrawLine(Point(0,nY), Point(aSize.Width(),nY));
}
PaintBorder(aBitmapDevice, eColorType, Rectangle(Point(0,0), aSize));
// Get bounding box of the preview around which a shadow is painted.
// Compensate for the border around the preview.
const Rectangle aBox (mpPageObjectLayouter->GetBoundingBox(
Point(0,0),
PageObjectLayouter::Preview,
PageObjectLayouter::ModelCoordinateSystem));
Rectangle aFrameBox (aBox.Left()-1,aBox.Top()-1,aBox.Right()+1,aBox.Bottom()+1);
mpShadowPainter->PaintFrame(aBitmapDevice, aFrameBox);
return aBitmapDevice.GetBitmap (Point(0,0),aSize);
}
void PageObjectPainter::PaintBorder (
OutputDevice& rDevice,
const Theme::GradientColorType eColorType,
const Rectangle& rBox) const
{
const Size aSize (mpPageObjectLayouter->GetPageObjectSize());
rDevice.SetFillColor();
rDevice.SetLineColor(mpTheme->GetGradientColor(eColorType, Theme::Border2));
rDevice.DrawRect(rBox);
rDevice.SetLineColor(mpTheme->GetGradientColor(eColorType, Theme::Border1));
rDevice.DrawLine(rBox.TopLeft(), rBox.TopRight());
}
} } } // end of namespace sd::slidesorter::view