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libreoffice/svx/source/engine3d/objfac3d.cxx

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
* OpenOffice.org - a multi-platform office productivity suite
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*
* This file is part of OpenOffice.org.
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*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
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*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
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*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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*
************************************************************************/
#include <svx/svdpage.hxx>
#include "svx/globl3d.hxx"
#include <svx/polysc3d.hxx>
#include <svx/cube3d.hxx>
#include <svx/sphere3d.hxx>
#include <svx/extrud3d.hxx>
#include <svx/lathe3d.hxx>
#include <svx/polygn3d.hxx>
#include "svx/objfac3d.hxx"
#include <svx/svdobj.hxx>
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static sal_Bool bInit = sal_False;
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E3dObjFactory::E3dObjFactory()
{
if ( !bInit )
{
SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject));
bInit = sal_True;
}
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}
E3dObjFactory::~E3dObjFactory()
{
}
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// Generate chart internal objects
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IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory)
{
if ( pObjFactory->nInventor == E3dInventor )
{
switch ( pObjFactory->nIdentifier )
{
case E3D_POLYSCENE_ID:
pObjFactory->pNewObj = new E3dPolyScene();
break;
case E3D_POLYGONOBJ_ID :
pObjFactory->pNewObj = new E3dPolygonObj();
break;
case E3D_CUBEOBJ_ID :
pObjFactory->pNewObj = new E3dCubeObj();
break;
case E3D_SPHEREOBJ_ID:
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// Gets the dummy constructor, as this is only called when
// loading documents. The actual number of segments is however
// determined only after loading the members. This will result
// in that the first sphere will be immediately destroyed,
// although it was never used.
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pObjFactory->pNewObj = new E3dSphereObj(123);
break;
case E3D_EXTRUDEOBJ_ID:
pObjFactory->pNewObj = new E3dExtrudeObj();
break;
case E3D_LATHEOBJ_ID:
pObjFactory->pNewObj = new E3dLatheObj();
break;
case E3D_COMPOUNDOBJ_ID:
pObjFactory->pNewObj = new E3dCompoundObject();
break;
}
}
return 0;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */