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libreoffice/canvas/source/tools/elapsedtime.cxx

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/*************************************************************************
*
* $RCSfile: elapsedtime.cxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: vg $ $Date: 2005-03-10 11:55:30 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#include "osl/time.h"
#include "osl/diagnose.h"
#include "canvas/elapsedtime.hxx"
#if defined(WIN) || defined(WNT)
// TEMP!!!
// Awaiting corresponding functionality in OSL
//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winbase.h>
#include <mmsystem.h>
#endif
#include <algorithm>
#include <limits>
namespace canvas {
namespace tools {
#if defined(WIN) || defined(WNT)
// TODO(Q2): is 0 okay for the failure case here?
double ElapsedTime::getSystemTime()
{
// TEMP!!!
// Awaiting corresponding functionality in OSL
//
// is there a performance counter available?
static bool bTimeSetupDone( false );
static bool bPerfTimerAvailable( false );
static LONGLONG nPerfCountFreq;
// TODO(F1): This _might_ cause problems, as it prevents correct
// time handling for very long lifetimes of this class's
// surrounding component in memory. When the difference between
// current sys time and nInitialCount exceeds IEEE double's
// mantissa, time will start to run jerky.
static LONGLONG nInitialCount;
if( !bTimeSetupDone )
{
if( QueryPerformanceFrequency(
reinterpret_cast<LARGE_INTEGER *>(&nPerfCountFreq) ) )
{
// read initial time:
QueryPerformanceCounter(
reinterpret_cast<LARGE_INTEGER *>(&nInitialCount) );
bPerfTimerAvailable = true;
}
bTimeSetupDone = true;
}
if( bPerfTimerAvailable )
{
LONGLONG nCurrCount;
QueryPerformanceCounter(
reinterpret_cast<LARGE_INTEGER *>(&nCurrCount) );
nCurrCount -= nInitialCount;
return (double)nCurrCount / nPerfCountFreq;
}
else
{
LONGLONG nCurrTime = timeGetTime();
return (double)nCurrTime / 1000.0;
}
}
#else // ! WNT
// TODO(Q2): is 0 okay for the failure case here?
double ElapsedTime::getSystemTime()
{
TimeValue aTimeVal;
if( osl_getSystemTime( &aTimeVal ) )
return ((aTimeVal.Nanosec * 10e-10) + aTimeVal.Seconds);
else
return 0.0;
}
#endif
ElapsedTime::ElapsedTime()
: m_pTimeBase(),
m_fLastQueriedTime( 0.0 ),
m_fStartTime( getSystemTime() ),
m_fFrozenTime( 0.0 ),
m_bInPauseMode( false ),
m_bInHoldMode( false )
{
}
ElapsedTime::ElapsedTime(
boost::shared_ptr<ElapsedTime> const & pTimeBase )
: m_pTimeBase( pTimeBase ),
m_fLastQueriedTime( 0.0 ),
m_fStartTime( getCurrentTime() ),
m_fFrozenTime( 0.0 ),
m_bInPauseMode( false ),
m_bInHoldMode( false )
{
}
boost::shared_ptr<ElapsedTime> const & ElapsedTime::getTimeBase() const
{
return m_pTimeBase;
}
void ElapsedTime::reset()
{
m_fLastQueriedTime = 0.0;
m_fStartTime = getCurrentTime();
m_fFrozenTime = 0.0;
m_bInPauseMode = false;
m_bInHoldMode = false;
}
void ElapsedTime::adjustTimer( double fOffset, bool bLimitToLastQueriedTime )
{
#if 0
if (bLimitToLastQueriedTime) {
const double fCurrentTime = getElapsedTimeImpl();
if (m_fLastQueriedTime > (fCurrentTime + fOffset)) {
// TODO(Q3): Once the dust has settled, reduce to
// OSL_TRACE here!
OSL_ENSURE( false, "### adjustTimer(): clamping!" );
fOffset = (m_fLastQueriedTime - fCurrentTime);
}
}
#endif
// to make getElapsedTime() become _larger_, have to reduce
// m_fStartTime.
m_fStartTime -= fOffset;
// also adjust frozen time, this method must _always_ affect the
// value returned by getElapsedTime()!
if (m_bInHoldMode || m_bInPauseMode)
m_fFrozenTime += fOffset;
}
double ElapsedTime::getCurrentTime() const
{
return m_pTimeBase.get() == 0
? getSystemTime() : m_pTimeBase->getElapsedTimeImpl();
}
double ElapsedTime::getElapsedTime() const
{
m_fLastQueriedTime = getElapsedTimeImpl();
return m_fLastQueriedTime;
}
double ElapsedTime::getElapsedTimeImpl() const
{
if (m_bInHoldMode || m_bInPauseMode)
return m_fFrozenTime;
return getCurrentTime() - m_fStartTime;
}
void ElapsedTime::pauseTimer()
{
m_fFrozenTime = getElapsedTimeImpl();
m_bInPauseMode = true;
}
void ElapsedTime::continueTimer()
{
m_bInPauseMode = false;
// stop pausing, time runs again. Note that
// getElapsedTimeImpl() honors hold mode, i.e. a
// continueTimer() in hold mode will preserve the latter
const double fPauseDuration( getElapsedTimeImpl() - m_fFrozenTime );
// adjust start time, such that subsequent getElapsedTime() calls
// will virtually start from m_fFrozenTime.
m_fStartTime += fPauseDuration;
}
void ElapsedTime::holdTimer()
{
// when called during hold mode (e.g. more than once per time
// object), the original hold time will be maintained.
m_fFrozenTime = getElapsedTimeImpl();
m_bInHoldMode = true;
}
void ElapsedTime::releaseTimer()
{
m_bInHoldMode = false;
}
} // namespace tools
} // namespace canvas