2007-11-01 17:00:10 +00:00
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/*************************************************************************
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*
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2008-04-11 08:17:47 +00:00
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* Copyright 2008 by Sun Microsystems, Inc.
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* OpenOffice.org - a multi-platform office productivity suite
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* $RCSfile: dx_textlayout_drawhelper.cxx,v $
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* $Revision: 1.3 $
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* This file is part of OpenOffice.org.
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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2007-11-01 17:00:10 +00:00
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*
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2008-04-11 08:17:47 +00:00
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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2007-11-01 17:00:10 +00:00
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*
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************************************************************************/
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#include <tools/poly.hxx>
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#include <vcl/metric.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/metric.hxx>
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#include <vcl/canvastools.hxx>
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#include <boost/scoped_array.hpp>
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#include <boost/bind.hpp>
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#include <com/sun/star/rendering/FontRequest.hpp>
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#include <com/sun/star/rendering/XCanvasFont.hpp>
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#include <comphelper/sequence.hxx>
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#include <comphelper/scopeguard.hxx>
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#include <tools/color.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include <canvas/canvastools.hxx>
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#include <canvas/debug.hxx>
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#include "dx_impltools.hxx"
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#include <vcl/sysdata.hxx>
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#include "dx_surfacegraphics.hxx"
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#include "dx_textlayout_drawhelper.hxx"
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#include "dx_bitmap.hxx"
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#include "dx_canvasfont.hxx"
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class ::com::sun::star::rendering::XCanvasFont;
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using namespace ::com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace dxcanvas
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{
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class DXBitmap;
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TextLayoutDrawHelper::TextLayoutDrawHelper(
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const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice ) :
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mxGraphicDevice(xGraphicDevice)
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{
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}
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TextLayoutDrawHelper::~TextLayoutDrawHelper()
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{
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}
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void TextLayoutDrawHelper::drawText( const ::boost::shared_ptr< dxcanvas::DXBitmap > &rBitmap,
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const ::com::sun::star::rendering::ViewState& rViewState,
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const ::com::sun::star::rendering::RenderState& rRenderState,
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const ::basegfx::B2ISize& rOutputOffset,
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const ::com::sun::star::rendering::StringContext& rText,
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const ::com::sun::star::uno::Sequence< double >& rLogicalAdvancements,
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const ::com::sun::star::uno::Reference<
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::com::sun::star::rendering::XCanvasFont >& rCanvasFont,
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const ::com::sun::star::geometry::Matrix2D& rFontMatrix )
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{
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SurfaceGraphicsSharedPtr graphics(rBitmap->getGraphics());
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HDC hdc = (*graphics)->GetHDC();
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// issue an ReleaseHDC() when leaving the scope
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const ::comphelper::ScopeGuard aGuard(
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boost::bind( &Gdiplus::Graphics::ReleaseHDC,
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graphics->get(),
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hdc ));
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SystemGraphicsData aSystemGraphicsData;
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aSystemGraphicsData.nSize = sizeof(SystemGraphicsData);
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aSystemGraphicsData.hDC = reinterpret_cast< ::HDC >(hdc);
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VirtualDevice aVirtualDevice(&aSystemGraphicsData, 0);
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// disable font antialiasing - GDI does not handle alpha
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// surfaces properly.
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if( rBitmap->hasAlpha() )
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aVirtualDevice.SetAntialiasing(ANTIALIASING_DISABLE_TEXT);
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if(rText.Length)
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{
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sal_Bool test = mxGraphicDevice.is();
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ENSURE_AND_THROW( test,
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"TextLayoutDrawHelper::drawText(): Invalid GraphicDevice" );
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// set text color. Make sure to remove transparence part first.
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Color aColor( COL_WHITE );
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if( rRenderState.DeviceColor.getLength() > 2 )
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aColor = ::vcl::unotools::sequenceToColor(mxGraphicDevice,
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rRenderState.DeviceColor);
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aColor.SetTransparency(0);
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aVirtualDevice.SetTextColor(aColor);
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// create the font
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const ::com::sun::star::rendering::FontRequest& rFontRequest = rCanvasFont->getFontRequest();
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Font aFont(
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rFontRequest.FontDescription.FamilyName,
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rFontRequest.FontDescription.StyleName,
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Size( 0, ::basegfx::fround(rFontRequest.CellSize)));
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aFont.SetAlign( ALIGN_BASELINE );
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aFont.SetCharSet( (rFontRequest.FontDescription.IsSymbolFont==com::sun::star::util::TriState_YES) ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE );
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aFont.SetVertical( (rFontRequest.FontDescription.IsVertical==com::sun::star::util::TriState_YES) ? TRUE : FALSE );
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aFont.SetWeight( static_cast<FontWeight>(rFontRequest.FontDescription.FontDescription.Weight) );
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aFont.SetItalic( (rFontRequest.FontDescription.FontDescription.Letterform<=8) ? ITALIC_NONE : ITALIC_NORMAL );
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// setup font color
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aFont.SetColor( aColor );
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aFont.SetFillColor( aColor );
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// adjust to stretched font
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if(!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
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{
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const Size aSize = aVirtualDevice.GetFontMetric( aFont ).GetSize();
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const double fDividend( rFontMatrix.m10 + rFontMatrix.m11 );
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double fStretch = (rFontMatrix.m00 + rFontMatrix.m01);
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if( !::basegfx::fTools::equalZero( fDividend) )
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fStretch /= fDividend;
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const sal_Int32 nNewWidth = ::basegfx::fround( aSize.Width() * fStretch );
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aFont.SetWidth( nNewWidth );
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}
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// set font
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aVirtualDevice.SetFont(aFont);
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// create world transformation matrix
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::basegfx::B2DHomMatrix aWorldTransform;
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::canvas::tools::mergeViewAndRenderTransform(aWorldTransform, rViewState, rRenderState);
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if(!rOutputOffset.equalZero())
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{
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aWorldTransform.translate(rOutputOffset.getX(), rOutputOffset.getY());
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}
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// set ViewState clipping
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if(rViewState.Clip.is())
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{
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::basegfx::B2DPolyPolygon aClipPoly(dxcanvas::tools::polyPolygonFromXPolyPolygon2D(rViewState.Clip));
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::basegfx::B2DHomMatrix aMatrix;
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::basegfx::unotools::homMatrixFromAffineMatrix(aMatrix, rViewState.AffineTransform );
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if(!rOutputOffset.equalZero())
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{
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aMatrix.translate(rOutputOffset.getX(), rOutputOffset.getY());
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}
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aClipPoly.transform(aMatrix);
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const Region& rClipRegion = Region(PolyPolygon(aClipPoly));
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aVirtualDevice.IntersectClipRegion(rClipRegion);
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}
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if(rRenderState.Clip.is())
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{
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::basegfx::B2DPolyPolygon aClipPoly(dxcanvas::tools::polyPolygonFromXPolyPolygon2D(rRenderState.Clip));
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aClipPoly.transform(aWorldTransform);
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const Region& rClipRegion = Region(PolyPolygon(aClipPoly));
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aVirtualDevice.IntersectClipRegion(rClipRegion);
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}
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// set world transform
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XFORM aXForm;
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aXForm.eM11 = (FLOAT)aWorldTransform.get(0, 0);
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aXForm.eM12 = (FLOAT)aWorldTransform.get(1, 0);
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aXForm.eM21 = (FLOAT)aWorldTransform.get(0, 1);
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aXForm.eM22 = (FLOAT)aWorldTransform.get(1, 1);
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aXForm.eDx = (FLOAT)aWorldTransform.get(0, 2);
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aXForm.eDy = (FLOAT)aWorldTransform.get(1, 2);
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// TODO(F3): This is NOT supported on 95/98/ME!
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//win32::HDC aHDC(rBitmap->getHDC());
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SetGraphicsMode(hdc, GM_ADVANCED);
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SetTextAlign(hdc, TA_BASELINE);
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SetWorldTransform(hdc, &aXForm);
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// use a empty StartPosition for text rendering
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const Point aEmptyPoint(0, 0);
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// create the String
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const String aText(rText.Text.getStr());
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if( rLogicalAdvancements.getLength() )
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{
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// create the DXArray
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const sal_Int32 nLen( rLogicalAdvancements.getLength() );
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::boost::scoped_array<sal_Int32> pDXArray( new sal_Int32[nLen] );
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for( sal_Int32 i=0; i<nLen; ++i )
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pDXArray[i] = basegfx::fround( rLogicalAdvancements[i] );
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// draw the String
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aVirtualDevice.DrawTextArray( aEmptyPoint,
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aText,
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pDXArray.get(),
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(xub_StrLen)rText.StartPosition,
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(xub_StrLen)rText.Length );
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}
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else
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{
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// draw the String
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aVirtualDevice.DrawText( aEmptyPoint,
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aText,
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(xub_StrLen)rText.StartPosition,
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(xub_StrLen)rText.Length );
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}
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}
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}
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geometry::RealRectangle2D TextLayoutDrawHelper::queryTextBounds( const rendering::StringContext& rText,
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const uno::Sequence< double >& rLogicalAdvancements,
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const uno::Reference< rendering::XCanvasFont >& rCanvasFont,
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const geometry::Matrix2D& rFontMatrix )
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{
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if(!(rText.Length))
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return geometry::RealRectangle2D();
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// TODO(F1): Fetching default screen DC here, will yield wrong
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// metrics when e.g. formatting for a printer!
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SystemGraphicsData aSystemGraphicsData;
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aSystemGraphicsData.nSize = sizeof(SystemGraphicsData);
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aSystemGraphicsData.hDC = reinterpret_cast< ::HDC >(GetDC( NULL ));
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VirtualDevice aVirtualDevice(&aSystemGraphicsData, 0);
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// create the font
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const ::com::sun::star::rendering::FontRequest& rFontRequest = rCanvasFont->getFontRequest();
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Font aFont(
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rFontRequest.FontDescription.FamilyName,
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rFontRequest.FontDescription.StyleName,
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Size( 0, ::basegfx::fround(rFontRequest.CellSize)));
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aFont.SetAlign( ALIGN_BASELINE );
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aFont.SetCharSet( (rFontRequest.FontDescription.IsSymbolFont==com::sun::star::util::TriState_YES) ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE );
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aFont.SetVertical( (rFontRequest.FontDescription.IsVertical==com::sun::star::util::TriState_YES) ? TRUE : FALSE );
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aFont.SetWeight( static_cast<FontWeight>(rFontRequest.FontDescription.FontDescription.Weight) );
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aFont.SetItalic( (rFontRequest.FontDescription.FontDescription.Letterform<=8) ? ITALIC_NONE : ITALIC_NORMAL );
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// adjust to stretched font
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if(!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
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{
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const Size aSize = aVirtualDevice.GetFontMetric( aFont ).GetSize();
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const double fDividend( rFontMatrix.m10 + rFontMatrix.m11 );
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double fStretch = (rFontMatrix.m00 + rFontMatrix.m01);
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if( !::basegfx::fTools::equalZero( fDividend) )
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fStretch /= fDividend;
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const sal_Int32 nNewWidth = ::basegfx::fround( aSize.Width() * fStretch );
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aFont.SetWidth( nNewWidth );
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}
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// set font
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aVirtualDevice.SetFont(aFont);
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// need metrics for Y offset, the XCanvas always renders
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// relative to baseline
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const ::FontMetric& aMetric( aVirtualDevice.GetFontMetric() );
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const sal_Int32 nAboveBaseline( -aMetric.GetIntLeading() - aMetric.GetAscent() );
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const sal_Int32 nBelowBaseline( aMetric.GetDescent() );
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if( rLogicalAdvancements.getLength() )
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{
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return geometry::RealRectangle2D( 0, nAboveBaseline,
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rLogicalAdvancements[ rLogicalAdvancements.getLength()-1 ],
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nBelowBaseline );
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}
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else
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{
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return geometry::RealRectangle2D( 0, nAboveBaseline,
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aVirtualDevice.GetTextWidth(
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rText.Text,
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::canvas::tools::numeric_cast<USHORT>(rText.StartPosition),
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::canvas::tools::numeric_cast<USHORT>(rText.Length) ),
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nBelowBaseline );
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}
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}
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}
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// eof
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