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libreoffice/vcl/source/gdi/outdev.cxx

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
* Copyright 2008 by Sun Microsystems, Inc.
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*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: outdev.cxx,v $
* $Revision: 1.55 $
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*
* This file is part of OpenOffice.org.
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*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
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*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
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*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
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#include <tools/ref.hxx>
#ifndef _SV_SVSYS_HXX
#include <svsys.h>
#endif
#include <vcl/salgdi.hxx>
#include <vcl/sallayout.hxx>
#include <vcl/salframe.hxx>
#include <vcl/salvd.hxx>
#include <vcl/salprn.hxx>
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#include <tools/debug.hxx>
#include <vcl/svdata.hxx>
#include <vcl/svapp.hxx>
#ifndef _POLY_HXX
#include <tools/poly.hxx>
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#endif
#include <vcl/region.hxx>
#include <vcl/region.h>
#include <vcl/virdev.hxx>
#include <vcl/window.h>
#include <vcl/window.hxx>
#include <vcl/metaact.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/outdata.hxx>
#include <vcl/print.hxx>
#include <vcl/salotype.hxx>
#include <vcl/opengl.hxx>
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#ifndef _VCL_IMPLNCVT_HXX
#include <implncvt.hxx>
#endif
#include <vcl/outdev3d.hxx>
#include <vcl/outdev.h>
#include <vcl/outdev.hxx>
#include <vcl/unowrap.hxx>
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// #i75163#
#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <com/sun/star/awt/XGraphics.hpp>
DBG_NAME( OutputDevice );
DBG_NAME( Polygon );
DBG_NAME( PolyPolygon );
DBG_NAMEEX( Region )
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// -----------------------------------------------------------------------
#ifdef DBG_UTIL
const char* ImplDbgCheckOutputDevice( const void* pObj )
{
DBG_TESTSOLARMUTEX();
const OutputDevice* pOutDev = (OutputDevice*)pObj;
if ( (pOutDev->GetOutDevType() != OUTDEV_DONTKNOW) &&
(pOutDev->GetOutDevType() != OUTDEV_WINDOW) &&
(pOutDev->GetOutDevType() != OUTDEV_PRINTER) &&
(pOutDev->GetOutDevType() != OUTDEV_VIRDEV) )
return "OutputDevice data overwrite";
return NULL;
}
#endif
// =======================================================================
#define OUTDEV_POLYPOLY_STACKBUF 32
// =======================================================================
struct ImplObjStack
{
ImplObjStack* mpPrev;
MapMode* mpMapMode;
Region* mpClipRegion;
Color* mpLineColor;
Color* mpFillColor;
Font* mpFont;
Color* mpTextColor;
Color* mpTextFillColor;
Color* mpTextLineColor;
Point* mpRefPoint;
TextAlign meTextAlign;
RasterOp meRasterOp;
ULONG mnTextLayoutMode;
LanguageType meTextLanguage;
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USHORT mnFlags;
};
// -----------------------------------------------------------------------
static void ImplDeleteObjStack( ImplObjStack* pObjStack )
{
if ( pObjStack->mnFlags & PUSH_LINECOLOR )
{
if ( pObjStack->mpLineColor )
delete pObjStack->mpLineColor;
}
if ( pObjStack->mnFlags & PUSH_FILLCOLOR )
{
if ( pObjStack->mpFillColor )
delete pObjStack->mpFillColor;
}
if ( pObjStack->mnFlags & PUSH_FONT )
delete pObjStack->mpFont;
if ( pObjStack->mnFlags & PUSH_TEXTCOLOR )
delete pObjStack->mpTextColor;
if ( pObjStack->mnFlags & PUSH_TEXTFILLCOLOR )
{
if ( pObjStack->mpTextFillColor )
delete pObjStack->mpTextFillColor;
}
if ( pObjStack->mnFlags & PUSH_TEXTLINECOLOR )
{
if ( pObjStack->mpTextLineColor )
delete pObjStack->mpTextLineColor;
}
if ( pObjStack->mnFlags & PUSH_MAPMODE )
{
if ( pObjStack->mpMapMode )
delete pObjStack->mpMapMode;
}
if ( pObjStack->mnFlags & PUSH_CLIPREGION )
{
if ( pObjStack->mpClipRegion )
delete pObjStack->mpClipRegion;
}
if ( pObjStack->mnFlags & PUSH_REFPOINT )
{
if ( pObjStack->mpRefPoint )
delete pObjStack->mpRefPoint;
}
delete pObjStack;
}
// -----------------------------------------------------------------------
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BOOL OutputDevice::ImplSelectClipRegion( SalGraphics* pGraphics, const Region& rRegion, OutputDevice *pOutDev )
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{
// TODO(Q3): Change from static to plain method - everybody's
// calling it with pOutDev=this!
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DBG_TESTSOLARMUTEX();
long nX;
long nY;
long nWidth;
long nHeight;
ULONG nRectCount;
ImplRegionInfo aInfo;
BOOL bRegionRect;
BOOL bClipRegion = TRUE;
const BOOL bClipDeviceBounds( !pOutDev->GetPDFWriter()
&& pOutDev->GetOutDevType() != OUTDEV_PRINTER );
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nRectCount = rRegion.GetRectCount();
pGraphics->BeginSetClipRegion( nRectCount );
bRegionRect = rRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
if( bClipDeviceBounds )
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{
// #b6520266# Perform actual rect clip against outdev
// dimensions, to generate empty clips whenever one of the
// values is completely off the device.
const long nOffX( pOutDev->mnOutOffX );
const long nOffY( pOutDev->mnOutOffY );
const long nDeviceWidth( pOutDev->GetOutputWidthPixel() );
const long nDeviceHeight( pOutDev->GetOutputHeightPixel() );
Rectangle aDeviceBounds( nOffX, nOffY,
nOffX+nDeviceWidth-1,
nOffY+nDeviceHeight-1 );
while ( bRegionRect )
{
// #i59315# Limit coordinates passed to sal layer to actual
// outdev dimensions - everything else bears the risk of
// overflowing internal coordinates (e.g. the 16 bit wire
// format of X11).
Rectangle aTmpRect(nX,nY,nX+nWidth-1,nY+nHeight-1);
aTmpRect.Intersection(aDeviceBounds);
if( !aTmpRect.IsEmpty() )
{
if ( !pGraphics->UnionClipRegion( aTmpRect.Left(),
aTmpRect.Top(),
aTmpRect.GetWidth(),
aTmpRect.GetHeight(),
pOutDev ) )
{
bClipRegion = FALSE;
}
}
else
{
// #i79850# Fake off-screen clip
if ( !pGraphics->UnionClipRegion( nDeviceWidth+1,
nDeviceHeight+1,
1, 1,
pOutDev ) )
{
bClipRegion = FALSE;
}
}
DBG_ASSERT( bClipRegion, "OutputDevice::ImplSelectClipRegion() - can't create region" );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
}
else
{
// #i65720# Actually, _don't_ clip anything on printer or PDF
// export, since output might be visible outside the specified
// device boundaries.
while ( bRegionRect )
{
if ( !pGraphics->UnionClipRegion( nX, nY, nWidth, nHeight, pOutDev ) )
bClipRegion = FALSE;
DBG_ASSERT( bClipRegion, "OutputDevice::ImplSelectClipRegion() - can't cerate region" );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
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}
pGraphics->EndSetClipRegion();
return bClipRegion;
}
// =======================================================================
Polygon ImplSubdivideBezier( const Polygon& rPoly )
{
Polygon aPoly;
// #100127# Use adaptive subdivide instead of fixed 25 segments
rPoly.AdaptiveSubdivide( aPoly );
return aPoly;
}
// =======================================================================
PolyPolygon ImplSubdivideBezier( const PolyPolygon& rPolyPoly )
{
USHORT i, nPolys = rPolyPoly.Count();
PolyPolygon aPolyPoly( nPolys );
for( i=0; i<nPolys; ++i )
aPolyPoly.Insert( ImplSubdivideBezier( rPolyPoly.GetObject(i) ) );
return aPolyPoly;
}
// =======================================================================
// #100127# Extracted from OutputDevice::DrawPolyPolygon()
void OutputDevice::ImplDrawPolyPolygon( USHORT nPoly, const PolyPolygon& rPolyPoly )
{
sal_uInt32 aStackAry1[OUTDEV_POLYPOLY_STACKBUF];
PCONSTSALPOINT aStackAry2[OUTDEV_POLYPOLY_STACKBUF];
BYTE* aStackAry3[OUTDEV_POLYPOLY_STACKBUF];
sal_uInt32* pPointAry;
PCONSTSALPOINT* pPointAryAry;
const BYTE** pFlagAryAry;
USHORT i = 0, j = 0, last = 0;
BOOL bHaveBezier = sal_False;
if ( nPoly > OUTDEV_POLYPOLY_STACKBUF )
{
pPointAry = new sal_uInt32[nPoly];
pPointAryAry = new PCONSTSALPOINT[nPoly];
pFlagAryAry = new const BYTE*[nPoly];
}
else
{
pPointAry = aStackAry1;
pPointAryAry = aStackAry2;
pFlagAryAry = (const BYTE**)aStackAry3;
}
do
{
const Polygon& rPoly = rPolyPoly.GetObject( i );
USHORT nSize = rPoly.GetSize();
if ( nSize )
{
pPointAry[j] = nSize;
pPointAryAry[j] = (PCONSTSALPOINT)rPoly.GetConstPointAry();
pFlagAryAry[j] = rPoly.GetConstFlagAry();
last = i;
if( pFlagAryAry[j] )
bHaveBezier = sal_True;
++j;
}
++i;
}
while ( i < nPoly );
if ( j == 1 )
{
// #100127# Forward beziers to sal, if any
if( bHaveBezier )
{
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if( !mpGraphics->DrawPolygonBezier( *pPointAry, *pPointAryAry, *pFlagAryAry, this ) )
{
Polygon aPoly = ImplSubdivideBezier( rPolyPoly.GetObject( last ) );
mpGraphics->DrawPolygon( aPoly.GetSize(), (const SalPoint*)aPoly.GetConstPointAry(), this );
}
}
else
{
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mpGraphics->DrawPolygon( *pPointAry, *pPointAryAry, this );
}
}
else
{
// #100127# Forward beziers to sal, if any
if( bHaveBezier )
{
if( !mpGraphics->DrawPolyPolygonBezier( j, pPointAry, pPointAryAry, pFlagAryAry, this ) )
{
PolyPolygon aPolyPoly = ImplSubdivideBezier( rPolyPoly );
ImplDrawPolyPolygon( aPolyPoly.Count(), aPolyPoly );
}
}
else
{
mpGraphics->DrawPolyPolygon( j, pPointAry, pPointAryAry, this );
}
}
if ( pPointAry != aStackAry1 )
{
delete[] pPointAry;
delete[] pPointAryAry;
delete[] pFlagAryAry;
}
}
// =======================================================================
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OutputDevice::OutputDevice() :
maRegion( REGION_NULL ),
maFillColor( COL_WHITE ),
maTextLineColor( COL_TRANSPARENT ),
maSettings( Application::GetSettings() )
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{
DBG_CTOR( OutputDevice, ImplDbgCheckOutputDevice );
mpGraphics = NULL;
mpUnoGraphicsList = NULL;
mpPrevGraphics = NULL;
mpNextGraphics = NULL;
mpMetaFile = NULL;
mpFontEntry = NULL;
mpFontCache = NULL;
mpFontList = NULL;
mpGetDevFontList = NULL;
mpGetDevSizeList = NULL;
mpObjStack = NULL;
mpOutDevData = NULL;
mp3DContext = NULL;
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mpPDFWriter = NULL;
mpAlphaVDev = NULL;
mpExtOutDevData = NULL;
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mnOutOffX = 0;
mnOutOffY = 0;
mnOutWidth = 0;
mnOutHeight = 0;
mnDPIX = 0;
mnDPIY = 0;
mnTextOffX = 0;
mnTextOffY = 0;
mnOutOffOrigX = 0;
mnOutOffLogicX = 0;
mnOutOffOrigY = 0;
mnOutOffLogicY = 0;
mnEmphasisAscent = 0;
mnEmphasisDescent = 0;
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mnDrawMode = 0;
mnTextLayoutMode = TEXT_LAYOUT_DEFAULT;
if( Application::GetSettings().GetLayoutRTL() ) //#i84553# tip BiDi preference to RTL
mnTextLayoutMode = TEXT_LAYOUT_BIDI_RTL | TEXT_LAYOUT_TEXTORIGIN_LEFT;
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meOutDevType = OUTDEV_DONTKNOW;
meOutDevViewType = OUTDEV_VIEWTYPE_DONTKNOW;
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mbMap = FALSE;
mbMapIsDefault = TRUE;
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mbClipRegion = FALSE;
mbBackground = FALSE;
mbOutput = TRUE;
mbDevOutput = FALSE;
mbOutputClipped = FALSE;
maTextColor = Color( COL_BLACK );
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meTextAlign = maFont.GetAlign();
meRasterOp = ROP_OVERPAINT;
mnAntialiasing = 0;
meTextLanguage = 0; // TODO: get default from configuration?
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mbLineColor = TRUE;
mbFillColor = TRUE;
mbInitLineColor = TRUE;
mbInitFillColor = TRUE;
mbInitFont = TRUE;
mbInitTextColor = TRUE;
mbInitClipRegion = TRUE;
mbClipRegionSet = FALSE;
mbKerning = FALSE;
mbNewFont = TRUE;
mbTextLines = FALSE;
mbTextSpecial = FALSE;
mbRefPoint = FALSE;
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mbEnableRTL = FALSE; // mirroring must be explicitly allowed (typically for windows only)
// struct ImplMapRes
maMapRes.mnMapOfsX = 0;
maMapRes.mnMapOfsY = 0;
maMapRes.mnMapScNumX = 1;
maMapRes.mnMapScNumY = 1;
maMapRes.mnMapScDenomX = 1;
maMapRes.mnMapScDenomY = 1;
// struct ImplThresholdRes
maThresRes.mnThresLogToPixX = 0;
maThresRes.mnThresLogToPixY = 0;
maThresRes.mnThresPixToLogX = 0;
maThresRes.mnThresPixToLogY = 0;
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}
// -----------------------------------------------------------------------
OutputDevice::~OutputDevice()
{
DBG_DTOR( OutputDevice, ImplDbgCheckOutputDevice );
if ( GetUnoGraphicsList() )
{
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UnoWrapperBase* pWrapper = Application::GetUnoWrapper( FALSE );
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if ( pWrapper )
pWrapper->ReleaseAllGraphics( this );
delete mpUnoGraphicsList;
mpUnoGraphicsList = NULL;
}
if ( mp3DContext )
mp3DContext->Destroy( this );
if ( mpOutDevData )
ImplDeInitOutDevData();
ImplObjStack* pData = mpObjStack;
if ( pData )
{
DBG_ERRORFILE( "OutputDevice::~OutputDevice(): OutputDevice::Push() calls != OutputDevice::Pop() calls" );
while ( pData )
{
ImplObjStack* pTemp = pData;
pData = pData->mpPrev;
ImplDeleteObjStack( pTemp );
}
}
// release the active font instance
if( mpFontEntry )
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mpFontCache->Release( mpFontEntry );
// remove cached results of GetDevFontList/GetDevSizeList
// TODO: use smart pointers for them
if( mpGetDevFontList )
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delete mpGetDevFontList;
if( mpGetDevSizeList )
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delete mpGetDevSizeList;
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// release ImplFontCache specific to this OutputDevice
// TODO: refcount ImplFontCache
if( mpFontCache
&& (mpFontCache != ImplGetSVData()->maGDIData.mpScreenFontCache)
&& (ImplGetSVData()->maGDIData.mpScreenFontCache != NULL) )
{
delete mpFontCache;
mpFontCache = NULL;
}
// release ImplFontList specific to this OutputDevice
// TODO: refcount ImplFontList
if( mpFontList
&& (mpFontList != ImplGetSVData()->maGDIData.mpScreenFontList)
&& (ImplGetSVData()->maGDIData.mpScreenFontList != NULL) )
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{
mpFontList->Clear();
delete mpFontList;
mpFontList = NULL;
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}
delete mpAlphaVDev;
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}
bool OutputDevice::supportsOperation( OutDevSupportType eType ) const
{
return ImplGetGraphics() && mpGraphics->supportsOperation( eType );
}
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// -----------------------------------------------------------------------
void OutputDevice::EnableRTL( BOOL bEnable )
{
mbEnableRTL = (bEnable != 0);
if( meOutDevType == OUTDEV_VIRDEV )
{
// virdevs default to not mirroring, they will only be set to mirroring
// under rare circumstances in the UI, eg the valueset control
// because each virdev has its own SalGraphics we can safely switch the SalGraphics here
// ...hopefully
if( Application::GetSettings().GetLayoutRTL() ) // allow mirroring only in BiDi Office
if( ImplGetGraphics() )
mpGraphics->SetLayout( mbEnableRTL ? SAL_LAYOUT_BIDI_RTL : 0 );
}
if( mpAlphaVDev )
mpAlphaVDev->EnableRTL( bEnable );
}
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BOOL OutputDevice::ImplHasMirroredGraphics()
{
// HOTFIX for #i55719#
if( meOutDevType == OUTDEV_PRINTER )
return FALSE;
return ( ImplGetGraphics() && (mpGraphics->GetLayout() & SAL_LAYOUT_BIDI_RTL) );
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}
// note: the coordiantes to be remirrored are in frame coordiantes !
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void OutputDevice::ImplReMirror( Point &rPoint ) const
{
rPoint.X() = mnOutOffX + mnOutWidth - 1 - rPoint.X() + mnOutOffX;
}
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void OutputDevice::ImplReMirror( Rectangle &rRect ) const
{
long nWidth = rRect.nRight - rRect.nLeft;
//long lc_x = rRect.nLeft - mnOutOffX; // normalize
//lc_x = mnOutWidth - nWidth - 1 - lc_x; // mirror
//rRect.nLeft = lc_x + mnOutOffX; // re-normalize
rRect.nLeft = mnOutOffX + mnOutWidth - nWidth - 1 - rRect.nLeft + mnOutOffX;
rRect.nRight = rRect.nLeft + nWidth;
}
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void OutputDevice::ImplReMirror( Region &rRegion ) const
{
long nX;
long nY;
long nWidth;
long nHeight;
ImplRegionInfo aInfo;
BOOL bRegionRect;
Region aMirroredRegion;
bRegionRect = rRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
while ( bRegionRect )
{
Rectangle aRect( Point(nX, nY), Size(nWidth, nHeight) );
ImplReMirror( aRect );
aMirroredRegion.Union( aRect );
bRegionRect = rRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
}
rRegion = aMirroredRegion;
}
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// -----------------------------------------------------------------------
int OutputDevice::ImplGetGraphics() const
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{
DBG_TESTSOLARMUTEX();
if ( mpGraphics )
return TRUE;
mbInitLineColor = TRUE;
mbInitFillColor = TRUE;
mbInitFont = TRUE;
mbInitTextColor = TRUE;
mbInitClipRegion = TRUE;
ImplSVData* pSVData = ImplGetSVData();
if ( meOutDevType == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
mpGraphics = pWindow->mpWindowImpl->mpFrame->GetGraphics();
// try harder if no wingraphics was available directly
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if ( !mpGraphics )
{
// find another output device in the same frame
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OutputDevice* pReleaseOutDev = pSVData->maGDIData.mpLastWinGraphics;
while ( pReleaseOutDev )
{
if ( ((Window*)pReleaseOutDev)->mpWindowImpl->mpFrame == pWindow->mpWindowImpl->mpFrame )
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break;
pReleaseOutDev = pReleaseOutDev->mpPrevGraphics;
}
if ( pReleaseOutDev )
{
// steal the wingraphics from the other outdev
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mpGraphics = pReleaseOutDev->mpGraphics;
pReleaseOutDev->ImplReleaseGraphics( FALSE );
}
else
{
// if needed retry after releasing least recently used wingraphics
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while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastWinGraphics )
break;
pSVData->maGDIData.mpLastWinGraphics->ImplReleaseGraphics();
mpGraphics = pWindow->mpWindowImpl->mpFrame->GetGraphics();
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}
}
}
// update global LRU list of wingraphics
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if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstWinGraphics;
pSVData->maGDIData.mpFirstWinGraphics = const_cast<OutputDevice*>(this);
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if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
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if ( !pSVData->maGDIData.mpLastWinGraphics )
pSVData->maGDIData.mpLastWinGraphics = const_cast<OutputDevice*>(this);
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}
}
else if ( meOutDevType == OUTDEV_VIRDEV )
{
const VirtualDevice* pVirDev = (const VirtualDevice*)this;
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if ( pVirDev->mpVirDev )
{
mpGraphics = pVirDev->mpVirDev->GetGraphics();
// if needed retry after releasing least recently used virtual device graphics
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while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastVirGraphics )
break;
pSVData->maGDIData.mpLastVirGraphics->ImplReleaseGraphics();
mpGraphics = pVirDev->mpVirDev->GetGraphics();
}
// update global LRU list of virtual device graphics
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if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstVirGraphics;
pSVData->maGDIData.mpFirstVirGraphics = const_cast<OutputDevice*>(this);
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if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
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if ( !pSVData->maGDIData.mpLastVirGraphics )
pSVData->maGDIData.mpLastVirGraphics = const_cast<OutputDevice*>(this);
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}
}
}
else if ( meOutDevType == OUTDEV_PRINTER )
{
const Printer* pPrinter = (const Printer*)this;
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if ( pPrinter->mpJobGraphics )
mpGraphics = pPrinter->mpJobGraphics;
else if ( pPrinter->mpDisplayDev )
{
const VirtualDevice* pVirDev = pPrinter->mpDisplayDev;
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mpGraphics = pVirDev->mpVirDev->GetGraphics();
// if needed retry after releasing least recently used virtual device graphics
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while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastVirGraphics )
break;
pSVData->maGDIData.mpLastVirGraphics->ImplReleaseGraphics();
mpGraphics = pVirDev->mpVirDev->GetGraphics();
}
// update global LRU list of virtual device graphics
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if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstVirGraphics;
pSVData->maGDIData.mpFirstVirGraphics = const_cast<OutputDevice*>(this);
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if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
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if ( !pSVData->maGDIData.mpLastVirGraphics )
pSVData->maGDIData.mpLastVirGraphics = const_cast<OutputDevice*>(this);
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}
}
else
{
mpGraphics = pPrinter->mpInfoPrinter->GetGraphics();
// if needed retry after releasing least recently used printer graphics
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while ( !mpGraphics )
{
if ( !pSVData->maGDIData.mpLastPrnGraphics )
break;
pSVData->maGDIData.mpLastPrnGraphics->ImplReleaseGraphics();
mpGraphics = pPrinter->mpInfoPrinter->GetGraphics();
}
// update global LRU list of printer graphics
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if ( mpGraphics )
{
mpNextGraphics = pSVData->maGDIData.mpFirstPrnGraphics;
pSVData->maGDIData.mpFirstPrnGraphics = const_cast<OutputDevice*>(this);
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if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = const_cast<OutputDevice*>(this);
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if ( !pSVData->maGDIData.mpLastPrnGraphics )
pSVData->maGDIData.mpLastPrnGraphics = const_cast<OutputDevice*>(this);
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}
}
}
if ( mpGraphics )
{
mpGraphics->SetXORMode( (ROP_INVERT == meRasterOp) || (ROP_XOR == meRasterOp) );
return TRUE;
}
return FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplReleaseGraphics( BOOL bRelease )
{
DBG_TESTSOLARMUTEX();
if ( !mpGraphics )
return;
// release the fonts of the physically released graphics device
if( bRelease )
{
#ifndef UNX
// HACK to fix an urgent P1 printing issue fast
// WinSalPrinter does not respect GetGraphics/ReleaseGraphics conventions
// so Printer::mpGraphics often points to a dead WinSalGraphics
// TODO: fix WinSalPrinter's GetGraphics/ReleaseGraphics handling
if( meOutDevType != OUTDEV_PRINTER )
#endif
mpGraphics->ReleaseFonts();
mbNewFont = true;
mbInitFont = true;
if ( mpFontEntry )
{
mpFontCache->Release( mpFontEntry );
mpFontEntry = NULL;
}
if ( mpGetDevFontList )
{
delete mpGetDevFontList;
mpGetDevFontList = NULL;
}
if ( mpGetDevSizeList )
{
delete mpGetDevSizeList;
mpGetDevSizeList = NULL;
}
}
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ImplSVData* pSVData = ImplGetSVData();
if ( meOutDevType == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
if ( bRelease )
pWindow->mpWindowImpl->mpFrame->ReleaseGraphics( mpGraphics );
// remove from global LRU list of window graphics
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if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstWinGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastWinGraphics = mpPrevGraphics;
}
else if ( meOutDevType == OUTDEV_VIRDEV )
{
VirtualDevice* pVirDev = (VirtualDevice*)this;
if ( bRelease )
pVirDev->mpVirDev->ReleaseGraphics( mpGraphics );
// remove from global LRU list of virtual device graphics
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if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstVirGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastVirGraphics = mpPrevGraphics;
}
else if ( meOutDevType == OUTDEV_PRINTER )
{
Printer* pPrinter = (Printer*)this;
if ( !pPrinter->mpJobGraphics )
{
if ( pPrinter->mpDisplayDev )
{
VirtualDevice* pVirDev = pPrinter->mpDisplayDev;
if ( bRelease )
pVirDev->mpVirDev->ReleaseGraphics( mpGraphics );
// remove from global LRU list of virtual device graphics
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if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstVirGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastVirGraphics = mpPrevGraphics;
}
else
{
if ( bRelease )
pPrinter->mpInfoPrinter->ReleaseGraphics( mpGraphics );
// remove from global LRU list of printer graphics
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if ( mpPrevGraphics )
mpPrevGraphics->mpNextGraphics = mpNextGraphics;
else
pSVData->maGDIData.mpFirstPrnGraphics = mpNextGraphics;
if ( mpNextGraphics )
mpNextGraphics->mpPrevGraphics = mpPrevGraphics;
else
pSVData->maGDIData.mpLastPrnGraphics = mpPrevGraphics;
}
}
}
mpGraphics = NULL;
mpPrevGraphics = NULL;
mpNextGraphics = NULL;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitOutDevData()
{
if ( !mpOutDevData )
{
mpOutDevData = new ImplOutDevData;
mpOutDevData->mpRotateDev = NULL;
mpOutDevData->mpRecordLayout = NULL;
// #i75163#
mpOutDevData->mpViewTransform = NULL;
mpOutDevData->mpInverseViewTransform = NULL;
}
}
// -----------------------------------------------------------------------
// #i75163#
void OutputDevice::ImplInvalidateViewTransform()
{
if(mpOutDevData)
{
if(mpOutDevData->mpViewTransform)
{
delete mpOutDevData->mpViewTransform;
mpOutDevData->mpViewTransform = NULL;
}
if(mpOutDevData->mpInverseViewTransform)
{
delete mpOutDevData->mpInverseViewTransform;
mpOutDevData->mpInverseViewTransform = NULL;
}
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}
}
// -----------------------------------------------------------------------
BOOL OutputDevice::ImplIsRecordLayout() const
{
return mpOutDevData && mpOutDevData->mpRecordLayout;
}
// -----------------------------------------------------------------------
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void OutputDevice::ImplDeInitOutDevData()
{
if ( mpOutDevData )
{
if ( mpOutDevData->mpRotateDev )
delete mpOutDevData->mpRotateDev;
// #i75163#
ImplInvalidateViewTransform();
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delete mpOutDevData;
}
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitLineColor()
{
DBG_TESTSOLARMUTEX();
if( mbLineColor )
{
if( ROP_0 == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_0 );
else if( ROP_1 == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_1 );
else if( ROP_INVERT == meRasterOp )
mpGraphics->SetROPLineColor( SAL_ROP_INVERT );
else
mpGraphics->SetLineColor( ImplColorToSal( maLineColor ) );
}
else
mpGraphics->SetLineColor();
mbInitLineColor = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitFillColor()
{
DBG_TESTSOLARMUTEX();
if( mbFillColor )
{
if( ROP_0 == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_0 );
else if( ROP_1 == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_1 );
else if( ROP_INVERT == meRasterOp )
mpGraphics->SetROPFillColor( SAL_ROP_INVERT );
else
mpGraphics->SetFillColor( ImplColorToSal( maFillColor ) );
}
else
mpGraphics->SetFillColor();
mbInitFillColor = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplInitClipRegion()
{
DBG_TESTSOLARMUTEX();
if ( GetOutDevType() == OUTDEV_WINDOW )
{
Window* pWindow = (Window*)this;
Region aRegion;
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// Hintergrund-Sicherung zuruecksetzen
if ( pWindow->mpWindowImpl->mpFrameData->mpFirstBackWin )
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pWindow->ImplInvalidateAllOverlapBackgrounds();
if ( pWindow->mpWindowImpl->mbInPaint )
aRegion = *(pWindow->mpWindowImpl->mpPaintRegion);
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else
{
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aRegion = *(pWindow->ImplGetWinChildClipRegion());
// --- RTL -- only this region is in frame coordinates, so re-mirror it
// the mpWindowImpl->mpPaintRegion above is already correct (see ImplCallPaint()) !
if( ImplHasMirroredGraphics() && !IsRTLEnabled() )
ImplReMirror ( aRegion );
}
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if ( mbClipRegion )
aRegion.Intersect( ImplPixelToDevicePixel( maRegion ) );
if ( aRegion.IsEmpty() )
mbOutputClipped = TRUE;
else
{
mbOutputClipped = FALSE;
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ImplSelectClipRegion( mpGraphics, aRegion, this );
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}
mbClipRegionSet = TRUE;
}
else
{
if ( mbClipRegion )
{
if ( maRegion.IsEmpty() )
mbOutputClipped = TRUE;
else
{
mbOutputClipped = FALSE;
ImplSelectClipRegion( mpGraphics,
// #102532# Respect output offset also for clip region
ImplPixelToDevicePixel( maRegion ), this );
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}
mbClipRegionSet = TRUE;
}
else
{
if ( mbClipRegionSet )
{
mpGraphics->ResetClipRegion();
mbClipRegionSet = FALSE;
}
mbOutputClipped = FALSE;
}
}
mbInitClipRegion = FALSE;
}
// -----------------------------------------------------------------------
void OutputDevice::ImplSetClipRegion( const Region* pRegion )
{
DBG_TESTSOLARMUTEX();
if ( !pRegion )
{
if ( mbClipRegion )
{
maRegion = Region( REGION_NULL );
mbClipRegion = FALSE;
mbInitClipRegion = TRUE;
}
}
else
{
maRegion = *pRegion;
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
}
}
// -----------------------------------------------------------------------
namespace
{
inline int iround( float x )
{
sal_Int32 a = *reinterpret_cast<const sal_Int32 *>(&x);
sal_Int32 exponent = (127 + 31) - ((a >> 23) & 0xFF);
sal_Int32 r = ((sal_Int32(a) << 8) | (1U << 31)) >> exponent;
r &= ((exponent - 32) >> 31);
sal_Int32 sign = a >> 31;
return r = (r ^ sign) - sign;
}
inline int floorDiv(int a, int b)
{
if(b == 0)
return 0x80000000;
if(a >= 0)
return a / b;
int q = -(-a / b); // quotient
int r = -a % b; // remainder
if(r)
q--;
return q;
}
inline int floorMod( int a, int b )
{
if(b == 0)
return 0x80000000;
if(a >= 0)
return a % b;
int r = -a % b; // remainder
if(r)
r = b - r;
return r;
}
inline int ceilDiv( int a, int b )
{
if(b == 0)
return 0x80000000;
a += - 1 + b;
if(a >= 0)
return a / b;
int q = -(-a / b); // quotient
int r = -a % b; // remainder
if(r)
q--;
return q;
}
inline int ceilMod( int a, int b )
{
if(b == 0)
return 0x80000000;
a += - 1 + b;
if(a >= 0)
return (a % b) + 1 - b;
int r = -a % b;
if(r)
r = b - r;
return r + 1 - b;
}
inline int ceilFix4(int x) { return (x + 0xF) & 0xFFFFFFF0; }
struct vertex
{
float x,y;
inline vertex( const Point &p )
: x((float)p.getX()),y((float)p.getY()) {}
};
template<class T> inline void swap(T &a, T &b) { T t=a; a=b; b=t; }
class SpanIterator
{
public:
SpanIterator( sal_Int32 *pTable, size_t dwPitch, sal_Int32 dwNumScanlines );
std::pair<sal_Int32,sal_Int32> GetNextSpan( void );
sal_Int32 GetNumRemainingScanlines( void );
sal_Int32 GetNumEqualScanlines( void );
SpanIterator &operator++ ();
SpanIterator &Skip( sal_Int32 dwNumScanlines );
sal_Int32 GetRemainingSpans( void ) const { return maNumSpans; }
private:
sal_Int32 *mpTable;
sal_Int32 *mpSpanArray;
sal_Int32 maNumSpans;
sal_Int32 maRemainingScanlines;
size_t maPitch;
};
inline SpanIterator::SpanIterator( sal_Int32 *pTable, size_t dwPitch, sal_Int32 dwNumScanlines )
: mpTable(pTable),maRemainingScanlines(dwNumScanlines),maPitch(dwPitch)
{
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
}
inline SpanIterator &SpanIterator::operator++ ()
{
--maRemainingScanlines;
mpTable += maPitch;
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
return (*this);
}
inline SpanIterator &SpanIterator::Skip( sal_Int32 dwNumScanlines )
{
// don't skip more scanlines than there are...
if(dwNumScanlines > maRemainingScanlines)
dwNumScanlines = maRemainingScanlines;
// skip in one fellow swoop...
maRemainingScanlines -= dwNumScanlines;
mpTable += maPitch * dwNumScanlines;
// initialize necessary query fields...
sal_Int32 *pNumSpans = mpTable;
mpSpanArray = reinterpret_cast<sal_Int32 *>(pNumSpans+2);
maNumSpans = *pNumSpans;
return (*this);
}
inline std::pair<sal_Int32,sal_Int32> SpanIterator::GetNextSpan( void )
{
sal_Int32 x(0);
sal_Int32 w(0);
if(maNumSpans)
{
x = *mpSpanArray++;
w = *mpSpanArray++;
--maNumSpans;
}
return std::pair<sal_Int32,sal_Int32>(x,w);
}
inline sal_Int32 SpanIterator::GetNumEqualScanlines( void )
{
return mpTable[1];
}
inline sal_Int32 SpanIterator::GetNumRemainingScanlines( void )
{
return maRemainingScanlines;
}
class ScanlineContainer
{
public:
ScanlineContainer( sal_uInt32 dwNumScanlines,
sal_uInt32 dwNumSpansPerScanline );
~ScanlineContainer( void );
void InsertSpan( sal_Int32 y, sal_Int32 lx, sal_Int32 rx );
SpanIterator Iterate( void ) const { return SpanIterator(mpTable,maPitch,maNumScanlines); }
inline sal_uInt32 GetNumSpans( void ) const { return maNumberOfSpans; }
void Consolidate( void );
private:
// the span table will assist in determinate exactly how many clipping
// regions [that is *spans*] we will end up with.
// the counter for this purpose is right ahead.
sal_uInt32 maNumberOfSpans;
struct span
{
sal_Int32 x;
sal_Int32 w;
};
sal_uInt32 maNumScanlines;
sal_uInt32 maNumSpansPerScanline;
sal_Int32 *mpTable;
size_t maPitch;
};
ScanlineContainer::ScanlineContainer( sal_uInt32 dwNumScanlines,
sal_uInt32 dwNumSpansPerScanline ) : maNumScanlines(dwNumScanlines),
maNumSpansPerScanline(dwNumSpansPerScanline)
{
// #128002# add one scanline buffer at the end, as
// SpanIterator::Skip reads two bytes past the end.
++dwNumScanlines;
// since each triangle could possibly add another span
// we can calculate the upper limit by [num scanlines * num triangles].
const sal_uInt32 dwNumPossibleRegions = dwNumScanlines*dwNumSpansPerScanline;
// calculate the number of bytes the span table will consume
const size_t dwTableSize = dwNumPossibleRegions*sizeof(span)+dwNumScanlines*(sizeof(sal_Int32)<<1);
// allocate the span table [on the stack]
mpTable = static_cast<sal_Int32 *>(rtl_allocateMemory(dwTableSize));
// calculate the table pitch, that is how many int's do i need to get from a scanline to the next.
maPitch = (dwNumSpansPerScanline*sizeof(span)/sizeof(sal_Int32))+2;
// we need to initialize the table here.
// the first *int* on each scanline tells us how many spans are on it.
sal_Int32 *pNumSpans = mpTable;
for(unsigned int i=0; i<dwNumScanlines; ++i)
{
pNumSpans[0] = 0;
pNumSpans[1] = 0;
pNumSpans += maPitch;
}
maNumberOfSpans = 0;
}
ScanlineContainer::~ScanlineContainer( void )
{
rtl_freeMemory(mpTable);
}
void ScanlineContainer::InsertSpan( sal_Int32 y, sal_Int32 lx, sal_Int32 rx )
{
// there's new incoming span which we need to store in the table.
// first see if its width contributes a valid span.
if(sal_Int32 dwSpanWidth = rx-lx)
{
// first select the appropriate scanline the new span.
sal_Int32 *pNumSpans = mpTable+(y*maPitch);
span *pSpanArray = reinterpret_cast<span *>(pNumSpans+2);
// retrieve the number of already contained spans.
sal_Int32 dwNumSpan = *pNumSpans;
// since we need to sort the spans from top to bottom
// and left to right, we need to find the correct location
// in the table.
sal_Int32 dwIndex = 0;
while(dwIndex<dwNumSpan)
{
// since we would like to avoid unnecessary spans
// we try to consolidate them if possible.
// consolidate with right neighbour
if(pSpanArray[dwIndex].x == rx)
{
pSpanArray[dwIndex].x = lx;
pSpanArray[dwIndex].w += dwSpanWidth;
return;
}
// consolidate with left neighbour
if((pSpanArray[dwIndex].x+pSpanArray[dwIndex].w) == lx)
{
pSpanArray[dwIndex].w += rx-lx;
return;
}
// no consolidation possible, either this is a completely
// seperate span or it is the first in the list.
if(pSpanArray[dwIndex].x > lx)
break;
// forward to next element in the list.
++dwIndex;
}
// if we reach here, the new span needs to be stored
// in the table, increase the number of spans in the
// current scanline.
*pNumSpans = dwNumSpan+1;
// keep the list of spans in sorted order. 'dwIndex'
// is where we want to store the new span. 'dwNumSpan'
// is the number of spans already there. now we need
// to move the offending spans out of the way.
while(dwIndex != dwNumSpan)
{
pSpanArray[dwNumSpan].x = pSpanArray[dwNumSpan-1].x;
pSpanArray[dwNumSpan].w = pSpanArray[dwNumSpan-1].w;
--dwNumSpan;
}
// insert the new span
pSpanArray[dwIndex].x = lx;
pSpanArray[dwIndex].w = rx-lx;
// remember the total number of spans in the table.
++maNumberOfSpans;
}
}
void ScanlineContainer::Consolidate( void )
{
sal_Int32 *pScanline = mpTable;
sal_Int32 dwRemaining = maNumScanlines;
while(dwRemaining)
{
sal_Int32 dwNumSpans = pScanline[0];
sal_Int32 *pSpanArray = pScanline+2;
sal_Int32 dwRest = dwRemaining-1;
sal_Int32 *pNext = pScanline;
while(dwRest)
{
pNext += maPitch;
sal_Int32 dwNumNextSpans = pNext[0];
sal_Int32 *pSpanArrayNext = pNext+2;
if(dwNumSpans != dwNumNextSpans)
break;
sal_Int32 dwCompare = dwNumSpans<<1;
while(dwCompare)
{
if(pSpanArray[dwCompare-1] != pSpanArrayNext[dwCompare-1])
break;
--dwCompare;
}
if(dwCompare)
break;
--dwRest;
}
const sal_Int32 dwNumEqualScanlines(dwRemaining-dwRest);
pScanline[1] = dwNumEqualScanlines;
pScanline += maPitch*dwNumEqualScanlines;
dwRemaining -= dwNumEqualScanlines;
// since we track the total number of spans to generate,
// we need to account for consolidated scanlines here.
if(dwNumEqualScanlines > 1)
maNumberOfSpans -= dwNumSpans * (dwNumEqualScanlines-1);
}
}
}
// TODO: we should consider passing a basegfx b2dpolypolygon here to
// ensure that the signature isn't misleading.
// if we could pass a b2dpolypolygon here, we could easily triangulate it.
void OutputDevice::ImplSetTriangleClipRegion( const PolyPolygon &rPolyPolygon )
{
DBG_TESTSOLARMUTEX();
if(!(IsDeviceOutputNecessary()))
return;
if(!(mpGraphics))
if(!(ImplGetGraphics()))
return;
// first of all we need to know the upper limit
// of the amount of possible clipping regions.
sal_Int32 maxy = SAL_MIN_INT32;
sal_Int32 miny = SAL_MAX_INT32;
sal_uInt32 dwNumTriangles = 0;
for(USHORT i=0; i<rPolyPolygon.Count(); ++i)
{
const Polygon &rPoly = rPolyPolygon.GetObject(i);
const sal_Int32 dwNumVertices = rPoly.GetSize();
if(!(dwNumVertices % 3))
{
for(USHORT j=0; j<rPoly.GetSize(); ++j)
{
const Point &p = rPoly.GetPoint(j);
if(p.Y() < miny)
miny = p.Y();
if(p.Y() > maxy)
maxy = p.Y();
}
dwNumTriangles += dwNumVertices / 3;
}
}
const sal_uInt32 dwNumScanlines = (maxy-miny);
if(!(dwNumScanlines))
{
// indicates that no output needs to be produced
// since the clipping region did not provide any
// visible areas.
mbOutputClipped = TRUE;
// indicates that a clip region has been
// presented to the output device.
mbClipRegion = TRUE;
// indicates that the set clipping region
// has been processed.
mbClipRegionSet = TRUE;
// under 'normal' circumstances a new clipping region
// needs to be processed by ImplInitClipRegion(),
// which we need to circumvent.
mbInitClipRegion = FALSE;
return;
}
// this container provides all services we need to
// efficiently store/retrieve spans from the table.
const sal_uInt32 dwNumSpansPerScanline = dwNumTriangles;
ScanlineContainer container(dwNumScanlines,dwNumSpansPerScanline);
// convert the incoming polypolygon to spans, we assume that
// the polypolygon has already been triangulated since we don't
// want to use the basegfx-types here. this could be leveraged
// after the tools-types had been removed.
for(USHORT i=0; i<rPolyPolygon.Count(); ++i)
{
const Polygon &rPoly = rPolyPolygon.GetObject(i);
const USHORT dwNumVertices = rPoly.GetSize();
if(!(dwNumVertices % 3))
{
for(USHORT j=0; j<dwNumVertices; j+=3)
{
const Point &p0 = rPoly.GetPoint(j+0);
const Point &p1 = rPoly.GetPoint(j+1);
const Point &p2 = rPoly.GetPoint(j+2);
// what now follows is an extremely fast triangle
// rasterizer from which all tricky and interesting
// parts were forcibly amputated.
// note: top.left fill-convention
vertex v0(p0);
vertex v1(p1);
vertex v2(p2);
//sprintf(string,"[%f,%f] [%f,%f] [%f,%f]\n",v0.x,v0.y,v1.x,v1.y,v2.x,v2.y);
//OSL_TRACE(string);
if(v0.y > v2.y) ::swap(v0, v2);
if(v1.y > v2.y) ::swap(v1, v2);
if(v0.y > v1.y) ::swap(v0, v1);
const float float2fixed(16.0f);
// vertex coordinates of the triangle [28.4 fixed-point]
const int i4x0 = iround(float2fixed * (v0.x - 0.5f));
const int i4y0 = iround(float2fixed * (v0.y - 0.5f));
const int i4x1 = iround(float2fixed * (v1.x - 0.5f));
const int i4y1 = iround(float2fixed * (v1.y - 0.5f));
const int i4x2 = iround(float2fixed * (v2.x - 0.5f));
const int i4y2 = iround(float2fixed * (v2.y - 0.5f));
// vertex coordinate deltas [28.4 fixed-point]
const int i4dx12 = i4x1-i4x0;
const int i4dy12 = i4y1-i4y0;
const int i4dx13 = i4x2-i4x0;
const int i4dy13 = i4y2-i4y0;
const int i4dx23 = i4x2-i4x1;
const int i4dy23 = i4y2-i4y1;
// slope of edges [quotient,remainder]
const int mq12 = floorDiv(i4dx12 << 4, i4dy12 << 4);
const int mq13 = floorDiv(i4dx13 << 4, i4dy13 << 4);
const int mq23 = floorDiv(i4dx23 << 4, i4dy23 << 4);
const int mr12 = floorMod(i4dx12 << 4, i4dy12 << 4);
const int mr13 = floorMod(i4dx13 << 4, i4dy13 << 4);
const int mr23 = floorMod(i4dx23 << 4, i4dy23 << 4);
// convert the vertical coordinates back to integers.
// according to the top-left fillrule we need to step
// the coordinates to the ceiling.
const int y0 = (i4y0+15)>>4;
const int y1 = (i4y1+15)>>4;
const int y2 = (i4y2+15)>>4;
// calculate the value of the horizontal coordinate
// from the edge that 'spans' the triangle.
const int x = ceilDiv(i4dx13*i4dy12 + i4x0*i4dy13, i4dy13);
// this will hold the horizontal coordinates
// of the seperate spans during the rasterization process.
int lx,rx;
// this pair will serve as the error accumulator while
// we step along the edges.
int ld,rd,lD,rD;
// these are the edge and error stepping values that
// will be used while stepping.
int lQ,rQ,lR,rR;
if(i4x1 < x)
{
lx = ceilDiv(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
ld = ceilMod(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
rx = ceilDiv(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rd = ceilMod(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
lQ = mq12;
rQ = mq13;
lR = mr12;
rR = mr13;
lD = i4dy12 << 4;
rD = i4dy13 << 4;
}
else
{
lx = ceilDiv(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
ld = ceilMod(i4dx13 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rx = ceilDiv(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
rd = ceilMod(i4dx12 * (ceilFix4(i4y0) - i4y0) + i4x0 * i4dy12, i4dy12 << 4);
lQ = mq13;
rQ = mq12;
lR = mr13;
rR = mr12;
lD = i4dy13 << 4;
rD = i4dy12 << 4;
}
for(signed int y=y0; y<y1; y++)
{
container.InsertSpan(y-miny,lx,rx);
lx += lQ; ld += lR;
if(ld > 0) { ld -= lD; lx += 1; }
rx += rQ; rd += rR;
if(rd > 0) { rd -= rD; rx += 1; }
}
if(i4x1 < x)
{
lx = ceilDiv(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
ld = ceilMod(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rx = ceilDiv(i4dx13 * (ceilFix4(i4y1) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
rd = ceilMod(i4dx13 * (ceilFix4(i4y1) - i4y0) + i4x0 * i4dy13, i4dy13 << 4);
lQ = mq23;
lR = mr23;
lD = i4dy23 << 4;
}
else
{
rx = ceilDiv(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rd = ceilMod(i4dx23 * (ceilFix4(i4y1) - i4y1) + i4x1 * i4dy23, i4dy23 << 4);
rQ = mq23;
rR = mr23;
rD = i4dy23 << 4;
}
for(signed int y=y1; y<y2; y++)
{
container.InsertSpan(y-miny,lx,rx);
lx += lQ; ld += lR;
if(ld > 0) { ld -= lD; lx += 1; }
rx += rQ; rd += rR;
if(rd > 0) { rd -= rD; rx += 1; }
}
}
}
}
// now try to consolidate as many scanlines as possible.
// please note that this will probably change the number
// of spans [at least this is why we do all this hassle].
// so, if you use 'consolidate' you should *use* this
// information during iteration, because the 'graphics'
// object we tell all those regions about is a bit,
// hm, how to say, *picky* if you supply not correctly
// the amount of regions.
container.Consolidate();
sal_Int32 offset_x = 0;
sal_Int32 offset_y = 0;
if ( GetOutDevType() == OUTDEV_WINDOW )
{
offset_x = mnOutOffX+mnOutOffOrigX;
offset_y = mnOutOffY+mnOutOffOrigY;
}
// now forward the spantable to the graphics handler.
SpanIterator it(container.Iterate());
mpGraphics->BeginSetClipRegion( container.GetNumSpans() );
while(miny < maxy)
{
const sal_Int32 dwNumEqual(it.GetNumEqualScanlines());
while(it.GetRemainingSpans())
{
// retrieve the next span [x-coordinate, width] from the current scanline.
std::pair<sal_Int32,sal_Int32> span(it.GetNextSpan());
// now forward this to the graphics object.
// the only part that is worth noting is that we use
// the number of equal spanlines [the current is always the
// first one of the equal bunch] as the height of the region.
mpGraphics->UnionClipRegion( offset_x+span.first,
offset_y+miny,
span.second,
dwNumEqual,
this );
}
it.Skip(dwNumEqual);
miny += dwNumEqual;
}
mpGraphics->EndSetClipRegion();
// indicates that no output needs to be produced
// since the clipping region did not provide any
// visible areas. the clip covers the whole area
// if there's not a single region.
mbOutputClipped = (container.GetNumSpans() == 0);
// indicates that a clip region has been
// presented to the output device.
mbClipRegion = TRUE;
// indicates that the set clipping region
// has been processed.
mbClipRegionSet = TRUE;
// under 'normal' circumstances a new clipping region
// needs to be processed by ImplInitClipRegion(),
// which we need to circumvent.
mbInitClipRegion = FALSE;
}
// -----------------------------------------------------------------------
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void OutputDevice::SetClipRegion()
{
DBG_TRACE( "OutputDevice::SetClipRegion()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( Region(), FALSE ) );
ImplSetClipRegion( NULL );
if( mpAlphaVDev )
mpAlphaVDev->SetClipRegion();
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}
// -----------------------------------------------------------------------
void OutputDevice::SetClipRegion( const Region& rRegion )
{
DBG_TRACE( "OutputDevice::SetClipRegion( rRegion )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rRegion, Region, ImplDbgTestRegion );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( rRegion, TRUE ) );
if ( rRegion.GetType() == REGION_NULL )
ImplSetClipRegion( NULL );
else
{
Region aRegion = LogicToPixel( rRegion );
ImplSetClipRegion( &aRegion );
}
if( mpAlphaVDev )
mpAlphaVDev->SetClipRegion( rRegion );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetTriangleClipRegion( const PolyPolygon &rPolyPolygon )
{
DBG_TRACE( "OutputDevice::SetTriangleClipRegion( rPolyPolygon )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
// in case the passed polypolygon is empty, use the
// existing SetClipRegion() method which gracefully
// unsets any previously set clipping region.
if(!(rPolyPolygon.Count()))
SetClipRegion();
sal_Int32 offset_x = 0;
sal_Int32 offset_y = 0;
if ( GetOutDevType() == OUTDEV_WINDOW )
{
offset_x = mnOutOffX+mnOutOffOrigX;
offset_y = mnOutOffY+mnOutOffOrigY;
}
// play nice with the rest of the system and provide an old-style region.
// the rest of this method does not rely on this.
maRegion = Region::GetRegionFromPolyPolygon( LogicToPixel(rPolyPolygon) );
maRegion.Move(offset_x,offset_x);
// feed region to metafile
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaClipRegionAction( maRegion, TRUE ) );
ImplSetTriangleClipRegion( rPolyPolygon );
if( mpAlphaVDev )
mpAlphaVDev->SetTriangleClipRegion( rPolyPolygon );
}
// -----------------------------------------------------------------------
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Region OutputDevice::GetClipRegion() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
return PixelToLogic( maRegion );
}
// -----------------------------------------------------------------------
Region OutputDevice::GetActiveClipRegion() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( GetOutDevType() == OUTDEV_WINDOW )
{
Region aRegion( REGION_NULL );
Window* pWindow = (Window*)this;
if ( pWindow->mpWindowImpl->mbInPaint )
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{
aRegion = *(pWindow->mpWindowImpl->mpPaintRegion);
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aRegion.Move( -mnOutOffX, -mnOutOffY );
}
if ( mbClipRegion )
aRegion.Intersect( maRegion );
return PixelToLogic( aRegion );
}
else
return GetClipRegion();
}
// -----------------------------------------------------------------------
void OutputDevice::MoveClipRegion( long nHorzMove, long nVertMove )
{
DBG_TRACE( "OutputDevice::MoveClipRegion()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mbClipRegion )
{
if( mpMetaFile )
mpMetaFile->AddAction( new MetaMoveClipRegionAction( nHorzMove, nVertMove ) );
maRegion.Move( ImplLogicWidthToDevicePixel( nHorzMove ),
ImplLogicHeightToDevicePixel( nVertMove ) );
mbInitClipRegion = TRUE;
}
if( mpAlphaVDev )
mpAlphaVDev->MoveClipRegion( nHorzMove, nVertMove );
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}
// -----------------------------------------------------------------------
void OutputDevice::IntersectClipRegion( const Rectangle& rRect )
{
DBG_TRACE( "OutputDevice::IntersectClipRegion( rRect )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaISectRectClipRegionAction( rRect ) );
Rectangle aRect = LogicToPixel( rRect );
maRegion.Intersect( aRect );
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
if( mpAlphaVDev )
mpAlphaVDev->IntersectClipRegion( rRect );
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}
// -----------------------------------------------------------------------
void OutputDevice::IntersectClipRegion( const Region& rRegion )
{
DBG_TRACE( "OutputDevice::IntersectClipRegion( rRegion )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rRegion, Region, ImplDbgTestRegion );
RegionType eType = rRegion.GetType();
if ( eType != REGION_NULL )
{
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaISectRegionClipRegionAction( rRegion ) );
Region aRegion = LogicToPixel( rRegion );
maRegion.Intersect( aRegion );
mbClipRegion = TRUE;
mbInitClipRegion = TRUE;
}
if( mpAlphaVDev )
mpAlphaVDev->IntersectClipRegion( rRegion );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetDrawMode( ULONG nDrawMode )
{
DBG_TRACE1( "OutputDevice::SetDrawMode( %lx )", nDrawMode );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
mnDrawMode = nDrawMode;
if( mpAlphaVDev )
mpAlphaVDev->SetDrawMode( nDrawMode );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetRasterOp( RasterOp eRasterOp )
{
DBG_TRACE1( "OutputDevice::SetRasterOp( %d )", (int)eRasterOp );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRasterOpAction( eRasterOp ) );
if ( meRasterOp != eRasterOp )
{
meRasterOp = eRasterOp;
mbInitLineColor = mbInitFillColor = TRUE;
if( mpGraphics || ImplGetGraphics() )
mpGraphics->SetXORMode( (ROP_INVERT == meRasterOp) || (ROP_XOR == meRasterOp) );
}
if( mpAlphaVDev )
mpAlphaVDev->SetRasterOp( eRasterOp );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetLineColor()
{
DBG_TRACE( "OutputDevice::SetLineColor()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineColorAction( Color(), FALSE ) );
if ( mbLineColor )
{
mbInitLineColor = TRUE;
mbLineColor = FALSE;
maLineColor = Color( COL_TRANSPARENT );
}
if( mpAlphaVDev )
mpAlphaVDev->SetLineColor();
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}
// -----------------------------------------------------------------------
void OutputDevice::SetLineColor( const Color& rColor )
{
DBG_TRACE1( "OutputDevice::SetLineColor( %lx )", rColor.GetColor() );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
Color aColor( rColor );
if( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
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DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
DRAWMODE_SETTINGSLINE ) )
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{
if( !ImplIsColorTransparent( aColor ) )
{
if( mnDrawMode & DRAWMODE_BLACKLINE )
{
aColor = Color( COL_BLACK );
}
else if( mnDrawMode & DRAWMODE_WHITELINE )
{
aColor = Color( COL_WHITE );
}
else if( mnDrawMode & DRAWMODE_GRAYLINE )
{
const UINT8 cLum = aColor.GetLuminance();
aColor = Color( cLum, cLum, cLum );
}
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else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
{
aColor = GetSettings().GetStyleSettings().GetFontColor();
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}
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if( mnDrawMode & DRAWMODE_GHOSTEDLINE )
{
aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
( aColor.GetGreen() >> 1 ) | 0x80,
( aColor.GetBlue() >> 1 ) | 0x80);
}
}
}
if( mpMetaFile )
mpMetaFile->AddAction( new MetaLineColorAction( aColor, TRUE ) );
if( ImplIsColorTransparent( aColor ) )
{
if ( mbLineColor )
{
mbInitLineColor = TRUE;
mbLineColor = FALSE;
maLineColor = Color( COL_TRANSPARENT );
}
}
else
{
if( maLineColor != aColor )
{
mbInitLineColor = TRUE;
mbLineColor = TRUE;
maLineColor = aColor;
}
}
if( mpAlphaVDev )
mpAlphaVDev->SetLineColor( COL_BLACK );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetFillColor()
{
DBG_TRACE( "OutputDevice::SetFillColor()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaFillColorAction( Color(), FALSE ) );
if ( mbFillColor )
{
mbInitFillColor = TRUE;
mbFillColor = FALSE;
maFillColor = Color( COL_TRANSPARENT );
}
if( mpAlphaVDev )
mpAlphaVDev->SetFillColor();
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}
// -----------------------------------------------------------------------
void OutputDevice::SetFillColor( const Color& rColor )
{
DBG_TRACE1( "OutputDevice::SetFillColor( %lx )", rColor.GetColor() );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
Color aColor( rColor );
if( mnDrawMode & ( DRAWMODE_BLACKFILL | DRAWMODE_WHITEFILL |
DRAWMODE_GRAYFILL | DRAWMODE_NOFILL |
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DRAWMODE_GHOSTEDFILL | DRAWMODE_SETTINGSFILL ) )
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{
if( !ImplIsColorTransparent( aColor ) )
{
if( mnDrawMode & DRAWMODE_BLACKFILL )
{
aColor = Color( COL_BLACK );
}
else if( mnDrawMode & DRAWMODE_WHITEFILL )
{
aColor = Color( COL_WHITE );
}
else if( mnDrawMode & DRAWMODE_GRAYFILL )
{
const UINT8 cLum = aColor.GetLuminance();
aColor = Color( cLum, cLum, cLum );
}
else if( mnDrawMode & DRAWMODE_NOFILL )
{
aColor = Color( COL_TRANSPARENT );
}
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else if( mnDrawMode & DRAWMODE_SETTINGSFILL )
{
aColor = GetSettings().GetStyleSettings().GetWindowColor();
}
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if( mnDrawMode & DRAWMODE_GHOSTEDFILL )
{
aColor = Color( (aColor.GetRed() >> 1) | 0x80,
(aColor.GetGreen() >> 1) | 0x80,
(aColor.GetBlue() >> 1) | 0x80);
}
}
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaFillColorAction( aColor, TRUE ) );
if ( ImplIsColorTransparent( aColor ) )
{
if ( mbFillColor )
{
mbInitFillColor = TRUE;
mbFillColor = FALSE;
maFillColor = Color( COL_TRANSPARENT );
}
}
else
{
if ( maFillColor != aColor )
{
mbInitFillColor = TRUE;
mbFillColor = TRUE;
maFillColor = aColor;
}
}
if( mpAlphaVDev )
mpAlphaVDev->SetFillColor( COL_BLACK );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetBackground()
{
DBG_TRACE( "OutputDevice::SetBackground()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
maBackground = Wallpaper();
mbBackground = FALSE;
if( mpAlphaVDev )
mpAlphaVDev->SetBackground();
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}
// -----------------------------------------------------------------------
void OutputDevice::SetBackground( const Wallpaper& rBackground )
{
DBG_TRACE( "OutputDevice::SetBackground( rBackground )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
maBackground = rBackground;
if( rBackground.GetStyle() == WALLPAPER_NULL )
mbBackground = FALSE;
else
mbBackground = TRUE;
if( mpAlphaVDev )
mpAlphaVDev->SetBackground( rBackground );
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}
// -----------------------------------------------------------------------
void OutputDevice::SetRefPoint()
{
DBG_TRACE( "OutputDevice::SetRefPoint()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRefPointAction( Point(), FALSE ) );
mbRefPoint = FALSE;
maRefPoint.X() = maRefPoint.Y() = 0L;
if( mpAlphaVDev )
mpAlphaVDev->SetRefPoint();
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}
// -----------------------------------------------------------------------
void OutputDevice::SetRefPoint( const Point& rRefPoint )
{
DBG_TRACE( "OutputDevice::SetRefPoint( rRefPoint )" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRefPointAction( rRefPoint, TRUE ) );
mbRefPoint = TRUE;
maRefPoint = rRefPoint;
if( mpAlphaVDev )
mpAlphaVDev->SetRefPoint( rRefPoint );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawLine( const Point& rStartPt, const Point& rEndPt )
{
DBG_TRACE( "OutputDevice::DrawLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineAction( rStartPt, rEndPt ) );
if ( !IsDeviceOutputNecessary() || !mbLineColor || ImplIsRecordLayout() )
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return;
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
Point aStartPt = ImplLogicToDevicePixel( rStartPt );
Point aEndPt = ImplLogicToDevicePixel( rEndPt );
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mpGraphics->DrawLine( aStartPt.X(), aStartPt.Y(), aEndPt.X(), aEndPt.Y(), this );
if( mpAlphaVDev )
mpAlphaVDev->DrawLine( rStartPt, rEndPt );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawLine( const Point& rStartPt, const Point& rEndPt,
const LineInfo& rLineInfo )
{
DBG_TRACE( "OutputDevice::DrawLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( rLineInfo.IsDefault() )
{
DrawLine( rStartPt, rEndPt );
return;
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaLineAction( rStartPt, rEndPt, rLineInfo ) );
if ( !IsDeviceOutputNecessary() || !mbLineColor || ( LINE_NONE == rLineInfo.GetStyle() ) || ImplIsRecordLayout() )
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return;
if( !mpGraphics && !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
const LineInfo aInfo( ImplLogicToDevicePixel( rLineInfo ) );
if( ( aInfo.GetWidth() > 1L ) || ( LINE_DASH == aInfo.GetStyle() ) )
{
Polygon aPoly( 2 ); aPoly[ 0 ] = rStartPt; aPoly[ 1 ] = rEndPt;
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplLineConverter aLineCvt( ImplLogicToDevicePixel( aPoly ), aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
mpMetaFile = NULL;
if ( aInfo.GetWidth() > 1 )
{
const Color aOldLineColor( maLineColor );
const Color aOldFillColor( maFillColor );
SetLineColor();
ImplInitLineColor();
SetFillColor( aOldLineColor );
ImplInitFillColor();
for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolygon( pPoly->GetSize(), (const SalPoint*) pPoly->GetConstPointAry(), this );
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SetFillColor( aOldFillColor );
SetLineColor( aOldLineColor );
}
else
{
if ( mbInitLineColor )
ImplInitLineColor();
for ( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
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mpGraphics->DrawLine( (*pPoly)[ 0 ].X(), (*pPoly)[ 0 ].Y(), (*pPoly)[ 1 ].X(), (*pPoly)[ 1 ].Y(), this );
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}
mpMetaFile = pOldMetaFile;
}
else
{
const Point aStartPt( ImplLogicToDevicePixel( rStartPt ) );
const Point aEndPt( ImplLogicToDevicePixel( rEndPt ) );
if ( mbInitLineColor )
ImplInitLineColor();
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mpGraphics->DrawLine( aStartPt.X(), aStartPt.Y(), aEndPt.X(), aEndPt.Y(), this );
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}
if( mpAlphaVDev )
mpAlphaVDev->DrawLine( rStartPt, rEndPt, rLineInfo );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawRect( const Rectangle& rRect )
{
DBG_TRACE( "OutputDevice::DrawRect()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaRectAction( rRect ) );
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || ImplIsRecordLayout() )
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return;
Rectangle aRect( ImplLogicToDevicePixel( rRect ) );
if ( aRect.IsEmpty() )
return;
aRect.Justify();
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
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mpGraphics->DrawRect( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(), this );
if( mpAlphaVDev )
mpAlphaVDev->DrawRect( rRect );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyLine( const Polygon& rPoly )
{
DBG_TRACE( "OutputDevice::DrawPolyLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyLineAction( rPoly ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || !mbLineColor || (nPoints < 2) || ImplIsRecordLayout() )
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return;
// we need a graphics
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
const SalPoint* pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
// #100127# Forward beziers to sal, if any
if( aPoly.HasFlags() )
{
const BYTE* pFlgAry = aPoly.GetConstFlagAry();
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if( !mpGraphics->DrawPolyLineBezier( nPoints, pPtAry, pFlgAry, this ) )
{
aPoly = ImplSubdivideBezier(aPoly);
pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
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mpGraphics->DrawPolyLine( aPoly.GetSize(), pPtAry, this );
}
}
else
{
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mpGraphics->DrawPolyLine( nPoints, pPtAry, this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyLine( rPoly );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyLine( const Polygon& rPoly, const LineInfo& rLineInfo )
{
DBG_TRACE( "OutputDevice::DrawPolyLine()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if ( rLineInfo.IsDefault() )
{
DrawPolyLine( rPoly );
return;
}
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyLineAction( rPoly, rLineInfo ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || !mbLineColor || ( nPoints < 2 ) || ( LINE_NONE == rLineInfo.GetStyle() ) || ImplIsRecordLayout() )
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return;
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
// #100127# LineInfo is not curve-safe, subdivide always
if( aPoly.HasFlags() )
{
aPoly = ImplSubdivideBezier( aPoly );
nPoints = aPoly.GetSize();
}
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// we need a graphics
if ( !mpGraphics && !ImplGetGraphics() )
return;
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
const LineInfo aInfo( ImplLogicToDevicePixel( rLineInfo ) );
if( aInfo.GetWidth() > 1L )
{
const Color aOldLineColor( maLineColor );
const Color aOldFillColor( maFillColor );
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplLineConverter aLineCvt( aPoly, aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
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mpMetaFile = NULL;
SetLineColor();
ImplInitLineColor();
SetFillColor( aOldLineColor );
ImplInitFillColor();
for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolygon( pPoly->GetSize(), (const SalPoint*) pPoly->GetConstPointAry(), this );
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SetLineColor( aOldLineColor );
SetFillColor( aOldFillColor );
mpMetaFile = pOldMetaFile;
}
else
{
if ( mbInitLineColor )
ImplInitLineColor();
if ( LINE_DASH == aInfo.GetStyle() )
{
ImplLineConverter aLineCvt( aPoly, aInfo, ( mbRefPoint ) ? &maRefPoint : NULL );
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for( const Polygon* pPoly = aLineCvt.ImplGetFirst(); pPoly; pPoly = aLineCvt.ImplGetNext() )
mpGraphics->DrawPolyLine( pPoly->GetSize(), (const SalPoint*)pPoly->GetConstPointAry(), this );
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}
else
mpGraphics->DrawPolyLine( nPoints, (const SalPoint*) aPoly.GetConstPointAry(), this );
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}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyLine( rPoly, rLineInfo );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolygon( const Polygon& rPoly )
{
DBG_TRACE( "OutputDevice::DrawPolygon()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPoly, Polygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolygonAction( rPoly ) );
USHORT nPoints = rPoly.GetSize();
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || (nPoints < 2) || ImplIsRecordLayout() )
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return;
// we need a graphics
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
Polygon aPoly = ImplLogicToDevicePixel( rPoly );
const SalPoint* pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
// #100127# Forward beziers to sal, if any
if( aPoly.HasFlags() )
{
const BYTE* pFlgAry = aPoly.GetConstFlagAry();
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if( !mpGraphics->DrawPolygonBezier( nPoints, pPtAry, pFlgAry, this ) )
{
aPoly = ImplSubdivideBezier(aPoly);
pPtAry = (const SalPoint*)aPoly.GetConstPointAry();
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mpGraphics->DrawPolygon( aPoly.GetSize(), pPtAry, this );
}
}
else
{
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mpGraphics->DrawPolygon( nPoints, pPtAry, this );
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolygon( rPoly );
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}
// -----------------------------------------------------------------------
void OutputDevice::DrawPolyPolygon( const PolyPolygon& rPolyPoly )
{
DBG_TRACE( "OutputDevice::DrawPolyPolygon()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
DBG_CHKOBJ( &rPolyPoly, PolyPolygon, NULL );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPolyPolygonAction( rPolyPoly ) );
USHORT nPoly = rPolyPoly.Count();
if ( !IsDeviceOutputNecessary() || (!mbLineColor && !mbFillColor) || !nPoly || ImplIsRecordLayout() )
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return;
// we need a graphics
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return;
}
if ( mbInitClipRegion )
ImplInitClipRegion();
if ( mbOutputClipped )
return;
if ( mbInitLineColor )
ImplInitLineColor();
if ( mbInitFillColor )
ImplInitFillColor();
if ( nPoly == 1 )
{
// #100127# Map to DrawPolygon
Polygon aPoly = rPolyPoly.GetObject( 0 );
if( aPoly.GetSize() >= 2 )
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{
GDIMetaFile* pOldMF = mpMetaFile;
mpMetaFile = NULL;
DrawPolygon( aPoly );
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mpMetaFile = pOldMF;
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}
}
else
{
// #100127# moved real PolyPolygon draw to separate method,
// have to call recursively, avoiding duplicate
// ImplLogicToDevicePixel calls
ImplDrawPolyPolygon( nPoly, ImplLogicToDevicePixel( rPolyPoly ) );
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}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyPolygon( rPolyPoly );
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}
// -----------------------------------------------------------------------
void OutputDevice::Push( USHORT nFlags )
{
DBG_TRACE( "OutputDevice::Push()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( mpMetaFile )
mpMetaFile->AddAction( new MetaPushAction( nFlags ) );
ImplObjStack* pData = new ImplObjStack;
pData->mpPrev = mpObjStack;
mpObjStack = pData;
pData->mnFlags = nFlags;
if ( nFlags & PUSH_LINECOLOR )
{
if ( mbLineColor )
pData->mpLineColor = new Color( maLineColor );
else
pData->mpLineColor = NULL;
}
if ( nFlags & PUSH_FILLCOLOR )
{
if ( mbFillColor )
pData->mpFillColor = new Color( maFillColor );
else
pData->mpFillColor = NULL;
}
if ( nFlags & PUSH_FONT )
pData->mpFont = new Font( maFont );
if ( nFlags & PUSH_TEXTCOLOR )
pData->mpTextColor = new Color( GetTextColor() );
if ( nFlags & PUSH_TEXTFILLCOLOR )
{
if ( IsTextFillColor() )
pData->mpTextFillColor = new Color( GetTextFillColor() );
else
pData->mpTextFillColor = NULL;
}
if ( nFlags & PUSH_TEXTLINECOLOR )
{
if ( IsTextLineColor() )
pData->mpTextLineColor = new Color( GetTextLineColor() );
else
pData->mpTextLineColor = NULL;
}
if ( nFlags & PUSH_TEXTALIGN )
pData->meTextAlign = GetTextAlign();
if( nFlags & PUSH_TEXTLAYOUTMODE )
pData->mnTextLayoutMode = GetLayoutMode();
if( nFlags & PUSH_TEXTLANGUAGE )
pData->meTextLanguage = GetDigitLanguage();
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if ( nFlags & PUSH_RASTEROP )
pData->meRasterOp = GetRasterOp();
if ( nFlags & PUSH_MAPMODE )
{
if ( mbMap )
pData->mpMapMode = new MapMode( maMapMode );
else
pData->mpMapMode = NULL;
}
if ( nFlags & PUSH_CLIPREGION )
{
if ( mbClipRegion )
pData->mpClipRegion = new Region( maRegion );
else
pData->mpClipRegion = NULL;
}
if ( nFlags & PUSH_REFPOINT )
{
if ( mbRefPoint )
pData->mpRefPoint = new Point( maRefPoint );
else
pData->mpRefPoint = NULL;
}
if( mpAlphaVDev )
mpAlphaVDev->Push();
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}
// -----------------------------------------------------------------------
void OutputDevice::Pop()
{
DBG_TRACE( "OutputDevice::Pop()" );
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if( mpMetaFile )
mpMetaFile->AddAction( new MetaPopAction() );
GDIMetaFile* pOldMetaFile = mpMetaFile;
ImplObjStack* pData = mpObjStack;
mpMetaFile = NULL;
if ( !pData )
{
DBG_ERRORFILE( "OutputDevice::Pop() without OutputDevice::Push()" );
return;
}
if( mpAlphaVDev )
mpAlphaVDev->Pop();
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mpObjStack = pData->mpPrev;
if ( pData->mnFlags & PUSH_LINECOLOR )
{
if ( pData->mpLineColor )
SetLineColor( *pData->mpLineColor );
else
SetLineColor();
}
if ( pData->mnFlags & PUSH_FILLCOLOR )
{
if ( pData->mpFillColor )
SetFillColor( *pData->mpFillColor );
else
SetFillColor();
}
if ( pData->mnFlags & PUSH_FONT )
SetFont( *pData->mpFont );
if ( pData->mnFlags & PUSH_TEXTCOLOR )
SetTextColor( *pData->mpTextColor );
if ( pData->mnFlags & PUSH_TEXTFILLCOLOR )
{
if ( pData->mpTextFillColor )
SetTextFillColor( *pData->mpTextFillColor );
else
SetTextFillColor();
}
if ( pData->mnFlags & PUSH_TEXTLINECOLOR )
{
if ( pData->mpTextLineColor )
SetTextLineColor( *pData->mpTextLineColor );
else
SetTextLineColor();
}
if ( pData->mnFlags & PUSH_TEXTALIGN )
SetTextAlign( pData->meTextAlign );
if( pData->mnFlags & PUSH_TEXTLAYOUTMODE )
SetLayoutMode( pData->mnTextLayoutMode );
if( pData->mnFlags & PUSH_TEXTLANGUAGE )
SetDigitLanguage( pData->meTextLanguage );
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if ( pData->mnFlags & PUSH_RASTEROP )
SetRasterOp( pData->meRasterOp );
if ( pData->mnFlags & PUSH_MAPMODE )
{
if ( pData->mpMapMode )
SetMapMode( *pData->mpMapMode );
else
SetMapMode();
}
if ( pData->mnFlags & PUSH_CLIPREGION )
ImplSetClipRegion( pData->mpClipRegion );
if ( pData->mnFlags & PUSH_REFPOINT )
{
if ( pData->mpRefPoint )
SetRefPoint( *pData->mpRefPoint );
else
SetRefPoint();
}
ImplDeleteObjStack( pData );
mpMetaFile = pOldMetaFile;
}
// -----------------------------------------------------------------------
void OutputDevice::SetConnectMetaFile( GDIMetaFile* pMtf )
{
mpMetaFile = pMtf;
}
// -----------------------------------------------------------------------
void OutputDevice::EnableOutput( BOOL bEnable )
{
mbOutput = (bEnable != 0);
if( mpAlphaVDev )
mpAlphaVDev->EnableOutput( bEnable );
}
// -----------------------------------------------------------------------
void OutputDevice::SetSettings( const AllSettings& rSettings )
{
maSettings = rSettings;
if( mpAlphaVDev )
mpAlphaVDev->SetSettings( rSettings );
}
// -----------------------------------------------------------------------
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USHORT OutputDevice::GetBitCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( meOutDevType == OUTDEV_VIRDEV )
return ((VirtualDevice*)this)->mnBitCount;
// we need a graphics
if ( !mpGraphics )
{
if ( !((OutputDevice*)this)->ImplGetGraphics() )
return 0;
}
return (USHORT)mpGraphics->GetBitCount();
}
// -----------------------------------------------------------------------
USHORT OutputDevice::GetAlphaBitCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
if ( meOutDevType == OUTDEV_VIRDEV &&
mpAlphaVDev != NULL )
{
return mpAlphaVDev->GetBitCount();
}
return 0;
}
// -----------------------------------------------------------------------
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ULONG OutputDevice::GetColorCount() const
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
const USHORT nBitCount = GetBitCount();
return( ( nBitCount > 31 ) ? ULONG_MAX : ( ( (ULONG) 1 ) << nBitCount) );
}
// -----------------------------------------------------------------------
BOOL OutputDevice::HasAlpha()
{
return mpAlphaVDev != NULL;
}
// -----------------------------------------------------------------------
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OpenGL* OutputDevice::GetOpenGL()
{
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
OpenGL* pOGL;
if( OUTDEV_PRINTER != meOutDevType )
{
pOGL = new OpenGL( this );
if( !pOGL->IsValid() )
{
delete pOGL;
pOGL = NULL;
}
}
else
pOGL = NULL;
return pOGL;
}
// -----------------------------------------------------------------------
::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics > OutputDevice::CreateUnoGraphics()
{
UnoWrapperBase* pWrapper = Application::GetUnoWrapper();
return pWrapper ? pWrapper->CreateGraphics( this ) : ::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics >();
}