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/*************************************************************************
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*
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2005-09-08 07:18:59 +00:00
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* OpenOffice.org - a multi-platform office productivity suite
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2004-03-18 09:41:15 +00:00
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*
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2005-09-08 07:18:59 +00:00
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* $RCSfile: lineaction.hxx,v $
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*
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2007-01-22 10:50:08 +00:00
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* $Revision: 1.7 $
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*
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2007-01-22 10:50:08 +00:00
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* last change: $Author: obo $ $Date: 2007-01-22 11:50:08 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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2004-03-18 09:41:15 +00:00
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _CPPCANVAS_LINEACTION_HXX
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#define _CPPCANVAS_LINEACTION_HXX
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2004-11-26 19:55:29 +00:00
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#include <action.hxx>
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#include <cppcanvas/canvas.hxx>
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namespace basegfx {
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class B2DPoint;
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}
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2005-03-30 07:30:28 +00:00
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/* Definition of internal::LineActionFactory class */
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namespace cppcanvas
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{
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namespace internal
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{
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struct OutDevState;
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2005-03-30 07:30:28 +00:00
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/** Creates encapsulated converters between GDIMetaFile and
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XCanvas. The Canvas argument is deliberately placed at the
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constructor, to force reconstruction of this object for a
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new canvas. This considerably eases internal state
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handling, since a lot of the internal state (e.g. fonts,
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text layout) is Canvas-dependent.
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*/
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class LineActionFactory
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{
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public:
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/// Plain hair line from point 1 to point 2
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static ActionSharedPtr createLineAction( const ::basegfx::B2DPoint&,
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const ::basegfx::B2DPoint&,
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const CanvasSharedPtr&,
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const OutDevState& );
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private:
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// static factory, disable big four
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LineActionFactory();
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~LineActionFactory();
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LineActionFactory(const LineActionFactory&);
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LineActionFactory& operator=( const LineActionFactory& );
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};
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}
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}
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#endif /* _CPPCANVAS_LINEACTION_HXX */
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