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libreoffice/canvas/source/vcl/spritecanvas.cxx

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/*************************************************************************
*
* $RCSfile: spritecanvas.cxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: rt $ $Date: 2004-09-08 16:26:10 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _OSL_DIAGNOSE_H_
#include <osl/diagnose.h>
#endif
#ifndef _OSL_MUTEX_HXX_
#include <osl/mutex.hxx>
#endif
#ifndef _VOS_MUTEX_HXX_
#include <vos/mutex.hxx>
#endif
#ifndef _SV_SVAPP_HXX
#include <vcl/svapp.hxx>
#endif
#ifndef _SV_OUTDEV_HXX
#include <vcl/outdev.hxx>
#endif
#ifndef _SV_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#ifndef _SV_BITMAPEX_HXX
#include <vcl/bitmapex.hxx>
#endif
#ifndef _COM_SUN_STAR_REGISTRY_XREGISTRYKEY_HPP_
#include <com/sun/star/registry/XRegistryKey.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XINITIALIZATION_HPP_
#include <com/sun/star/lang/XInitialization.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XSERVICEINFO_HPP_
#include <com/sun/star/lang/XServiceInfo.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XSERVICENAME_HPP_
#include <com/sun/star/lang/XServiceName.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XSINGLESERVICEFACTORY_HPP_
#include <com/sun/star/lang/XSingleServiceFactory.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XCOMPONENTCONTEXT_HPP_
#include <com/sun/star/uno/XComponentContext.hpp>
#endif
#ifndef _CPPUHELPER_FACTORY_HXX_
#include <cppuhelper/factory.hxx>
#endif
#ifndef _CPPUHELPER_IMPLBASE4_HXX_
#include <cppuhelper/implbase4.hxx>
#endif
#ifndef _CPPUHELPER_IMPLEMENTATIONENTRY_HXX_
#include <cppuhelper/implementationentry.hxx>
#endif
#ifndef _CPPUHELPER_IMPLEMENTATIONENTRY_HXX_
#include <cppuhelper/implementationentry.hxx>
#endif
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_
#include <drafts/com/sun/star/rendering/XSpriteCanvas.hpp>
#endif
#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
#include <boost/scoped_array.hpp>
#endif
#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
#include <basegfx/matrix/b2dhommatrix.hxx>
#endif
#ifndef _BGFX_POINT_B2DPOINT_HXX
#include <basegfx/point/b2dpoint.hxx>
#endif
#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
#include <basegfx/tools/canvastools.hxx>
#endif
#include <algorithm>
#include <canvas/verbosetrace.hxx>
#include <canvas/canvastools.hxx>
#include "impltools.hxx"
#include "canvasfont.hxx"
#include "spritecanvas.hxx"
#include "graphicdevice.hxx"
#include "outdevprovider.hxx"
#include "canvascustomsprite.hxx"
#include "bitmapcanvas.hxx"
using namespace ::com::sun::star;
using namespace ::drafts::com::sun::star;
#define IMPLEMENTATION_NAME "VCLCanvas::SpriteCanvas"
#define SERVICE_NAME "drafts.com.sun.star.rendering.Canvas"
namespace
{
static ::rtl::OUString SAL_CALL getImplementationName_SpriteCanvas()
{
return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( IMPLEMENTATION_NAME ) );
}
static uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames_SpriteCanvas()
{
uno::Sequence< ::rtl::OUString > aRet(1);
aRet[0] = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM ( SERVICE_NAME ) );
return aRet;
}
}
namespace vclcanvas
{
SpriteCanvas::SpriteCanvas( const uno::Reference< uno::XComponentContext >& rxContext ) :
SpriteCanvas_Base( m_aMutex )
{
}
SpriteCanvas::~SpriteCanvas()
{
}
OutDevProvider::ImplRef SpriteCanvas::getImplRef()
{
return OutDevProvider::ImplRef::createFromQuery( this );
}
void SAL_CALL SpriteCanvas::drawPoint( const geometry::RealPoint2D& aPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawPoint( aPoint, viewState, renderState, getImplRef() );
}
void SAL_CALL SpriteCanvas::drawLine( const geometry::RealPoint2D& aStartPoint, const geometry::RealPoint2D& aEndPoint, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawLine(aStartPoint, aEndPoint, viewState, renderState, getImplRef());
}
void SAL_CALL SpriteCanvas::drawBezier( const geometry::RealBezierSegment2D& aBezierSegment,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawBezier(aBezierSegment, aEndPoint, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
// TODO: Remember to handle backgroundDirty also for XCachedPrimitive redraw!
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokePolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokePolyPolygon(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokeTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokeTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XPolyPolygon2D > SAL_CALL SpriteCanvas::queryStrokeShapes( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
return maCanvasHelper.queryStrokeShapes(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef() );
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, getImplRef());
}
uno::Reference< rendering::XCanvasFont > SAL_CALL SpriteCanvas::queryFont( const rendering::FontRequest& fontRequest ) throw (uno::RuntimeException)
{
return maCanvasHelper.queryFont( fontRequest, getImplRef() );
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawText( const rendering::StringContext& text,
const uno::Reference< rendering::XCanvasFont >& xFont,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawText(text, xFont, viewState, renderState, textDirection, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawOffsettedText( const rendering::StringContext& text, const uno::Reference< rendering::XCanvasFont >& xFont, const uno::Sequence< double >& offsets, const rendering::ViewState& viewState, const rendering::RenderState& renderState, sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawOffsettedText(text, xFont, offsets, viewState, renderState, textDirection, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawBitmap( const uno::Reference< rendering::XBitmap >& xBitmap, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawBitmap(xBitmap, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XGraphicDevice > SAL_CALL SpriteCanvas::getDevice() throw (uno::RuntimeException)
{
return maCanvasHelper.getDevice( getImplRef() );
}
void SAL_CALL SpriteCanvas::copyRect( const uno::Reference< rendering::XBitmapCanvas >& sourceCanvas,
const geometry::RealRectangle2D& sourceRect,
const rendering::ViewState& sourceViewState,
const rendering::RenderState& sourceRenderState,
const geometry::RealRectangle2D& destRect,
const rendering::ViewState& destViewState,
const rendering::RenderState& destRenderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->backgroundDirty();
}
uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromAnimation( const uno::Reference< rendering::XAnimation >& animation ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
tools::LocalGuard aGuard;
return uno::Reference< rendering::XAnimatedSprite >(NULL);
}
uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& animationBitmaps,
sal_Int16 interpolationMode ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
tools::LocalGuard aGuard;
return uno::Reference< rendering::XAnimatedSprite >(NULL);
}
uno::Reference< rendering::XCustomSprite > SAL_CALL SpriteCanvas::createCustomSprite( const geometry::RealSize2D& spriteSize ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
tools::LocalGuard aGuard;
return uno::Reference< rendering::XCustomSprite >(
new CanvasCustomSprite( spriteSize,
ImplRef(this)) );
}
uno::Reference< rendering::XSprite > SAL_CALL SpriteCanvas::createClonedSprite( const uno::Reference< rendering::XSprite >& original ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
tools::LocalGuard aGuard;
return uno::Reference< rendering::XSprite >(NULL);
}
sal_Bool SAL_CALL SpriteCanvas::updateScreen() throw (uno::RuntimeException)
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->updateScreen();
// commit to screen
maCanvasHelper.flush();
return sal_True;
}
void SAL_CALL SpriteCanvas::initialize( const uno::Sequence< uno::Any >& aArguments ) throw( uno::Exception,
uno::RuntimeException)
{
VERBOSE_TRACE( "SpriteCanvas::initialize called" );
OSL_ENSURE( aArguments.getLength() >= 1,
"SpriteCanvas::initialize: wrong number of arguments" );
// We expect a single Any here, containing a pointer to a valid
// VCL window, on which to output
if( aArguments.getLength() >= 1 &&
aArguments[0].getValueTypeClass() == uno::TypeClass_HYPER )
{
mpOutputWindow = *(Window**)(aArguments[0].getValue());
OSL_ENSURE( mpOutputWindow != NULL,
"SpriteCanvas::initialize: invalid Window pointer" );
// setup back buffer
maVDev->SetOutputSizePixel( mpOutputWindow->GetOutputSizePixel() );
// always render into back buffer
maCanvasHelper.setOutDev( *maVDev );
mpRedrawManager = ::std::auto_ptr< RedrawManager >( new RedrawManager( *mpOutputWindow,
*maVDev ) );
}
}
::rtl::OUString SAL_CALL SpriteCanvas::getImplementationName() throw( uno::RuntimeException )
{
return getImplementationName_SpriteCanvas();
}
sal_Bool SAL_CALL SpriteCanvas::supportsService( const ::rtl::OUString& ServiceName ) throw( uno::RuntimeException )
{
return ServiceName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM ( SERVICE_NAME ) );
}
uno::Sequence< ::rtl::OUString > SAL_CALL SpriteCanvas::getSupportedServiceNames() throw( uno::RuntimeException )
{
return getSupportedServiceNames_SpriteCanvas();
}
::rtl::OUString SAL_CALL SpriteCanvas::getServiceName( ) throw (::com::sun::star::uno::RuntimeException)
{
return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( SERVICE_NAME ) );
}
uno::Reference< uno::XInterface > SAL_CALL SpriteCanvas::createInstance( const uno::Reference< uno::XComponentContext >& xContext ) throw ( uno::Exception )
{
return uno::Reference< uno::XInterface >( static_cast<cppu::OWeakObject*>(new SpriteCanvas( xContext )) );
}
// SpriteSurface
void SpriteCanvas::showSprite( const Sprite::ImplRef& sprite )
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->showSprite( sprite );
}
void SpriteCanvas::hideSprite( const Sprite::ImplRef& sprite )
{
checkOurState();
// strictly speaking, the solar mutex here is overkill, and a
// object mutex would suffice. But on the other hand, nearly
// every other method needs the solar mutex anyway, so it's no
// big loss (and much simpler) here.
tools::LocalGuard aGuard;
mpRedrawManager->hideSprite( sprite );
}
void SpriteCanvas::moveSprite( const Sprite::ImplRef& sprite,
const Point& rOldPos,
const Point& rNewPos )
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->moveSprite( sprite, rOldPos, rNewPos );
}
void SpriteCanvas::updateSprite( const Sprite::ImplRef& sprite,
const Point& rPos,
const Rectangle& rUpdateArea )
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->updateSprite( sprite, rPos, rUpdateArea );
}
// OutDevProvider
::OutputDevice& SpriteCanvas::getOutDev()
{
return maCanvasHelper.getOutDev();
}
const ::OutputDevice& SpriteCanvas::getOutDev() const
{
return maCanvasHelper.getOutDev();
}
void SpriteCanvas::checkOurState()
{
if( mpOutputWindow == NULL ||
mpRedrawManager.get() == NULL )
throw uno::RuntimeException();
}
}
namespace
{
/* shared lib exports implemented with helpers */
static struct ::cppu::ImplementationEntry s_component_entries [] =
{
{
vclcanvas::SpriteCanvas::createInstance, getImplementationName_SpriteCanvas,
getSupportedServiceNames_SpriteCanvas, ::cppu::createSingleComponentFactory,
0, 0
},
{ 0, 0, 0, 0, 0, 0 }
};
}
/* Exported UNO methods for registration and object creation.
==========================================================
*/
extern "C"
{
void SAL_CALL component_getImplementationEnvironment( const sal_Char** ppEnvTypeName,
uno_Environment** ppEnv )
{
*ppEnvTypeName = CPPU_CURRENT_LANGUAGE_BINDING_NAME;
}
sal_Bool SAL_CALL component_writeInfo( lang::XMultiServiceFactory* xMgr,
registry::XRegistryKey* xRegistry )
{
return ::cppu::component_writeInfoHelper(
xMgr, xRegistry, s_component_entries );
}
void * SAL_CALL component_getFactory( sal_Char const* implName,
lang::XMultiServiceFactory* xMgr,
registry::XRegistryKey* xRegistry )
{
return ::cppu::component_getFactoryHelper(
implName, xMgr, xRegistry, s_component_entries );
}
}