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libreoffice/vcl/source/control/button.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: button.cxx,v $
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*
* $Revision: 1.40 $
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*
* last change: $Author: rt $ $Date: 2005-09-09 11:44:50 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
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*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
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*
************************************************************************/
#include <tools/debug.hxx>
#ifndef _SV_SVIDS_HRC
#include <svids.hrc>
#endif
#ifndef _SV_SVDATA_HXX
#include <svdata.hxx>
#endif
#ifndef _SV_IAMGE_HXX
#include <image.hxx>
#endif
#ifndef _SV_BITMAP_HXX
#include <bitmap.hxx>
#endif
#ifndef _SV_BITMAPEX_HXX
#include <bitmapex.hxx>
#endif
#ifndef _SV_DECOVIEW_HXX
#include <decoview.hxx>
#endif
#ifndef _SV_EVENT_HXX
#include <event.hxx>
#endif
#ifndef _SV_SVAPP_HXX
#include <svapp.hxx>
#endif
#ifndef _SV_DIALOG_HXX
#include <dialog.hxx>
#endif
#ifndef _SV_FIXED_HXX
#include <fixed.hxx>
#endif
#ifndef _TL_POLY_HXX
#include <tools/poly.hxx>
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#endif
#ifndef _SV_BUTTON_HXX
#include <button.hxx>
#endif
#ifndef _SV_WINDOW_H
#include <window.h>
#endif
#ifndef _VCL_CONTROLLAYOUT_HXX
#include <controllayout.hxx>
#endif
#ifndef _SV_NATIVEWIDGET_HXX
#include <salnativewidgets.hxx>
#endif
#ifndef _SV_EDIT_HXX
#include <edit.hxx>
#endif
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#ifndef _SV_RC_H
#include <tools/rc.h>
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#endif
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// =======================================================================
#define PUSHBUTTON_VIEW_STYLE (WB_3DLOOK | \
WB_LEFT | WB_CENTER | WB_RIGHT | \
WB_TOP | WB_VCENTER | WB_BOTTOM | \
WB_WORDBREAK | WB_NOLABEL | \
WB_DEFBUTTON | WB_NOLIGHTBORDER | \
WB_RECTSTYLE | WB_SMALLSTYLE | \
WB_TOGGLE )
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#define RADIOBUTTON_VIEW_STYLE (WB_3DLOOK | \
WB_LEFT | WB_CENTER | WB_RIGHT | \
WB_TOP | WB_VCENTER | WB_BOTTOM | \
WB_WORDBREAK | WB_NOLABEL)
#define CHECKBOX_VIEW_STYLE (WB_3DLOOK | \
WB_LEFT | WB_CENTER | WB_RIGHT | \
WB_TOP | WB_VCENTER | WB_BOTTOM | \
WB_WORDBREAK | WB_NOLABEL)
// =======================================================================
class ImplCommonButtonData
{
public:
Rectangle maFocusRect;
USHORT mnButtonState;
BOOL mbSmallSymbol;
Image maImage;
Image maImageHC;
BitmapEx* mpBitmapEx;
BitmapEx* mpBitmapExHC;
ImageAlign meImageAlign;
SymbolAlign meSymbolAlign;
public:
ImplCommonButtonData();
~ImplCommonButtonData();
};
// -----------------------------------------------------------------------
ImplCommonButtonData::ImplCommonButtonData()
{
mnButtonState = 0;
mbSmallSymbol = FALSE;
mpBitmapEx = NULL;
mpBitmapExHC = NULL;
meImageAlign = IMAGEALIGN_TOP;
meSymbolAlign = SYMBOLALIGN_LEFT;
}
// -----------------------------------------------------------------------
ImplCommonButtonData::~ImplCommonButtonData()
{
delete mpBitmapEx;
delete mpBitmapExHC;
}
// =======================================================================
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Button::Button( WindowType nType ) :
Control( nType )
{
mpButtonData = new ImplCommonButtonData;
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}
// -----------------------------------------------------------------------
Button::Button( Window* pParent, WinBits nStyle ) :
Control( WINDOW_BUTTON )
{
mpButtonData = new ImplCommonButtonData;
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ImplInit( pParent, nStyle, NULL );
}
// -----------------------------------------------------------------------
Button::Button( Window* pParent, const ResId& rResId ) :
Control( WINDOW_BUTTON )
{
rResId.SetRT( RSC_BUTTON );
mpButtonData = new ImplCommonButtonData;
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WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle, NULL );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
Button::~Button()
{
delete mpButtonData;
}
// -----------------------------------------------------------------------
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void Button::Click()
{
ImplCallEventListenersAndHandler( VCLEVENT_BUTTON_CLICK, maClickHdl, this );
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}
// -----------------------------------------------------------------------
XubString Button::GetStandardText( StandardButtonType eButton )
{
static USHORT aResIdAry[BUTTON_COUNT] =
{
SV_BUTTONTEXT_OK,
SV_BUTTONTEXT_CANCEL,
SV_BUTTONTEXT_YES,
SV_BUTTONTEXT_NO,
SV_BUTTONTEXT_RETRY,
SV_BUTTONTEXT_HELP,
SV_BUTTONTEXT_CLOSE,
SV_BUTTONTEXT_MORE,
SV_BUTTONTEXT_IGNORE,
SV_BUTTONTEXT_ABORT,
SV_BUTTONTEXT_LESS
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};
ResId aResId( aResIdAry[(USHORT)eButton], ImplGetResMgr() );
XubString aText( aResId );
return aText;
}
// -----------------------------------------------------------------------
XubString Button::GetStandardHelpText( StandardButtonType /* eButton */ )
{
XubString aHelpText;
return aHelpText;
}
// -----------------------------------------------------------------------
BOOL Button::SetModeImage( const Image& rImage, BmpColorMode eMode )
{
if( eMode == BMP_COLOR_NORMAL )
{
if ( rImage != mpButtonData->maImage )
{
delete mpButtonData->mpBitmapEx;
mpButtonData->mpBitmapEx = NULL;
mpButtonData->maImage = rImage;
StateChanged( STATE_CHANGE_DATA );
}
}
else if( eMode == BMP_COLOR_HIGHCONTRAST )
{
if( rImage != mpButtonData->maImageHC )
{
delete mpButtonData->mpBitmapExHC;
mpButtonData->mpBitmapExHC = NULL;
mpButtonData->maImageHC = rImage;
StateChanged( STATE_CHANGE_DATA );
}
}
else
return FALSE;
return TRUE;
}
// -----------------------------------------------------------------------
const Image Button::GetModeImage( BmpColorMode eMode ) const
{
if( eMode == BMP_COLOR_NORMAL )
{
return mpButtonData->maImage;
}
else if( eMode == BMP_COLOR_HIGHCONTRAST )
{
return mpButtonData->maImageHC;
}
else
return Image();
}
// -----------------------------------------------------------------------
BOOL Button::HasImage() const
{
return !!(mpButtonData->maImage);
}
// -----------------------------------------------------------------------
void Button::SetImageAlign( ImageAlign eAlign )
{
if ( mpButtonData->meImageAlign != eAlign )
{
mpButtonData->meImageAlign = eAlign;
StateChanged( STATE_CHANGE_DATA );
}
}
// -----------------------------------------------------------------------
ImageAlign Button::GetImageAlign() const
{
return mpButtonData->meImageAlign;
}
// -----------------------------------------------------------------------
BOOL Button::SetModeBitmap( const BitmapEx& rBitmap, BmpColorMode eMode )
{
if ( SetModeImage( rBitmap, eMode ) )
{
if( eMode == BMP_COLOR_NORMAL )
{
if ( !mpButtonData->mpBitmapEx )
mpButtonData->mpBitmapEx = new BitmapEx( rBitmap );
}
else if ( eMode == BMP_COLOR_HIGHCONTRAST )
{
if ( !mpButtonData->mpBitmapExHC )
mpButtonData->mpBitmapExHC = new BitmapEx( rBitmap );
}
else
return FALSE;
return TRUE;
}
return FALSE;
}
// -----------------------------------------------------------------------
BitmapEx Button::GetModeBitmap( BmpColorMode eMode ) const
{
BitmapEx aBmp;
if ( eMode == BMP_COLOR_NORMAL )
{
if ( mpButtonData->mpBitmapEx )
aBmp = *( mpButtonData->mpBitmapEx );
}
else if ( eMode == BMP_COLOR_HIGHCONTRAST )
{
if ( mpButtonData->mpBitmapExHC )
aBmp = *( mpButtonData->mpBitmapExHC );
}
return aBmp;
}
// -----------------------------------------------------------------------
void Button::SetFocusRect( const Rectangle& rFocusRect )
{
ImplSetFocusRect( rFocusRect );
}
// -----------------------------------------------------------------------
const Rectangle& Button::GetFocusRect() const
{
return ImplGetFocusRect();
}
// -----------------------------------------------------------------------
USHORT Button::ImplGetTextStyle( XubString& rText, WinBits nWinStyle,
ULONG nDrawFlags )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
USHORT nTextStyle = FixedText::ImplGetTextStyle( nWinStyle & ~WB_DEFBUTTON );
if ( nDrawFlags & WINDOW_DRAW_NOMNEMONIC )
{
if ( nTextStyle & TEXT_DRAW_MNEMONIC )
{
rText = GetNonMnemonicString( rText );
nTextStyle &= ~TEXT_DRAW_MNEMONIC;
}
}
if ( !(nDrawFlags & WINDOW_DRAW_NODISABLE) )
{
if ( !IsEnabled() )
nTextStyle |= TEXT_DRAW_DISABLE;
}
if ( (nDrawFlags & WINDOW_DRAW_MONO) ||
(rStyleSettings.GetOptions() & STYLE_OPTION_MONO) )
nTextStyle |= TEXT_DRAW_MONO;
return nTextStyle;
}
// -----------------------------------------------------------------------
void Button::ImplDrawAlignedImage( OutputDevice* pDev, Point& rPos,
Size& rSize, BOOL bLayout,
ULONG nImageSep, ULONG nDrawFlags,
USHORT nTextStyle, Rectangle *pSymbolRect )
{
XubString aText( GetText() );
BOOL bDrawImage = HasImage() && ! ( ImplGetButtonState() & BUTTON_DRAW_NOIMAGE );
BOOL bDrawText = aText.Len() && ! ( ImplGetButtonState() & BUTTON_DRAW_NOTEXT );
BOOL bHasSymbol = pSymbolRect ? TRUE : FALSE;
// No text and no image => nothing to do => return
if ( !bDrawImage && !bDrawText && !bHasSymbol )
return;
WinBits nWinStyle = GetStyle();
Rectangle aOutRect( rPos, rSize );
MetricVector *pVector = bLayout ? &mpLayoutData->m_aUnicodeBoundRects : NULL;
String *pDisplayText = bLayout ? &mpLayoutData->m_aDisplayText : NULL;
ImageAlign eImageAlign = mpButtonData->meImageAlign;
Size aImageSize = mpButtonData->maImage.GetSizePixel();
if ( ( nDrawFlags & WINDOW_DRAW_NOMNEMONIC ) &&
( nTextStyle & TEXT_DRAW_MNEMONIC ) )
{
aText = GetNonMnemonicString( aText );
nTextStyle &= ~TEXT_DRAW_MNEMONIC;
}
aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
// Drawing text or symbol only is simple, use style and output rectangle
if ( bHasSymbol && !bDrawImage && !bDrawText )
{
*pSymbolRect = aOutRect;
return;
}
else if ( bDrawText && !bDrawImage && !bHasSymbol )
{
aOutRect = pDev->GetTextRect( aOutRect, aText, nTextStyle );
rSize = aOutRect.GetSize();
rPos = aOutRect.TopLeft();
ImplSetFocusRect( aOutRect );
pDev->DrawText( aOutRect, aText, nTextStyle, pVector, pDisplayText );
return;
}
// check for HC mode ( image only! )
Image *pImage = &(mpButtonData->maImage);
BitmapEx *pBitmapEx = mpButtonData->mpBitmapEx;
Color aBackCol;
if( !!(mpButtonData->maImageHC) && ImplGetCurrentBackgroundColor( aBackCol ) )
{
if( aBackCol.IsDark() )
{
pImage = &(mpButtonData->maImageHC);
pBitmapEx = mpButtonData->mpBitmapExHC;
}
}
if ( pBitmapEx && ( pDev->GetOutDevType() == OUTDEV_PRINTER ) )
{
// Die Groesse richtet sich nach dem Bildschirm, soll auf
// dem Drucker genau so aussehen...
MapMode aMap100thMM( MAP_100TH_MM );
aImageSize = PixelToLogic( aImageSize, aMap100thMM );
aImageSize = pDev->LogicToPixel( aImageSize, aMap100thMM );
}
Size aTextSize;
Size aSymbolSize;
Size aMax;
Point aImagePos = rPos;
Point aTextPos = rPos;
Rectangle aUnion = Rectangle( aImagePos, aImageSize );
Rectangle aSymbol;
long nSymbolHeight = 0;
if ( bDrawText || bHasSymbol )
{
// Get the size of the text output area ( the symbol will be drawn in
// this area as well, so the symbol rectangle will be calculated here, too )
Rectangle aRect = Rectangle( Point(), rSize );
Size aTSSize;
if ( bHasSymbol )
{
if ( bDrawText )
{
nSymbolHeight = pDev->GetTextHeight();
if ( mpButtonData->mbSmallSymbol )
nSymbolHeight = nSymbolHeight * 3 / 4;
aSymbol = Rectangle( Point(), Size( nSymbolHeight, nSymbolHeight ) );
ImplCalcSymbolRect( aSymbol );
aRect.Left() += 3 * nSymbolHeight / 2;
aTSSize.Width() = 3 * nSymbolHeight / 2;
}
else
{
aSymbol = Rectangle( Point(), rSize );
ImplCalcSymbolRect( aSymbol );
aTSSize.Width() = aSymbol.GetWidth();
}
aTSSize.Height() = aSymbol.GetHeight();
aSymbolSize = aSymbol.GetSize();
}
if ( bDrawText )
{
if ( ( eImageAlign == IMAGEALIGN_LEFT_TOP ) ||
( eImageAlign == IMAGEALIGN_LEFT ) ||
( eImageAlign == IMAGEALIGN_LEFT_BOTTOM ) ||
( eImageAlign == IMAGEALIGN_RIGHT_TOP ) ||
( eImageAlign == IMAGEALIGN_RIGHT ) ||
( eImageAlign == IMAGEALIGN_RIGHT_BOTTOM ) )
{
aRect.Right() -= ( aImageSize.Width() + nImageSep );
}
else if ( ( eImageAlign == IMAGEALIGN_TOP_LEFT ) ||
( eImageAlign == IMAGEALIGN_TOP ) ||
( eImageAlign == IMAGEALIGN_TOP_RIGHT ) ||
( eImageAlign == IMAGEALIGN_BOTTOM_LEFT ) ||
( eImageAlign == IMAGEALIGN_BOTTOM ) ||
( eImageAlign == IMAGEALIGN_BOTTOM_RIGHT ) )
{
aRect.Bottom() -= ( aImageSize.Height() + nImageSep );
}
aRect = pDev->GetTextRect( aRect, aText, nTextStyle );
aTextSize = aRect.GetSize();
aTSSize.Width() += aTextSize.Width();
if ( aTSSize.Height() < aTextSize.Height() )
aTSSize.Height() = aTextSize.Height();
}
aMax.Width() = aTSSize.Width() > aImageSize.Width() ? aTSSize.Width() : aImageSize.Width();
aMax.Height() = aTSSize.Height() > aImageSize.Height() ? aTSSize.Height() : aImageSize.Height();
// Now calculate the output area for the image and the text acording to the image align flags
if ( ( eImageAlign == IMAGEALIGN_LEFT ) ||
( eImageAlign == IMAGEALIGN_RIGHT ) )
{
aImagePos.Y() = rPos.Y() + ( aMax.Height() - aImageSize.Height() ) / 2;
aTextPos.Y() = rPos.Y() + ( aMax.Height() - aTSSize.Height() ) / 2;
}
else if ( ( eImageAlign == IMAGEALIGN_LEFT_BOTTOM ) ||
( eImageAlign == IMAGEALIGN_RIGHT_BOTTOM ) )
{
aImagePos.Y() = rPos.Y() + aMax.Height() - aImageSize.Height();
aTextPos.Y() = rPos.Y() + aMax.Height() - aTSSize.Height();
}
else if ( ( eImageAlign == IMAGEALIGN_TOP ) ||
( eImageAlign == IMAGEALIGN_BOTTOM ) )
{
aImagePos.X() = rPos.X() + ( aMax.Width() - aImageSize.Width() ) / 2;
aTextPos.X() = rPos.X() + ( aMax.Width() - aTSSize.Width() ) / 2;
}
else if ( ( eImageAlign == IMAGEALIGN_TOP_RIGHT ) ||
( eImageAlign == IMAGEALIGN_BOTTOM_RIGHT ) )
{
aImagePos.X() = rPos.X() + aMax.Width() - aImageSize.Width();
aTextPos.X() = rPos.X() + aMax.Width() - aTSSize.Width();
}
if ( ( eImageAlign == IMAGEALIGN_LEFT_TOP ) ||
( eImageAlign == IMAGEALIGN_LEFT ) ||
( eImageAlign == IMAGEALIGN_LEFT_BOTTOM ) )
{
aTextPos.X() = rPos.X() + aImageSize.Width() + nImageSep;
}
else if ( ( eImageAlign == IMAGEALIGN_RIGHT_TOP ) ||
( eImageAlign == IMAGEALIGN_RIGHT ) ||
( eImageAlign == IMAGEALIGN_RIGHT_BOTTOM ) )
{
aImagePos.X() = rPos.X() + aTSSize.Width() + nImageSep;
}
else if ( ( eImageAlign == IMAGEALIGN_TOP_LEFT ) ||
( eImageAlign == IMAGEALIGN_TOP ) ||
( eImageAlign == IMAGEALIGN_TOP_RIGHT ) )
{
aTextPos.Y() = rPos.Y() + aImageSize.Height() + nImageSep;
}
else if ( ( eImageAlign == IMAGEALIGN_BOTTOM_LEFT ) ||
( eImageAlign == IMAGEALIGN_BOTTOM ) ||
( eImageAlign == IMAGEALIGN_BOTTOM_RIGHT ) )
{
aImagePos.Y() = rPos.Y() + aTSSize.Height() + nImageSep;
}
else if ( eImageAlign == IMAGEALIGN_CENTER )
{
aImagePos.X() = rPos.X() + ( aMax.Width() - aImageSize.Width() ) / 2;
aImagePos.Y() = rPos.Y() + ( aMax.Height() - aImageSize.Height() ) / 2;
aTextPos.X() = rPos.X() + ( aMax.Width() - aTSSize.Width() ) / 2;
aTextPos.Y() = rPos.Y() + ( aMax.Height() - aTSSize.Height() ) / 2;
}
aUnion = Rectangle( aImagePos, aImageSize );
aUnion.Union( Rectangle( aTextPos, aTSSize ) );
}
// Now place the combination of text and image in the output area of the button
// according to the window style (WinBits)
long nXOffset = 0;
long nYOffset = 0;
if ( nWinStyle & WB_CENTER )
{
nXOffset = ( rSize.Width() - aUnion.GetWidth() ) / 2;
}
else if ( nWinStyle & WB_RIGHT )
{
nXOffset = rSize.Width() - aUnion.GetWidth();
}
if ( nWinStyle & WB_VCENTER )
{
nYOffset = ( rSize.Height() - aUnion.GetHeight() ) / 2;
}
else if ( nWinStyle & WB_BOTTOM )
{
nYOffset = rSize.Height() - aUnion.GetHeight();
}
// the top left corner should always be visible, so we don't allow negative offsets
if ( nXOffset < 0 ) nXOffset = 0;
if ( nYOffset < 0 ) nYOffset = 0;
aImagePos.X() += nXOffset;
aImagePos.Y() += nYOffset;
aTextPos.X() += nXOffset;
aTextPos.Y() += nYOffset;
// set rPos and rSize to the union
rSize = aUnion.GetSize();
rPos.X() += nXOffset;
rPos.Y() += nYOffset;
if ( bHasSymbol )
{
if ( mpButtonData->meSymbolAlign == SYMBOLALIGN_RIGHT )
{
Point aRightPos = Point( aTextPos.X() + aTextSize.Width() + aSymbolSize.Width()/2, aTextPos.Y() );
*pSymbolRect = Rectangle( aRightPos, aSymbolSize );
}
else
{
*pSymbolRect = Rectangle( aTextPos, aSymbolSize );
aTextPos.X() += ( 3 * nSymbolHeight / 2 );
}
if ( mpButtonData->mbSmallSymbol )
{
nYOffset = (aUnion.GetHeight() - aSymbolSize.Height())/2;
pSymbolRect->setY( aTextPos.Y() + nYOffset );
}
}
USHORT nStyle = 0;
if ( ! ( nDrawFlags & WINDOW_DRAW_NODISABLE ) &&
! IsEnabled() )
nStyle |= IMAGE_DRAW_DISABLE;
if ( pBitmapEx && ( pDev->GetOutDevType() == OUTDEV_PRINTER ) )
{
// Fuer die BitmapEx ueberlegt sich KA noch, wie man die disablete
// Darstellung hinbekommt...
pBitmapEx->Draw( pDev, aImagePos, aImageSize /*, nStyle*/ );
}
else
{
if ( IsZoom() )
pDev->DrawImage( aImagePos, aImageSize, *pImage, nStyle );
else
pDev->DrawImage( aImagePos, *pImage, nStyle );
}
if ( bDrawText )
{
ImplSetFocusRect( Rectangle( aTextPos, aTextSize ) );
pDev->DrawText( Rectangle( aTextPos, aTextSize ), aText, nTextStyle, pVector, pDisplayText );
}
else
{
ImplSetFocusRect( Rectangle( aImagePos, aImageSize ) );
}
}
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// -----------------------------------------------------------------------
void Button::ImplSetFocusRect( const Rectangle &rFocusRect )
{
Rectangle aFocusRect = rFocusRect;
Rectangle aOutputRect = Rectangle( Point(), GetOutputSizePixel() );
if ( ! aFocusRect.IsEmpty() )
{
aFocusRect.Left()--;
aFocusRect.Top()--;
aFocusRect.Right()++;
aFocusRect.Bottom()++;
}
if ( aFocusRect.Left() < aOutputRect.Left() ) aFocusRect.Left() = aOutputRect.Left();
if ( aFocusRect.Top() < aOutputRect.Top() ) aFocusRect.Top() = aOutputRect.Top();
if ( aFocusRect.Right() > aOutputRect.Right() ) aFocusRect.Right() = aOutputRect.Right();
if ( aFocusRect.Bottom() > aOutputRect.Bottom() ) aFocusRect.Bottom() = aOutputRect.Bottom();
mpButtonData->maFocusRect = aFocusRect;
}
// -----------------------------------------------------------------------
const Rectangle& Button::ImplGetFocusRect() const
{
return mpButtonData->maFocusRect;
}
// -----------------------------------------------------------------------
USHORT& Button::ImplGetButtonState()
{
return mpButtonData->mnButtonState;
}
// -----------------------------------------------------------------------
USHORT Button::ImplGetButtonState() const
{
return mpButtonData->mnButtonState;
}
// -----------------------------------------------------------------------
void Button::ImplSetSymbolAlign( SymbolAlign eAlign )
{
if ( mpButtonData->meSymbolAlign != eAlign )
{
mpButtonData->meSymbolAlign = eAlign;
StateChanged( STATE_CHANGE_DATA );
}
}
// -----------------------------------------------------------------------
SymbolAlign Button::ImplGetSymbolAlign() const
{
return mpButtonData->meSymbolAlign;
}
// -----------------------------------------------------------------------
void Button::ImplSetSmallSymbol( BOOL bSmall )
{
mpButtonData->mbSmallSymbol = bSmall;
}
// -----------------------------------------------------------------------
void Button::EnableImageDisplay( BOOL bEnable )
{
if( bEnable )
mpButtonData->mnButtonState &= ~BUTTON_DRAW_NOIMAGE;
else
mpButtonData->mnButtonState |= BUTTON_DRAW_NOIMAGE;
}
// -----------------------------------------------------------------------
BOOL Button::IsImageDisplayEnabled()
{
return (mpButtonData->mnButtonState & BUTTON_DRAW_NOIMAGE) == 0;
}
// -----------------------------------------------------------------------
void Button::EnableTextDisplay( BOOL bEnable )
{
if( bEnable )
mpButtonData->mnButtonState &= ~BUTTON_DRAW_NOTEXT;
else
mpButtonData->mnButtonState |= BUTTON_DRAW_NOTEXT;
}
// -----------------------------------------------------------------------
BOOL Button::IsTextDisplayEnabled()
{
return (mpButtonData->mnButtonState & BUTTON_DRAW_NOTEXT) == 0;
}
// -----------------------------------------------------------------------
void Button::DataChanged( const DataChangedEvent& rDCEvt )
{
Control::DataChanged( rDCEvt );
// The flag SETTINGS_IN_UPDATE_SETTINGS is set when the settings changed due to a
// Application::SettingsChanged event. In this scenario we want to keep the style settings
// of our radio buttons and our check boxes.
if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) &&
( rDCEvt.GetFlags() & SETTINGS_IN_UPDATE_SETTINGS ) )
{
const AllSettings* pOldSettings = rDCEvt.GetOldSettings();
if ( pOldSettings )
{
BOOL bResetStyleSettings = FALSE;
AllSettings aAllSettings = GetSettings();
StyleSettings aStyleSetting = aAllSettings.GetStyleSettings();
USHORT nCheckBoxStyle = aStyleSetting.GetCheckBoxStyle();
if ( nCheckBoxStyle != pOldSettings->GetStyleSettings().GetCheckBoxStyle() )
{
aStyleSetting.SetCheckBoxStyle( pOldSettings->GetStyleSettings().GetCheckBoxStyle() );
bResetStyleSettings = TRUE;
}
USHORT nRadioButtonStyle = aStyleSetting.GetRadioButtonStyle();
if ( nRadioButtonStyle != pOldSettings->GetStyleSettings().GetRadioButtonStyle() )
{
aStyleSetting.SetRadioButtonStyle( pOldSettings->GetStyleSettings().GetRadioButtonStyle() );
bResetStyleSettings = TRUE;
}
if ( bResetStyleSettings )
{
aAllSettings.SetStyleSettings( pOldSettings->GetStyleSettings() );
SetSettings( aAllSettings );
}
}
}
}
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// =======================================================================
void PushButton::ImplInitData()
{
mpWindowImpl->mbPushButton = TRUE;
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meSymbol = SYMBOL_NOSYMBOL;
meState = STATE_NOCHECK;
meSaveValue = STATE_NOCHECK;
mnDDStyle = 0;
mbPressed = FALSE;
mbInUserDraw = FALSE;
}
// -----------------------------------------------------------------------
void PushButton::ImplInit( Window* pParent, WinBits nStyle )
{
nStyle = ImplInitStyle( pParent->GetWindow( WINDOW_LASTCHILD ), nStyle );
Button::ImplInit( pParent, nStyle, NULL );
if ( nStyle & WB_NOLIGHTBORDER )
ImplGetButtonState() |= BUTTON_DRAW_NOLIGHTBORDER;
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ImplInitSettings( TRUE, TRUE, TRUE );
}
// -----------------------------------------------------------------------
WinBits PushButton::ImplInitStyle( const Window* pPrevWindow, WinBits nStyle )
{
if ( !(nStyle & WB_NOTABSTOP) )
nStyle |= WB_TABSTOP;
// if no alignment is given, default to "vertically centered". This is because since
// #i26046#, we respect the vertical alignment flags (previously we didn't completely),
// but we of course want to look as before when no vertical alignment is specified
if ( ( nStyle & ( WB_TOP | WB_VCENTER | WB_BOTTOM ) ) == 0 )
nStyle |= WB_VCENTER;
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if ( !(nStyle & WB_NOGROUP) &&
(!pPrevWindow ||
((pPrevWindow->GetType() != WINDOW_PUSHBUTTON) &&
(pPrevWindow->GetType() != WINDOW_OKBUTTON) &&
(pPrevWindow->GetType() != WINDOW_CANCELBUTTON) &&
(pPrevWindow->GetType() != WINDOW_HELPBUTTON)) ) )
nStyle |= WB_GROUP;
return nStyle;
}
// -----------------------------------------------------------------------
void PushButton::ImplInitSettings( BOOL bFont,
BOOL bForeground, BOOL bBackground )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if ( bFont )
{
Font aFont = rStyleSettings.GetPushButtonFont();
if ( IsControlFont() )
aFont.Merge( GetControlFont() );
SetZoomedPointFont( aFont );
}
if ( bForeground || bFont )
{
Color aColor;
if ( IsControlForeground() )
aColor = GetControlForeground();
else
aColor = rStyleSettings.GetButtonTextColor();
SetTextColor( aColor );
SetTextFillColor();
}
if ( bBackground )
{
SetBackground();
// #i38498#: do not check for GetParent()->IsChildTransparentModeEnabled()
// otherwise the formcontrol button will be overdrawn due to PARENTCLIPMODE_NOCLIP
// for radio and checkbox this is ok as they shoud appear transparent in documents
if ( IsNativeControlSupported( CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL ) )
{
EnableChildTransparentMode( TRUE );
SetParentClipMode( PARENTCLIPMODE_NOCLIP );
SetPaintTransparent( TRUE );
}
else
{
EnableChildTransparentMode( FALSE );
SetParentClipMode( 0 );
SetPaintTransparent( FALSE );
}
}
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}
// -----------------------------------------------------------------------
void PushButton::ImplDrawPushButtonFrame( Window* pDev,
Rectangle& rRect, USHORT nStyle )
{
if ( !(pDev->GetStyle() & (WB_RECTSTYLE | WB_SMALLSTYLE)) )
{
StyleSettings aStyleSettings = pDev->GetSettings().GetStyleSettings();
if ( pDev->IsControlBackground() )
aStyleSettings.Set3DColors( pDev->GetControlBackground() );
USHORT nPushButtonSysStyle = aStyleSettings.GetPushButtonStyle() & STYLE_PUSHBUTTON_STYLE;
if ( nPushButtonSysStyle == STYLE_PUSHBUTTON_MAC )
{
pDev->SetLineColor();
pDev->SetFillColor( aStyleSettings.GetFaceColor() );
pDev->DrawRect( rRect );
if ( (aStyleSettings.GetOptions() & STYLE_OPTION_MONO) ||
(pDev->GetOutDevType() == OUTDEV_PRINTER) )
nStyle |= BUTTON_DRAW_MONO;
if ( nStyle & BUTTON_DRAW_DEFAULT )
{
if ( nStyle & BUTTON_DRAW_MONO )
pDev->SetLineColor( Color( COL_BLACK ) );
else
pDev->SetLineColor( aStyleSettings.GetDarkShadowColor() );
pDev->DrawLine( Point( rRect.Left()+3, rRect.Top() ),
Point( rRect.Right()-3, rRect.Top() ) );
pDev->DrawLine( Point( rRect.Left()+3, rRect.Bottom() ),
Point( rRect.Right()-3, rRect.Bottom() ) );
pDev->DrawLine( Point( rRect.Left(), rRect.Top()+3 ),
Point( rRect.Left(), rRect.Bottom()-3 ) );
pDev->DrawLine( Point( rRect.Right(), rRect.Top()+3 ),
Point( rRect.Right(), rRect.Bottom()-3 ) );
pDev->DrawPixel( Point( rRect.Left()+2, rRect.Top()+1 ) );
pDev->DrawPixel( Point( rRect.Left()+1, rRect.Top()+2 ) );
pDev->DrawPixel( Point( rRect.Right()-2, rRect.Top()+1 ) );
pDev->DrawPixel( Point( rRect.Right()-1, rRect.Top()+2 ) );
pDev->DrawPixel( Point( rRect.Left()+2, rRect.Bottom()-1 ) );
pDev->DrawPixel( Point( rRect.Left()+1, rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Right()-2, rRect.Bottom()-1 ) );
pDev->DrawPixel( Point( rRect.Right()-1, rRect.Bottom()-2 ) );
if ( nStyle & BUTTON_DRAW_MONO )
pDev->SetLineColor( Color( COL_BLACK ) );
else
pDev->SetLineColor( aStyleSettings.GetShadowColor() );
pDev->DrawLine( Point( rRect.Left()+3, rRect.Bottom()-1 ),
Point( rRect.Right()-3, rRect.Bottom()-1 ) );
pDev->DrawLine( Point( rRect.Right()-1, rRect.Top()+3 ),
Point( rRect.Right()-1, rRect.Bottom()-3 ) );
pDev->DrawPixel( Point( rRect.Right()-3, rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Right()-2, rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Right()-2, rRect.Bottom()-3 ) );
}
rRect.Left() += 2;
rRect.Top() += 2;
rRect.Right() -= 2;
rRect.Bottom() -= 2;
if ( nStyle & BUTTON_DRAW_MONO )
pDev->SetLineColor( Color( COL_BLACK ) );
else
pDev->SetLineColor( aStyleSettings.GetDarkShadowColor() );
pDev->DrawLine( Point( rRect.Left()+2, rRect.Top() ),
Point( rRect.Right()-2, rRect.Top() ) );
pDev->DrawLine( Point( rRect.Left()+2, rRect.Bottom() ),
Point( rRect.Right()-2, rRect.Bottom() ) );
pDev->DrawLine( Point( rRect.Left(), rRect.Top()+2 ),
Point( rRect.Left(), rRect.Bottom()-2 ) );
pDev->DrawLine( Point( rRect.Right(), rRect.Top()+2 ),
Point( rRect.Right(), rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Left()+1, rRect.Top()+1 ) );
pDev->DrawPixel( Point( rRect.Right()-1, rRect.Top()+1 ) );
pDev->DrawPixel( Point( rRect.Left()+1, rRect.Bottom()-1 ) );
pDev->DrawPixel( Point( rRect.Right()-1, rRect.Bottom()-1 ) );
pDev->SetLineColor();
if ( nStyle & BUTTON_DRAW_CHECKED )
pDev->SetFillColor( aStyleSettings.GetCheckedColor() );
else
pDev->SetFillColor( aStyleSettings.GetFaceColor() );
pDev->DrawRect( Rectangle( rRect.Left()+2, rRect.Top()+2, rRect.Right()-2, rRect.Bottom()-2 ) );
if ( !(nStyle & (BUTTON_DRAW_PRESSED | BUTTON_DRAW_CHECKED)) )
{
if ( nStyle & BUTTON_DRAW_MONO )
pDev->SetLineColor( Color( COL_BLACK ) );
else
pDev->SetLineColor( aStyleSettings.GetShadowColor() );
pDev->DrawLine( Point( rRect.Left()+2, rRect.Bottom()-1 ),
Point( rRect.Right()-2, rRect.Bottom()-1 ) );
pDev->DrawLine( Point( rRect.Right()-1, rRect.Top()+2 ),
Point( rRect.Right()-1, rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Right()-2, rRect.Bottom()-2 ) );
pDev->SetLineColor( aStyleSettings.GetLightColor() );
}
else
pDev->SetLineColor( aStyleSettings.GetShadowColor() );
if ( !(nStyle & BUTTON_DRAW_MONO) )
{
pDev->DrawLine( Point( rRect.Left()+2, rRect.Top()+1 ),
Point( rRect.Right()-2, rRect.Top()+1 ) );
pDev->DrawLine( Point( rRect.Left()+1, rRect.Top()+2 ),
Point( rRect.Left()+1, rRect.Bottom()-2 ) );
pDev->DrawPixel( Point( rRect.Top()+2, rRect.Right()+2 ) );
}
rRect.Left() += 2;
rRect.Top() += 2;
rRect.Right() -= 2;
rRect.Bottom() -= 2;
if ( nStyle & (BUTTON_DRAW_PRESSED | BUTTON_DRAW_CHECKED) )
{
rRect.Left()++;
rRect.Top()++;
rRect.Right()++;
rRect.Bottom()++;
}
return;
}
}
DecorationView aDecoView( pDev );
if ( pDev->IsControlBackground() )
{
AllSettings aSettings = pDev->GetSettings();
AllSettings aOldSettings = aSettings;
StyleSettings aStyleSettings = aSettings.GetStyleSettings();
aStyleSettings.Set3DColors( pDev->GetControlBackground() );
aSettings.SetStyleSettings( aStyleSettings );
((OutputDevice*)pDev)->SetSettings( aSettings );
rRect = aDecoView.DrawButton( rRect, nStyle );
((OutputDevice*)pDev)->SetSettings( aOldSettings );
}
else
rRect = aDecoView.DrawButton( rRect, nStyle );
}
// -----------------------------------------------------------------------
BOOL PushButton::ImplHitTestPushButton( Window* pDev,
const Point& rPos, USHORT nStyle )
{
Point aTempPoint;
Rectangle aTestRect( aTempPoint, pDev->GetOutputSizePixel() );
if ( !(pDev->GetStyle() & (WB_RECTSTYLE | WB_SMALLSTYLE)) )
{
const StyleSettings& rStyleSettings = pDev->GetSettings().GetStyleSettings();
USHORT nPushButtonSysStyle = rStyleSettings.GetPushButtonStyle() & STYLE_PUSHBUTTON_STYLE;
if ( nPushButtonSysStyle == STYLE_PUSHBUTTON_MAC )
{
aTestRect.Left() += 2;
aTestRect.Top() += 2;
aTestRect.Right() -= 2;
aTestRect.Bottom() -= 2;
}
}
return aTestRect.IsInside( rPos );
}
// -----------------------------------------------------------------------
USHORT PushButton::ImplGetTextStyle( ULONG nDrawFlags ) const
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{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
USHORT nTextStyle = TEXT_DRAW_MNEMONIC | TEXT_DRAW_MULTILINE | TEXT_DRAW_ENDELLIPSIS;
if ( ( rStyleSettings.GetOptions() & STYLE_OPTION_MONO ) ||
( nDrawFlags & WINDOW_DRAW_MONO ) )
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nTextStyle |= TEXT_DRAW_MONO;
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if ( GetStyle() & WB_WORDBREAK )
nTextStyle |= TEXT_DRAW_WORDBREAK;
if ( GetStyle() & WB_NOLABEL )
nTextStyle &= ~TEXT_DRAW_MNEMONIC;
if ( GetStyle() & WB_LEFT )
nTextStyle |= TEXT_DRAW_LEFT;
else if ( GetStyle() & WB_RIGHT )
nTextStyle |= TEXT_DRAW_RIGHT;
else
nTextStyle |= TEXT_DRAW_CENTER;
if ( GetStyle() & WB_TOP )
nTextStyle |= TEXT_DRAW_TOP;
else if ( GetStyle() & WB_BOTTOM )
nTextStyle |= TEXT_DRAW_BOTTOM;
else
nTextStyle |= TEXT_DRAW_VCENTER;
if ( ! ( (nDrawFlags & WINDOW_DRAW_NODISABLE) || IsEnabled() ) )
nTextStyle |= TEXT_DRAW_DISABLE;
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return nTextStyle;
}
// -----------------------------------------------------------------------
static void ImplDrawBtnDropDownArrow( OutputDevice* pDev,
long nX, long nY,
Color& rColor, BOOL bBlack )
{
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Color aOldLineColor = pDev->GetLineColor();
Color aOldFillColor = pDev->GetFillColor();
pDev->SetLineColor();
if ( bBlack )
pDev->SetFillColor( Color( COL_BLACK ) );
else
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pDev->SetFillColor( rColor );
pDev->DrawRect( Rectangle( nX+0, nY+0, nX+6, nY+0 ) );
pDev->DrawRect( Rectangle( nX+1, nY+1, nX+5, nY+1 ) );
pDev->DrawRect( Rectangle( nX+2, nY+2, nX+4, nY+2 ) );
pDev->DrawRect( Rectangle( nX+3, nY+3, nX+3, nY+3 ) );
if ( bBlack )
{
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pDev->SetFillColor( rColor );
pDev->DrawRect( Rectangle( nX+2, nY+1, nX+4, nY+1 ) );
pDev->DrawRect( Rectangle( nX+3, nY+2, nX+3, nY+2 ) );
}
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pDev->SetLineColor( aOldLineColor );
pDev->SetFillColor( aOldFillColor );
}
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// -----------------------------------------------------------------------
void PushButton::ImplDrawPushButtonContent( OutputDevice* pDev, ULONG nDrawFlags,
const Rectangle& rRect, Rectangle& rTextRect,
bool bLayout )
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{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
Rectangle aInRect = rRect;
Color aColor;
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XubString aText = PushButton::GetText(); // PushButton:: wegen MoreButton
USHORT nTextStyle = ImplGetTextStyle( nDrawFlags );
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USHORT nStyle;
if( aInRect.nRight < aInRect.nLeft || aInRect.nBottom < aInRect.nTop )
aInRect.SetEmpty();
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pDev->Push( PUSH_CLIPREGION );
pDev->IntersectClipRegion( aInRect );
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if ( nDrawFlags & WINDOW_DRAW_MONO )
aColor = Color( COL_BLACK );
else if ( IsControlForeground() )
aColor = GetControlForeground();
else
aColor = rStyleSettings.GetButtonTextColor();
pDev->SetTextColor( aColor );
if ( IsEnabled() || (nDrawFlags & WINDOW_DRAW_NODISABLE) )
nStyle = 0;
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else
nStyle = SYMBOL_DRAW_DISABLE;
Size aSize = rRect.GetSize();
Point aPos = rRect.TopLeft();
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if ( mnDDStyle == PUSHBUTTON_DROPDOWN_MENUBUTTON )
{
if ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
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{
// calc Symbol- and Textrect
long nSymbolSize = pDev->GetTextHeight() / 2 + 1;
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aInRect.Right() -= 5;
aInRect.Left() = aInRect.Right() - nSymbolSize;
aSize.Width() -= ( 5 + nSymbolSize );
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ImplDrawAlignedImage( pDev, aPos, aSize, bLayout,
1, nDrawFlags, nTextStyle );
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}
else
ImplCalcSymbolRect( aInRect );
if( ! bLayout )
{
DecorationView aDecoView( pDev );
aDecoView.DrawSymbol( aInRect, SYMBOL_SPIN_DOWN, aColor, nStyle );
}
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}
else
{
Rectangle aSymbolRect;
ImplDrawAlignedImage( pDev, aPos, aSize, bLayout, 1, nDrawFlags,
nTextStyle, IsSymbol() ? &aSymbolRect : NULL );
if ( IsSymbol() && ! bLayout )
{
DecorationView aDecoView( pDev );
aDecoView.DrawSymbol( aSymbolRect, meSymbol, aColor, nStyle );
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}
if ( mnDDStyle == PUSHBUTTON_DROPDOWN_TOOLBOX && !bLayout )
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{
BOOL bBlack = FALSE;
Color aArrowColor( COL_BLACK );
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if ( !(nDrawFlags & WINDOW_DRAW_MONO) )
{
if ( !IsEnabled() )
aArrowColor = rStyleSettings.GetShadowColor();
else
{
aArrowColor = Color( COL_LIGHTGREEN );
bBlack = TRUE;
}
}
ImplDrawBtnDropDownArrow( pDev, aInRect.Right()-6, aInRect.Top()+1,
aArrowColor, bBlack );
}
}
UserDrawEvent aUDEvt( this, aInRect, 0 );
UserDraw( aUDEvt );
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pDev->Pop(); // restore clipregion
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}
// -----------------------------------------------------------------------
void PushButton::UserDraw( const UserDrawEvent& )
{
}
// -----------------------------------------------------------------------
void PushButton::ImplDrawPushButton( bool bLayout )
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{
if( !bLayout )
HideFocus();
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USHORT nButtonStyle = ImplGetButtonState();
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Point aPoint;
Size aOutSz( GetOutputSizePixel() );
Rectangle aRect( aPoint, aOutSz );
Rectangle aInRect = aRect;
Rectangle aTextRect;
BOOL bNativeOK = FALSE;
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// adjust style if button should be rendered 'pressed'
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if ( mbPressed )
nButtonStyle |= BUTTON_DRAW_PRESSED;
// TODO: move this to Window class or make it a member !!!
ControlType aCtrlType = 0;
switch( GetParent()->GetType() )
{
case WINDOW_LISTBOX:
case WINDOW_MULTILISTBOX:
case WINDOW_TREELISTBOX:
aCtrlType = CTRL_LISTBOX;
break;
case WINDOW_COMBOBOX:
case WINDOW_PATTERNBOX:
case WINDOW_NUMERICBOX:
case WINDOW_METRICBOX:
case WINDOW_CURRENCYBOX:
case WINDOW_DATEBOX:
case WINDOW_TIMEBOX:
case WINDOW_LONGCURRENCYBOX:
aCtrlType = CTRL_COMBOBOX;
break;
default:
break;
}
BOOL bDropDown = ( IsSymbol() && (GetSymbol()==SYMBOL_SPIN_DOWN) && !GetText().Len() );
if( bDropDown && (aCtrlType == CTRL_COMBOBOX || aCtrlType == CTRL_LISTBOX ) )
{
if( GetParent()->IsNativeControlSupported( aCtrlType, PART_ENTIRE_CONTROL) )
{
// skip painting if the button was already drawn by the theme
if( aCtrlType == CTRL_COMBOBOX )
{
Edit* pEdit = static_cast<Edit*>(GetParent());
if( pEdit->ImplUseNativeBorder( pEdit->GetStyle() ) )
bNativeOK = TRUE;
}
else if( GetParent()->IsNativeControlSupported( aCtrlType, HAS_BACKGROUND_TEXTURE) )
{
bNativeOK = TRUE;
}
if( !bNativeOK && GetParent()->IsNativeControlSupported( aCtrlType, PART_BUTTON_DOWN ) )
{
// let the theme draw it, note we then need support
// for CTRL_LISTBOX/PART_BUTTON_DOWN and CTRL_COMBOBOX/PART_BUTTON_DOWN
ImplControlValue aControlValue;
Region aCtrlRegion( aInRect );
ControlState nState = 0;
if ( mbPressed ) nState |= CTRL_STATE_PRESSED;
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED ) nState |= CTRL_STATE_PRESSED;
if ( HasFocus() ) nState |= CTRL_STATE_FOCUSED;
if ( ImplGetButtonState() & BUTTON_DRAW_DEFAULT ) nState |= CTRL_STATE_DEFAULT;
if ( Window::IsEnabled() ) nState |= CTRL_STATE_ENABLED;
if ( IsMouseOver() && aInRect.IsInside( GetPointerPosPixel() ) )
nState |= CTRL_STATE_ROLLOVER;
bNativeOK = DrawNativeControl( aCtrlType, PART_BUTTON_DOWN, aCtrlRegion, nState,
aControlValue, rtl::OUString() );
}
}
}
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if( bNativeOK )
return;
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if ( (bNativeOK=IsNativeControlSupported(CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL)) == TRUE )
{
ImplControlValue aControlValue;
Region aCtrlRegion( aInRect );
ControlState nState = 0;
if ( mbPressed || IsChecked() ) nState |= CTRL_STATE_PRESSED;
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED ) nState |= CTRL_STATE_PRESSED;
if ( HasFocus() ) nState |= CTRL_STATE_FOCUSED;
if ( ImplGetButtonState() & BUTTON_DRAW_DEFAULT ) nState |= CTRL_STATE_DEFAULT;
if ( Window::IsEnabled() ) nState |= CTRL_STATE_ENABLED;
if ( IsMouseOver() && aInRect.IsInside( GetPointerPosPixel() ) )
nState |= CTRL_STATE_ROLLOVER;
bNativeOK = DrawNativeControl( CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL, aCtrlRegion, nState,
aControlValue, rtl::OUString()/*PushButton::GetText()*/ );
// draw frame into invisible window to have aInRect modified correctly
// but do not shift the inner rect for pressed buttons (ie remove BUTTON_DRAW_PRESSED)
// this assumes the theme has enough visual cues to signalize the button was pressed
//Window aWin( this );
//ImplDrawPushButtonFrame( &aWin, aInRect, nButtonStyle & ~BUTTON_DRAW_PRESSED );
// looks better this way as symbols were displaced slightly using the above approach
aInRect.Top()+=4;
aInRect.Bottom()-=4;
aInRect.Left()+=4;
aInRect.Right()-=4;
// draw content using the same aInRect as non-native VCL would do
ImplDrawPushButtonContent( this, 0, aInRect, aTextRect, bLayout );
if ( HasFocus() )
ShowFocus( ImplGetFocusRect() );
}
if ( bNativeOK == FALSE )
{
// draw PushButtonFrame, aInRect has content size afterwards
if( ! bLayout )
ImplDrawPushButtonFrame( this, aInRect, nButtonStyle );
// draw content
ImplDrawPushButtonContent( this, 0, aInRect, aTextRect, bLayout );
if( ! bLayout && HasFocus() )
{
ShowFocus( ImplGetFocusRect() );
}
}
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}
// -----------------------------------------------------------------------
void PushButton::ImplSetDefButton( BOOL bSet )
{
Size aSize( GetSizePixel() );
Point aPos( GetPosPixel() );
int dLeft(0), dRight(0), dTop(0), dBottom(0);
BOOL bSetPos = FALSE;
if ( (IsNativeControlSupported(CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL)) == TRUE )
{
Region aBoundingRgn, aContentRgn;
Rectangle aCtrlRect( 0, 0, 80, 20 ); // use a constant size to avoid accumulating
// will not work if the theme has dynamic adornment sizes
ImplControlValue aControlValue;
Region aCtrlRegion( aCtrlRect );
ControlState nState = CTRL_STATE_DEFAULT|CTRL_STATE_ENABLED;
// get native size of a 'default' button
// and adjust the VCL button if more space for adornment is required
if( GetNativeControlRegion( CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL, aCtrlRegion,
nState, aControlValue, rtl::OUString(),
aBoundingRgn, aContentRgn ) )
{
Rectangle aCont(aContentRgn.GetBoundRect());
Rectangle aBound(aBoundingRgn.GetBoundRect());
dLeft = aCont.Left() - aBound.Left();
dTop = aCont.Top() - aBound.Top();
dRight = aBound.Right() - aCont.Right();
dBottom = aBound.Bottom() - aCont.Bottom();
bSetPos = dLeft || dTop || dRight || dBottom;
}
}
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if ( bSet )
{
if( !(ImplGetButtonState() & BUTTON_DRAW_DEFAULT) && bSetPos )
{
// adjust pos/size when toggling from non-default to default
aPos.Move(-dLeft, -dTop);
aSize.Width() += dLeft + dRight;
aSize.Height() += dTop + dBottom;
}
ImplGetButtonState() |= BUTTON_DRAW_DEFAULT;
}
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else
{
if( (ImplGetButtonState() & BUTTON_DRAW_DEFAULT) && bSetPos )
{
// adjust pos/size when toggling from default to non-default
aPos.Move(dLeft, dTop);
aSize.Width() -= dLeft + dRight;
aSize.Height() -= dTop + dBottom;
}
ImplGetButtonState() &= ~BUTTON_DRAW_DEFAULT;
}
if( bSetPos )
SetPosSizePixel( aPos.X(), aPos.Y(), aSize.Width(), aSize.Height(), WINDOW_POSSIZE_ALL );
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Invalidate();
}
// -----------------------------------------------------------------------
BOOL PushButton::ImplIsDefButton() const
{
return (ImplGetButtonState() & BUTTON_DRAW_DEFAULT) != 0;
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}
// -----------------------------------------------------------------------
PushButton::PushButton( WindowType nType ) :
Button( nType )
{
ImplInitData();
}
// -----------------------------------------------------------------------
PushButton::PushButton( Window* pParent, WinBits nStyle ) :
Button( WINDOW_PUSHBUTTON )
{
ImplInitData();
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
PushButton::PushButton( Window* pParent, const ResId& rResId ) :
Button( WINDOW_PUSHBUTTON )
{
ImplInitData();
rResId.SetRT( RSC_PUSHBUTTON );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
PushButton::~PushButton()
{
}
// -----------------------------------------------------------------------
void PushButton::MouseButtonDown( const MouseEvent& rMEvt )
{
if ( rMEvt.IsLeft() &&
ImplHitTestPushButton( this, rMEvt.GetPosPixel(), ImplGetButtonState() ) )
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{
USHORT nTrackFlags = 0;
if ( ( GetStyle() & WB_REPEAT ) &&
! ( GetStyle() & WB_TOGGLE ) )
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nTrackFlags |= STARTTRACK_BUTTONREPEAT;
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
StartTracking( nTrackFlags );
if ( nTrackFlags & STARTTRACK_BUTTONREPEAT )
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Click();
}
}
// -----------------------------------------------------------------------
void PushButton::Tracking( const TrackingEvent& rTEvt )
{
if ( rTEvt.IsTrackingEnded() )
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
if ( !(GetStyle() & WB_NOPOINTERFOCUS) && !rTEvt.IsTrackingCanceled() )
GrabFocus();
if ( GetStyle() & WB_TOGGLE )
{
// Don't toggle, when aborted
if ( !rTEvt.IsTrackingCanceled() )
{
if ( IsChecked() )
{
Check( FALSE );
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
}
else
Check( TRUE );
Toggle();
}
}
else
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
// Bei Abbruch kein Click-Handler rufen
if ( !rTEvt.IsTrackingCanceled() )
{
if ( ! ( ( GetStyle() & WB_REPEAT ) &&
! ( GetStyle() & WB_TOGGLE ) ) )
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Click();
}
}
}
else
{
if ( ImplHitTestPushButton( this, rTEvt.GetMouseEvent().GetPosPixel(), ImplGetButtonState() ) )
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{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
if ( rTEvt.IsTrackingRepeat() && (GetStyle() & WB_REPEAT) &&
! ( GetStyle() & WB_TOGGLE ) )
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Click();
}
else
{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
}
}
else
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
}
}
}
}
// -----------------------------------------------------------------------
void PushButton::KeyInput( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( !aKeyCode.GetModifier() &&
((aKeyCode.GetCode() == KEY_RETURN) || (aKeyCode.GetCode() == KEY_SPACE)) )
{
if ( !(ImplGetButtonState() & BUTTON_DRAW_PRESSED) )
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{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
}
if ( ( GetStyle() & WB_REPEAT ) &&
! ( GetStyle() & WB_TOGGLE ) )
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Click();
}
else if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) && (aKeyCode.GetCode() == KEY_ESCAPE) )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
}
else
Button::KeyInput( rKEvt );
}
// -----------------------------------------------------------------------
void PushButton::KeyUp( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) &&
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((aKeyCode.GetCode() == KEY_RETURN) || (aKeyCode.GetCode() == KEY_SPACE)) )
{
if ( GetStyle() & WB_TOGGLE )
{
if ( IsChecked() )
{
Check( FALSE );
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
}
else
Check( TRUE );
Toggle();
}
else
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawPushButton();
if ( !( ( GetStyle() & WB_REPEAT ) &&
! ( GetStyle() & WB_TOGGLE ) ) )
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Click();
}
else
Button::KeyUp( rKEvt );
}
// -----------------------------------------------------------------------
void PushButton::FillLayoutData() const
{
mpLayoutData = new vcl::ControlLayoutData();
const_cast<PushButton*>(this)->ImplDrawPushButton( true );
}
// -----------------------------------------------------------------------
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void PushButton::Paint( const Rectangle& rRect )
{
ImplDrawPushButton();
}
// -----------------------------------------------------------------------
void PushButton::Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize,
ULONG nFlags )
{
Point aPos = pDev->LogicToPixel( rPos );
Size aSize = pDev->LogicToPixel( rSize );
Rectangle aRect( aPos, aSize );
Rectangle aTextRect;
Font aFont = GetDrawPixelFont( pDev );
pDev->Push();
pDev->SetMapMode();
pDev->SetFont( aFont );
if ( nFlags & WINDOW_DRAW_MONO )
{
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pDev->SetTextColor( Color( COL_BLACK ) );
}
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else
{
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pDev->SetTextColor( GetTextColor() );
// DecoView uses the FaceColor...
AllSettings aSettings = pDev->GetSettings();
StyleSettings aStyleSettings = aSettings.GetStyleSettings();
if ( IsControlBackground() )
aStyleSettings.SetFaceColor( GetControlBackground() );
else
aStyleSettings.SetFaceColor( GetSettings().GetStyleSettings().GetFaceColor() );
aSettings.SetStyleSettings( aStyleSettings );
pDev->SetSettings( aSettings );
}
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pDev->SetTextFillColor();
DecorationView aDecoView( pDev );
USHORT nButtonStyle = 0;
if ( nFlags & WINDOW_DRAW_MONO )
nButtonStyle |= BUTTON_DRAW_MONO;
if ( IsChecked() )
nButtonStyle |= BUTTON_DRAW_CHECKED;
aRect = aDecoView.DrawButton( aRect, nButtonStyle );
ImplDrawPushButtonContent( pDev, nFlags, aRect, aTextRect, false );
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pDev->Pop();
}
// -----------------------------------------------------------------------
void PushButton::Resize()
{
Control::Resize();
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Invalidate();
}
// -----------------------------------------------------------------------
void PushButton::GetFocus()
{
ShowFocus( ImplGetFocusRect() );
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SetInputContext( InputContext( GetFont() ) );
Button::GetFocus();
}
// -----------------------------------------------------------------------
void PushButton::LoseFocus()
{
EndSelection();
HideFocus();
Button::LoseFocus();
}
// -----------------------------------------------------------------------
void PushButton::StateChanged( StateChangedType nType )
{
Button::StateChanged( nType );
if ( (nType == STATE_CHANGE_ENABLE) ||
(nType == STATE_CHANGE_TEXT) ||
(nType == STATE_CHANGE_IMAGE) ||
(nType == STATE_CHANGE_DATA) ||
(nType == STATE_CHANGE_STATE) ||
(nType == STATE_CHANGE_UPDATEMODE) )
{
if ( IsReallyVisible() && IsUpdateMode() )
Invalidate();
}
else if ( nType == STATE_CHANGE_STYLE )
{
SetStyle( ImplInitStyle( GetWindow( WINDOW_PREV ), GetStyle() ) );
if ( IsReallyVisible() && IsUpdateMode() )
{
if ( (GetPrevStyle() & PUSHBUTTON_VIEW_STYLE) !=
(GetStyle() & PUSHBUTTON_VIEW_STYLE) )
Invalidate();
}
}
else if ( (nType == STATE_CHANGE_ZOOM) ||
(nType == STATE_CHANGE_CONTROLFONT) )
{
ImplInitSettings( TRUE, FALSE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLFOREGROUND )
{
ImplInitSettings( FALSE, TRUE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
{
ImplInitSettings( FALSE, FALSE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
void PushButton::DataChanged( const DataChangedEvent& rDCEvt )
{
Button::DataChanged( rDCEvt );
if ( (rDCEvt.GetType() == DATACHANGED_FONTS) ||
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) ||
((rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
(rDCEvt.GetFlags() & SETTINGS_STYLE)) )
{
ImplInitSettings( TRUE, TRUE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
long PushButton::PreNotify( NotifyEvent& rNEvt )
{
long nDone = 0;
const MouseEvent* pMouseEvt = NULL;
if( (rNEvt.GetType() == EVENT_MOUSEMOVE) && (pMouseEvt = rNEvt.GetMouseEvent()) )
{
if( pMouseEvt->IsEnterWindow() || pMouseEvt->IsLeaveWindow() )
{
// trigger redraw as mouse over state has changed
// TODO: move this to Window class or make it a member !!!
ControlType aCtrlType = 0;
switch( GetParent()->GetType() )
{
case WINDOW_LISTBOX:
case WINDOW_MULTILISTBOX:
case WINDOW_TREELISTBOX:
aCtrlType = CTRL_LISTBOX;
break;
case WINDOW_COMBOBOX:
case WINDOW_PATTERNBOX:
case WINDOW_NUMERICBOX:
case WINDOW_METRICBOX:
case WINDOW_CURRENCYBOX:
case WINDOW_DATEBOX:
case WINDOW_TIMEBOX:
case WINDOW_LONGCURRENCYBOX:
aCtrlType = CTRL_COMBOBOX;
break;
default:
break;
}
BOOL bDropDown = ( IsSymbol() && (GetSymbol()==SYMBOL_SPIN_DOWN) && !GetText().Len() );
if( bDropDown && GetParent()->IsNativeControlSupported( aCtrlType, PART_ENTIRE_CONTROL) &&
!GetParent()->IsNativeControlSupported( aCtrlType, PART_BUTTON_DOWN) )
{
Window *pBorder = GetParent()->GetWindow( WINDOW_BORDER );
if(aCtrlType == CTRL_COMBOBOX)
{
// only paint the button part to avoid flickering of the combobox text
Point aPt;
Rectangle aClipRect( aPt, GetOutputSizePixel() );
aClipRect.SetPos(pBorder->ScreenToOutputPixel(OutputToScreenPixel(aClipRect.TopLeft())));
pBorder->Invalidate( aClipRect );
}
else
{
pBorder->Invalidate( INVALIDATE_NOERASE );
pBorder->Update();
}
}
else if( IsNativeControlSupported(CTRL_PUSHBUTTON, PART_ENTIRE_CONTROL) )
{
Invalidate();
}
}
}
return nDone ? nDone : Button::PreNotify(rNEvt);
}
// -----------------------------------------------------------------------
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void PushButton::Toggle()
{
ImplCallEventListenersAndHandler( VCLEVENT_PUSHBUTTON_TOGGLE, maToggleHdl, this );
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}
// -----------------------------------------------------------------------
void PushButton::SetSymbol( SymbolType eSymbol )
{
if ( meSymbol != eSymbol )
{
meSymbol = eSymbol;
StateChanged( STATE_CHANGE_DATA );
}
}
// -----------------------------------------------------------------------
void PushButton::SetSymbolAlign( SymbolAlign eAlign )
{
ImplSetSymbolAlign( eAlign );
}
// -----------------------------------------------------------------------
SymbolAlign PushButton::GetSymbolAlign() const
{
return ImplGetSymbolAlign();
}
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// -----------------------------------------------------------------------
void PushButton::SetDropDown( USHORT nStyle )
{
if ( mnDDStyle != nStyle )
{
mnDDStyle = nStyle;
StateChanged( STATE_CHANGE_DATA );
}
}
// -----------------------------------------------------------------------
void PushButton::SetState( TriState eState )
{
if ( meState != eState )
{
meState = eState;
if ( meState == STATE_NOCHECK )
ImplGetButtonState() &= ~(BUTTON_DRAW_CHECKED | BUTTON_DRAW_DONTKNOW);
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else if ( meState == STATE_CHECK )
{
ImplGetButtonState() &= ~BUTTON_DRAW_DONTKNOW;
ImplGetButtonState() |= BUTTON_DRAW_CHECKED;
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}
else // STATE_DONTKNOW
{
ImplGetButtonState() &= ~BUTTON_DRAW_CHECKED;
ImplGetButtonState() |= BUTTON_DRAW_DONTKNOW;
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}
StateChanged( STATE_CHANGE_STATE );
Toggle();
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}
}
// -----------------------------------------------------------------------
void PushButton::SetPressed( BOOL bPressed )
{
if ( mbPressed != bPressed )
{
mbPressed = bPressed;
StateChanged( STATE_CHANGE_DATA );
}
}
// -----------------------------------------------------------------------
void PushButton::EndSelection()
{
EndTracking( ENDTRACK_CANCEL );
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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if ( !mbPressed )
ImplDrawPushButton();
}
}
// -----------------------------------------------------------------------
Size PushButton::CalcMinimumSize( long nMaxWidth ) const
{
Size aSize;
if ( IsSymbol() )
aSize = Size( 12, 12 );
else if ( IsImage() && ! (ImplGetButtonState() & BUTTON_DRAW_NOIMAGE) )
aSize = GetModeImage().GetSizePixel();
else if ( PushButton::GetText().Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
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{
ULONG nDrawFlags = 0;
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aSize = GetTextRect( Rectangle( Point(), Size( nMaxWidth ? nMaxWidth : 0x7fffffff, 0x7fffffff ) ),
PushButton::GetText(), ImplGetTextStyle( nDrawFlags ) ).GetSize();
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}
return CalcWindowSize( aSize );
}
// =======================================================================
void OKButton::ImplInit( Window* pParent, WinBits nStyle )
{
PushButton::ImplInit( pParent, nStyle );
SetText( Button::GetStandardText( BUTTON_OK ) );
SetHelpText( Button::GetStandardHelpText( BUTTON_OK ) );
}
// -----------------------------------------------------------------------
OKButton::OKButton( Window* pParent, WinBits nStyle ) :
PushButton( WINDOW_OKBUTTON )
{
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
OKButton::OKButton( Window* pParent, const ResId& rResId ) :
PushButton( WINDOW_OKBUTTON )
{
rResId.SetRT( RSC_OKBUTTON );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
void OKButton::Click()
{
// Ist kein Link gesetzt, dann schliesse Parent
2001-11-27 08:54:45 +00:00
if ( !GetClickHdl() )
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{
Window* pParent = GetParent();
if ( pParent->IsSystemWindow() )
{
if ( pParent->IsDialog() )
{
2001-08-07 11:32:22 +00:00
if ( ((Dialog*)pParent)->IsInExecute() )
((Dialog*)pParent)->EndDialog( TRUE );
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// gegen rekursive Aufrufe schuetzen
2001-08-07 11:32:22 +00:00
else if ( !((Dialog*)pParent)->IsInClose() )
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{
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if ( pParent->GetStyle() & WB_CLOSEABLE )
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((Dialog*)pParent)->Close();
}
}
else
{
if ( pParent->GetStyle() & WB_CLOSEABLE )
((SystemWindow*)pParent)->Close();
}
}
}
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else
{
PushButton::Click();
}
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}
// =======================================================================
void CancelButton::ImplInit( Window* pParent, WinBits nStyle )
{
PushButton::ImplInit( pParent, nStyle );
SetText( Button::GetStandardText( BUTTON_CANCEL ) );
SetHelpText( Button::GetStandardHelpText( BUTTON_CANCEL ) );
}
// -----------------------------------------------------------------------
CancelButton::CancelButton( Window* pParent, WinBits nStyle ) :
PushButton( WINDOW_CANCELBUTTON )
{
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
CancelButton::CancelButton( Window* pParent, const ResId& rResId ) :
PushButton( WINDOW_CANCELBUTTON )
{
rResId.SetRT( RSC_CANCELBUTTON );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
void CancelButton::Click()
{
// Ist kein Link gesetzt, dann schliesse Parent
2001-11-27 08:54:45 +00:00
if ( !GetClickHdl() )
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{
Window* pParent = GetParent();
if ( pParent->IsSystemWindow() )
{
if ( pParent->IsDialog() )
{
2001-08-07 11:32:22 +00:00
if ( ((Dialog*)pParent)->IsInExecute() )
((Dialog*)pParent)->EndDialog( FALSE );
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// gegen rekursive Aufrufe schuetzen
2001-08-07 11:32:22 +00:00
else if ( !((Dialog*)pParent)->IsInClose() )
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{
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if ( pParent->GetStyle() & WB_CLOSEABLE )
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((Dialog*)pParent)->Close();
}
}
else
{
if ( pParent->GetStyle() & WB_CLOSEABLE )
((SystemWindow*)pParent)->Close();
}
}
}
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else
{
PushButton::Click();
}
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}
// =======================================================================
void HelpButton::ImplInit( Window* pParent, WinBits nStyle )
{
PushButton::ImplInit( pParent, nStyle | WB_NOPOINTERFOCUS );
SetText( Button::GetStandardText( BUTTON_HELP ) );
SetHelpText( Button::GetStandardHelpText( BUTTON_HELP ) );
}
// -----------------------------------------------------------------------
HelpButton::HelpButton( Window* pParent, WinBits nStyle ) :
PushButton( WINDOW_HELPBUTTON )
{
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
HelpButton::HelpButton( Window* pParent, const ResId& rResId ) :
PushButton( WINDOW_HELPBUTTON )
{
rResId.SetRT( RSC_HELPBUTTON );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
void HelpButton::Click()
{
// Ist kein Link gesetzt, loese Hilfe aus
2001-11-27 08:54:45 +00:00
if ( !GetClickHdl() )
2000-09-18 16:07:07 +00:00
{
Window* pFocusWin = Application::GetFocusWindow();
if ( !pFocusWin )
pFocusWin = this;
HelpEvent aEvt( pFocusWin->GetPointerPosPixel(), HELPMODE_CONTEXT );
pFocusWin->RequestHelp( aEvt );
}
PushButton::Click();
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}
// =======================================================================
void RadioButton::ImplInitData()
{
mbChecked = FALSE;
mbSaveValue = FALSE;
mbRadioCheck = TRUE;
mbStateChanged = FALSE;
}
// -----------------------------------------------------------------------
void RadioButton::ImplInit( Window* pParent, WinBits nStyle )
{
nStyle = ImplInitStyle( pParent->GetWindow( WINDOW_LASTCHILD ), nStyle );
Button::ImplInit( pParent, nStyle, NULL );
ImplInitSettings( TRUE, TRUE, TRUE );
}
// -----------------------------------------------------------------------
WinBits RadioButton::ImplInitStyle( const Window* pPrevWindow, WinBits nStyle )
{
if ( !(nStyle & WB_NOGROUP) &&
(!pPrevWindow || (pPrevWindow->GetType() != WINDOW_RADIOBUTTON)) )
nStyle |= WB_GROUP;
if ( !(nStyle & WB_NOTABSTOP) )
{
if ( IsChecked() )
nStyle |= WB_TABSTOP;
else
nStyle &= ~WB_TABSTOP;
}
return nStyle;
}
// -----------------------------------------------------------------------
void RadioButton::ImplInitSettings( BOOL bFont,
BOOL bForeground, BOOL bBackground )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if ( bFont )
{
Font aFont = rStyleSettings.GetRadioCheckFont();
if ( IsControlFont() )
aFont.Merge( GetControlFont() );
SetZoomedPointFont( aFont );
}
if ( bForeground || bFont )
{
Color aColor;
if ( IsControlForeground() )
aColor = GetControlForeground();
else
aColor = rStyleSettings.GetRadioCheckTextColor();
SetTextColor( aColor );
SetTextFillColor();
}
if ( bBackground )
{
Window* pParent = GetParent();
if ( !IsControlBackground() &&
(pParent->IsChildTransparentModeEnabled() || IsNativeControlSupported( CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL ) ) )
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{
EnableChildTransparentMode( TRUE );
SetParentClipMode( PARENTCLIPMODE_NOCLIP );
SetPaintTransparent( TRUE );
SetBackground();
}
else
{
EnableChildTransparentMode( FALSE );
SetParentClipMode( 0 );
SetPaintTransparent( FALSE );
if ( IsControlBackground() )
SetBackground( GetControlBackground() );
else
SetBackground( pParent->GetBackground() );
}
}
}
//---------------------------------------------------------------------
//--- 12.03.2003 18:46:14 ---------------------------------------------
void RadioButton::DrawRadioButtonState( )
{
ImplDrawRadioButtonState( );
}
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// -----------------------------------------------------------------------
void RadioButton::ImplDrawRadioButtonState()
{
USHORT nStyle = 0;
BOOL bNativeOK = FALSE;
// no native drawing for image radio buttons
if ( !maImage && (bNativeOK=IsNativeControlSupported(CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL)) == TRUE )
{
ImplControlValue aControlValue( mbChecked ? BUTTONVALUE_ON : BUTTONVALUE_OFF, rtl::OUString(), 0 );
Rectangle aCtrlRect( maStateRect.TopLeft(), maStateRect.GetSize() );
Region aCtrlRegion( aCtrlRect );
ControlState nState = 0;
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED ) nState |= CTRL_STATE_PRESSED;
if ( HasFocus() ) nState |= CTRL_STATE_FOCUSED;
if ( ImplGetButtonState() & BUTTON_DRAW_DEFAULT ) nState |= CTRL_STATE_DEFAULT;
if ( IsEnabled() ) nState |= CTRL_STATE_ENABLED;
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if ( IsMouseOver() && maMouseRect.IsInside( GetPointerPosPixel() ) )
nState |= CTRL_STATE_ROLLOVER;
bNativeOK = DrawNativeControl( CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL, aCtrlRegion, nState,
aControlValue,rtl::OUString() );
}
if ( bNativeOK == FALSE )
{
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// kein Image-RadioButton
if ( !maImage )
{
USHORT nStyle = ImplGetButtonState();
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if ( !IsEnabled() )
nStyle |= BUTTON_DRAW_DISABLED;
if ( mbChecked )
nStyle |= BUTTON_DRAW_CHECKED;
Image aImage = GetRadioImage( GetSettings(), nStyle );
if ( IsZoom() )
DrawImage( maStateRect.TopLeft(), maStateRect.GetSize(), aImage );
else
DrawImage( maStateRect.TopLeft(), aImage );
}
else
{
HideFocus();
DecorationView aDecoView( this );
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
Rectangle aImageRect = maStateRect;
Size aImageSize = maImage.GetSizePixel();
BOOL bEnabled = IsEnabled();
aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
// Border und Selektionsstatus ausgeben
nStyle = FRAME_DRAW_DOUBLEIN;
aImageRect = aDecoView.DrawFrame( aImageRect, nStyle );
if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) || !bEnabled )
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SetFillColor( rStyleSettings.GetFaceColor() );
else
SetFillColor( rStyleSettings.GetFieldColor() );
SetLineColor();
DrawRect( aImageRect );
// Image ausgeben
nStyle = 0;
if ( !bEnabled )
nStyle |= IMAGE_DRAW_DISABLE;
2002-04-18 07:11:17 +00:00
// check for HC mode
Image *pImage = &maImage;
Color aBackCol;
if( !!maImageHC && ImplGetCurrentBackgroundColor( aBackCol ) )
{
if( aBackCol.IsDark() )
pImage = &maImageHC;
// #99902 no col transform required
//if( aBackCol.IsBright() )
// nStyle |= IMAGE_DRAW_COLORTRANSFORM;
2002-04-18 07:11:17 +00:00
}
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Point aImagePos( aImageRect.TopLeft() );
aImagePos.X() += (aImageRect.GetWidth()-aImageSize.Width())/2;
aImagePos.Y() += (aImageRect.GetHeight()-aImageSize.Height())/2;
if ( IsZoom() )
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DrawImage( aImagePos, aImageSize, *pImage, nStyle );
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else
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DrawImage( aImagePos, *pImage, nStyle );
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aImageRect.Left()++;
aImageRect.Top()++;
aImageRect.Right()--;
aImageRect.Bottom()--;
ImplSetFocusRect( aImageRect );
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if ( mbChecked )
{
SetLineColor( rStyleSettings.GetHighlightColor() );
SetFillColor();
if ( (aImageSize.Width() >= 20) || (aImageSize.Height() >= 20) )
{
aImageRect.Left()++;
aImageRect.Top()++;
aImageRect.Right()--;
aImageRect.Bottom()--;
}
DrawRect( aImageRect );
aImageRect.Left()++;
aImageRect.Top()++;
aImageRect.Right()--;
aImageRect.Bottom()--;
DrawRect( aImageRect );
}
if ( HasFocus() )
ShowFocus( ImplGetFocusRect() );
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}
}
}
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// -----------------------------------------------------------------------
void RadioButton::ImplDraw( OutputDevice* pDev, ULONG nDrawFlags,
const Point& rPos, const Size& rSize,
const Size& rImageSize, long nImageSep,
Rectangle& rStateRect,
Rectangle& rMouseRect,
bool bLayout )
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{
WinBits nWinStyle = GetStyle();
XubString aText( GetText() );
Rectangle aRect( rPos, rSize );
MetricVector* pVector = bLayout ? &mpLayoutData->m_aUnicodeBoundRects : NULL;
String* pDisplayText = bLayout ? &mpLayoutData->m_aDisplayText : NULL;
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// kein Image-RadioButton
if ( !maImage )
{
if ( ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) ) ||
( HasImage() && ! (ImplGetButtonState() & BUTTON_DRAW_NOIMAGE) ) )
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{
USHORT nTextStyle = Button::ImplGetTextStyle( aText, nWinStyle, nDrawFlags );
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Size aSize( rSize );
Point aPos( rPos );
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aPos.X() += rImageSize.Width() + nImageSep;
aSize.Width() -= rImageSize.Width() + nImageSep;
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ImplDrawAlignedImage( pDev, aPos, aSize, bLayout, 1,
nDrawFlags, nTextStyle, NULL );
rMouseRect = Rectangle( aPos, aSize );
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rMouseRect.Left() = rPos.X();
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rStateRect.Left() = rPos.X();
rStateRect.Top() = rMouseRect.Top();
if ( aSize.Height() > rImageSize.Height() )
rStateRect.Top() += ( aSize.Height() - rImageSize.Height() ) / 2;
rStateRect.Right() = rStateRect.Left() + rImageSize.Width()-1;
rStateRect.Bottom() = rStateRect.Top() + rImageSize.Height()-1;
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if ( rStateRect.Bottom() > rMouseRect.Bottom() )
rMouseRect.Bottom() = rStateRect.Bottom();
}
else
{
if ( nWinStyle & WB_CENTER )
rStateRect.Left() = rPos.X()+((rSize.Width()-rImageSize.Width())/2);
else if ( nWinStyle & WB_RIGHT )
rStateRect.Left() = rPos.X()+rSize.Width()-rImageSize.Width(); //-1;
else
rStateRect.Left() = rPos.X(); //+1;
if ( nWinStyle & WB_VCENTER )
rStateRect.Top() = rPos.Y()+((rSize.Height()-rImageSize.Height())/2);
else if ( nWinStyle & WB_BOTTOM )
rStateRect.Top() = rPos.Y()+rSize.Height()-rImageSize.Height(); //-1;
else
rStateRect.Top() = rPos.Y(); //+1;
rStateRect.Right() = rStateRect.Left()+rImageSize.Width()-1;
rStateRect.Bottom() = rStateRect.Top()+rImageSize.Height()-1;
rMouseRect = rStateRect;
ImplSetFocusRect( rStateRect );
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/* und oben -1, da CalcSize() auch Focus-Rechteck nicht mit einrechnet,
da im Writer ansonsten die Images noch weiter oben haengen
rFocusRect = rStateRect;
rFocusRect.Left()--;
rFocusRect.Top()--;
rFocusRect.Right()++;
rFocusRect.Bottom()++;
*/
}
}
else
{
BOOL bTopImage = (nWinStyle & WB_TOP) != 0;
Size aImageSize = maImage.GetSizePixel();
Rectangle aImageRect( rPos, rSize );
long nTextHeight = pDev->GetTextHeight();
long nTextWidth = pDev->GetCtrlTextWidth( aText );
// Positionen und Groessen berechnen
if ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
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{
Size aTmpSize( (aImageSize.Width()+8), (aImageSize.Height()+8) );
if ( bTopImage )
{
aImageRect.Left() = (rSize.Width()-aTmpSize.Width())/2;
aImageRect.Top() = (rSize.Height()-(aTmpSize.Height()+nTextHeight+6))/2;
}
else
aImageRect.Top() = (rSize.Height()-aTmpSize.Height())/2;
aImageRect.Right() = aImageRect.Left()+aTmpSize.Width();
aImageRect.Bottom() = aImageRect.Top()+aTmpSize.Height();
// Text ausgeben
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Point aTxtPos = rPos;
if ( bTopImage )
{
aTxtPos.X() += (rSize.Width()-nTextWidth)/2;
aTxtPos.Y() += aImageRect.Bottom()+6;
}
else
{
aTxtPos.X() += aImageRect.Right()+8;
aTxtPos.Y() += (rSize.Height()-nTextHeight)/2;
}
pDev->DrawCtrlText( aTxtPos, aText, 0, STRING_LEN, TEXT_DRAW_MNEMONIC, pVector, pDisplayText );
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}
rMouseRect = aImageRect;
rStateRect = aImageRect;
}
}
// -----------------------------------------------------------------------
void RadioButton::ImplDrawRadioButton( bool bLayout )
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{
if( !bLayout )
HideFocus();
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Size aImageSize;
if ( !maImage )
aImageSize = ImplGetRadioImageSize();
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else
aImageSize = maImage.GetSizePixel();
aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
// Draw control text
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ImplDraw( this, 0, Point(), GetOutputSizePixel(),
aImageSize, IMPL_SEP_BUTTON_IMAGE, maStateRect, maMouseRect, bLayout );
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if( !bLayout || (IsNativeControlSupported(CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL)==TRUE) )
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{
if ( !maImage && HasFocus() )
ShowFocus( ImplGetFocusRect() );
ImplDrawRadioButtonState();
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}
}
// -----------------------------------------------------------------------
void RadioButton::ImplUncheckAllOther()
{
mpWindowImpl->mnStyle |= WB_TABSTOP;
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// Gruppe mit RadioButtons durchgehen und die gecheckten Buttons
Window* pWindow;
WinBits nStyle;
if ( !(GetStyle() & WB_GROUP) )
{
pWindow = GetWindow( WINDOW_PREV );
while ( pWindow )
{
nStyle = pWindow->GetStyle();
if ( pWindow->GetType() == WINDOW_RADIOBUTTON )
{
if ( ((RadioButton*)pWindow)->IsChecked() )
{
ImplDelData aDelData;
pWindow->ImplAddDel( &aDelData );
((RadioButton*)pWindow)->SetState( FALSE );
if ( aDelData.IsDelete() )
return;
pWindow->ImplRemoveDel( &aDelData );
}
// Um falsch gesetzt WB_TABSTOPS immer zu entfernen, nicht
// innerhalb der if-Abfrage
pWindow->mpWindowImpl->mnStyle &= ~WB_TABSTOP;
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}
if ( nStyle & WB_GROUP )
break;
pWindow = pWindow->GetWindow( WINDOW_PREV );
}
}
pWindow = GetWindow( WINDOW_NEXT );
while ( pWindow )
{
nStyle = pWindow->GetStyle();
if ( nStyle & WB_GROUP )
break;
if ( pWindow->GetType() == WINDOW_RADIOBUTTON )
{
if ( ((RadioButton*)pWindow)->IsChecked() )
{
ImplDelData aDelData;
pWindow->ImplAddDel( &aDelData );
((RadioButton*)pWindow)->SetState( FALSE );
if ( aDelData.IsDelete() )
return;
pWindow->ImplRemoveDel( &aDelData );
}
// Um falsch gesetzt WB_TABSTOPS immer zu entfernen, nicht
// innerhalb der if-Abfrage
pWindow->mpWindowImpl->mnStyle &= ~WB_TABSTOP;
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}
pWindow = pWindow->GetWindow( WINDOW_NEXT );
}
}
// -----------------------------------------------------------------------
void RadioButton::ImplCallClick( BOOL bGrabFocus, USHORT nFocusFlags )
{
mbStateChanged = !mbChecked;
mbChecked = TRUE;
mpWindowImpl->mnStyle |= WB_TABSTOP;
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ImplDrawRadioButtonState();
ImplDelData aDelData;
ImplAddDel( &aDelData );
if ( mbRadioCheck )
ImplUncheckAllOther();
if ( aDelData.IsDelete() )
return;
if ( bGrabFocus )
ImplGrabFocus( nFocusFlags );
if ( aDelData.IsDelete() )
return;
if ( mbStateChanged )
Toggle();
if ( aDelData.IsDelete() )
return;
Click();
if ( aDelData.IsDelete() )
return;
ImplRemoveDel( &aDelData );
mbStateChanged = FALSE;
}
// -----------------------------------------------------------------------
RadioButton::RadioButton( Window* pParent, WinBits nStyle ) :
Button( WINDOW_RADIOBUTTON )
{
ImplInitData();
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
RadioButton::RadioButton( Window* pParent, const ResId& rResId ) :
Button( WINDOW_RADIOBUTTON )
{
ImplInitData();
rResId.SetRT( RSC_RADIOBUTTON );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
void RadioButton::ImplLoadRes( const ResId& rResId )
{
Button::ImplLoadRes( rResId );
//anderer Wert als Default ?
USHORT nChecked = ReadShortRes();
if ( nChecked )
SetState( TRUE );
}
// -----------------------------------------------------------------------
RadioButton::~RadioButton()
{
}
// -----------------------------------------------------------------------
void RadioButton::MouseButtonDown( const MouseEvent& rMEvt )
{
if ( rMEvt.IsLeft() && maMouseRect.IsInside( rMEvt.GetPosPixel() ) )
{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
StartTracking();
return;
}
Button::MouseButtonDown( rMEvt );
}
// -----------------------------------------------------------------------
void RadioButton::Tracking( const TrackingEvent& rTEvt )
{
if ( rTEvt.IsTrackingEnded() )
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
if ( !(GetStyle() & WB_NOPOINTERFOCUS) && !rTEvt.IsTrackingCanceled() )
GrabFocus();
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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// Bei Abbruch kein Click-Handler rufen
if ( !rTEvt.IsTrackingCanceled() )
ImplCallClick();
else
ImplDrawRadioButtonState();
}
}
else
{
if ( maMouseRect.IsInside( rTEvt.GetMouseEvent().GetPosPixel() ) )
{
if ( !(ImplGetButtonState() & BUTTON_DRAW_PRESSED) )
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{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
}
}
else
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
}
}
}
}
// -----------------------------------------------------------------------
void RadioButton::KeyInput( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( !aKeyCode.GetModifier() && (aKeyCode.GetCode() == KEY_SPACE) )
{
if ( !(ImplGetButtonState() & BUTTON_DRAW_PRESSED) )
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{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
}
}
else if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) && (aKeyCode.GetCode() == KEY_ESCAPE) )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
}
else
Button::KeyInput( rKEvt );
}
// -----------------------------------------------------------------------
void RadioButton::KeyUp( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) && (aKeyCode.GetCode() == KEY_SPACE) )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplCallClick();
}
else
Button::KeyUp( rKEvt );
}
// -----------------------------------------------------------------------
void RadioButton::FillLayoutData() const
{
mpLayoutData = new vcl::ControlLayoutData();
const_cast<RadioButton*>(this)->ImplDrawRadioButton( true );
}
// -----------------------------------------------------------------------
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void RadioButton::Paint( const Rectangle& rRect )
{
ImplDrawRadioButton();
}
// -----------------------------------------------------------------------
void RadioButton::Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize,
ULONG nFlags )
{
if ( !maImage )
{
MapMode aResMapMode( MAP_100TH_MM );
Point aPos = pDev->LogicToPixel( rPos );
Size aSize = pDev->LogicToPixel( rSize );
Size aImageSize = pDev->LogicToPixel( Size( 300, 300 ), aResMapMode );
Size aBrd1Size = pDev->LogicToPixel( Size( 20, 20 ), aResMapMode );
Size aBrd2Size = pDev->LogicToPixel( Size( 60, 60 ), aResMapMode );
Font aFont = GetDrawPixelFont( pDev );
Rectangle aStateRect;
Rectangle aMouseRect;
Rectangle aFocusRect;
aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
aBrd1Size.Width() = CalcZoom( aBrd1Size.Width() );
aBrd1Size.Height() = CalcZoom( aBrd1Size.Height() );
aBrd2Size.Width() = CalcZoom( aBrd2Size.Width() );
aBrd2Size.Height() = CalcZoom( aBrd2Size.Height() );
if ( !aBrd1Size.Width() )
aBrd1Size.Width() = 1;
if ( !aBrd1Size.Height() )
aBrd1Size.Height() = 1;
if ( !aBrd2Size.Width() )
aBrd2Size.Width() = 1;
if ( !aBrd2Size.Height() )
aBrd2Size.Height() = 1;
pDev->Push();
pDev->SetMapMode();
pDev->SetFont( aFont );
if ( nFlags & WINDOW_DRAW_MONO )
pDev->SetTextColor( Color( COL_BLACK ) );
else
pDev->SetTextColor( GetTextColor() );
pDev->SetTextFillColor();
ImplDraw( pDev, nFlags, aPos, aSize,
aImageSize, GetDrawPixel( pDev, IMPL_SEP_BUTTON_IMAGE ),
aStateRect, aMouseRect );
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Point aCenterPos = aStateRect.Center();
long nRadX = aImageSize.Width()/2;
long nRadY = aImageSize.Height()/2;
pDev->SetLineColor();
pDev->SetFillColor( Color( COL_BLACK ) );
pDev->DrawPolygon( Polygon( aCenterPos, nRadX, nRadY ) );
nRadX -= aBrd1Size.Width();
nRadY -= aBrd1Size.Height();
pDev->SetFillColor( Color( COL_WHITE ) );
pDev->DrawPolygon( Polygon( aCenterPos, nRadX, nRadY ) );
if ( mbChecked )
{
nRadX -= aBrd1Size.Width();
nRadY -= aBrd1Size.Height();
if ( !nRadX )
nRadX = 1;
if ( !nRadY )
nRadY = 1;
pDev->SetFillColor( Color( COL_BLACK ) );
pDev->DrawPolygon( Polygon( aCenterPos, nRadX, nRadY ) );
}
pDev->Pop();
}
else
{
DBG_ERROR( "RadioButton::Draw() - not implemented for RadioButton with Image" );
}
}
// -----------------------------------------------------------------------
void RadioButton::Resize()
{
Control::Resize();
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Invalidate();
}
// -----------------------------------------------------------------------
void RadioButton::GetFocus()
{
ShowFocus( ImplGetFocusRect() );
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SetInputContext( InputContext( GetFont() ) );
Button::GetFocus();
}
// -----------------------------------------------------------------------
void RadioButton::LoseFocus()
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawRadioButtonState();
}
HideFocus();
Button::LoseFocus();
}
// -----------------------------------------------------------------------
void RadioButton::StateChanged( StateChangedType nType )
{
Button::StateChanged( nType );
if ( nType == STATE_CHANGE_STATE )
{
if ( IsReallyVisible() && IsUpdateMode() )
Invalidate( maStateRect );
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}
else if ( (nType == STATE_CHANGE_ENABLE) ||
(nType == STATE_CHANGE_TEXT) ||
(nType == STATE_CHANGE_IMAGE) ||
(nType == STATE_CHANGE_DATA) ||
(nType == STATE_CHANGE_UPDATEMODE) )
{
if ( IsUpdateMode() )
Invalidate();
}
else if ( nType == STATE_CHANGE_STYLE )
{
SetStyle( ImplInitStyle( GetWindow( WINDOW_PREV ), GetStyle() ) );
if ( (GetPrevStyle() & RADIOBUTTON_VIEW_STYLE) !=
(GetStyle() & RADIOBUTTON_VIEW_STYLE) )
{
if ( IsUpdateMode() )
Invalidate();
}
}
else if ( (nType == STATE_CHANGE_ZOOM) ||
(nType == STATE_CHANGE_CONTROLFONT) )
{
ImplInitSettings( TRUE, FALSE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLFOREGROUND )
{
ImplInitSettings( FALSE, TRUE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
{
ImplInitSettings( FALSE, FALSE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
void RadioButton::DataChanged( const DataChangedEvent& rDCEvt )
{
Button::DataChanged( rDCEvt );
if ( (rDCEvt.GetType() == DATACHANGED_FONTS) ||
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) ||
((rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
(rDCEvt.GetFlags() & SETTINGS_STYLE)) )
{
ImplInitSettings( TRUE, TRUE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
long RadioButton::PreNotify( NotifyEvent& rNEvt )
{
long nDone = 0;
const MouseEvent* pMouseEvt = NULL;
if( (rNEvt.GetType() == EVENT_MOUSEMOVE) && (pMouseEvt = rNEvt.GetMouseEvent()) )
{
if( !pMouseEvt->GetButtons() && !pMouseEvt->IsSynthetic() && !pMouseEvt->IsModifierChanged() )
{
// trigger redraw if mouse over state has changed
if( IsNativeControlSupported(CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL) )
{
if( ( maMouseRect.IsInside( GetPointerPosPixel()) &&
!maMouseRect.IsInside( GetLastPointerPosPixel()) ) ||
( maMouseRect.IsInside( GetLastPointerPosPixel()) &&
!maMouseRect.IsInside( GetPointerPosPixel()) ) ||
pMouseEvt->IsLeaveWindow() || pMouseEvt->IsEnterWindow() )
{
Invalidate( maStateRect );
}
}
}
}
return nDone ? nDone : Button::PreNotify(rNEvt);
}
// -----------------------------------------------------------------------
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void RadioButton::Toggle()
{
ImplCallEventListenersAndHandler( VCLEVENT_RADIOBUTTON_TOGGLE, maToggleHdl, this );
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}
// -----------------------------------------------------------------------
BOOL RadioButton::SetModeRadioImage( const Image& rImage, BmpColorMode eMode )
{
if( eMode == BMP_COLOR_NORMAL )
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{
if ( rImage != maImage )
{
maImage = rImage;
StateChanged( STATE_CHANGE_DATA );
}
}
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else if( eMode == BMP_COLOR_HIGHCONTRAST )
{
if( maImageHC != rImage )
{
maImageHC = rImage;
StateChanged( STATE_CHANGE_DATA );
}
}
else
return FALSE;
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return TRUE;
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}
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// -----------------------------------------------------------------------
const Image& RadioButton::GetModeRadioImage( BmpColorMode eMode ) const
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{
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if( eMode == BMP_COLOR_HIGHCONTRAST )
return maImageHC;
else
return maImage;
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}
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// -----------------------------------------------------------------------
void RadioButton::SetState( BOOL bCheck )
{
// TabStop-Flag richtig mitfuehren
if ( bCheck )
mpWindowImpl->mnStyle |= WB_TABSTOP;
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else
mpWindowImpl->mnStyle &= ~WB_TABSTOP;
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if ( mbChecked != bCheck )
{
mbChecked = bCheck;
StateChanged( STATE_CHANGE_STATE );
Toggle();
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}
}
// -----------------------------------------------------------------------
void RadioButton::Check( BOOL bCheck )
{
// TabStop-Flag richtig mitfuehren
if ( bCheck )
mpWindowImpl->mnStyle |= WB_TABSTOP;
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else
mpWindowImpl->mnStyle &= ~WB_TABSTOP;
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if ( mbChecked != bCheck )
{
mbChecked = bCheck;
ImplDelData aDelData;
ImplAddDel( &aDelData );
StateChanged( STATE_CHANGE_STATE );
if ( aDelData.IsDelete() )
return;
if ( bCheck && mbRadioCheck )
ImplUncheckAllOther();
if ( aDelData.IsDelete() )
return;
Toggle();
ImplRemoveDel( &aDelData );
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}
}
// -----------------------------------------------------------------------
Size RadioButton::ImplGetRadioImageSize() const
{
Size aSize;
// why are IsNativeControlSupported and GetNativeControlRegion not const ?
RadioButton* pThis = const_cast<RadioButton*>(this);
bool bDefaultSize = true;
if( pThis->IsNativeControlSupported( CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL ) )
{
ImplControlValue aControlValue;
// #i45896# workaround gcc3.3 temporary problem
Region aCtrlRegion = Region( Rectangle( Point( 0, 0 ), GetSizePixel() ) );
ControlState nState = CTRL_STATE_DEFAULT|CTRL_STATE_ENABLED;
Region aBoundingRgn, aContentRgn;
// get native size of a radio button
if( pThis->GetNativeControlRegion( CTRL_RADIOBUTTON, PART_ENTIRE_CONTROL, aCtrlRegion,
nState, aControlValue, rtl::OUString(),
aBoundingRgn, aContentRgn ) )
{
Rectangle aCont(aContentRgn.GetBoundRect());
aSize = aCont.GetSize();
bDefaultSize = false;
}
}
if( bDefaultSize )
aSize = GetRadioImage( GetSettings(), 0 ).GetSizePixel();
return aSize;
}
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Image RadioButton::GetRadioImage( const AllSettings& rSettings, USHORT nFlags )
{
ImplSVData* pSVData = ImplGetSVData();
const StyleSettings& rStyleSettings = rSettings.GetStyleSettings();
USHORT nStyle = rStyleSettings.GetRadioButtonStyle() & STYLE_RADIOBUTTON_STYLE;
if ( rStyleSettings.GetOptions() & STYLE_OPTION_MONO )
nStyle = STYLE_RADIOBUTTON_MONO;
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if ( !pSVData->maCtrlData.mpRadioImgList ||
(pSVData->maCtrlData.mnRadioStyle != nStyle) ||
(pSVData->maCtrlData.mnLastRadioFColor != rStyleSettings.GetFaceColor().GetColor()) ||
(pSVData->maCtrlData.mnLastRadioWColor != rStyleSettings.GetWindowColor().GetColor()) ||
(pSVData->maCtrlData.mnLastRadioLColor != rStyleSettings.GetLightColor().GetColor()) )
{
if ( pSVData->maCtrlData.mpRadioImgList )
delete pSVData->maCtrlData.mpRadioImgList;
pSVData->maCtrlData.mnLastRadioFColor = rStyleSettings.GetFaceColor().GetColor();
pSVData->maCtrlData.mnLastRadioWColor = rStyleSettings.GetWindowColor().GetColor();
pSVData->maCtrlData.mnLastRadioLColor = rStyleSettings.GetLightColor().GetColor();
long aTempAry1[(6*sizeof(Color))/sizeof(long)];
long aTempAry2[(6*sizeof(Color))/sizeof(long)];
Color* pColorAry1 = (Color*)aTempAry1;
Color* pColorAry2 = (Color*)aTempAry2;
pColorAry1[0] = Color( 0xC0, 0xC0, 0xC0 );
pColorAry1[1] = Color( 0xFF, 0xFF, 0x00 );
pColorAry1[2] = Color( 0xFF, 0xFF, 0xFF );
pColorAry1[3] = Color( 0x80, 0x80, 0x80 );
pColorAry1[4] = Color( 0x00, 0x00, 0x00 );
pColorAry1[5] = Color( 0x00, 0xFF, 0x00 );
pColorAry2[0] = rStyleSettings.GetFaceColor();
pColorAry2[1] = rStyleSettings.GetWindowColor();
pColorAry2[2] = rStyleSettings.GetLightColor();
pColorAry2[3] = rStyleSettings.GetShadowColor();
pColorAry2[4] = rStyleSettings.GetDarkShadowColor();
pColorAry2[5] = rStyleSettings.GetWindowTextColor();
Bitmap aBmp( ResId( SV_RESID_BITMAP_RADIO+nStyle, ImplGetResMgr() ) );
aBmp.Replace( pColorAry1, pColorAry2, 6, NULL );
pSVData->maCtrlData.mpRadioImgList = new ImageList( aBmp, Color( 0x00, 0x00, 0xFF ), 6 );
pSVData->maCtrlData.mnRadioStyle = nStyle;
}
USHORT nId;
if ( nFlags & BUTTON_DRAW_DISABLED )
{
if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 6;
else
nId = 5;
}
else if ( nFlags & BUTTON_DRAW_PRESSED )
{
if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 4;
else
nId = 3;
}
else
{
if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 2;
else
nId = 1;
}
return pSVData->maCtrlData.mpRadioImgList->GetImage( nId );
}
// -----------------------------------------------------------------------
Size RadioButton::CalcMinimumSize( long nMaxWidth ) const
{
Size aSize;
if ( !maImage )
aSize = ImplGetRadioImageSize();
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else
aSize = maImage.GetSizePixel();
nMaxWidth -= aSize.Width();
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XubString aText = GetText();
if ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
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{
// subtract what will be added later
nMaxWidth-=2;
nMaxWidth -= IMPL_SEP_BUTTON_IMAGE;
Size aTextSize = GetTextRect( Rectangle( Point(), Size( nMaxWidth > 0 ? nMaxWidth : 0x7fffffff, 0x7fffffff ) ),
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aText, FixedText::ImplGetTextStyle( GetStyle() ) ).GetSize();
aSize.Width()+=2; // for focus rect
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aSize.Width() += IMPL_SEP_BUTTON_IMAGE;
aSize.Width() += aTextSize.Width();
if ( aSize.Height() < aTextSize.Height() )
aSize.Height() = aTextSize.Height();
}
else if ( !maImage )
{
/* da ansonsten im Writer die Control zu weit oben haengen
aSize.Width() += 2;
aSize.Height() += 2;
*/
}
return CalcWindowSize( aSize );
}
// =======================================================================
void CheckBox::ImplInitData()
{
meState = STATE_NOCHECK;
meSaveValue = STATE_NOCHECK;
mbTriState = FALSE;
}
// -----------------------------------------------------------------------
void CheckBox::ImplInit( Window* pParent, WinBits nStyle )
{
nStyle = ImplInitStyle( pParent->GetWindow( WINDOW_LASTCHILD ), nStyle );
Button::ImplInit( pParent, nStyle, NULL );
ImplInitSettings( TRUE, TRUE, TRUE );
}
// -----------------------------------------------------------------------
WinBits CheckBox::ImplInitStyle( const Window* pPrevWindow, WinBits nStyle )
{
if ( !(nStyle & WB_NOTABSTOP) )
nStyle |= WB_TABSTOP;
if ( !(nStyle & WB_NOGROUP) &&
(!pPrevWindow || (pPrevWindow->GetType() != WINDOW_CHECKBOX)) )
nStyle |= WB_GROUP;
return nStyle;
}
// -----------------------------------------------------------------------
void CheckBox::ImplInitSettings( BOOL bFont,
BOOL bForeground, BOOL bBackground )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if ( bFont )
{
Font aFont = rStyleSettings.GetRadioCheckFont();
if ( IsControlFont() )
aFont.Merge( GetControlFont() );
SetZoomedPointFont( aFont );
}
if ( bForeground || bFont )
{
Color aColor;
if ( IsControlForeground() )
aColor = GetControlForeground();
else
aColor = rStyleSettings.GetRadioCheckTextColor();
SetTextColor( aColor );
SetTextFillColor();
}
if ( bBackground )
{
Window* pParent = GetParent();
if ( !IsControlBackground() &&
(pParent->IsChildTransparentModeEnabled() || IsNativeControlSupported( CTRL_CHECKBOX, PART_ENTIRE_CONTROL ) ) )
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{
EnableChildTransparentMode( TRUE );
SetParentClipMode( PARENTCLIPMODE_NOCLIP );
SetPaintTransparent( TRUE );
SetBackground();
}
else
{
EnableChildTransparentMode( FALSE );
SetParentClipMode( 0 );
SetPaintTransparent( FALSE );
if ( IsControlBackground() )
SetBackground( GetControlBackground() );
else
SetBackground( pParent->GetBackground() );
}
}
}
// -----------------------------------------------------------------------
void CheckBox::ImplLoadRes( const ResId& rResId )
{
Button::ImplLoadRes( rResId );
if ( rResId.GetRT() != RSC_TRISTATEBOX )
{
USHORT nChecked = ReadShortRes();
//anderer Wert als Default ?
if( nChecked )
Check( TRUE );
}
}
// -----------------------------------------------------------------------
void CheckBox::ImplDrawCheckBoxState()
{
bool bNativeOK = TRUE;
if ( (bNativeOK=IsNativeControlSupported(CTRL_CHECKBOX, PART_ENTIRE_CONTROL)) == TRUE )
{
ImplControlValue aControlValue( meState == STATE_CHECK ? BUTTONVALUE_ON : BUTTONVALUE_OFF, rtl::OUString(), 0 );
Region aCtrlRegion( maStateRect );
ControlState nState = 0;
if ( HasFocus() ) nState |= CTRL_STATE_FOCUSED;
if ( ImplGetButtonState() & BUTTON_DRAW_DEFAULT ) nState |= CTRL_STATE_DEFAULT;
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED ) nState |= CTRL_STATE_PRESSED;
if ( IsEnabled() ) nState |= CTRL_STATE_ENABLED;
if ( meState == STATE_CHECK )
aControlValue.setTristateVal( BUTTONVALUE_ON );
else if ( meState == STATE_DONTKNOW )
aControlValue.setTristateVal( BUTTONVALUE_MIXED );
if ( IsMouseOver() && maMouseRect.IsInside( GetPointerPosPixel() ) )
nState |= CTRL_STATE_ROLLOVER;
bNativeOK = DrawNativeControl( CTRL_CHECKBOX, PART_ENTIRE_CONTROL, aCtrlRegion, nState,
aControlValue, rtl::OUString() );
}
if ( bNativeOK == FALSE )
{
USHORT nStyle = ImplGetButtonState();
if ( !IsEnabled() )
nStyle |= BUTTON_DRAW_DISABLED;
if ( meState == STATE_DONTKNOW )
nStyle |= BUTTON_DRAW_DONTKNOW;
else if ( meState == STATE_CHECK )
nStyle |= BUTTON_DRAW_CHECKED;
Image aImage = GetCheckImage( GetSettings(), nStyle );
if ( IsZoom() )
DrawImage( maStateRect.TopLeft(), maStateRect.GetSize(), aImage );
else
DrawImage( maStateRect.TopLeft(), aImage );
}
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}
// -----------------------------------------------------------------------
void CheckBox::ImplDraw( OutputDevice* pDev, ULONG nDrawFlags,
const Point& rPos, const Size& rSize,
const Size& rImageSize, long nImageSep,
Rectangle& rStateRect, Rectangle& rMouseRect,
bool bLayout )
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{
WinBits nWinStyle = GetStyle();
XubString aText( GetText() );
if ( ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) ) ||
( HasImage() && ! (ImplGetButtonState() & BUTTON_DRAW_NOIMAGE) ) )
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{
USHORT nTextStyle = Button::ImplGetTextStyle( aText, nWinStyle, nDrawFlags );
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Size aSize( rSize );
Point aPos( rPos );
aPos.X() += rImageSize.Width() + nImageSep;
aSize.Width() -= rImageSize.Width() + nImageSep;
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ImplDrawAlignedImage( pDev, aPos, aSize, bLayout, 1,
nDrawFlags, nTextStyle, NULL );
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rMouseRect = Rectangle( aPos, aSize );
rMouseRect.Left() = rPos.X();
rStateRect.Left() = rPos.X();
rStateRect.Top() = rMouseRect.Top();
if ( aSize.Height() > rImageSize.Height() )
rStateRect.Top() += ( aSize.Height() - rImageSize.Height() ) / 2;
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rStateRect.Right() = rStateRect.Left()+rImageSize.Width()-1;
rStateRect.Bottom() = rStateRect.Top()+rImageSize.Height()-1;
if ( rStateRect.Bottom() > rMouseRect.Bottom() )
rMouseRect.Bottom() = rStateRect.Bottom();
}
else
{
if ( nWinStyle & WB_CENTER )
rStateRect.Left() = rPos.X()+((rSize.Width()-rImageSize.Width())/2);
else if ( nWinStyle & WB_RIGHT )
rStateRect.Left() = rPos.X()+rSize.Width()-rImageSize.Width();
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else
rStateRect.Left() = rPos.X();
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if ( nWinStyle & WB_VCENTER )
rStateRect.Top() = rPos.Y()+((rSize.Height()-rImageSize.Height())/2);
else if ( nWinStyle & WB_BOTTOM )
rStateRect.Top() = rPos.Y()+rSize.Height()-rImageSize.Height();
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else
rStateRect.Top() = rPos.Y();
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rStateRect.Right() = rStateRect.Left()+rImageSize.Width()-1;
rStateRect.Bottom() = rStateRect.Top()+rImageSize.Height()-1;
// provide space for focusrect
// note: this assumes that the control's size was adjusted
// accordingly in Get/LoseFocus, so the onscreen position won't change
if( HasFocus() )
rStateRect.Move( 1, 1 );
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rMouseRect = rStateRect;
ImplSetFocusRect( rStateRect );
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}
}
// -----------------------------------------------------------------------
void CheckBox::ImplDrawCheckBox( bool bLayout )
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{
Size aImageSize = ImplGetCheckImageSize();
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aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
if( !bLayout )
HideFocus();
ImplDraw( this, 0, Point(), GetOutputSizePixel(), aImageSize,
IMPL_SEP_BUTTON_IMAGE, maStateRect, maMouseRect, bLayout );
if( !bLayout )
{
ImplDrawCheckBoxState();
if ( HasFocus() )
ShowFocus( ImplGetFocusRect() );
}
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}
// -----------------------------------------------------------------------
void CheckBox::ImplCheck()
{
TriState eNewState;
if ( meState == STATE_NOCHECK )
eNewState = STATE_CHECK;
else if ( !mbTriState )
eNewState = STATE_NOCHECK;
else if ( meState == STATE_CHECK )
eNewState = STATE_DONTKNOW;
else
eNewState = STATE_NOCHECK;
meState = eNewState;
ImplDrawCheckBoxState();
ImplDelData aDelData;
ImplAddDel( &aDelData );
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Toggle();
if ( aDelData.IsDelete() )
return;
ImplRemoveDel( &aDelData );
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Click();
}
// -----------------------------------------------------------------------
CheckBox::CheckBox( Window* pParent, WinBits nStyle ) :
Button( WINDOW_CHECKBOX )
{
ImplInitData();
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
CheckBox::CheckBox( Window* pParent, const ResId& rResId ) :
Button( WINDOW_CHECKBOX )
{
ImplInitData();
rResId.SetRT( RSC_CHECKBOX );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
void CheckBox::MouseButtonDown( const MouseEvent& rMEvt )
{
if ( rMEvt.IsLeft() && maMouseRect.IsInside( rMEvt.GetPosPixel() ) )
{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
StartTracking();
return;
}
Button::MouseButtonDown( rMEvt );
}
// -----------------------------------------------------------------------
void CheckBox::Tracking( const TrackingEvent& rTEvt )
{
if ( rTEvt.IsTrackingEnded() )
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
if ( !(GetStyle() & WB_NOPOINTERFOCUS) && !rTEvt.IsTrackingCanceled() )
GrabFocus();
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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// Bei Abbruch kein Click-Handler rufen
if ( !rTEvt.IsTrackingCanceled() )
ImplCheck();
else
ImplDrawCheckBoxState();
}
}
else
{
if ( maMouseRect.IsInside( rTEvt.GetMouseEvent().GetPosPixel() ) )
{
if ( !(ImplGetButtonState() & BUTTON_DRAW_PRESSED) )
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{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
}
}
else
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
}
}
}
}
// -----------------------------------------------------------------------
void CheckBox::KeyInput( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( !aKeyCode.GetModifier() && (aKeyCode.GetCode() == KEY_SPACE) )
{
if ( !(ImplGetButtonState() & BUTTON_DRAW_PRESSED) )
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{
ImplGetButtonState() |= BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
}
}
else if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) && (aKeyCode.GetCode() == KEY_ESCAPE) )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
}
else
Button::KeyInput( rKEvt );
}
// -----------------------------------------------------------------------
void CheckBox::KeyUp( const KeyEvent& rKEvt )
{
KeyCode aKeyCode = rKEvt.GetKeyCode();
if ( (ImplGetButtonState() & BUTTON_DRAW_PRESSED) && (aKeyCode.GetCode() == KEY_SPACE) )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplCheck();
}
else
Button::KeyUp( rKEvt );
}
// -----------------------------------------------------------------------
void CheckBox::FillLayoutData() const
{
mpLayoutData = new vcl::ControlLayoutData();
const_cast<CheckBox*>(this)->ImplDrawCheckBox( true );
}
// -----------------------------------------------------------------------
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void CheckBox::Paint( const Rectangle& rRect )
{
ImplDrawCheckBox();
}
// -----------------------------------------------------------------------
void CheckBox::Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize,
ULONG nFlags )
{
MapMode aResMapMode( MAP_100TH_MM );
Point aPos = pDev->LogicToPixel( rPos );
Size aSize = pDev->LogicToPixel( rSize );
Size aImageSize = pDev->LogicToPixel( Size( 300, 300 ), aResMapMode );
Size aBrd1Size = pDev->LogicToPixel( Size( 20, 20 ), aResMapMode );
Size aBrd2Size = pDev->LogicToPixel( Size( 30, 30 ), aResMapMode );
long nCheckWidth = pDev->LogicToPixel( Size( 20, 20 ), aResMapMode ).Width();
Font aFont = GetDrawPixelFont( pDev );
Rectangle aStateRect;
Rectangle aMouseRect;
aImageSize.Width() = CalcZoom( aImageSize.Width() );
aImageSize.Height() = CalcZoom( aImageSize.Height() );
aBrd1Size.Width() = CalcZoom( aBrd1Size.Width() );
aBrd1Size.Height() = CalcZoom( aBrd1Size.Height() );
aBrd2Size.Width() = CalcZoom( aBrd2Size.Width() );
aBrd2Size.Height() = CalcZoom( aBrd2Size.Height() );
if ( !aBrd1Size.Width() )
aBrd1Size.Width() = 1;
if ( !aBrd1Size.Height() )
aBrd1Size.Height() = 1;
if ( !aBrd2Size.Width() )
aBrd2Size.Width() = 1;
if ( !aBrd2Size.Height() )
aBrd2Size.Height() = 1;
if ( !nCheckWidth )
nCheckWidth = 1;
pDev->Push();
pDev->SetMapMode();
pDev->SetFont( aFont );
if ( nFlags & WINDOW_DRAW_MONO )
pDev->SetTextColor( Color( COL_BLACK ) );
else
pDev->SetTextColor( GetTextColor() );
pDev->SetTextFillColor();
ImplDraw( pDev, nFlags, aPos, aSize,
aImageSize, GetDrawPixel( pDev, IMPL_SEP_BUTTON_IMAGE ),
aStateRect, aMouseRect, false );
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pDev->SetLineColor();
pDev->SetFillColor( Color( COL_BLACK ) );
pDev->DrawRect( aStateRect );
aStateRect.Left() += aBrd1Size.Width();
aStateRect.Top() += aBrd1Size.Height();
aStateRect.Right() -= aBrd1Size.Width();
aStateRect.Bottom() -= aBrd1Size.Height();
if ( meState == STATE_DONTKNOW )
pDev->SetFillColor( Color( COL_LIGHTGRAY ) );
else
pDev->SetFillColor( Color( COL_WHITE ) );
pDev->DrawRect( aStateRect );
if ( meState == STATE_CHECK )
{
aStateRect.Left() += aBrd2Size.Width();
aStateRect.Top() += aBrd2Size.Height();
aStateRect.Right() -= aBrd2Size.Width();
aStateRect.Bottom() -= aBrd2Size.Height();
Point aPos11( aStateRect.TopLeft() );
Point aPos12( aStateRect.BottomRight() );
Point aPos21( aStateRect.TopRight() );
Point aPos22( aStateRect.BottomLeft() );
Point aTempPos11( aPos11 );
Point aTempPos12( aPos12 );
Point aTempPos21( aPos21 );
Point aTempPos22( aPos22 );
pDev->SetLineColor( Color( COL_BLACK ) );
long nDX = 0;
for ( long i = 0; i < nCheckWidth; i++ )
{
if ( !(i % 2) )
{
aTempPos11.X() = aPos11.X()+nDX;
aTempPos12.X() = aPos12.X()+nDX;
aTempPos21.X() = aPos21.X()+nDX;
aTempPos22.X() = aPos22.X()+nDX;
}
else
{
nDX++;
aTempPos11.X() = aPos11.X()-nDX;
aTempPos12.X() = aPos12.X()-nDX;
aTempPos21.X() = aPos21.X()-nDX;
aTempPos22.X() = aPos22.X()-nDX;
}
pDev->DrawLine( aTempPos11, aTempPos12 );
pDev->DrawLine( aTempPos21, aTempPos22 );
}
}
pDev->Pop();
}
// -----------------------------------------------------------------------
void CheckBox::Resize()
{
Control::Resize();
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Invalidate();
}
// -----------------------------------------------------------------------
void CheckBox::GetFocus()
{
if ( !GetText().Len() || (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
{
// increase button size to have space for focus rect
// checkboxes without text will draw focusrect around the check
// See CheckBox::ImplDraw()
Point aPos( GetPosPixel() );
Size aSize( GetSizePixel() );
aPos.Move(-1,-1);
aSize.Height() += 2;
aSize.Width() += 2;
SetPosSizePixel( aPos.X(), aPos.Y(), aSize.Width(), aSize.Height(), WINDOW_POSSIZE_ALL );
ImplDrawCheckBox();
}
else
ShowFocus( ImplGetFocusRect() );
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SetInputContext( InputContext( GetFont() ) );
Button::GetFocus();
}
// -----------------------------------------------------------------------
void CheckBox::LoseFocus()
{
if ( ImplGetButtonState() & BUTTON_DRAW_PRESSED )
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{
ImplGetButtonState() &= ~BUTTON_DRAW_PRESSED;
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ImplDrawCheckBoxState();
}
HideFocus();
Button::LoseFocus();
if ( !GetText().Len() || (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
{
// decrease button size again (see GetFocus())
// checkboxes without text will draw focusrect around the check
Point aPos( GetPosPixel() );
Size aSize( GetSizePixel() );
aPos.Move(1,1);
aSize.Height() -= 2;
aSize.Width() -= 2;
SetPosSizePixel( aPos.X(), aPos.Y(), aSize.Width(), aSize.Height(), WINDOW_POSSIZE_ALL );
ImplDrawCheckBox();
}
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}
// -----------------------------------------------------------------------
void CheckBox::StateChanged( StateChangedType nType )
{
Button::StateChanged( nType );
if ( nType == STATE_CHANGE_STATE )
{
if ( IsReallyVisible() && IsUpdateMode() )
Invalidate( maStateRect );
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}
else if ( (nType == STATE_CHANGE_ENABLE) ||
(nType == STATE_CHANGE_TEXT) ||
(nType == STATE_CHANGE_IMAGE) ||
(nType == STATE_CHANGE_DATA) ||
(nType == STATE_CHANGE_UPDATEMODE) )
{
if ( IsUpdateMode() )
Invalidate();
}
else if ( nType == STATE_CHANGE_STYLE )
{
SetStyle( ImplInitStyle( GetWindow( WINDOW_PREV ), GetStyle() ) );
if ( (GetPrevStyle() & CHECKBOX_VIEW_STYLE) !=
(GetStyle() & CHECKBOX_VIEW_STYLE) )
{
if ( IsUpdateMode() )
Invalidate();
}
}
else if ( (nType == STATE_CHANGE_ZOOM) ||
(nType == STATE_CHANGE_CONTROLFONT) )
{
ImplInitSettings( TRUE, FALSE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLFOREGROUND )
{
ImplInitSettings( FALSE, TRUE, FALSE );
Invalidate();
}
else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
{
ImplInitSettings( FALSE, FALSE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
void CheckBox::DataChanged( const DataChangedEvent& rDCEvt )
{
Button::DataChanged( rDCEvt );
if ( (rDCEvt.GetType() == DATACHANGED_FONTS) ||
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) ||
((rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
(rDCEvt.GetFlags() & SETTINGS_STYLE)) )
{
ImplInitSettings( TRUE, TRUE, TRUE );
Invalidate();
}
}
// -----------------------------------------------------------------------
long CheckBox::PreNotify( NotifyEvent& rNEvt )
{
long nDone = 0;
const MouseEvent* pMouseEvt = NULL;
if( (rNEvt.GetType() == EVENT_MOUSEMOVE) && (pMouseEvt = rNEvt.GetMouseEvent()) )
{
if( !pMouseEvt->GetButtons() && !pMouseEvt->IsSynthetic() && !pMouseEvt->IsModifierChanged() )
{
// trigger redraw if mouse over state has changed
if( IsNativeControlSupported(CTRL_CHECKBOX, PART_ENTIRE_CONTROL) )
{
if( ( maMouseRect.IsInside( GetPointerPosPixel()) &&
!maMouseRect.IsInside( GetLastPointerPosPixel()) ) ||
( maMouseRect.IsInside( GetLastPointerPosPixel()) &&
!maMouseRect.IsInside( GetPointerPosPixel()) ) ||
pMouseEvt->IsLeaveWindow() || pMouseEvt->IsEnterWindow() )
{
Invalidate( maStateRect );
}
}
}
}
return nDone ? nDone : Button::PreNotify(rNEvt);
}
// -----------------------------------------------------------------------
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void CheckBox::Toggle()
{
ImplCallEventListenersAndHandler( VCLEVENT_CHECKBOX_TOGGLE, maToggleHdl, this );
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}
// -----------------------------------------------------------------------
void CheckBox::SetState( TriState eState )
{
if ( !mbTriState && (eState == STATE_DONTKNOW) )
eState = STATE_NOCHECK;
if ( meState != eState )
{
meState = eState;
StateChanged( STATE_CHANGE_STATE );
Toggle();
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}
}
// -----------------------------------------------------------------------
void CheckBox::EnableTriState( BOOL bTriState )
{
if ( mbTriState != bTriState )
{
mbTriState = bTriState;
if ( !bTriState && (meState == STATE_DONTKNOW) )
SetState( STATE_NOCHECK );
}
}
// -----------------------------------------------------------------------
Size CheckBox::ImplGetCheckImageSize() const
{
Size aSize;
// why are IsNativeControlSupported and GetNativeControlRegion not const ?
CheckBox* pThis = const_cast<CheckBox*>(this);
bool bDefaultSize = true;
if( pThis->IsNativeControlSupported( CTRL_CHECKBOX, PART_ENTIRE_CONTROL ) )
{
ImplControlValue aControlValue;
// #i45896# workaround gcc3.3 temporary problem
Region aCtrlRegion = Region( Rectangle( Point( 0, 0 ), GetSizePixel() ) );
ControlState nState = CTRL_STATE_DEFAULT|CTRL_STATE_ENABLED;
Region aBoundingRgn, aContentRgn;
// get native size of a check box
if( pThis->GetNativeControlRegion( CTRL_CHECKBOX, PART_ENTIRE_CONTROL, aCtrlRegion,
nState, aControlValue, rtl::OUString(),
aBoundingRgn, aContentRgn ) )
{
Rectangle aCont(aContentRgn.GetBoundRect());
aSize = aCont.GetSize();
bDefaultSize = false;
}
}
if( bDefaultSize )
aSize = GetCheckImage( GetSettings(), 0 ).GetSizePixel();
return aSize;
}
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Image CheckBox::GetCheckImage( const AllSettings& rSettings, USHORT nFlags )
{
ImplSVData* pSVData = ImplGetSVData();
const StyleSettings& rStyleSettings = rSettings.GetStyleSettings();
USHORT nStyle = rStyleSettings.GetCheckBoxStyle() & STYLE_CHECKBOX_STYLE;
if ( rStyleSettings.GetOptions() & STYLE_OPTION_MONO )
nStyle = STYLE_CHECKBOX_MONO;
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if ( !pSVData->maCtrlData.mpCheckImgList ||
(pSVData->maCtrlData.mnCheckStyle != nStyle) ||
(pSVData->maCtrlData.mnLastCheckFColor != rStyleSettings.GetFaceColor().GetColor()) ||
(pSVData->maCtrlData.mnLastCheckWColor != rStyleSettings.GetWindowColor().GetColor()) ||
(pSVData->maCtrlData.mnLastCheckLColor != rStyleSettings.GetLightColor().GetColor()) )
{
if ( pSVData->maCtrlData.mpCheckImgList )
delete pSVData->maCtrlData.mpCheckImgList;
pSVData->maCtrlData.mnLastCheckFColor = rStyleSettings.GetFaceColor().GetColor();
pSVData->maCtrlData.mnLastCheckWColor = rStyleSettings.GetWindowColor().GetColor();
pSVData->maCtrlData.mnLastCheckLColor = rStyleSettings.GetLightColor().GetColor();
long aTempAry1[(6*sizeof(Color))/sizeof(long)];
long aTempAry2[(6*sizeof(Color))/sizeof(long)];
Color* pColorAry1 = (Color*)aTempAry1;
Color* pColorAry2 = (Color*)aTempAry2;
pColorAry1[0] = Color( 0xC0, 0xC0, 0xC0 );
pColorAry1[1] = Color( 0xFF, 0xFF, 0x00 );
pColorAry1[2] = Color( 0xFF, 0xFF, 0xFF );
pColorAry1[3] = Color( 0x80, 0x80, 0x80 );
pColorAry1[4] = Color( 0x00, 0x00, 0x00 );
pColorAry1[5] = Color( 0x00, 0xFF, 0x00 );
pColorAry2[0] = rStyleSettings.GetFaceColor();
pColorAry2[1] = rStyleSettings.GetWindowColor();
pColorAry2[2] = rStyleSettings.GetLightColor();
pColorAry2[3] = rStyleSettings.GetShadowColor();
pColorAry2[4] = rStyleSettings.GetDarkShadowColor();
pColorAry2[5] = rStyleSettings.GetWindowTextColor();
Bitmap aBmp( ResId( SV_RESID_BITMAP_CHECK+nStyle, ImplGetResMgr() ) );
aBmp.Replace( pColorAry1, pColorAry2, 6, NULL );
pSVData->maCtrlData.mpCheckImgList = new ImageList( aBmp, 9 );
pSVData->maCtrlData.mnCheckStyle = nStyle;
}
USHORT nId;
if ( nFlags & BUTTON_DRAW_DISABLED )
{
if ( nFlags & BUTTON_DRAW_DONTKNOW )
nId = 9;
else if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 6;
else
nId = 5;
}
else if ( nFlags & BUTTON_DRAW_PRESSED )
{
if ( nFlags & BUTTON_DRAW_DONTKNOW )
nId = 8;
else if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 4;
else
nId = 3;
}
else
{
if ( nFlags & BUTTON_DRAW_DONTKNOW )
nId = 7;
else if ( nFlags & BUTTON_DRAW_CHECKED )
nId = 2;
else
nId = 1;
}
return pSVData->maCtrlData.mpCheckImgList->GetImage( nId );
}
// -----------------------------------------------------------------------
Size CheckBox::CalcMinimumSize( long nMaxWidth ) const
{
Size aSize = ImplGetCheckImageSize();
nMaxWidth -= aSize.Width();
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XubString aText = GetText();
if ( aText.Len() && ! (ImplGetButtonState() & BUTTON_DRAW_NOTEXT) )
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{
// subtract what will be added later
nMaxWidth-=2;
nMaxWidth -= IMPL_SEP_BUTTON_IMAGE;
Size aTextSize = GetTextRect( Rectangle( Point(), Size( nMaxWidth > 0 ? nMaxWidth : 0x7fffffff, 0x7fffffff ) ),
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aText, FixedText::ImplGetTextStyle( GetStyle() ) ).GetSize();
aSize.Width()+=2; // for focus rect
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aSize.Width() += IMPL_SEP_BUTTON_IMAGE;
aSize.Width() += aTextSize.Width();
if ( aSize.Height() < aTextSize.Height() )
aSize.Height() = aTextSize.Height();
}
else
{
// is this still correct ? since the checkbox now
// shows a focus rect it should be 2 pixels wider and longer
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/* da ansonsten im Writer die Control zu weit oben haengen
aSize.Width() += 2;
aSize.Height() += 2;
*/
}
return CalcWindowSize( aSize );
}
// =======================================================================
ImageButton::ImageButton( WindowType nType ) :
PushButton( nType )
{
ImplInitStyle();
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}
// -----------------------------------------------------------------------
ImageButton::ImageButton( Window* pParent, WinBits nStyle ) :
PushButton( pParent, nStyle )
{
ImplInitStyle();
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}
// -----------------------------------------------------------------------
ImageButton::ImageButton( Window* pParent, const ResId& rResId ) :
PushButton( pParent, rResId.SetRT( RSC_IMAGEBUTTON ) )
{
ULONG nObjMask = ReadLongRes();
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if ( RSC_IMAGEBUTTON_IMAGE & nObjMask )
{
SetModeImage( Image( ResId( (RSHEADER_TYPE*)GetClassRes() ) ) );
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IncrementRes( GetObjSizeRes( (RSHEADER_TYPE*)GetClassRes() ) );
}
if ( RSC_IMAGEBUTTON_SYMBOL & nObjMask )
SetSymbol( (SymbolType)ReadLongRes() );
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if ( RSC_IMAGEBUTTON_STATE & nObjMask )
SetState( (TriState)ReadLongRes() );
ImplInitStyle();
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}
// -----------------------------------------------------------------------
ImageButton::~ImageButton()
{
}
// -----------------------------------------------------------------------
void ImageButton::ImplInitStyle()
{
WinBits nStyle = GetStyle();
if ( ! ( nStyle & ( WB_RIGHT | WB_LEFT ) ) )
nStyle |= WB_CENTER;
if ( ! ( nStyle & ( WB_TOP | WB_BOTTOM ) ) )
nStyle |= WB_VCENTER;
SetStyle( nStyle );
}
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// =======================================================================
ImageRadioButton::ImageRadioButton( Window* pParent, WinBits nStyle ) :
RadioButton( pParent, nStyle )
{
}
// -----------------------------------------------------------------------
ImageRadioButton::ImageRadioButton( Window* pParent, const ResId& rResId ) :
RadioButton( pParent, rResId.SetRT( RSC_IMAGERADIOBUTTON ) )
{
ULONG nObjMask = ReadLongRes();
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if ( RSC_IMAGERADIOBUTTON_IMAGE & nObjMask )
{
SetModeRadioImage( Image( ResId( (RSHEADER_TYPE*)GetClassRes() ) ) );
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IncrementRes( GetObjSizeRes( (RSHEADER_TYPE*)GetClassRes() ) );
}
}
// -----------------------------------------------------------------------
ImageRadioButton::~ImageRadioButton()
{
}
// =======================================================================
TriStateBox::TriStateBox( Window* pParent, WinBits nStyle ) :
CheckBox( pParent, nStyle )
{
EnableTriState( TRUE );
}
// -----------------------------------------------------------------------
TriStateBox::TriStateBox( Window* pParent, const ResId& rResId ) :
CheckBox( pParent, rResId.SetRT( RSC_TRISTATEBOX ) )
{
EnableTriState( TRUE );
ULONG nTriState = ReadLongRes();
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USHORT bDisableTriState = ReadShortRes();
//anderer Wert als Default ?
if ( (TriState)nTriState != STATE_NOCHECK )
SetState( (TriState)nTriState );
if ( bDisableTriState )
EnableTriState( FALSE );
}
// -----------------------------------------------------------------------
TriStateBox::~TriStateBox()
{
}