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libreoffice/canvas/source/tools/canvastools.cxx

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: canvastools.cxx,v $
* $Revision: 1.13 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_canvas.hxx"
#include <canvas/debug.hxx>
#include <com/sun/star/geometry/AffineMatrix2D.hpp>
#include <com/sun/star/geometry/Matrix2D.hpp>
#include <com/sun/star/awt/Rectangle.hpp>
#include <com/sun/star/rendering/RenderState.hpp>
#include <com/sun/star/rendering/ViewState.hpp>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/CompositeOperation.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b2irange.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/point/b2ipoint.hxx>
#include <basegfx/vector/b2ivector.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <toolkit/helper/vclunohelper.hxx>
#include <vcl/window.hxx>
#include <canvas/canvastools.hxx>
#include <canvas/base/linepolypolygonbase.hxx>
#include <limits>
using namespace ::com::sun::star;
namespace canvas
{
namespace tools
{
geometry::RealSize2D createInfiniteSize2D()
{
return geometry::RealSize2D(
::std::numeric_limits<double>::infinity(),
::std::numeric_limits<double>::infinity() );
}
rendering::RenderState& initRenderState( rendering::RenderState& renderState )
{
// setup identity transform
setIdentityAffineMatrix2D( renderState.AffineTransform );
renderState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
renderState.DeviceColor = uno::Sequence< double >();
renderState.CompositeOperation = rendering::CompositeOperation::OVER;
return renderState;
}
rendering::ViewState& initViewState( rendering::ViewState& viewState )
{
// setup identity transform
setIdentityAffineMatrix2D( viewState.AffineTransform );
viewState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
return viewState;
}
::basegfx::B2DHomMatrix& getViewStateTransform( ::basegfx::B2DHomMatrix& transform,
const rendering::ViewState& viewState )
{
return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, viewState.AffineTransform );
}
rendering::ViewState& setViewStateTransform( rendering::ViewState& viewState,
const ::basegfx::B2DHomMatrix& transform )
{
::basegfx::unotools::affineMatrixFromHomMatrix( viewState.AffineTransform, transform );
return viewState;
}
::basegfx::B2DHomMatrix& getRenderStateTransform( ::basegfx::B2DHomMatrix& transform,
const rendering::RenderState& renderState )
{
return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, renderState.AffineTransform );
}
rendering::RenderState& setRenderStateTransform( rendering::RenderState& renderState,
const ::basegfx::B2DHomMatrix& transform )
{
::basegfx::unotools::affineMatrixFromHomMatrix( renderState.AffineTransform, transform );
return renderState;
}
rendering::RenderState& appendToRenderState( rendering::RenderState& renderState,
const ::basegfx::B2DHomMatrix& rTransform )
{
::basegfx::B2DHomMatrix transform;
getRenderStateTransform( transform, renderState );
return setRenderStateTransform( renderState, transform * rTransform );
}
rendering::ViewState& appendToViewState( rendering::ViewState& viewState,
const ::basegfx::B2DHomMatrix& rTransform )
{
::basegfx::B2DHomMatrix transform;
getViewStateTransform( transform, viewState );
return setViewStateTransform( viewState, transform * rTransform );
}
rendering::RenderState& prependToRenderState( rendering::RenderState& renderState,
const ::basegfx::B2DHomMatrix& rTransform )
{
::basegfx::B2DHomMatrix transform;
getRenderStateTransform( transform, renderState );
return setRenderStateTransform( renderState, rTransform * transform );
}
rendering::ViewState& prependToViewState( rendering::ViewState& viewState,
const ::basegfx::B2DHomMatrix& rTransform )
{
::basegfx::B2DHomMatrix transform;
getViewStateTransform( transform, viewState );
return setViewStateTransform( viewState, rTransform * transform );
}
::basegfx::B2DHomMatrix& mergeViewAndRenderTransform( ::basegfx::B2DHomMatrix& combinedTransform,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
::basegfx::B2DHomMatrix viewTransform;
::basegfx::unotools::homMatrixFromAffineMatrix( combinedTransform, renderState.AffineTransform );
::basegfx::unotools::homMatrixFromAffineMatrix( viewTransform, viewState.AffineTransform );
// this statement performs combinedTransform = viewTransform * combinedTransform
combinedTransform *= viewTransform;
return combinedTransform;
}
rendering::ViewState& mergeViewAndRenderState( rendering::ViewState& resultViewState,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const uno::Reference< rendering::XCanvas >& /*xCanvas*/ )
{
::basegfx::B2DHomMatrix aTmpMatrix;
geometry::AffineMatrix2D convertedMatrix;
resultViewState.Clip = NULL; // TODO(F2): intersect clippings
return setViewStateTransform(
resultViewState,
mergeViewAndRenderTransform( aTmpMatrix,
viewState,
renderState ) );
}
geometry::AffineMatrix2D& setIdentityAffineMatrix2D( geometry::AffineMatrix2D& matrix )
{
matrix.m00 = 1.0;
matrix.m01 = 0.0;
matrix.m02 = 0.0;
matrix.m10 = 0.0;
matrix.m11 = 1.0;
matrix.m12 = 0.0;
return matrix;
}
geometry::Matrix2D& setIdentityMatrix2D( geometry::Matrix2D& matrix )
{
matrix.m00 = 1.0;
matrix.m01 = 0.0;
matrix.m10 = 0.0;
matrix.m11 = 1.0;
return matrix;
}
void setDeviceColor( ::com::sun::star::rendering::RenderState& o_renderState,
const double& rColor0,
const double& rColor1,
const double& rColor2,
const double& rColor3 )
{
o_renderState.DeviceColor.realloc( 4 );
double* pColors = o_renderState.DeviceColor.getArray();
pColors[0] = rColor0;
pColors[1] = rColor1;
pColors[2] = rColor2;
pColors[3] = rColor3;
}
void getDeviceColor( double& o_rColor0,
double& o_rColor1,
double& o_rColor2,
double& o_rColor3,
const ::com::sun::star::rendering::RenderState& rRenderState )
{
o_rColor0 = rRenderState.DeviceColor[0];
o_rColor1 = rRenderState.DeviceColor[1];
o_rColor2 = rRenderState.DeviceColor[2];
o_rColor3 = rRenderState.DeviceColor.getLength() > 3 ?
rRenderState.DeviceColor[3] : 1.0;
}
bool operator==( const rendering::RenderState& renderState1,
const rendering::RenderState& renderState2 )
{
if( renderState1.Clip != renderState2.Clip )
return false;
if( renderState1.DeviceColor != renderState2.DeviceColor )
return false;
if( renderState1.CompositeOperation != renderState2.CompositeOperation )
return false;
::basegfx::B2DHomMatrix mat1, mat2;
getRenderStateTransform( mat1, renderState1 );
getRenderStateTransform( mat2, renderState2 );
if( mat1 != mat2 )
return false;
return true;
}
bool operator==( const rendering::ViewState& viewState1,
const rendering::ViewState& viewState2 )
{
if( viewState1.Clip != viewState2.Clip )
return false;
::basegfx::B2DHomMatrix mat1, mat2;
getViewStateTransform( mat1, viewState1 );
getViewStateTransform( mat2, viewState2 );
if( mat1 != mat2 )
return false;
return true;
}
// Create a corrected view transformation out of the give one,
// which ensures that the rectangle given by (0,0) and
// rSpriteSize is mapped with its left,top corner to (0,0)
// again. This is required to properly render sprite
// animations to buffer bitmaps.
::basegfx::B2DHomMatrix& calcRectToOriginTransform( ::basegfx::B2DHomMatrix& o_transform,
const ::basegfx::B2DRange& i_srcRect,
const ::basegfx::B2DHomMatrix& i_transformation )
{
if( i_srcRect.isEmpty() )
return o_transform=i_transformation;
// transform by given transformation
::basegfx::B2DRectangle aTransformedRect;
calcTransformedRectBounds( aTransformedRect,
i_srcRect,
i_transformation );
// now move resulting left,top point of bounds to (0,0)
::basegfx::B2DHomMatrix aCorrectedTransform;
aCorrectedTransform.translate( -aTransformedRect.getMinX(),
-aTransformedRect.getMinY() );
// prepend to original transformation
o_transform = aCorrectedTransform * i_transformation;
return o_transform;
}
::basegfx::B2DRange& calcTransformedRectBounds( ::basegfx::B2DRange& outRect,
const ::basegfx::B2DRange& inRect,
const ::basegfx::B2DHomMatrix& transformation )
{
outRect.reset();
if( inRect.isEmpty() )
return outRect;
// transform all four extremal points of the rectangle,
// take bounding rect of those.
// transform left-top point
outRect.expand( transformation * inRect.getMinimum() );
// transform bottom-right point
outRect.expand( transformation * inRect.getMaximum() );
::basegfx::B2DPoint aPoint;
// transform top-right point
aPoint.setX( inRect.getMaxX() );
aPoint.setY( inRect.getMinY() );
aPoint *= transformation;
outRect.expand( aPoint );
// transform bottom-left point
aPoint.setX( inRect.getMinX() );
aPoint.setY( inRect.getMaxY() );
aPoint *= transformation;
outRect.expand( aPoint );
// over and out.
return outRect;
}
::basegfx::B2DHomMatrix& calcRectToRectTransform( ::basegfx::B2DHomMatrix& o_transform,
const ::basegfx::B2DRange& destRect,
const ::basegfx::B2DRange& srcRect,
const ::basegfx::B2DHomMatrix& transformation )
{
if( srcRect.isEmpty() ||
destRect.isEmpty() )
{
return o_transform=transformation;
}
// transform inputRect by transformation
::basegfx::B2DRectangle aTransformedRect;
calcTransformedRectBounds( aTransformedRect,
srcRect,
transformation );
// now move resulting left,top point of bounds to (0,0)
::basegfx::B2DHomMatrix aCorrectedTransform;
aCorrectedTransform.translate( -aTransformedRect.getMinX(),
-aTransformedRect.getMinY() );
// scale to match outRect
const double xDenom( aTransformedRect.getWidth() );
const double yDenom( aTransformedRect.getHeight() );
if( xDenom != 0.0 && yDenom != 0.0 )
aCorrectedTransform.scale( destRect.getWidth() / xDenom,
destRect.getHeight() / yDenom );
// TODO(E2): error handling
// translate to final position
aCorrectedTransform.translate( destRect.getMinX(),
destRect.getMinY() );
::basegfx::B2DHomMatrix transform( transformation );
o_transform = aCorrectedTransform * transform;
return o_transform;
}
bool isInside( const ::basegfx::B2DRange& rContainedRect,
const ::basegfx::B2DRange& rTransformRect,
const ::basegfx::B2DHomMatrix& rTransformation )
{
if( rContainedRect.isEmpty() || rTransformRect.isEmpty() )
return false;
::basegfx::B2DPolygon aPoly(
::basegfx::tools::createPolygonFromRect( rTransformRect ) );
aPoly.transform( rTransformation );
return ::basegfx::tools::isInside( aPoly,
::basegfx::tools::createPolygonFromRect(
rContainedRect ),
true );
}
namespace
{
bool clipAreaImpl( ::basegfx::B2IRange* o_pDestArea,
::basegfx::B2IRange& io_rSourceArea,
::basegfx::B2IPoint& io_rDestPoint,
const ::basegfx::B2IRange& rSourceBounds,
const ::basegfx::B2IRange& rDestBounds )
{
const ::basegfx::B2IPoint aSourceTopLeft(
io_rSourceArea.getMinimum() );
::basegfx::B2IRange aLocalSourceArea( io_rSourceArea );
// clip source area (which must be inside rSourceBounds)
aLocalSourceArea.intersect( rSourceBounds );
if( aLocalSourceArea.isEmpty() )
return false;
// calc relative new source area points (relative to orig
// source area)
const ::basegfx::B2IVector aUpperLeftOffset(
aLocalSourceArea.getMinimum()-aSourceTopLeft );
const ::basegfx::B2IVector aLowerRightOffset(
aLocalSourceArea.getMaximum()-aSourceTopLeft );
::basegfx::B2IRange aLocalDestArea( io_rDestPoint + aUpperLeftOffset,
io_rDestPoint + aLowerRightOffset );
// clip dest area (which must be inside rDestBounds)
aLocalDestArea.intersect( rDestBounds );
if( aLocalDestArea.isEmpty() )
return false;
// calc relative new dest area points (relative to orig
// source area)
const ::basegfx::B2IVector aDestUpperLeftOffset(
aLocalDestArea.getMinimum()-io_rDestPoint );
const ::basegfx::B2IVector aDestLowerRightOffset(
aLocalDestArea.getMaximum()-io_rDestPoint );
io_rSourceArea = ::basegfx::B2IRange( aSourceTopLeft + aDestUpperLeftOffset,
aSourceTopLeft + aDestLowerRightOffset );
io_rDestPoint = aLocalDestArea.getMinimum();
if( o_pDestArea )
*o_pDestArea = aLocalDestArea;
return true;
}
}
bool clipScrollArea( ::basegfx::B2IRange& io_rSourceArea,
::basegfx::B2IPoint& io_rDestPoint,
::std::vector< ::basegfx::B2IRange >& o_ClippedAreas,
const ::basegfx::B2IRange& rBounds )
{
::basegfx::B2IRange aResultingDestArea;
// compute full destination area (to determine uninitialized
// areas below)
const ::basegfx::B2I64Tuple& rRange( io_rSourceArea.getRange() );
::basegfx::B2IRange aInputDestArea( io_rDestPoint.getX(),
io_rDestPoint.getY(),
(io_rDestPoint.getX()
+ static_cast<sal_Int32>(rRange.getX())),
(io_rDestPoint.getY()
+ static_cast<sal_Int32>(rRange.getY())) );
// limit to output area (no point updating outside of it)
aInputDestArea.intersect( rBounds );
// clip to rBounds
if( !clipAreaImpl( &aResultingDestArea,
io_rSourceArea,
io_rDestPoint,
rBounds,
rBounds ) )
return false;
// finally, compute all areas clipped off the total
// destination area.
::basegfx::computeSetDifference( o_ClippedAreas,
aInputDestArea,
aResultingDestArea );
return true;
}
bool clipBlit( ::basegfx::B2IRange& io_rSourceArea,
::basegfx::B2IPoint& io_rDestPoint,
const ::basegfx::B2IRange& rSourceBounds,
const ::basegfx::B2IRange& rDestBounds )
{
return clipAreaImpl( NULL,
io_rSourceArea,
io_rDestPoint,
rSourceBounds,
rDestBounds );
}
::basegfx::B2IRange spritePixelAreaFromB2DRange( const ::basegfx::B2DRange& rRange )
{
if( rRange.isEmpty() )
return ::basegfx::B2IRange();
const ::basegfx::B2IPoint aTopLeft( ::basegfx::fround( rRange.getMinX() ),
::basegfx::fround( rRange.getMinY() ) );
return ::basegfx::B2IRange( aTopLeft,
aTopLeft + ::basegfx::B2IPoint(
::basegfx::fround( rRange.getWidth() ),
::basegfx::fround( rRange.getHeight() ) ) );
}
::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
{
::canvas::LinePolyPolygonBase* pPolyImpl =
dynamic_cast< ::canvas::LinePolyPolygonBase* >( xPoly.get() );
if( pPolyImpl )
{
return pPolyImpl->getPolyPolygon();
}
else
{
const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
// not a known implementation object - try data source
// interfaces
uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
xPoly,
uno::UNO_QUERY );
if( xBezierPoly.is() )
{
return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
xBezierPoly->getBezierSegments( 0,
nPolys,
0,
-1 ) );
}
else
{
uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
xPoly,
uno::UNO_QUERY );
// no implementation class and no data provider
// found - contract violation.
CHECK_AND_THROW( xLinePoly.is(),
"canvas::tools::polyPolygonFromXPolyPolygon2D(): Invalid input "
"poly-polygon, cannot retrieve vertex data" );
return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
xLinePoly->getPoints( 0,
nPolys,
0,
-1 ) );
}
}
}
uno::Sequence< uno::Any >& getDeviceInfo( const uno::Reference< rendering::XCanvas >& i_rxCanvas,
uno::Sequence< uno::Any >& o_rxParams )
{
o_rxParams.realloc( 0 );
if( i_rxCanvas.is() )
{
try
{
uno::Reference< rendering::XGraphicDevice > xDevice( i_rxCanvas->getDevice(),
uno::UNO_QUERY_THROW );
uno::Reference< lang::XServiceInfo > xServiceInfo( xDevice,
uno::UNO_QUERY_THROW );
uno::Reference< beans::XPropertySet > xPropSet( xDevice,
uno::UNO_QUERY_THROW );
o_rxParams.realloc( 2 );
o_rxParams[ 0 ] = uno::makeAny( xServiceInfo->getImplementationName() );
o_rxParams[ 1 ] = uno::makeAny( xPropSet->getPropertyValue(
::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM("DeviceHandle") ) ) );
}
catch( uno::Exception& )
{
// ignore, but return empty sequence
}
}
return o_rxParams;
}
awt::Rectangle getAbsoluteWindowRect( const awt::Rectangle& rRect,
const uno::Reference< awt::XWindow2 >& xWin )
{
awt::Rectangle aRetVal( rRect );
::Window* pWindow = VCLUnoHelper::GetWindow(xWin);
if( pWindow )
{
::Point aPoint( aRetVal.X,
aRetVal.Y );
aPoint = pWindow->OutputToScreenPixel( aPoint );
aRetVal.X = aPoint.X();
aRetVal.Y = aPoint.Y();
}
return aRetVal;
}
::basegfx::B2DPolyPolygon getBoundMarksPolyPolygon( const ::basegfx::B2DRange& rRange )
{
::basegfx::B2DPolyPolygon aPolyPoly;
::basegfx::B2DPolygon aPoly;
const double nX0( rRange.getMinX() );
const double nY0( rRange.getMinY() );
const double nX1( rRange.getMaxX() );
const double nY1( rRange.getMaxY() );
aPoly.append( ::basegfx::B2DPoint( nX0+4,
nY0 ) );
aPoly.append( ::basegfx::B2DPoint( nX0,
nY0 ) );
aPoly.append( ::basegfx::B2DPoint( nX0,
nY0+4 ) );
aPolyPoly.append( aPoly ); aPoly.clear();
aPoly.append( ::basegfx::B2DPoint( nX1-4,
nY0 ) );
aPoly.append( ::basegfx::B2DPoint( nX1,
nY0 ) );
aPoly.append( ::basegfx::B2DPoint( nX1,
nY0+4 ) );
aPolyPoly.append( aPoly ); aPoly.clear();
aPoly.append( ::basegfx::B2DPoint( nX0+4,
nY1 ) );
aPoly.append( ::basegfx::B2DPoint( nX0,
nY1 ) );
aPoly.append( ::basegfx::B2DPoint( nX0,
nY1-4 ) );
aPolyPoly.append( aPoly ); aPoly.clear();
aPoly.append( ::basegfx::B2DPoint( nX1-4,
nY1 ) );
aPoly.append( ::basegfx::B2DPoint( nX1,
nY1 ) );
aPoly.append( ::basegfx::B2DPoint( nX1,
nY1-4 ) );
aPolyPoly.append( aPoly );
return aPolyPoly;
}
} // namespace tools
} // namespace canvas