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libreoffice/vcl/source/gdi/textlayout.cxx

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/*************************************************************************
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2009 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include "vcl/ctrl.hxx"
#include "vcl/outdev.hxx"
#include "vcl/outfont.hxx"
#include "vcl/textlayout.hxx"
//........................................................................
namespace vcl
{
//........................................................................
//====================================================================
//= ReferenceDeviceTextLayout
//====================================================================
class ReferenceDeviceTextLayout : public ITextLayout
{
public:
ReferenceDeviceTextLayout( const Control& _rControl, OutputDevice& _rTargetDevice, OutputDevice& _rReferenceDevice );
virtual ~ReferenceDeviceTextLayout();
// ITextLayout
virtual long GetTextWidth( const XubString& rStr, xub_StrLen nIndex, xub_StrLen nLen ) const;
virtual void DrawText( const Point& _rStartPoint, const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength, MetricVector* _pVector, String* _pDisplayText );
public:
// equivalents to the respective OutputDevice methods, which take the reference device into account
long GetTextArray( const XubString& _rText, sal_Int32* _pDXAry, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const;
Rectangle DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle, MetricVector* _pVector, String* _pDisplayText);
bool IsZoom() const;
protected:
void onBeginDrawText()
{
m_aCompleteTextRect.SetEmpty();
}
Rectangle onEndDrawText()
{
return m_aCompleteTextRect;
}
private:
OutputDevice& m_rTargetDevice;
OutputDevice& m_rReferenceDevice;
Font m_aUnzoomedPointFont;
const Fraction m_aZoom;
Rectangle m_aCompleteTextRect;
};
//====================================================================
//= ControlTextRenderer
//====================================================================
ReferenceDeviceTextLayout::ReferenceDeviceTextLayout( const Control& _rControl, OutputDevice& _rTargetDevice, OutputDevice& _rReferenceDevice )
:m_rTargetDevice( _rTargetDevice )
,m_rReferenceDevice( _rReferenceDevice )
,m_aUnzoomedPointFont( _rControl.GetUnzoomedControlPointFont() )
,m_aZoom( _rControl.GetZoom() )
{
if ( IsZoom() )
{
m_rTargetDevice.Push( PUSH_MAPMODE | PUSH_FONT );
MapMode aDrawMapMode( m_rTargetDevice.GetMapMode() );
aDrawMapMode.SetScaleX( m_aZoom ); // TODO: shouldn't this be "current_scale * zoom"?
aDrawMapMode.SetScaleY( m_aZoom );
m_rTargetDevice.SetMapMode( aDrawMapMode );
MapUnit eTargetMapUnit = m_rTargetDevice.GetMapMode().GetMapUnit();
Font aDrawFont( m_aUnzoomedPointFont );
if ( eTargetMapUnit == MAP_PIXEL )
aDrawFont.SetSize( m_rTargetDevice.LogicToPixel( aDrawFont.GetSize(), MAP_POINT ) );
else
aDrawFont.SetSize( m_rTargetDevice.LogicToLogic( aDrawFont.GetSize(), MAP_POINT, eTargetMapUnit ) );
_rTargetDevice.SetFont( aDrawFont );
}
}
//--------------------------------------------------------------------
namespace
{
//................................................................
bool lcl_normalizeLength( const XubString& _rText, const xub_StrLen _nStartIndex, xub_StrLen& _io_nLength )
{
xub_StrLen nTextLength = _rText.Len();
if ( _nStartIndex > nTextLength )
return false;
if ( _nStartIndex + _io_nLength > nTextLength )
_io_nLength = nTextLength - _nStartIndex;
return true;
}
//................................................................
class DeviceUnitMapping
{
public:
DeviceUnitMapping( const OutputDevice& _rTargetDevice, const OutputDevice& _rReferenceDevice )
:m_rTargetDevice( _rTargetDevice )
,m_eTargetMapUnit( _rTargetDevice.GetMapMode().GetMapUnit() )
,m_bTargetIsPixel( _rTargetDevice.GetMapMode().GetMapUnit() == MAP_PIXEL )
,m_eRefMapUnit( _rReferenceDevice.GetMapMode().GetMapUnit() )
{
OSL_ENSURE( m_eRefMapUnit != MAP_PIXEL, "a reference device with MAP_PIXEL?" );
}
long mapToTarget( long _nWidth )
{
return m_bTargetIsPixel
? m_rTargetDevice.LogicToPixel( Size( _nWidth, 0 ), m_eRefMapUnit ).Width()
: m_rTargetDevice.LogicToLogic( Size( _nWidth, 0 ), m_eRefMapUnit, m_eTargetMapUnit ).Width();
}
private:
const OutputDevice& m_rTargetDevice;
const MapUnit m_eTargetMapUnit;
const bool m_bTargetIsPixel;
const MapUnit m_eRefMapUnit;
};
}
//--------------------------------------------------------------------
ReferenceDeviceTextLayout::~ReferenceDeviceTextLayout()
{
if ( IsZoom() )
m_rTargetDevice.Pop();
}
//--------------------------------------------------------------------
bool ReferenceDeviceTextLayout::IsZoom() const
{
return m_aZoom.GetNumerator() != m_aZoom.GetDenominator();
}
//--------------------------------------------------------------------
long ReferenceDeviceTextLayout::GetTextArray( const XubString& _rText, sal_Int32* _pDXAry, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
{
if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
return 0;
// transfer font to the reference device
m_rReferenceDevice.Push( PUSH_FONT );
Font aRefFont( m_aUnzoomedPointFont );
aRefFont.SetSize( OutputDevice::LogicToLogic(
aRefFont.GetSize(), MAP_POINT, m_rReferenceDevice.GetMapMode().GetMapUnit() ) );
m_rReferenceDevice.SetFont( aRefFont );
// retrieve the character widths from the reference device
long nTextWidth = m_rReferenceDevice.GetTextArray( _rText, _pDXAry, _nStartIndex, _nLength );
m_rReferenceDevice.Pop();
// adjust the widths, which are in ref-device units, to the target device
DeviceUnitMapping aMapping( m_rTargetDevice, m_rReferenceDevice );
if ( _pDXAry )
{
for ( size_t i=0; i<_nLength; ++i )
_pDXAry[i] = aMapping.mapToTarget( _pDXAry[i] );
}
nTextWidth = aMapping.mapToTarget( nTextWidth );
return nTextWidth;
}
//--------------------------------------------------------------------
long ReferenceDeviceTextLayout::GetTextWidth( const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
{
return GetTextArray( _rText, NULL, _nStartIndex, _nLength );
}
//--------------------------------------------------------------------
void ReferenceDeviceTextLayout::DrawText( const Point& _rStartPoint, const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength, MetricVector* _pVector, String* _pDisplayText )
{
if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
return;
sal_Int32* pCharWidths = new sal_Int32[ _nLength ];
long nTextWidth = GetTextArray( _rText, pCharWidths, _nStartIndex, _nLength );
m_rTargetDevice.DrawTextArray( _rStartPoint, _rText, pCharWidths, _nStartIndex, _nLength );
delete[] pCharWidths;
m_aCompleteTextRect.Union( Rectangle( _rStartPoint, Size( nTextWidth, m_rTargetDevice.GetTextHeight() ) ) );
// TODO: use/fill those:
(void)_pVector;
(void)_pDisplayText;
}
//--------------------------------------------------------------------
Rectangle ReferenceDeviceTextLayout::DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle, MetricVector* _pVector, String* _pDisplayText)
{
Rectangle aRect( _rRect );
if ( IsZoom() )
{
// if there's a zoom factor involved, then we tampered with the target device's map mode in the ctor.
// Need to adjust the rectangle to this
aRect.Left() = long( aRect.Left() / (double)m_aZoom );
aRect.Right() = long( aRect.Right() / (double)m_aZoom );
aRect.Top() = long( aRect.Top() / (double)m_aZoom );
aRect.Bottom() = long( aRect.Bottom() / (double)m_aZoom );
}
onBeginDrawText();
m_rTargetDevice.DrawText( aRect, _rText, _nStyle, _pVector, _pDisplayText, this );
Rectangle aTextRect = onEndDrawText();
if ( IsZoom() )
{
// similar to above, transform the to-be-returned rectanle to coordinates which are meaningful
// with the original map mode of the target device
aTextRect.Left() = long( aTextRect.Left() * (double)m_aZoom );
aTextRect.Right() = long( aTextRect.Right() * (double)m_aZoom );
aTextRect.Top() = long( aTextRect.Top() * (double)m_aZoom );
aTextRect.Bottom() = long( aTextRect.Bottom() * (double)m_aZoom );
}
return aTextRect;
}
//====================================================================
//= ControlTextRenderer
//====================================================================
//--------------------------------------------------------------------
ControlTextRenderer::ControlTextRenderer( const Control& _rControl, OutputDevice& _rTargetDevice, OutputDevice& _rReferenceDevice )
:m_pImpl( new ReferenceDeviceTextLayout( _rControl, _rTargetDevice, _rReferenceDevice ) )
{
}
//--------------------------------------------------------------------
ControlTextRenderer::~ControlTextRenderer()
{
}
//--------------------------------------------------------------------
Rectangle ControlTextRenderer::DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle,
MetricVector* _pVector, String* _pDisplayText )
{
return m_pImpl->DrawText( _rRect, _rText, _nStyle, _pVector, _pDisplayText );
}
//........................................................................
} // namespace vcl
//........................................................................