296 lines
8.1 KiB
C++
296 lines
8.1 KiB
C++
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/*************************************************************************
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*
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* $RCSfile: accframe.cxx,v $
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*
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* $Revision: 1.1 $
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*
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* last change: $Author: mib $ $Date: 2002-02-04 14:07:14 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifdef PRECOMPILED
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#include "core_pch.hxx"
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#endif
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#pragma hdrstop
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#ifndef _LAYFRM_HXX
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#include <layfrm.hxx>
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#endif
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#ifndef _ROOTFRM_HXX
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#include <rootfrm.hxx>
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#endif
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#ifndef _TXTFRM_HXX
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#include <txtfrm.hxx>
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#endif
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#ifndef _VIEWSH_HXX
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#include <viewsh.hxx>
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#endif
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#ifndef _ACCFRAME_HXX
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#include <accframe.hxx>
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#endif
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sal_Bool SwAccessibleFrame::IsAccessible( const SwFrm *pFrm )
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{
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return pFrm->IsTxtFrm() || pFrm->IsRootFrm();
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}
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sal_Int32 SwAccessibleFrame::GetLowerCount( const Rectangle& rVisArea,
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const SwFrm *pFrm )
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{
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sal_Int32 nCount = 0;
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const SwFrm *pLower = pFrm->GetLower();
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while( pLower )
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{
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if( pLower->PaintArea().IsOver( rVisArea ) )
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{
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if( IsAccessible( pLower ) )
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nCount++;
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else
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nCount += GetLowerCount( rVisArea, pLower );
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}
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pLower = pLower->GetNext();
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}
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return nCount;
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}
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const SwFrm *SwAccessibleFrame::GetDescendant( const Rectangle& rVisArea,
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const SwFrm *pFrm,
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sal_Int32& rPos )
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{
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const SwFrm *pLower = pFrm->GetLower();
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const SwFrm *pDesc = 0;
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while( pLower && !pDesc )
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{
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if( pLower->PaintArea().IsOver( rVisArea ) )
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{
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if( IsAccessible( pLower ) )
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{
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if( 0 == rPos )
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pDesc = pLower;
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else
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rPos--;
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}
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else
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{
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pDesc = GetDescendant( rVisArea, pLower, rPos );
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}
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}
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pLower = pLower->GetNext();
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}
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return pDesc;
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}
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sal_Bool SwAccessibleFrame::GetDescendantIndex( const Rectangle& rVisArea,
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const SwFrm *pFrm,
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const SwFrm *pChild,
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sal_Int32& rPos )
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{
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const SwFrm *pLower = pFrm->GetLower();
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sal_Bool bFound = sal_False;
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while( pLower && !bFound )
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{
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if( pLower->PaintArea().IsOver( rVisArea ) )
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{
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if( IsAccessible( pLower ) )
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{
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if( pLower == pChild )
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bFound = sal_True;
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else
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rPos++;
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}
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else
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{
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bFound = GetDescendantIndex( rVisArea, pLower, pChild, rPos );
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}
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}
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pLower = pLower->GetNext();
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}
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return bFound;
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}
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const SwFrm *SwAccessibleFrame::GetDescendantAt(
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const Rectangle& rVisArea,
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const SwFrm *pFrm,
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const Point& rPos )
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{
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const SwFrm *pLower = pFrm->GetLower();
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const SwFrm *pDesc = 0;
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while( pLower && !pDesc )
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{
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SwRect aPaintArea( pLower->PaintArea() );
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if( aPaintArea.IsOver( rVisArea ) )
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{
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if( IsAccessible( pLower ) )
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{
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if( aPaintArea.IsInside( rPos ) )
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pDesc = pLower;
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}
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else
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{
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pDesc = GetDescendantAt( rVisArea, pLower, rPos );
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}
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}
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pLower = pLower->GetNext();
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}
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return pDesc;
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}
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void SwAccessibleFrame::SetVisArea( SwAccessibleFrame *pAcc,
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const SwFrm *pFrm,
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const Rectangle& rOldVisArea )
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{
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const SwFrm *pLower = pFrm->GetLower();
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while( pLower )
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{
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SwRect aPaintArea( pLower->PaintArea() );
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if( IsAccessible( pLower ) )
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{
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if( aPaintArea.IsOver( pAcc->GetVisArea() ) )
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{
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if( aPaintArea.IsOver( rOldVisArea ) )
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pAcc->LowerMoved( pLower );
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else
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pAcc->LowerAdded( pLower );
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}
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else if( aPaintArea.IsOver( rOldVisArea ) )
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{
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pAcc->LowerRemoved( pLower );
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}
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}
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else if( aPaintArea.IsOver( rOldVisArea ) ||
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aPaintArea.IsOver( pAcc->GetVisArea() ) )
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{
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SetVisArea( pAcc, pLower, rOldVisArea );
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}
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pLower = pLower->GetNext();
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}
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}
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void SwAccessibleFrame::LowerAdded( const SwFrm *pFrm )
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{
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}
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void SwAccessibleFrame::LowerRemoved( const SwFrm *pFrm )
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{
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}
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void SwAccessibleFrame::LowerMoved( const SwFrm *pFrm )
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{
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}
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Rectangle SwAccessibleFrame::GetBounds( const SwFrm *pFrm )
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{
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if( !pFrm )
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pFrm = GetFrm();
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SwRect aPaintArea( pFrm->PaintArea() );
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Rectangle aBounds( aPaintArea.SVRect().Intersection( aVisArea ) );
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return aBounds;
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}
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Window *SwAccessibleFrame::GetWindow()
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{
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Window *pWin = 0;
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const SwFrm *pUpper = pFrm;
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while( pUpper && !pUpper->IsRootFrm() )
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pUpper = pUpper->GetUpper();
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ASSERT( pUpper, "no root frame" );
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if( pUpper )
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{
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const ViewShell *pVSh = PTR_CAST( SwRootFrm, pUpper )->GetCurrShell();
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ASSERT( pVSh, "no view shell" );
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if( pVSh )
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pWin = pVSh->GetWin();
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ASSERT( pWin, "no window" );
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}
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return pWin;
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}
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SwAccessibleFrame::SwAccessibleFrame( const Rectangle& rVisArea,
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const SwFrm *pF ) :
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aVisArea( rVisArea ),
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pFrm( pF )
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{
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}
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SwAccessibleFrame::~SwAccessibleFrame()
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{
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}
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const SwFrm *SwAccessibleFrame::GetUpper() const
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{
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const SwLayoutFrm *pUpper = pFrm->GetUpper();
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while( pUpper && !IsAccessible( pUpper ) )
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pUpper = pUpper->GetUpper();
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return pUpper;
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}
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void SwAccessibleFrame::SetVisArea( const Rectangle& rNewVisArea )
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{
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Rectangle aOldVisArea( aVisArea );
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aVisArea = rNewVisArea;
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SetVisArea( this, GetFrm(), aOldVisArea );
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}
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