Added handling of transparence to BackgroundColorPrimitive2D
...which was missing in ::create2DDecomposition. Change-Id: I585aa884e4d19bf6f34783d254f502a4c3dd6733 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/141470 Tested-by: Jenkins Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
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Miklos Vajna
parent
aa674ac4b5
commit
008cf1285d
@@ -21,6 +21,7 @@
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx>
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#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
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#include <drawinglayer/geometry/viewinformation2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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@@ -32,11 +33,29 @@ namespace drawinglayer::primitive2d
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{
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void BackgroundColorPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const
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{
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if(!rViewInformation.getViewport().isEmpty())
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// transparency invalid or completely transparent, done
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if(getTransparency() < 0.0 || getTransparency() >= 1.0)
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return;
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// no viewport, not visible, done
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if(rViewInformation.getViewport().isEmpty())
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return;
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// create decompose geometry
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const basegfx::B2DPolygon aOutline(basegfx::utils::createPolygonFromRect(rViewInformation.getViewport()));
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Primitive2DReference aDecompose(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aOutline), getBColor()));
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if(getTransparency() != 0.0)
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{
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const basegfx::B2DPolygon aOutline(basegfx::utils::createPolygonFromRect(rViewInformation.getViewport()));
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rContainer.push_back(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aOutline), getBColor()));
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// if used, embed decompose geometry to unified transparency
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Primitive2DContainer aContent { aDecompose };
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aDecompose = Primitive2DReference(
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new UnifiedTransparencePrimitive2D(
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std::move(aContent),
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getTransparency()));
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}
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rContainer.push_back(aDecompose);
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}
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BackgroundColorPrimitive2D::BackgroundColorPrimitive2D(
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