Revert "used std::map in SfxItemSet"
This reverts commit 2757ee9fe610e253e4ccc37423fa420004d0f388. Besides causing a performance regression, I now notice that there is code in SW that relies on iterating over two different SfxItemSet's in parallel, and assumes that missing items are returned as nullptr, which is not the case for my std::map based change. Change-Id: I2b1110350fe4c4b74e5508558e9661ef1e1a103e
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b0730ff656
commit
00aa9f622c
@ -21,7 +21,6 @@
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#include <svl/svldllapi.h>
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#include <svl/itemset.hxx>
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#include <vector>
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class SfxPoolItem;
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class SfxItemSet;
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@ -30,22 +29,31 @@ class SfxItemPool;
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class SVL_DLLPUBLIC SfxItemIter
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{
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const SfxItemSet& m_rSet;
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std::vector<sal_uInt16> m_keys;
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std::vector<sal_uInt16>::const_iterator m_iter;
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sal_uInt16 m_nStart;
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sal_uInt16 m_nEnd;
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sal_uInt16 m_nCurrent;
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public:
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SfxItemIter( const SfxItemSet& rSet );
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~SfxItemIter();
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/// get item, or null if no items
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SfxPoolItem const * FirstItem();
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SfxPoolItem const * GetCurItem();
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SfxPoolItem const * NextItem();
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const SfxPoolItem* FirstItem()
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{
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m_nCurrent = m_nStart;
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return m_rSet.m_nCount ? *(m_rSet.m_pItems + m_nCurrent) : nullptr;
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}
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const SfxPoolItem* GetCurItem()
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{
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return m_rSet.m_nCount ? *(m_rSet.m_pItems + m_nCurrent) : nullptr;
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}
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const SfxPoolItem* NextItem();
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bool IsAtEnd() const;
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sal_uInt16 GetCurWhich() const { return *m_iter; }
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sal_uInt16 GetFirstWhich() const { return *m_keys.begin(); }
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sal_uInt16 GetLastWhich() const { return *m_keys.rbegin(); }
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bool IsAtEnd() const { return m_nCurrent == m_nEnd; }
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sal_uInt16 GetCurPos() const { return m_nCurrent; }
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sal_uInt16 GetFirstPos() const { return m_nStart; }
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sal_uInt16 GetLastPos() const { return m_nEnd; }
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};
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#endif
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@ -23,13 +23,12 @@
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#include <cstdarg>
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#include <svl/poolitem.hxx>
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#include <map>
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class SfxItemPool;
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class SfxPoolItem;
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class SvStream;
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typedef std::map<sal_uInt16, SfxPoolItem const *> SfxItemMap;
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typedef SfxPoolItem const** SfxItemArray;
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class SAL_WARN_UNUSED SVL_DLLPUBLIC SfxItemSet
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{
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@ -37,8 +36,9 @@ class SAL_WARN_UNUSED SVL_DLLPUBLIC SfxItemSet
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SfxItemPool* m_pPool; ///< pool that stores the items
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const SfxItemSet* m_pParent; ///< derivation
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SfxItemMap m_aItems; ///< array of items
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SfxItemArray m_pItems; ///< array of items
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sal_uInt16* m_pWhichRanges; ///< array of Which Ranges
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sal_uInt16 m_nCount; ///< number of items
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friend class SfxItemPoolCache;
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friend class SfxAllItemSet;
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@ -50,7 +50,7 @@ private:
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SVL_DLLPRIVATE void InitRanges_Impl(sal_uInt16 nWh1, sal_uInt16 nWh2);
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public:
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SfxItemMap const & GetItems_Impl() const { return m_aItems; }
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SfxItemArray GetItems_Impl() const { return m_pItems; }
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private:
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const SfxItemSet& operator=(const SfxItemSet &) = delete;
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@ -73,7 +73,7 @@ public:
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virtual SfxItemSet * Clone(bool bItems = true, SfxItemPool *pToPool = nullptr) const;
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// Get number of items
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sal_uInt16 Count() const { return m_aItems.size(); }
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sal_uInt16 Count() const { return m_nCount; }
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sal_uInt16 TotalCount() const;
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const SfxPoolItem& Get( sal_uInt16 nWhich, bool bSrchInParent = true ) const;
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@ -126,10 +126,10 @@ inline bool EqualPatternSets( const SfxItemSet& rSet1, const SfxItemSet& rSet2 )
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if ( rSet1.Count() != rSet2.Count() )
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return false;
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SfxItemMap const & rItems1 = rSet1.GetItems_Impl(); // inline method of SfxItemSet
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SfxItemMap const & rItems2 = rSet2.GetItems_Impl();
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SfxItemArray pItems1 = rSet1.GetItems_Impl(); // inline method of SfxItemSet
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SfxItemArray pItems2 = rSet2.GetItems_Impl();
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return rItems1 == rItems2;
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return ( 0 == memcmp( pItems1, pItems2, (ATTR_PATTERN_END - ATTR_PATTERN_START + 1) * sizeof(pItems1[0]) ) );
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}
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bool ScPatternAttr::operator==( const SfxPoolItem& rCmp ) const
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@ -34,8 +34,48 @@ class ItemSetPrinter(object):
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return whiches
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def children(self):
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children = [ ( 'items', self.value['m_aItems'] ) ]
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return children.__iter__()
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whichranges = self.which_ranges()
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size = 0
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whichids = []
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for (whichfrom, whichto) in whichranges:
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size += whichto - whichfrom + 1
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whichids += [which for which in range(whichfrom, whichto+1)]
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return self._iterator(self.value['m_pItems'], size, whichids)
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class _iterator(six.Iterator):
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def __init__(self, data, count, whichids):
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self.data = data
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self.whichids = whichids
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self.count = count
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self.pos = 0
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self._check_invariant()
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def __iter__(self):
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return self
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def __next__(self):
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if self.pos == self.count:
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raise StopIteration()
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which = self.whichids[self.pos]
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elem = self.data[self.pos]
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self.pos = self.pos + 1
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self._check_invariant()
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if (elem == -1):
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elem = "(Invalid)"
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elif (elem != 0):
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# let's try how well that works...
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elem = elem.cast(elem.dynamic_type).dereference()
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return (str(which), elem)
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def _check_invariant(self):
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assert self.count >= 0
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assert self.data
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assert self.pos >= 0
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assert self.pos <= self.count
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assert len(self.whichids) == self.count
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printer = None
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@ -8,8 +8,6 @@
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*/
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#include <svl/itempool.hxx>
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#include <svl/itemset.hxx>
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#include <svl/itemiter.hxx>
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#include <poolio.hxx>
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#include <cppunit/TestAssert.h>
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@ -23,11 +21,13 @@ class PoolItemTest : public CppUnit::TestFixture
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PoolItemTest() {}
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void testPool();
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void testItemSet();
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// Adds code needed to register the test suite
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CPPUNIT_TEST_SUITE(PoolItemTest);
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CPPUNIT_TEST(testPool);
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CPPUNIT_TEST(testItemSet);
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// End of test suite definition
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CPPUNIT_TEST_SUITE_END();
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};
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@ -99,53 +99,6 @@ void PoolItemTest::testPool()
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CPPUNIT_ASSERT_EQUAL(static_cast<size_t>(0), pImpl->maPoolItems[3]->maFree.size());
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}
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void PoolItemTest::testItemSet()
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{
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SfxItemInfo aItems[] =
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{ { 1, false },
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{ 2, false },
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{ 3, false },
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{ 4, false },
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{ 5, false },
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{ 6, false },
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{ 7, false }
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};
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SfxItemPool *pPool = new SfxItemPool("testpool", 1, 7, aItems);
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std::vector<SfxPoolItem*> aDefaults {
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new SfxVoidItem(1),
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new SfxVoidItem(2),
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new SfxVoidItem(3),
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new SfxVoidItem(4),
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new SfxVoidItem(5),
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new SfxVoidItem(6),
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new SfxVoidItem(7)
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};
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pPool->SetDefaults(&aDefaults);
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SfxItemSet aItemSet(*pPool, 1, 3, 5, 7, 0);
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aItemSet.Put(SfxVoidItem(1));
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aItemSet.Put(SfxVoidItem(2));
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aItemSet.Put(SfxVoidItem(3));
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aItemSet.Put(SfxVoidItem(5));
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aItemSet.Put(SfxVoidItem(6));
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aItemSet.Put(SfxVoidItem(7));
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SfxItemIter aIter(aItemSet);
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)1, aIter.GetFirstWhich());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)7, aIter.GetLastWhich());
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const SfxPoolItem *pFirstItem = aIter.FirstItem();
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CPPUNIT_ASSERT(pFirstItem);
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)1, pFirstItem->Which());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)2, aIter.NextItem()->Which());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)3, aIter.NextItem()->Which());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)5, aIter.NextItem()->Which());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)6, aIter.NextItem()->Which());
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CPPUNIT_ASSERT_EQUAL((sal_uInt16)7, aIter.NextItem()->Which());
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CPPUNIT_ASSERT_EQUAL(static_cast<const SfxPoolItem*>(nullptr), aIter.NextItem());
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CPPUNIT_ASSERT_EQUAL(true, aIter.IsAtEnd());
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}
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CPPUNIT_TEST_SUITE_REGISTRATION(PoolItemTest);
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@ -25,50 +25,44 @@
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SfxItemIter::SfxItemIter( const SfxItemSet& rItemSet )
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: m_rSet( rItemSet )
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{
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// store the set of keys because client code likes modifying the map
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// while iterating over it
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m_keys.resize(rItemSet.m_aItems.size());
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size_t idx = 0;
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for (auto const & rPair : rItemSet.m_aItems) {
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m_keys[idx++] = rPair.first;
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if (!m_rSet.m_nCount)
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{
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m_nStart = 1;
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m_nEnd = 0;
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}
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m_iter = m_keys.begin();
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else
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{
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SfxItemArray ppFnd = m_rSet.m_pItems;
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// Find the first Item that is set
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for (m_nStart = 0; !*(ppFnd + m_nStart ); ++m_nStart)
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; // empty loop
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if (1 < m_rSet.Count())
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for (m_nEnd = m_rSet.TotalCount(); !*(ppFnd + --m_nEnd); )
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; // empty loop
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else
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m_nEnd = m_nStart;
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}
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m_nCurrent = m_nStart;
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}
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SfxItemIter::~SfxItemIter()
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{
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}
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SfxPoolItem const * SfxItemIter::FirstItem()
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const SfxPoolItem* SfxItemIter::NextItem()
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{
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m_iter = m_keys.begin();
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return GetCurItem();
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}
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SfxItemArray ppFnd = m_rSet.m_pItems;
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SfxPoolItem const * SfxItemIter::GetCurItem()
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if (m_nCurrent < m_nEnd)
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{
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if (m_keys.empty())
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return nullptr;
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auto it = m_rSet.m_aItems.find(*m_iter);
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if (it == m_rSet.m_aItems.end())
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return nullptr;
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return it->second;
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do {
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m_nCurrent++;
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} while (m_nCurrent < m_nEnd && !*(ppFnd + m_nCurrent ));
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return *(ppFnd+m_nCurrent);
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}
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SfxPoolItem const * SfxItemIter::NextItem()
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{
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if (m_iter == m_keys.end())
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return nullptr;
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++m_iter;
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if (m_iter == m_keys.end())
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return nullptr;
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return GetCurItem();
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}
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bool SfxItemIter::IsAtEnd() const
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{
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return m_iter == m_keys.end() || std::next(m_iter) == m_keys.end();
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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File diff suppressed because it is too large
Load Diff
@ -194,7 +194,7 @@ void SearchAttrItemList::Put( const SfxItemSet& rSet )
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// only test that it is available?
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if( IsInvalidItem( pItem ) )
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{
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nWhich = aIter.GetCurWhich();
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nWhich = rSet.GetWhichByPos( aIter.GetCurPos() );
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aItem.pItem = const_cast<SfxPoolItem*>(pItem);
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}
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else
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@ -235,8 +235,8 @@ SwAttrCheckArr::SwAttrCheckArr( const SfxItemSet& rSet, bool bFwd,
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// determine area of Fnd/Stack array (Min/Max)
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SfxItemIter aIter( aCmpSet );
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nArrStart = aIter.GetFirstWhich();
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nArrLen = aIter.GetLastWhich() - nArrStart + 1;
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nArrStart = aCmpSet.GetWhichByPos( aIter.GetFirstPos() );
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nArrLen = aCmpSet.GetWhichByPos( aIter.GetLastPos() ) - nArrStart+1;
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char* pFndChar = new char[ nArrLen * sizeof(SwSrchChrAttr) ];
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char* pStackChar = new char[ nArrLen * sizeof(SwSrchChrAttr) ];
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@ -287,7 +287,7 @@ void SwAttrCheckArr::SetNewSet( const SwTextNode& rTextNd, const SwPaM& rPam )
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{
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if( IsInvalidItem( pItem ) )
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{
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nWhich = aIter.GetCurWhich();
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nWhich = aCmpSet.GetWhichByPos( aIter.GetCurPos() );
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if( RES_TXTATR_END <= nWhich )
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break; // end of text attributes
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@ -861,7 +861,7 @@ static bool lcl_Search( const SwContentNode& rCNd, const SfxItemSet& rCmpSet, bo
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{
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if( IsInvalidItem( pItem ))
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{
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nWhich = aIter.GetCurWhich();
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nWhich = rCmpSet.GetWhichByPos( aIter.GetCurPos() );
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if( SfxItemState::SET != rNdSet.GetItemState( nWhich, !bNoColls, &pNdItem )
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|| CmpAttr( *pNdItem, rNdSet.GetPool()->GetDefaultItem( nWhich ) ))
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return false;
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@ -531,7 +531,8 @@ void SwUndoSetFlyFormat::UndoImpl(::sw::UndoRedoContext & rContext)
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while( pItem )
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{
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if( IsInvalidItem( pItem ))
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pFrameFormat->ResetFormatAttr( aIter.GetCurWhich() );
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pFrameFormat->ResetFormatAttr( pItemSet->GetWhichByPos(
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aIter.GetCurPos() ));
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else
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pFrameFormat->SetFormatAttr( *pItem );
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@ -1677,7 +1677,8 @@ void SwDocStyleSheet::SetItemSet( const SfxItemSet& rSet,
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{
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// use method <SwDoc::ResetAttrAtFormat(..)> in order to
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// create an Undo object for the attribute reset.
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rDoc.ResetAttrAtFormat( aIter.GetCurWhich(), *pFormat );
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rDoc.ResetAttrAtFormat( rSet.GetWhichByPos(aIter.GetCurPos()),
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*pFormat );
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}
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if( aIter.IsAtEnd() )
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