Make sure mask is rendered opaque in vclcanvas.
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@ -514,6 +514,7 @@ namespace vclcanvas
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}
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else
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{
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mp2ndOutDev->getOutDev().SetFillColor( COL_BLACK );
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mp2ndOutDev->getOutDev().DrawPolyPolygon( aPolyPoly );
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}
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}
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