From 036b6c9ef43ab98d481f666cfe83896e8437daa2 Mon Sep 17 00:00:00 2001 From: Markus Mohrhard Date: Tue, 6 May 2014 06:35:32 +0200 Subject: [PATCH] fix the OpenGL offscreen rendering a bit Change-Id: I1f11cdff0de48e3281a58aec9ea37a78c637195e --- chart2/source/view/charttypes/GL3DBarChart.cxx | 1 - 1 file changed, 1 deletion(-) diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx index 4e3b96c52bc2..b29d1935662f 100644 --- a/chart2/source/view/charttypes/GL3DBarChart.cxx +++ b/chart2/source/view/charttypes/GL3DBarChart.cxx @@ -36,7 +36,6 @@ void GL3DBarChart::create3DShapes() const float nBarSizeY = 10; const float nBarDistanceX = nBarSizeX / 2; const float nBarDistanceY = nBarSizeY / 2; - opengl3D::OpenGL3DRenderer* pRenderer = NULL; maShapes.clear(); maShapes.push_back(new opengl3D::Camera(mpRenderer.get()));