Convert VclAlign to scoped enum
Change-Id: I03718cc63ec5c1260ebd599bddb1a787ca8f5788 Reviewed-on: https://gerrit.libreoffice.org/25603 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
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@ -505,7 +505,7 @@ uno::Reference< awt::XControlModel > BibGeneralPage::AddXControl(
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vcl::Window* pWindow = VCLUnoHelper::GetWindow(xControl->getPeer());
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vcl::Window* pWindow = VCLUnoHelper::GetWindow(xControl->getPeer());
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pWindow->set_grid_top_attach(rLabel.get_grid_top_attach());
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pWindow->set_grid_top_attach(rLabel.get_grid_top_attach());
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pWindow->set_grid_left_attach(rLabel.get_grid_left_attach()+1);
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pWindow->set_grid_left_attach(rLabel.get_grid_left_attach()+1);
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pWindow->set_valign(VCL_ALIGN_CENTER);
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pWindow->set_valign(VclAlign::Center);
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rLabel.set_mnemonic_widget(pWindow);
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rLabel.set_mnemonic_widget(pWindow);
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if (&rLabel == pTitleFT)
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if (&rLabel == pTitleFT)
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pWindow->set_grid_width(3);
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pWindow->set_grid_width(3);
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@ -99,12 +99,12 @@ inline bool operator !=(const ItalicMatrix& a, const ItalicMatrix& b)
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return a.xx != b.xx || a.xy != b.xy || a.yx != b.yx || a.yy != b.yy;
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return a.xx != b.xx || a.xy != b.xy || a.yx != b.yx || a.yy != b.yy;
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}
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}
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enum VclAlign
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enum class VclAlign
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{
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{
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VCL_ALIGN_FILL,
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Fill,
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VCL_ALIGN_START,
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Start,
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VCL_ALIGN_END,
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End,
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VCL_ALIGN_CENTER
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Center
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};
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};
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enum class VclPackType
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enum class VclPackType
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@ -56,7 +56,7 @@ void VclContainer::setLayoutAllocation(vcl::Window &rChild, const Point &rAllocP
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VclAlign eValign = rChild.get_valign();
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VclAlign eValign = rChild.get_valign();
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//typical case
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//typical case
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if (eHalign == VCL_ALIGN_FILL && eValign == VCL_ALIGN_FILL)
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if (eHalign == VclAlign::Fill && eValign == VclAlign::Fill)
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{
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{
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setLayoutPosSize(rChild, rAllocPos, rChildAlloc);
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setLayoutPosSize(rChild, rAllocPos, rChildAlloc);
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return;
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return;
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@ -68,19 +68,19 @@ void VclContainer::setLayoutAllocation(vcl::Window &rChild, const Point &rAllocP
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switch (eHalign)
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switch (eHalign)
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{
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{
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case VCL_ALIGN_FILL:
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case VclAlign::Fill:
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break;
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break;
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case VCL_ALIGN_START:
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case VclAlign::Start:
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if (aChildPreferredSize.Width() < rChildAlloc.Width())
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if (aChildPreferredSize.Width() < rChildAlloc.Width())
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aChildSize.Width() = aChildPreferredSize.Width();
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aChildSize.Width() = aChildPreferredSize.Width();
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break;
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break;
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case VCL_ALIGN_END:
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case VclAlign::End:
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if (aChildPreferredSize.Width() < rChildAlloc.Width())
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if (aChildPreferredSize.Width() < rChildAlloc.Width())
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aChildSize.Width() = aChildPreferredSize.Width();
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aChildSize.Width() = aChildPreferredSize.Width();
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aChildPos.X() += rChildAlloc.Width();
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aChildPos.X() += rChildAlloc.Width();
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aChildPos.X() -= aChildSize.Width();
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aChildPos.X() -= aChildSize.Width();
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break;
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break;
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case VCL_ALIGN_CENTER:
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case VclAlign::Center:
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if (aChildPreferredSize.Width() < aChildSize.Width())
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if (aChildPreferredSize.Width() < aChildSize.Width())
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aChildSize.Width() = aChildPreferredSize.Width();
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aChildSize.Width() = aChildPreferredSize.Width();
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aChildPos.X() += (rChildAlloc.Width() - aChildSize.Width()) / 2;
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aChildPos.X() += (rChildAlloc.Width() - aChildSize.Width()) / 2;
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@ -89,19 +89,19 @@ void VclContainer::setLayoutAllocation(vcl::Window &rChild, const Point &rAllocP
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switch (eValign)
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switch (eValign)
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{
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{
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case VCL_ALIGN_FILL:
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case VclAlign::Fill:
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break;
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break;
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case VCL_ALIGN_START:
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case VclAlign::Start:
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if (aChildPreferredSize.Height() < rChildAlloc.Height())
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if (aChildPreferredSize.Height() < rChildAlloc.Height())
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aChildSize.Height() = aChildPreferredSize.Height();
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aChildSize.Height() = aChildPreferredSize.Height();
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break;
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break;
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case VCL_ALIGN_END:
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case VclAlign::End:
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if (aChildPreferredSize.Height() < rChildAlloc.Height())
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if (aChildPreferredSize.Height() < rChildAlloc.Height())
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aChildSize.Height() = aChildPreferredSize.Height();
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aChildSize.Height() = aChildPreferredSize.Height();
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aChildPos.Y() += rChildAlloc.Height();
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aChildPos.Y() += rChildAlloc.Height();
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aChildPos.Y() -= aChildSize.Height();
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aChildPos.Y() -= aChildSize.Height();
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break;
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break;
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case VCL_ALIGN_CENTER:
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case VclAlign::Center:
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if (aChildPreferredSize.Height() < aChildSize.Height())
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if (aChildPreferredSize.Height() < aChildSize.Height())
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aChildSize.Height() = aChildPreferredSize.Height();
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aChildSize.Height() = aChildPreferredSize.Height();
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aChildPos.Y() += (rChildAlloc.Height() - aChildSize.Height()) / 2;
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aChildPos.Y() += (rChildAlloc.Height() - aChildSize.Height()) / 2;
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@ -2171,7 +2171,7 @@ short MessageDialog::Execute()
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}
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}
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m_pImage->set_grid_left_attach(0);
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m_pImage->set_grid_left_attach(0);
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m_pImage->set_grid_top_attach(0);
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m_pImage->set_grid_top_attach(0);
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m_pImage->set_valign(VCL_ALIGN_START);
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m_pImage->set_valign(VclAlign::Start);
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m_pImage->Show();
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m_pImage->Show();
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WinBits nWinStyle = WB_CLIPCHILDREN | WB_LEFT | WB_VCENTER | WB_NOLABEL | WB_NOTABSTOP;
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WinBits nWinStyle = WB_CLIPCHILDREN | WB_LEFT | WB_VCENTER | WB_NOLABEL | WB_NOTABSTOP;
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@ -638,8 +638,8 @@ WindowImpl::WindowImpl( WindowType nType )
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mnDlgCtrlFlags = DialogControlFlags::NONE; // DialogControl-Flags
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mnDlgCtrlFlags = DialogControlFlags::NONE; // DialogControl-Flags
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mnLockCount = 0; // LockCount
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mnLockCount = 0; // LockCount
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meAlwaysInputMode = AlwaysInputNone; // neither AlwaysEnableInput nor AlwaysDisableInput called
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meAlwaysInputMode = AlwaysInputNone; // neither AlwaysEnableInput nor AlwaysDisableInput called
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meHalign = VCL_ALIGN_FILL;
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meHalign = VclAlign::Fill;
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meValign = VCL_ALIGN_FILL;
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meValign = VclAlign::Fill;
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mePackType = VclPackType::Start;
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mePackType = VclPackType::Start;
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mnPadding = 0;
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mnPadding = 0;
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mnGridHeight = 1;
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mnGridHeight = 1;
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@ -1420,16 +1420,16 @@ namespace
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{
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{
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VclAlign toAlign(const OString &rValue)
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VclAlign toAlign(const OString &rValue)
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{
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{
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VclAlign eRet = VCL_ALIGN_FILL;
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VclAlign eRet = VclAlign::Fill;
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if (rValue == "fill")
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if (rValue == "fill")
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eRet = VCL_ALIGN_FILL;
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eRet = VclAlign::Fill;
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else if (rValue == "start")
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else if (rValue == "start")
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eRet = VCL_ALIGN_START;
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eRet = VclAlign::Start;
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else if (rValue == "end")
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else if (rValue == "end")
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eRet = VCL_ALIGN_END;
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eRet = VclAlign::End;
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else if (rValue == "center")
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else if (rValue == "center")
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eRet = VCL_ALIGN_CENTER;
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eRet = VclAlign::Center;
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return eRet;
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return eRet;
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}
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}
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}
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}
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