Vertical AutoLayouts
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@@ -2,9 +2,9 @@
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*
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* $RCSfile: drawdoc.cxx,v $
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*
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* $Revision: 1.24 $
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* $Revision: 1.25 $
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*
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* last change: $Author: dl $ $Date: 2001-02-09 13:01:31 $
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* last change: $Author: dl $ $Date: 2001-02-26 10:28:07 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@@ -1271,7 +1271,7 @@ void SdDrawDocument::NewOrLoadCompleted(DocCreationMode eMode)
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if ( GetMasterSdPageCount(PK_STANDARD) > 1 )
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RemoveUnnessesaryMasterPages( NULL, TRUE, FALSE );
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for ( ULONG i = 0; i < GetPageCount(); i++ )
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for ( USHORT i = 0; i < GetPageCount(); i++ )
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{
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// Check for correct layout names
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SdPage* pPage = (SdPage*) GetPage( i );
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@@ -1287,7 +1287,7 @@ void SdDrawDocument::NewOrLoadCompleted(DocCreationMode eMode)
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// previous version may moved other shapes behind the background
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// shape. For performance reason this has to be fixed because
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// the background shape should always have position 0
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for ( ULONG nPage = 0; nPage < GetMasterSdPageCount( PK_STANDARD ); nPage++)
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for ( USHORT nPage = 0; nPage < GetMasterSdPageCount( PK_STANDARD ); nPage++)
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{
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SdPage* pPage = GetMasterSdPage( nPage, PK_STANDARD );
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SdrObject* pPresObj = pPage->GetPresObj( PRESOBJ_BACKGROUND ) ;
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@@ -2,9 +2,9 @@
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*
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* $RCSfile: fuinsfil.cxx,v $
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*
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* $Revision: 1.7 $
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* $Revision: 1.8 $
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*
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* last change: $Author: ka $ $Date: 2001-02-21 13:14:54 $
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* last change: $Author: dl $ $Date: 2001-02-26 10:26:02 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@@ -2,9 +2,9 @@
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*
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* $RCSfile: fupage.cxx,v $
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*
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* $Revision: 1.3 $
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* $Revision: 1.4 $
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*
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* last change: $Author: hr $ $Date: 2000-11-14 16:26:16 $
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* last change: $Author: dl $ $Date: 2001-02-26 10:26:21 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@@ -224,8 +224,7 @@ FuPage::FuPage( SdViewShell* pViewSh, SdWindow* pWin, SdView* pView,
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SfxPrinter* pPrinter = ( (SdDrawDocShell*) pViewSh->GetViewFrame()->GetObjectShell() )->GetPrinter(TRUE);
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// paperbin
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USHORT nPaperBin = (USHORT) pPage->GetPaperBin();
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SvxPaperBinItem aPaperBinItem( SID_ATTR_PAGE_PAPERBIN, nPaperBin );
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SvxPaperBinItem aPaperBinItem( SID_ATTR_PAGE_PAPERBIN, pPage->GetPaperBin() );
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aNewAttr.Put( aPaperBinItem );
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// Raender, Umrandung und das andere Zeug
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