remove some now unnecessary debug trace
Change-Id: I15fef941c5a9c9d7627ca22029a95c8e6928ee20
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@ -342,12 +342,7 @@ void ThreadTaskTag::waitUntilDone()
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#else
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// 10 minute timeout in production so the app eventually throws some kind of error
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if (maTasksComplete.wait(TimeValue { 10*60, 0 }) == osl_cond_result_timeout)
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{
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SAL_DEBUG_TRACE("comphelper::ThreadTaskTag::waitUntilDone() "
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<< "tasksWorking " << mnTasksWorking
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<< "noThreads " << ThreadPool::getPreferredConcurrency());
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throw std::runtime_error("timeout waiting for threadpool tasks");
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}
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#endif
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}
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