LOK: tiled rendering / svp includes are Linux only too for now.
Change-Id: Iacd8554698f309f79208fd8390800ae2c5fd8085
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@ -49,11 +49,14 @@
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#include <salinst.hxx>
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// Tiled Rendering is Linux only for now.
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#if defined(UNX) && !defined(MACOSX) && !defined(ENABLE_HEADLESS)
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// And let's also grab the SvpSalInstance and SvpSalVirtualDevice
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#include <headless/svpinst.hxx>
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#include <headless/svpvd.hxx>
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#include <basebmp/bitmapdevice.hxx>
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#endif
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using namespace css;
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using namespace utl;
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@ -448,7 +451,7 @@ void doc_paintTile (LibreOfficeKitDocument* pThis,
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Application::AcquireSolarMutex(1);
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{
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#if defined(UNX) && !defined(MACOSX)
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#if defined(UNX) && !defined(MACOSX) && !defined(ENABLE_HEADLESS)
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ImplSVData* pSVData = ImplGetSVData();
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SvpSalInstance* pSalInstance = static_cast< SvpSalInstance* >(pSVData->mpDefInst);
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pSalInstance->setBitCountFormatMapping( 32, ::basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_RGBA );
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