From 0bb6fd2f3a1a2623cc867242f36de1433f6e02c0 Mon Sep 17 00:00:00 2001 From: Michael Stahl Date: Wed, 25 Jun 2014 17:18:46 +0200 Subject: [PATCH] vcl: MSVC can't link inline ITiledRenderable dtor Change-Id: Idbb776de489e0c6e6ae14cb65907ac75cfca3851 --- include/vcl/ITiledRenderable.hxx | 2 +- vcl/source/gdi/virdev.cxx | 11 +++++++++++ 2 files changed, 12 insertions(+), 1 deletion(-) diff --git a/include/vcl/ITiledRenderable.hxx b/include/vcl/ITiledRenderable.hxx index fecfd6c77fae..e9cea10af371 100644 --- a/include/vcl/ITiledRenderable.hxx +++ b/include/vcl/ITiledRenderable.hxx @@ -20,7 +20,7 @@ namespace vcl class VCL_DLLPUBLIC ITiledRenderable { public: - virtual ~ITiledRenderable() {}; + virtual ~ITiledRenderable(); /** * Paint a tile to a given VirtualDevice. diff --git a/vcl/source/gdi/virdev.cxx b/vcl/source/gdi/virdev.cxx index 54cd376c0ce0..67a931236e18 100644 --- a/vcl/source/gdi/virdev.cxx +++ b/vcl/source/gdi/virdev.cxx @@ -32,6 +32,17 @@ #include "PhysicalFontCollection.hxx" #include +#include + +namespace vcl +{ + +ITiledRenderable::~ITiledRenderable() +{ +} + +} + using namespace ::com::sun::star::uno; bool VirtualDevice::AcquireGraphics() const