remove spurious com::sun:⭐:chaos
Apparently some time before inital CVS import a global search-and-replace went horribly wrong and added spurious namespace prefixes everywhere. Change-Id: I4009bc3ab4b1d4c80412f75ad0e4628a382f99f0
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@@ -4753,7 +4753,7 @@ sal_Int16 OSQLParser::buildComparsionRule(OSQLParseNode*& pAppend,OSQLParseNode*
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void OSQLParser::reduceLiteral(OSQLParseNode*& pLiteral, bool bAppendBlank)
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void OSQLParser::reduceLiteral(OSQLParseNode*& pLiteral, bool bAppendBlank)
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{
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{
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OSL_ENSURE(pLiteral->isRule(), "This is no ::com::sun::star::chaos::Rule");
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OSL_ENSURE(pLiteral->isRule(), "This is no Rule");
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OSL_ENSURE(pLiteral->count() == 2, "OSQLParser::ReduceLiteral() Invalid count");
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OSL_ENSURE(pLiteral->count() == 2, "OSQLParser::ReduceLiteral() Invalid count");
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OSQLParseNode* pTemp = pLiteral;
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OSQLParseNode* pTemp = pLiteral;
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OUStringBuffer aValue(pLiteral->getChild(0)->getTokenValue());
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OUStringBuffer aValue(pLiteral->getChild(0)->getTokenValue());
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@@ -488,7 +488,7 @@ void SAL_CALL OInterfaceContainer::write( const Reference< XObjectOutputStream >
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_rxOutStream->writeObject(xObj);
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_rxOutStream->writeObject(xObj);
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else
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else
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{
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{
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// ::com::sun::star::chaos::Error
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// Error
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}
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}
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}
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}
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@@ -120,9 +120,9 @@ namespace connectivity
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// or OUString in case of
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// or OUString in case of
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// OUString, INT, etc.
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// OUString, INT, etc.
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SQLNodeType m_eNodeType; // see above
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SQLNodeType m_eNodeType; // see above
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sal_uInt32 m_nNodeID; // ::com::sun::star::chaos::Rule ID (if IsRule())
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sal_uInt32 m_nNodeID; // Rule ID (if IsRule())
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// or Token ID (if !IsRule())
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// or Token ID (if !IsRule())
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// ::com::sun::star::chaos::Rule IDs and Token IDs can't
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// Rule IDs and Token IDs can't
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// be distinguished by their values,
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// be distinguished by their values,
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// IsRule has to be used for that!
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// IsRule has to be used for that!
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public:
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public:
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@@ -496,7 +496,7 @@ void SfxDispatcher::Pop
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}
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}
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else
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else
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{
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{
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// Remember ::com::sun::star::chaos::Action
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// Remember Action
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pImp->aToDoStack.push_front( SfxToDo_Impl(bPush, bDelete, bUntil, rShell) );
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pImp->aToDoStack.push_front( SfxToDo_Impl(bPush, bDelete, bUntil, rShell) );
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if (pImp->bFlushed)
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if (pImp->bFlushed)
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{
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{
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@@ -877,7 +877,7 @@ public:
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// From now on this interface has to be used for Flys.
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// From now on this interface has to be used for Flys.
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// pAnchorPos must be set, if they are not attached to pages AND
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// pAnchorPos must be set, if they are not attached to pages AND
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// ::com::sun::star::chaos::Anchor is not already set at valid CntntPos
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// Anchor is not already set at valid CntntPos
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// in FlySet/FrmFmt.
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// in FlySet/FrmFmt.
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/* new parameter bCalledFromShell
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/* new parameter bCalledFromShell
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@@ -1359,7 +1359,7 @@ public:
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sal_uInt16 FindNumRule( const OUString& rName ) const;
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sal_uInt16 FindNumRule( const OUString& rName ) const;
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SwNumRule* FindNumRulePtr( const OUString& rName ) const;
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SwNumRule* FindNumRulePtr( const OUString& rName ) const;
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// Deletion only possible if ::com::sun::star::chaos::Rule is not used!
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// Deletion only possible if Rule is not used!
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bool RenameNumRule(const OUString & aOldName, const OUString & aNewName,
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bool RenameNumRule(const OUString & aOldName, const OUString & aNewName,
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bool bBroadcast = false);
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bool bBroadcast = false);
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bool DelNumRule( const OUString& rName, bool bBroadCast = false );
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bool DelNumRule( const OUString& rName, bool bBroadCast = false );
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@@ -189,7 +189,7 @@ protected:
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SwRect maVisArea; ///< The modern version of VisArea.
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SwRect maVisArea; ///< The modern version of VisArea.
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SwDoc *mpDoc; ///< The document; never 0.
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SwDoc *mpDoc; ///< The document; never 0.
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sal_uInt16 mnStartAction; ///< != 0 if at least one ::com::sun::star::chaos::Action is active.
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sal_uInt16 mnStartAction; ///< != 0 if at least one Action is active.
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sal_uInt16 mnLockPaint; ///< != 0 if Paint is locked.
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sal_uInt16 mnLockPaint; ///< != 0 if Paint is locked.
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bool mbSelectAll; ///< Special select all mode: whole document selected, even if doc starts with table.
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bool mbSelectAll; ///< Special select all mode: whole document selected, even if doc starts with table.
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@@ -234,7 +234,7 @@ void UnoWrapper::WindowDestroyed( Window* pWindow )
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pChild = pNextChild;
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pChild = pNextChild;
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}
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}
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// ::com::sun::star::chaos::System-Windows suchen...
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// System-Windows suchen...
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Window* pOverlap = pWindow->GetWindow( WINDOW_OVERLAP );
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Window* pOverlap = pWindow->GetWindow( WINDOW_OVERLAP );
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if ( pOverlap )
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if ( pOverlap )
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{
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{
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