clean configure.ac enable-opengl for windows
It works now and should get the same treatment as the linux version. Change-Id: I382cc7cae9358ce26e0c2d85acc6a67e991d8118
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@@ -10487,12 +10487,7 @@ AC_MSG_CHECKING([whether to build the OpenGL Transitions component])
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ENABLE_OPENGL=
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ENABLE_OPENGL=
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if test -z "$enable_opengl"; then
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if test -z "$enable_opengl"; then
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if test $_os = WINNT; then
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if test $_os = iOS; then
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# By default disable the OpenGL transitions for Windows (the code compiles but works very
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# badly and crashes). In other words, use --enable-opengl only if you plan to hack on that
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# code for Windows.
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enable_opengl=yes
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elif test $_os = iOS; then
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# As such with some suitable minor tweaks the Mac OpenGL transitions code would presumably
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# As such with some suitable minor tweaks the Mac OpenGL transitions code would presumably
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# build fine for iOS, too, but let's leave that for later
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# build fine for iOS, too, but let's leave that for later
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enable_opengl=no
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enable_opengl=no
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