iOS make build work with 10.3 and simulator
Solved architecture problem Change-Id: Ibc6bc5864da5585388862dd92a6039db16c9ccf2
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f58cff37af
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@ -561,7 +561,10 @@
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isa = XCBuildConfiguration;
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baseConfigurationReference = 39B084E21E5F0A9600682A59 /* lo.xcconfig */;
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buildSettings = {
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ARCHS = "$(ARCHS_STANDARD)";
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ARCHS = (
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"$(ARCHS_STANDARD)",
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i386,
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);
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
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@ -579,7 +582,7 @@
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SWIFT_OBJC_BRIDGING_HEADER = "LibreOfficeLight/lokit-Bridging-Header.h";
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SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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SWIFT_VERSION = 3.0;
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"VALID_ARCHS[sdk=*]" = arm64;
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VALID_ARCHS = "i386 $(ARCHS_STANDARD)";
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};
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name = Debug;
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};
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@ -587,7 +590,10 @@
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isa = XCBuildConfiguration;
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baseConfigurationReference = 39B084E21E5F0A9600682A59 /* lo.xcconfig */;
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buildSettings = {
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ARCHS = "$(ARCHS_STANDARD)";
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ARCHS = (
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"$(ARCHS_STANDARD)",
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i386,
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);
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
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@ -605,7 +611,7 @@
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "LibreOfficeLight/lokit-Bridging-Header.h";
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SWIFT_VERSION = 3.0;
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"VALID_ARCHS[sdk=*]" = arm64;
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VALID_ARCHS = "i386 $(ARCHS_STANDARD)";
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};
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name = Release;
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};
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@ -2365,6 +2365,10 @@
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BE82BDA518218E2E00A447B5 /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ARCHS = (
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i386,
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"$(ARCHS_STANDARD)",
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);
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
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ENABLE_BITCODE = NO;
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@ -2372,6 +2376,7 @@
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GCC_PREFIX_HEADER = Prototype/Prefix.pch;
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INFOPLIST_FILE = Prototype/Info.plist;
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PRODUCT_NAME = "$(TARGET_NAME)";
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VALID_ARCHS = "i386 $(ARCHS_STANDARD)";
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WRAPPER_EXTENSION = app;
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};
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name = Debug;
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@ -2379,6 +2384,10 @@
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BE82BDA618218E2E00A447B5 /* Release */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ARCHS = (
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i386,
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"$(ARCHS_STANDARD)",
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);
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
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ENABLE_BITCODE = NO;
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@ -2386,6 +2395,7 @@
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GCC_PREFIX_HEADER = Prototype/Prefix.pch;
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INFOPLIST_FILE = Prototype/Info.plist;
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PRODUCT_NAME = "$(TARGET_NAME)";
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VALID_ARCHS = "i386 $(ARCHS_STANDARD)";
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WRAPPER_EXTENSION = app;
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};
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name = Release;
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