Build libgltf (and freetype) for iOS, too
They won't be used for now, but just to enforce portability of the libgltf code a bit. Change-Id: Ie5d2b9125eb0f4a2e432dcb8b55d5f494a5ed34d
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@ -10397,7 +10397,7 @@ dnl ===================================================================
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ENABLE_GLTF=
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ENABLE_GLTF=
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AC_MSG_CHECKING([whether to enable glTF support])
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AC_MSG_CHECKING([whether to enable glTF support])
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if test $_os != iOS -a "x$enable_gltf" != "xno"; then
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if test "x$enable_gltf" != "xno"; then
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ENABLE_GLTF=TRUE
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ENABLE_GLTF=TRUE
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AC_MSG_RESULT([yes])
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AC_MSG_RESULT([yes])
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BUILD_TYPE="$BUILD_TYPE LIBGLTF"
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BUILD_TYPE="$BUILD_TYPE LIBGLTF"
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