Clean up some whitespace and comment craziness
Change-Id: Id8d5173729a3e290e3d43ea67a6a9d06f244c409
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1a50702c69
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@ -35,19 +35,17 @@ namespace sdr
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namespace properties
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{
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class CustomShapeProperties;
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} // end of namespace properties
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} // end of namespace sdr
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}
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}
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class SdrAShapeObjGeoData : public SdrTextObjGeoData
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{
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public:
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public:
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bool bMirroredX;
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bool bMirroredY;
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double fObjectRotation;
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css::uno::Sequence< css::drawing::EnhancedCustomShapeAdjustmentValue >
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aAdjustmentSeq;
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css::uno::Sequence< css::drawing::EnhancedCustomShapeAdjustmentValue > aAdjustmentSeq;
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};
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enum class CustomShapeHandleModes
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@ -60,6 +58,7 @@ enum class CustomShapeHandleModes
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MOVE_SHAPE = 16,
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ORTHO4 = 32,
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};
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namespace o3tl
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{
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template<> struct typed_flags<CustomShapeHandleModes> : is_typed_flags<CustomShapeHandleModes, 63> {};
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@ -67,15 +66,11 @@ namespace o3tl
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struct SdrCustomShapeInteraction
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{
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css::uno::Reference< css::drawing::XCustomShapeHandle > xInteraction;
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css::awt::Point aPosition;
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CustomShapeHandleModes nMode;
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css::uno::Reference< css::drawing::XCustomShapeHandle > xInteraction;
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css::awt::Point aPosition;
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CustomShapeHandleModes nMode;
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};
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// SdrObjCustomShape
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class SVX_DLLPUBLIC SdrObjCustomShape : public SdrTextObj
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{
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private:
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@ -97,7 +92,7 @@ public:
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mutable css::uno::Reference< css::drawing::XCustomShapeEngine > mxCustomShapeEngine;
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// #i37011# render geometry shadow
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SdrObject* mpLastShadowGeometry;
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SdrObject* mpLastShadowGeometry;
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css::uno::Reference< css::drawing::XCustomShapeEngine > const & GetCustomShapeEngine() const;
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@ -137,10 +132,9 @@ protected:
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// and object sizes
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virtual void AdaptTextMinSize() override;
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Size m_aSuggestedTextFrameSize;
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Size m_aSuggestedTextFrameSize;
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public:
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bool UseNoFillStyle() const;
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bool IsMirroredX() const;
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@ -239,8 +233,8 @@ public:
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virtual void SetPage( SdrPage* pNewPage ) override;
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virtual SdrObjGeoData *NewGeoData() const override;
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virtual void SaveGeoData(SdrObjGeoData &rGeo) const override;
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virtual void RestGeoData(const SdrObjGeoData &rGeo) override;
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virtual void SaveGeoData(SdrObjGeoData &rGeo) const override;
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virtual void RestGeoData(const SdrObjGeoData &rGeo) override;
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// need to take fObjectRotation instead of aGeo.nAngle, replace it temporary
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virtual bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const override;
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