Look also for "RDPDD Chained DD"
Apparently in some remote desktop situations the device string uses "RDPDD" and not "RDPUDD". No idea what the semantic difference is. Change-Id: I85532b90d759d02fffb73d0f3d22166aefd4edab
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@@ -604,7 +604,8 @@ void WinOpenGLDeviceInfo::GetData()
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maDeviceString = displayDevice.DeviceString;
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maDeviceString = displayDevice.DeviceString;
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if (maDeviceID.isEmpty() &&
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if (maDeviceID.isEmpty() &&
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maDeviceString == "RDPUDD Chained DD")
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(maDeviceString == "RDPDD Chained DD" ||
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(maDeviceString == "RDPUDD Chained DD")))
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{
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{
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// we need to block RDP as it does not provide OpenGL 2.1+
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// we need to block RDP as it does not provide OpenGL 2.1+
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mbRDP = true;
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mbRDP = true;
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