From 1d1a1ff731267b9140197aedb9e90fe15c40ac0e Mon Sep 17 00:00:00 2001 From: Tor Lillqvist Date: Thu, 31 Aug 2017 13:54:46 +0300 Subject: [PATCH] No need to call SetDebugName() when we already pass the same name to the ctor (Well, actually there wwre a minor difference, "sc ScModule IdleTimer" vs. "sc::ScModule aIdleTimer", and ditto for "SpellIdle", but that is hardly essential if even intentional?) Change-Id: I18a2af0d25c40404a41b1461664feda73183881e --- sc/source/ui/app/scmod.cxx | 2 -- 1 file changed, 2 deletions(-) diff --git a/sc/source/ui/app/scmod.cxx b/sc/source/ui/app/scmod.cxx index e4cc2839c85a..2ee3e739d3dd 100644 --- a/sc/source/ui/app/scmod.cxx +++ b/sc/source/ui/app/scmod.cxx @@ -185,11 +185,9 @@ ScModule::ScModule( SfxObjectFactory* pFact ) : GetResLocale()); aSpellIdle.SetInvokeHandler( LINK( this, ScModule, SpellTimerHdl ) ); - aSpellIdle.SetDebugName( "sc::ScModule aSpellIdle" ); aIdleTimer.SetTimeout(SC_IDLE_MIN); aIdleTimer.SetInvokeHandler( LINK( this, ScModule, IdleHandler ) ); - aIdleTimer.SetDebugName( "sc::ScModule aIdleTimer" ); aIdleTimer.Start(); pMessagePool = new ScMessagePool;