INTEGRATION: CWS presfixes02 (1.3.2); FILE MERGED

2005/03/23 19:28:09 thb 1.3.2.2: #i38985# At least one of the reasons for the Solaris crash was requesting a zero-sized bitmap here. Now distinguishing between bitmap and output size (the former is rounded _up_ to the nearest integer)
2005/03/14 16:04:55 thb 1.3.2.1: #i35136# #i36914# #i41113# #i44100# #i40115# #i41839# #i44404# Merge from presfixes01 patches
This commit is contained in:
Rüdiger Timm
2005-03-30 07:32:26 +00:00
parent a7f89fdd4d
commit 25caa140ae

View File

@@ -2,9 +2,9 @@
*
* $RCSfile: transparencygroupaction.cxx,v $
*
* $Revision: 1.3 $
* $Revision: 1.4 $
*
* last change: $Author: vg $ $Date: 2005-03-10 13:27:00 $
* last change: $Author: rt $ $Date: 2005-03-30 08:32:26 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -80,6 +80,9 @@
#include <rtl/math.hxx>
#endif
#ifndef _SV_METAACT_HXX
#include <vcl/metaact.hxx>
#endif
#ifndef _SV_BITMAPEX_HXX
#include <vcl/bitmapex.hxx>
#endif
@@ -122,6 +125,8 @@
#include <basegfx/tools/canvastools.hxx>
#endif
#include <boost/utility.hpp>
#include <mtftools.hxx>
#include <cppcanvas/vclfactory.hxx>
@@ -136,6 +141,92 @@ namespace cppcanvas
// ======================
namespace
{
class TransparencyGroupAction : public Action, private ::boost::noncopyable
{
public:
/** Create new transparency group action.
@param rGroupMtf
Metafile that groups all actions to be rendered
transparent
@param rParms
Render parameters
@param rDstPoint
Left, top edge of destination, in current state
coordinate system
@param rDstSize
Size of the transparency group object, in current
state coordinate system.
@param nAlpha
Alpha value, must be in the range [0,1]
*/
TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState );
/** Create new transparency group action.
@param rGroupMtf
Metafile that groups all actions to be rendered
transparent.
@param rAlphaGradient
VCL gradient, to be rendered into the action's alpha
channel.
@param rParms
Render parameters
@param rDstPoint
Left, top edge of destination, in current state
coordinate system
@param rDstSize
Size of the transparency group object, in current
state coordinate system.
*/
TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState );
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual sal_Int32 getActionCount() const;
private:
MtfAutoPtr mpGroupMtf;
GradientAutoPtr mpAlphaGradient;
const Renderer::Parameters maParms;
const ::Size maDstSize;
mutable uno::Reference< rendering::XBitmap > mxBufferBitmap; // contains last rendered version
mutable ::basegfx::B2DHomMatrix maLastTransformation; // contains last active transformation
mutable Subset maLastSubset; // contains last effective subset
// transformation for
// mxBufferBitmap content
CanvasSharedPtr mpCanvas;
rendering::RenderState maState;
const double mnAlpha;
};
/** Setup transformation such that the next render call is
moved rPoint away, and scaled according to the ratio
given by src and dst size.
@@ -150,180 +241,345 @@ namespace cppcanvas
::canvas::tools::appendToRenderState( rRenderState,
aLocalTransformation );
}
}
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient(),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( nAlpha )
{
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
}
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient( rAlphaGradient ),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( 1.0 )
{
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
}
TransparencyGroupAction::~TransparencyGroupAction()
{
// outline, because of incomplete types in header
}
// TODO(P3): The whole float transparency handling is a mess,
// this should be refactored. What's more, the old idea of
// having only internal 'metaactions', and not the original
// GDIMetaFile now looks a lot less attractive. Try to move
// into the direction of having a direct GDIMetaFile2XCanvas
// renderer, and maybe a separate metafile XCanvas
// implementation.
bool TransparencyGroupAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::TransparencyGroupAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::TransparencyGroupAction: 0x%X", this );
// determine overall transformation matrix (render, view,
// and passed transformation)
::basegfx::B2DHomMatrix aTransform;
::canvas::tools::getRenderStateTransform( aTransform, maState );
aTransform = rTransformation * aTransform;
::basegfx::B2DHomMatrix aTotalTransform;
::canvas::tools::getViewStateTransform( aTotalTransform, mpCanvas->getViewState() );
aTotalTransform = aTotalTransform * aTransform;
// since pure translational changes to the transformation
// does not matter, remove them before comparing
aTotalTransform.set( 0, 2, 0.0 );
aTotalTransform.set( 1, 2, 0.0 );
// as soon as the total transformation changes, we've got
// to re-render the bitmap
if( aTotalTransform != maLastTransformation)
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient(),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( nAlpha )
{
DBG_TESTSOLARMUTEX();
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
// determine total scaling factor of the
// transformation matrix - need to make the bitmap
// large enough
::basegfx::B2DTuple aScale;
::basegfx::B2DTuple aTranslate;
double nRotate;
double nShearX;
if( !aTotalTransform.decompose( aScale,
aTranslate,
nRotate,
nShearX ) )
maLastSubset.mnSubsetBegin = 0;
maLastSubset.mnSubsetEnd = -1;
}
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient( rAlphaGradient ),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( 1.0 )
{
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
maLastSubset.mnSubsetBegin = 0;
maLastSubset.mnSubsetEnd = -1;
}
// TODO(P3): The whole float transparency handling is a mess,
// this should be refactored. What's more, the old idea of
// having only internal 'metaactions', and not the original
// GDIMetaFile now looks a lot less attractive. Try to move
// into the direction of having a direct GDIMetaFile2XCanvas
// renderer, and maybe a separate metafile XCanvas
// implementation.
bool TransparencyGroupAction::render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::TransparencyGroupAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::TransparencyGroupAction: 0x%X", this );
// determine overall transformation matrix (render, view,
// and passed transformation)
::basegfx::B2DHomMatrix aTransform;
::canvas::tools::getRenderStateTransform( aTransform, maState );
aTransform = rTransformation * aTransform;
::basegfx::B2DHomMatrix aTotalTransform;
::canvas::tools::getViewStateTransform( aTotalTransform, mpCanvas->getViewState() );
aTotalTransform = aTotalTransform * aTransform;
// since pure translational changes to the transformation
// does not matter, remove them before comparing
aTotalTransform.set( 0, 2, 0.0 );
aTotalTransform.set( 1, 2, 0.0 );
// as soon as the total transformation changes, we've got
// to re-render the bitmap
if( aTotalTransform != maLastTransformation ||
rSubset.mnSubsetBegin != maLastSubset.mnSubsetBegin ||
rSubset.mnSubsetEnd != maLastSubset.mnSubsetEnd )
{
OSL_ENSURE( false,
"TransparencyGroupAction::render(): non-decomposable transformation" );
return false;
DBG_TESTSOLARMUTEX();
// determine total scaling factor of the
// transformation matrix - need to make the bitmap
// large enough
::basegfx::B2DTuple aScale;
::basegfx::B2DTuple aTranslate;
double nRotate;
double nShearX;
if( !aTotalTransform.decompose( aScale,
aTranslate,
nRotate,
nShearX ) )
{
OSL_ENSURE( false,
"TransparencyGroupAction::render(): non-decomposable transformation" );
return false;
}
// output size of metafile
::Size aOutputSizePixel( ::basegfx::fround( aScale.getX() * maDstSize.Width() ),
::basegfx::fround( aScale.getY() * maDstSize.Height() ) );
// pixel size of cache bitmap: round up to nearest int
::Size aBitmapSizePixel( static_cast<sal_Int32>( aScale.getX() * maDstSize.Width() )+1,
static_cast<sal_Int32>( aScale.getY() * maDstSize.Height() )+1 );
::Point aEmptyPoint;
// render our content into an appropriately sized
// VirtualDevice with alpha channel
VirtualDevice aVDev(
*::Application::GetDefaultDevice(), 0, 0 );
aVDev.SetOutputSizePixel( aBitmapSizePixel );
aVDev.SetMapMode();
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != -1 )
{
// true subset - extract referenced
// metaactions from mpGroupMtf
GDIMetaFile aMtf;
MetaAction* pCurrAct;
int nCurrActionIndex;
// extract subset actions
for( nCurrActionIndex=0,
pCurrAct=mpGroupMtf->FirstAction();
pCurrAct;
++nCurrActionIndex, pCurrAct = mpGroupMtf->NextAction() )
{
switch( pCurrAct->GetType() )
{
case META_PUSH_ACTION:
case META_POP_ACTION:
case META_CLIPREGION_ACTION:
case META_ISECTRECTCLIPREGION_ACTION:
case META_ISECTREGIONCLIPREGION_ACTION:
case META_MOVECLIPREGION_ACTION:
case META_LINECOLOR_ACTION:
case META_FILLCOLOR_ACTION:
case META_TEXTCOLOR_ACTION:
case META_TEXTFILLCOLOR_ACTION:
case META_TEXTLINECOLOR_ACTION:
case META_TEXTALIGN_ACTION:
case META_FONT_ACTION:
case META_RASTEROP_ACTION:
case META_REFPOINT_ACTION:
case META_LAYOUTMODE_ACTION:
// state-changing action - copy as-is
aMtf.AddAction( pCurrAct->Clone() );
break;
case META_GRADIENT_ACTION:
case META_HATCH_ACTION:
case META_EPS_ACTION:
case META_COMMENT_ACTION:
case META_POINT_ACTION:
case META_PIXEL_ACTION:
case META_LINE_ACTION:
case META_RECT_ACTION:
case META_ROUNDRECT_ACTION:
case META_ELLIPSE_ACTION:
case META_ARC_ACTION:
case META_PIE_ACTION:
case META_CHORD_ACTION:
case META_POLYLINE_ACTION:
case META_POLYGON_ACTION:
case META_POLYPOLYGON_ACTION:
case META_BMP_ACTION:
case META_BMPSCALE_ACTION:
case META_BMPSCALEPART_ACTION:
case META_BMPEX_ACTION:
case META_BMPEXSCALE_ACTION:
case META_BMPEXSCALEPART_ACTION:
case META_MASK_ACTION:
case META_MASKSCALE_ACTION:
case META_MASKSCALEPART_ACTION:
case META_GRADIENTEX_ACTION:
case META_WALLPAPER_ACTION:
case META_TRANSPARENT_ACTION:
case META_FLOATTRANSPARENT_ACTION:
case META_TEXT_ACTION:
case META_TEXTARRAY_ACTION:
case META_TEXTLINE_ACTION:
case META_TEXTRECT_ACTION:
case META_STRETCHTEXT_ACTION:
// output-generating action - only
// copy, if we're within the
// requested subset
if( rSubset.mnSubsetBegin <= nCurrActionIndex &&
rSubset.mnSubsetEnd > nCurrActionIndex )
{
aMtf.AddAction( pCurrAct->Clone() );
}
break;
default:
OSL_ENSURE( false,
"Unknown meta action type encountered" );
break;
}
}
aVDev.DrawTransparent( aMtf,
aEmptyPoint,
aOutputSizePixel,
*mpAlphaGradient );
}
else
{
// no subsetting - render whole mtf
aVDev.DrawTransparent( *mpGroupMtf,
aEmptyPoint,
aOutputSizePixel,
*mpAlphaGradient );
}
// update buffered bitmap and transformation
BitmapSharedPtr aBmp( VCLFactory::getInstance().createBitmap(
mpCanvas,
aVDev.GetBitmapEx(
aEmptyPoint,
aBitmapSizePixel ) ) );
mxBufferBitmap = aBmp->getUNOBitmap();
maLastTransformation = aTotalTransform;
maLastSubset = rSubset;
}
::Size aSize( ::basegfx::fround( aScale.getX() * maDstSize.Width() ),
::basegfx::fround( aScale.getY() * maDstSize.Height() ) );
// determine target transformation (we can't simply pass
// aTotalTransform as assembled above, since we must take
// the canvas' view state as is, it might contain clipping
// (which, in turn, is relative to the view
// transformation))
// render our content into an appropriately sized
// VirtualDevice with alpha channel
VirtualDevice aVDev(
*::Application::GetDefaultDevice(), 0, 0 );
aVDev.SetOutputSizePixel( aSize );
aVDev.SetMapMode();
// given that aTotalTransform is the identity
// transformation, we could simply render our bitmap
// as-is. Now, since the mxBufferBitmap content already
// accounts for scale changes in the overall
// transformation, we must factor this out
// before. Generally, the transformation matrix should be
// structured like this:
// Translation*Rotation*Shear*Scale. Thus, to neutralize
// the contained scaling, we've got to right-multiply with
// the inverse.
::basegfx::B2ISize aBmpSize(
::basegfx::unotools::b2ISizeFromIntegerSize2D( mxBufferBitmap->getSize() ) );
::Point aEmptyPoint;
aVDev.DrawTransparent( *mpGroupMtf,
aEmptyPoint,
aSize,
*mpAlphaGradient );
::basegfx::B2DHomMatrix aScaleCorrection;
aScaleCorrection.scale( (double)maDstSize.Width() / aBmpSize.getX(),
(double)maDstSize.Height() / aBmpSize.getY() );
aTransform = aTransform * aScaleCorrection;
rendering::RenderState aLocalState( maState );
::canvas::tools::setRenderStateTransform(aLocalState, aTransform);
// update buffered bitmap and transformation
BitmapSharedPtr aBmp( VCLFactory::getInstance().createBitmap(
mpCanvas,
aVDev.GetBitmapEx(
aEmptyPoint,
aSize ) ) );
mxBufferBitmap = aBmp->getUNOBitmap();
maLastTransformation = aTotalTransform;
if( ::rtl::math::approxEqual(mnAlpha, 1.0) )
{
// no further alpha changes necessary -> draw directly
mpCanvas->getUNOCanvas()->drawBitmap( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
}
else
{
// add alpha modulation value to DeviceColor
aLocalState.DeviceColor.realloc(4);
aLocalState.DeviceColor[0] = 1.0;
aLocalState.DeviceColor[1] = 1.0;
aLocalState.DeviceColor[2] = 1.0;
aLocalState.DeviceColor[3] = mnAlpha;
mpCanvas->getUNOCanvas()->drawBitmapModulated( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
}
return true;
}
// determine target transformation (we can't simply pass
// aTotalTransform as assembled above, since we must take
// the canvas' view state as is, it might contain clipping
// (which, in turn, is relative to the view
// transformation))
// given that aTotalTransform is the identity
// transformation, we could simply render our bitmap
// as-is. Now, since the mxBufferBitmap content already
// accounts for scale changes in the overall
// transformation, we must factor this out
// before. Generally, the transformation matrix should be
// structured like this:
// Translation*Rotation*Shear*Scale. Thus, to neutralize
// the contained scaling, we've got to right-multiply with
// the inverse.
::basegfx::B2ISize aBmpSize(
::basegfx::unotools::b2ISizeFromIntegerSize2D( mxBufferBitmap->getSize() ) );
::basegfx::B2DHomMatrix aScaleCorrection;
aScaleCorrection.scale( (double)maDstSize.Width() / aBmpSize.getX(),
(double)maDstSize.Height() / aBmpSize.getY() );
aTransform = aTransform * aScaleCorrection;
rendering::RenderState aLocalState( maState );
::canvas::tools::setRenderStateTransform(aLocalState, aTransform);
if( ::rtl::math::approxEqual(mnAlpha, 1.0) )
// TODO(P3): The whole float transparency handling is a mess,
// this should be refactored. What's more, the old idea of
// having only internal 'metaactions', and not the original
// GDIMetaFile now looks a lot less attractive. Try to move
// into the direction of having a direct GDIMetaFile2XCanvas
// renderer, and maybe a separate metafile XCanvas
// implementation.
bool TransparencyGroupAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
// no further alpha changes necessary -> draw directly
mpCanvas->getUNOCanvas()->drawBitmap( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
}
else
{
// add alpha modulation value to DeviceColor
aLocalState.DeviceColor.realloc(4);
aLocalState.DeviceColor[0] = 1.0;
aLocalState.DeviceColor[1] = 1.0;
aLocalState.DeviceColor[2] = 1.0;
aLocalState.DeviceColor[3] = mnAlpha;
mpCanvas->getUNOCanvas()->drawBitmapModulated( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
Subset aSubset;
aSubset.mnSubsetBegin = 0;
aSubset.mnSubsetEnd = -1;
return render( rTransformation, aSubset );
}
return true;
sal_Int32 TransparencyGroupAction::getActionCount() const
{
return mpGroupMtf.get() ? mpGroupMtf->GetActionCount() : 0;
}
}
ActionSharedPtr TransparencyGroupActionFactory::createTransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
return ActionSharedPtr( new TransparencyGroupAction(rGroupMtf,
rParms,
rDstPoint,
rDstSize,
nAlpha,
rCanvas,
rState ) );
}
ActionSharedPtr TransparencyGroupActionFactory::createTransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::Point& rDstPoint,
const ::Size& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
return ActionSharedPtr( new TransparencyGroupAction(rGroupMtf,
rAlphaGradient,
rParms,
rDstPoint,
rDstSize,
rCanvas,
rState ) );
}
}