refactor "TextEdit" & co. to use RenderContext
Change-Id: Ib26ecb9640d23714acec73304f26e2fd6af90ed4
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c299413c6d
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29b1e6718f
@ -915,12 +915,12 @@ void EditorWindow::SetupAndShowCodeCompleteWnd( const std::vector< OUString >& a
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pEditView->GetWindow()->GrabFocus();
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}
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void EditorWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rRect )
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void EditorWindow::Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect)
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{
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if ( !pEditEngine ) // We need it now at latest
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if (!pEditEngine) // We need it now at latest
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CreateEditEngine();
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pEditView->Paint( rRect );
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pEditView->Paint(rRenderContext, rRect);
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}
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void EditorWindow::LoseFocus()
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@ -25,10 +25,11 @@
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#include <vcl/dllapi.h>
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#include <vcl/dndhelp.hxx>
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#include <vcl/textdata.hxx>
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#include <vcl/window.hxx>
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class TextEngine;
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class OutputDevice;
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namespace vcl { class Window; }
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class KeyEvent;
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class MouseEvent;
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class CommandEvent;
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@ -37,11 +38,7 @@ class SelectionEngine;
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class VirtualDevice;
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struct TextDDInfo;
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namespace com {
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namespace sun {
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namespace star {
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namespace datatransfer {
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namespace clipboard {
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namespace com { namespace sun { namespace star { namespace datatransfer { namespace clipboard {
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class XClipboard;
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}}}}}
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@ -72,8 +69,8 @@ protected:
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void ImpSetSelection( const TextSelection& rNewSel, bool bUI );
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bool IsInSelection( const TextPaM& rPaM );
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void ImpPaint( OutputDevice* pOut, const Point& rStartPos, Rectangle const* pPaintArea, TextSelection const* pPaintRange = 0, TextSelection const* pSelection = 0 );
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void ImpPaint( const Rectangle& rRect, bool bUseVirtDev );
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void ImpPaint(vcl::RenderContext& rRenderContext, const Point& rStartPos, Rectangle const* pPaintArea, TextSelection const* pPaintRange = 0, TextSelection const* pSelection = 0);
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void ImpPaint(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bUseVirtDev);
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void ImpShowCursor( bool bGotoCursor, bool bForceVisCursor, bool bEndKey );
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void ImpHighlight( const TextSelection& rSel );
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void ImpSetSelection( const TextSelection& rSelection );
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@ -127,8 +124,8 @@ public:
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void InsertText( const OUString& rNew, bool bSelect = false );
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bool KeyInput( const KeyEvent& rKeyEvent );
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void Paint( const Rectangle& rRect );
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bool KeyInput( const KeyEvent& rKeyEvent );
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void Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect);
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void MouseButtonUp( const MouseEvent& rMouseEvent );
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void MouseButtonDown( const MouseEvent& rMouseEvent );
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void MouseMove( const MouseEvent& rMouseEvent );
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@ -478,9 +478,9 @@ void TextViewOutWin::KeyInput( const KeyEvent& rKEvt )
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}
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}
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void TextViewOutWin::Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rRect )
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void TextViewOutWin::Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect)
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{
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pTextView->Paint( rRect );
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pTextView->Paint(rRenderContext, rRect);
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}
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void SwSrcEditWindow::CreateTextEngine()
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@ -1499,10 +1499,7 @@ void TextEngine::UpdateViews( TextView* pCurView )
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aNewPos.X() -= aOutSz.Width() - 1;
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aClipRect.SetPos( aNewPos );
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if ( pView == pCurView )
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pView->ImpPaint( aClipRect, !pView->GetWindow()->IsPaintTransparent() );
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else
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pView->GetWindow()->Invalidate( aClipRect );
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pView->GetWindow()->Invalidate( aClipRect );
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}
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}
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@ -293,99 +293,97 @@ void TextView::DeleteSelected()
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ShowCursor();
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}
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void TextView::ImpPaint( OutputDevice* pOut, const Point& rStartPos, Rectangle const* pPaintArea, TextSelection const* pPaintRange, TextSelection const* pSelection )
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void TextView::ImpPaint(vcl::RenderContext& rRenderContext, const Point& rStartPos, Rectangle const* pPaintArea, TextSelection const* pPaintRange, TextSelection const* pSelection)
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{
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if ( !mpImpl->mbPaintSelection )
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if (!mpImpl->mbPaintSelection)
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{
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pSelection = NULL;
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}
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else
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{
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// set correct background color;
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// unfortunately we cannot detect if it has changed
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vcl::Font aFont = mpImpl->mpTextEngine->GetFont();
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Color aColor = pOut->GetBackground().GetColor();
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aColor.SetTransparency( 0 );
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if ( aColor != aFont.GetFillColor() )
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Color aColor = rRenderContext.GetBackground().GetColor();
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aColor.SetTransparency(0);
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if (aColor != aFont.GetFillColor())
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{
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if( aFont.IsTransparent() )
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aColor = Color( COL_TRANSPARENT );
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aFont.SetFillColor( aColor );
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if (aFont.IsTransparent())
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aColor = Color(COL_TRANSPARENT);
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aFont.SetFillColor(aColor);
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mpImpl->mpTextEngine->maFont = aFont;
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}
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}
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mpImpl->mpTextEngine->ImpPaint( pOut, rStartPos, pPaintArea, pPaintRange, pSelection );
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mpImpl->mpTextEngine->ImpPaint(&rRenderContext, rStartPos, pPaintArea, pPaintRange, pSelection);
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}
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void TextView::Paint( const Rectangle& rRect )
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void TextView::Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect)
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{
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ImpPaint( rRect, false );
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ImpPaint(rRenderContext, rRect, false);
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}
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void TextView::ImpPaint( const Rectangle& rRect, bool bUseVirtDev )
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void TextView::ImpPaint(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bUseVirtDev)
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{
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if ( !mpImpl->mpTextEngine->GetUpdateMode() || mpImpl->mpTextEngine->IsInUndo() )
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return;
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TextSelection *pDrawSelection = NULL;
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if ( !mpImpl->mbHighlightSelection && mpImpl->maSelection.HasRange() )
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if (!mpImpl->mbHighlightSelection && mpImpl->maSelection.HasRange())
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pDrawSelection = &mpImpl->maSelection;
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if ( bUseVirtDev )
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if (bUseVirtDev)
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{
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VirtualDevice* pVDev = GetVirtualDevice();
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const Color& rBackgroundColor = mpImpl->mpWindow->GetBackground().GetColor();
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if ( pVDev->GetFillColor() != rBackgroundColor )
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if (pVDev->GetFillColor() != rBackgroundColor)
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pVDev->SetFillColor( rBackgroundColor );
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if ( pVDev->GetBackground().GetColor() != rBackgroundColor )
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if (pVDev->GetBackground().GetColor() != rBackgroundColor)
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pVDev->SetBackground( rBackgroundColor );
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bool bVDevValid = true;
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Size aOutSz( pVDev->GetOutputSizePixel() );
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if ( ( aOutSz.Width() < rRect.GetWidth() ) ||
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( aOutSz.Height() < rRect.GetHeight() ) )
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Size aOutSz(pVDev->GetOutputSizePixel());
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if ((aOutSz.Width() < rRect.GetWidth()) ||
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(aOutSz.Height() < rRect.GetHeight()))
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{
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bVDevValid = pVDev->SetOutputSizePixel( rRect.GetSize() );
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bVDevValid = pVDev->SetOutputSizePixel(rRect.GetSize());
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}
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else
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{
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// the VirtDev can get very large on Resize =>
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// shrink now and then
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if ( ( aOutSz.Height() > ( rRect.GetHeight() + 20 ) ) ||
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( aOutSz.Width() > ( rRect.GetWidth() + 20 ) ) )
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if ((aOutSz.Height() > (rRect.GetHeight() + 20)) ||
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(aOutSz.Width() > (rRect.GetWidth() + 20)))
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{
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bVDevValid = pVDev->SetOutputSizePixel( rRect.GetSize() );
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bVDevValid = pVDev->SetOutputSizePixel(rRect.GetSize());
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}
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else
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{
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pVDev->Erase();
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}
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}
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if ( !bVDevValid )
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if (!bVDevValid)
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{
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ImpPaint( rRect, false /* without VDev */ );
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ImpPaint(rRenderContext, rRect, false);
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return;
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}
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Rectangle aTmpRect( Point( 0, 0 ), rRect.GetSize() );
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Rectangle aTmpRect(Point(0, 0), rRect.GetSize());
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Point aDocPos( mpImpl->maStartDocPos.X(), mpImpl->maStartDocPos.Y() + rRect.Top() );
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Point aStartPos = ImpGetOutputStartPos( aDocPos );
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ImpPaint( pVDev, aStartPos, &aTmpRect, NULL, pDrawSelection );
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mpImpl->mpWindow->DrawOutDev( rRect.TopLeft(), rRect.GetSize(),
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Point(0,0), rRect.GetSize(), *pVDev );
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// ShowSelection();
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if ( mpImpl->mbHighlightSelection )
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ImpHighlight( mpImpl->maSelection );
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Point aDocPos(mpImpl->maStartDocPos.X(), mpImpl->maStartDocPos.Y() + rRect.Top());
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Point aStartPos = ImpGetOutputStartPos(aDocPos);
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ImpPaint(*pVDev, aStartPos, &aTmpRect, NULL, pDrawSelection);
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rRenderContext.DrawOutDev(rRect.TopLeft(), rRect.GetSize(), Point(0,0), rRect.GetSize(), *pVDev);
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if (mpImpl->mbHighlightSelection)
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ImpHighlight(mpImpl->maSelection);
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}
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else
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{
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Point aStartPos = ImpGetOutputStartPos( mpImpl->maStartDocPos );
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ImpPaint( mpImpl->mpWindow, aStartPos, &rRect, NULL, pDrawSelection );
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// ShowSelection();
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if ( mpImpl->mbHighlightSelection )
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ImpHighlight( mpImpl->maSelection );
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Point aStartPos = ImpGetOutputStartPos(mpImpl->maStartDocPos);
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ImpPaint(rRenderContext, aStartPos, &rRect, NULL, pDrawSelection);
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if (mpImpl->mbHighlightSelection)
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ImpHighlight(mpImpl->maSelection);
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}
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}
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@ -499,7 +497,7 @@ void TextView::ShowSelection( const TextSelection& rRange )
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ImpShowHideSelection( true, &rRange );
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}
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void TextView::ImpShowHideSelection( bool bShow, const TextSelection* pRange )
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void TextView::ImpShowHideSelection(bool /*bShow*/, const TextSelection* pRange)
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{
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const TextSelection* pRangeOrSelection = pRange ? pRange : &mpImpl->maSelection;
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@ -515,14 +513,12 @@ void TextView::ImpShowHideSelection( bool bShow, const TextSelection* pRange )
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mpImpl->mpWindow->Invalidate();
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else
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{
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Rectangle aOutArea( Point( 0, 0 ), mpImpl->mpWindow->GetOutputSizePixel() );
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Point aStartPos( ImpGetOutputStartPos( mpImpl->maStartDocPos ) );
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TextSelection aRange( *pRangeOrSelection );
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aRange.Justify();
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bool bVisCursor = mpImpl->mpCursor->IsVisible();
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mpImpl->mpCursor->Hide();
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ImpPaint( mpImpl->mpWindow, aStartPos, &aOutArea, &aRange, bShow ? &mpImpl->maSelection : NULL );
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if ( bVisCursor )
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Invalidate();
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if (bVisCursor)
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mpImpl->mpCursor->Show();
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}
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}
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@ -60,7 +60,7 @@ public:
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virtual void Command( const CommandEvent& rCEvt ) SAL_OVERRIDE;
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virtual void Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rRect ) SAL_OVERRIDE;
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virtual void Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect) SAL_OVERRIDE;
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virtual void Resize() SAL_OVERRIDE;
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virtual void GetFocus() SAL_OVERRIDE;
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@ -807,9 +807,9 @@ void TextWindow::KeyInput( const KeyEvent& rKEvent )
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Window::KeyInput( rKEvent );
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}
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void TextWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rRect )
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void TextWindow::Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect)
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{
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mpExtTextView->Paint( rRect );
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mpExtTextView->Paint(rRenderContext, rRect);
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}
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void TextWindow::Resize()
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