Revert "drawinglayer: avoid AA for hairline polygons built from ...
.. hori/vert lines only" This reverts commitf8b4d371ed
. Tomaz considers this ugly and it's no longer needed since commit93abdf39b0
(sw lok: assume no windows in SwLayoutFrame::PaintSwFrame(), 2019-05-14). Conflicts: basegfx/test/B2DPolygonTest.cxx Change-Id: Ia9b29921ff3e5d82085e1abf9f39c172357a5e13 Reviewed-on: https://gerrit.libreoffice.org/72297 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
This commit is contained in:
@@ -416,24 +416,6 @@ namespace basegfx
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return aRetval;
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}
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bool containsOnlyHorizontalOrVerticalLines(const basegfx::B2DPolygon& rPolygon)
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{
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if (rPolygon.count() <= 1)
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return false;
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for (size_t i = 1; i < rPolygon.count(); ++i)
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{
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const basegfx::B2DPoint& rPrevPoint = rPolygon.getB2DPoint(i - 1);
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const basegfx::B2DPoint& rPoint = rPolygon.getB2DPoint(i);
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if (rPrevPoint.getX() == rPoint.getX() || rPrevPoint.getY() == rPoint.getY())
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continue;
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return false;
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}
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return true;
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}
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B2DPolyPolygon createSevenSegmentPolyPolygon(sal_Char nNumber, bool bLitSegments)
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{
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// config here
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@@ -22,7 +22,6 @@
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#include <cppunit/extensions/HelperMacros.h>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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namespace basegfx
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@@ -79,30 +78,12 @@ public:
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aPoly.getB2DPoint(1));
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}
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void testContainsOnlyHorizontalOrVerticalLines()
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{
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// First line is horizontal, second is vertical.
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B2DPolygon aPoly;
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aPoly.append(B2DPoint(0, 1));
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aPoly.append(B2DPoint(1, 1));
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aPoly.append(B2DPoint(1, 0));
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CPPUNIT_ASSERT(utils::containsOnlyHorizontalOrVerticalLines(aPoly));
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// First line is diagonal, second is vertical.
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aPoly.clear();
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aPoly.append(B2DPoint(0, 0));
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aPoly.append(B2DPoint(1, 1));
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aPoly.append(B2DPoint(1, 0));
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CPPUNIT_ASSERT(!utils::containsOnlyHorizontalOrVerticalLines(aPoly));
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}
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// Change the following lines only, if you add, remove or rename
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// member functions of the current class,
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// because these macros are need by auto register mechanism.
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CPPUNIT_TEST_SUITE(b2dpolygon);
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CPPUNIT_TEST(testBasics);
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CPPUNIT_TEST(testContainsOnlyHorizontalOrVerticalLines);
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CPPUNIT_TEST_SUITE_END();
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}; // class b2dpolygon
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@@ -140,16 +140,6 @@ namespace drawinglayer
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mpOutputDevice->SetLineColor(Color(aLineColor));
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//aLocalPolygon.transform(maCurrentTransformation);
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if (getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
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{
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if (basegfx::utils::containsOnlyHorizontalOrVerticalLines(rLocalPolygon))
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{
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// DrawPolyLineDirect() only works in AA mode, but pure horizontal or vertical
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// lines are better with AA off.
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return false;
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}
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}
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// try drawing; if it did not work, use standard fallback
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return mpOutputDevice->DrawPolyLineDirect(
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maCurrentTransformation,
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@@ -331,7 +331,6 @@ namespace drawinglayer
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basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
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aLocalPolygon.transform(maCurrentTransformation);
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bool bDisableAA = false;
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if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
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{
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// #i98289#
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@@ -340,18 +339,9 @@ namespace drawinglayer
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// not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This
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// NEEDS to be done in discrete coordinates, so only useful for pixel based rendering.
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aLocalPolygon = basegfx::utils::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon);
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// Also disable AA, snap would leave the start/end of lines still anti-aliased when
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// their coordinates are provided in logic units.
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bDisableAA = basegfx::utils::containsOnlyHorizontalOrVerticalLines(aLocalPolygon);
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}
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const AntialiasingFlags nOriginalAA(mpOutputDevice->GetAntialiasing());
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if (bDisableAA && (nOriginalAA & AntialiasingFlags::EnableB2dDraw))
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mpOutputDevice->SetAntialiasing(nOriginalAA & ~AntialiasingFlags::EnableB2dDraw);
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mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0);
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if (bDisableAA && (nOriginalAA & AntialiasingFlags::EnableB2dDraw))
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mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | AntialiasingFlags::EnableB2dDraw);
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}
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// direct draw of transformed BitmapEx primitive
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@@ -445,9 +445,6 @@ namespace basegfx
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*/
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BASEGFX_DLLPUBLIC B2DPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolygon& rCandidate);
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/// Determines if rPolygon lacks diagonal lines or not.
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BASEGFX_DLLPUBLIC bool containsOnlyHorizontalOrVerticalLines(const basegfx::B2DPolygon& rPolygon);
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/// get the tangent with which the given point is entered seen from the previous
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/// polygon path data. Take into account all stuff like closed state, zero-length edges and others.
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BASEGFX_DLLPUBLIC B2DVector getTangentEnteringPoint(const B2DPolygon& rCandidate, sal_uInt32 nIndex);
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