Resolves: tdf#102293 triple click results in visually unselected word
in previously unselected textboxes in impress
started happening after...
commit 16c7f89166
Date: Tue Jan 12 16:36:49 2016 +0000
tdf#97075 - don't render sdr overlays before we paint
in impress instead flush the overlay after activating the edit object
if we go on to put the cursor in there. Seems to work.
Change-Id: Ib746c36d1074aee09771a3dc1d69834ce80a9c08
This commit is contained in:
@@ -21,6 +21,8 @@
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#include <editeng/eeitem.hxx>
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#include <editeng/editerr.hxx>
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#include <svx/dlgutil.hxx>
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#include <svx/sdrpagewindow.hxx>
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#include <svx/sdrpaintwindow.hxx>
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#include <svx/svxerr.hxx>
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#include <tools/urlobj.hxx>
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#include <vcl/help.hxx>
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@@ -1064,6 +1066,19 @@ void FuText::SetInEditMode(const MouseEvent& rMEvt, bool bQuickDrag)
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if (mpView->SdrBeginTextEdit(pTextObj, pPV, mpWindow, true, pOutl) && mxTextObj->GetObjInventor() == SdrInventor)
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{
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//tdf#102293 flush overlay before going on to pass clicks down to
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//the outline view which will want to paint selections
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for (sal_uInt32 b = 0; b < pPV->PageWindowCount(); ++b)
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{
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const SdrPageWindow& rPageWindow = *pPV->GetPageWindow(b);
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if (!rPageWindow.GetPaintWindow().OutputToWindow())
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continue;
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rtl::Reference< sdr::overlay::OverlayManager > xManager = rPageWindow.GetOverlayManager();
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if (!xManager.is())
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continue;
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xManager->flush();
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}
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bFirstObjCreated = true;
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DeleteDefaultText();
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