clang: Result of operation is garbage or undefined
Change-Id: I49f58ae6a7c046af4c3de8d35219ffe2e4ba8f20
This commit is contained in:
@@ -208,7 +208,7 @@ PropertyState SAL_CALL ChainablePropertySet::getPropertyState( const OUString& P
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if( aIter == mpInfo->maMap.end())
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if( aIter == mpInfo->maMap.end())
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throw UnknownPropertyException( PropertyName, static_cast< XPropertySet* >( this ) );
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throw UnknownPropertyException( PropertyName, static_cast< XPropertySet* >( this ) );
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PropertyState aState;
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PropertyState aState(PropertyState_AMBIGUOUS_VALUE);
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_preGetPropertyState();
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_preGetPropertyState();
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_getPropertyState( *((*aIter).second), aState );
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_getPropertyState( *((*aIter).second), aState );
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@@ -353,7 +353,7 @@ PropertyState SAL_CALL MasterPropertySet::getPropertyState( const OUString& Prop
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if( aIter == mpInfo->maMap.end())
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if( aIter == mpInfo->maMap.end())
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throw UnknownPropertyException( PropertyName, static_cast< XPropertySet* >( this ) );
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throw UnknownPropertyException( PropertyName, static_cast< XPropertySet* >( this ) );
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PropertyState aState;
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PropertyState aState(PropertyState_AMBIGUOUS_VALUE);
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if ( (*aIter).second->mnMapId == 0 ) // 0 means it's one of ours !
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if ( (*aIter).second->mnMapId == 0 ) // 0 means it's one of ours !
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{
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{
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@@ -218,7 +218,7 @@ PropertyState SAL_CALL PropertySetHelper::getPropertyState( const OUString& Prop
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aEntries[1] = NULL;
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aEntries[1] = NULL;
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PropertyState aState;
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PropertyState aState(PropertyState_AMBIGUOUS_VALUE);
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_getPropertyStates( (const PropertyMapEntry**)aEntries, &aState );
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_getPropertyStates( (const PropertyMapEntry**)aEntries, &aState );
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return aState;
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return aState;
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@@ -1075,7 +1075,7 @@ void SvxLightCtl3D::CheckSelection()
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if(bSelectionValid)
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if(bSelectionValid)
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{
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{
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double fHor, fVer;
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double fHor(0.0), fVer(0.0);
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maLightControl.GetPosition(fHor, fVer);
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maLightControl.GetPosition(fHor, fVer);
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maHorScroller.SetThumbPos( sal_Int32(fHor * 100.0) );
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maHorScroller.SetThumbPos( sal_Int32(fHor * 100.0) );
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maVerScroller.SetThumbPos( 18000 - sal_Int32((fVer + 90.0) * 100.0) );
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maVerScroller.SetThumbPos( 18000 - sal_Int32((fVer + 90.0) * 100.0) );
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@@ -1084,7 +1084,7 @@ void SvxLightCtl3D::CheckSelection()
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void SvxLightCtl3D::move( double fDeltaHor, double fDeltaVer )
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void SvxLightCtl3D::move( double fDeltaHor, double fDeltaVer )
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{
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{
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double fHor, fVer;
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double fHor(0.0), fVer(0.0);
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maLightControl.GetPosition(fHor, fVer);
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maLightControl.GetPosition(fHor, fVer);
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fHor += fDeltaHor;
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fHor += fDeltaHor;
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@@ -1275,7 +1275,7 @@ IMPL_LINK_NOARG(SvxLightCtl3D, ButtonPress)
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IMPL_LINK_NOARG(SvxLightCtl3D, InternalInteractiveChange)
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IMPL_LINK_NOARG(SvxLightCtl3D, InternalInteractiveChange)
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{
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{
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double fHor, fVer;
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double fHor(0.0), fVer(0.0);
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maLightControl.GetPosition(fHor, fVer);
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maLightControl.GetPosition(fHor, fVer);
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maHorScroller.SetThumbPos( sal_Int32(fHor * 100.0) );
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maHorScroller.SetThumbPos( sal_Int32(fHor * 100.0) );
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