libgltf: turn off openMP usage without any detection code.
Change-Id: Ic823109b812a3d99d8462cf67cd9aa87094bba06
This commit is contained in:
1
external/libgltf/UnpackedTarball_libgltf.mk
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1
external/libgltf/UnpackedTarball_libgltf.mk
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@@ -18,6 +18,7 @@ $(eval $(call gb_UnpackedTarball_set_patchlevel,libgltf,1))
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$(eval $(call gb_UnpackedTarball_add_patches,libgltf,\
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$(eval $(call gb_UnpackedTarball_add_patches,libgltf,\
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external/libgltf/patches/include_path_glew.patch \
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external/libgltf/patches/include_path_glew.patch \
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external/libgltf/patches/include_path_freetype.patch \
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external/libgltf/patches/include_path_freetype.patch \
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external/libgltf/patches/openmp-disable.patch \
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))
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))
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# vim: set noet sw=4 ts=4:
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# vim: set noet sw=4 ts=4:
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12
external/libgltf/patches/openmp-disable.patch
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Normal file
12
external/libgltf/patches/openmp-disable.patch
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@@ -0,0 +1,12 @@
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--- libgltf/src/RenderScene.h
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+++ libgltf/src/RenderScene.h
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@@ -16,7 +16,8 @@
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#include "FPSCounter.h"
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#include "Timer.h"
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-#define OPENMPENABLE 1
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+// Needs a configure / etc. detection to see if omp.h is on the system ...
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+#define OPENMPENABLE 0
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#if OPENMPENABLE
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#include <omp.h>
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#define WAVESIZE 4
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