fix the using 3.0 version bug
Change-Id: Ie197d0156a2d8b54fe6b08a905d82a63d31513f2
This commit is contained in:
@@ -195,7 +195,6 @@ void OpenGL3DRenderer::CheckGLSLVersion()
|
|||||||
if (iVersion > 3)
|
if (iVersion > 3)
|
||||||
{
|
{
|
||||||
maResources.m_b330Support = true;
|
maResources.m_b330Support = true;
|
||||||
maResources.m_b330Support = false;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
p++;
|
p++;
|
||||||
|
Reference in New Issue
Block a user